Agent skill

Game Night Planner

by mohitagw15856 in mohitagw15856/pm-claude-skills

Plan a game night that actually works for the specific people coming — the right lineup for player count, weight tolerance, and time, sequenced from icebreaker to main event, with the fallback for…

MITAuto-check passed

Install Game Night Planner

skills CLI
$ npx skills add mohitagw15856/pm-claude-skills --skill game-night-planner -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install mohitagw15856/pm-claude-skills game-night-planner --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/mohitagw15856/pm-claude-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/game-night-planner .claude/skills/game-night-planner && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
game-night-planner
GitHub stars
1.4k
Token cost
~1.2k tokens
SKILL.md length
538 words
Files
1
Skills in repo
1,348
Repo updated
First seen
Licence
MIT

At a glance

Plan a game night that actually works for the specific people coming — the right lineup for player count, weight tolerance, and time, sequenced from icebreaker to main event, with the fallback for…

  • Works in 5 steps: Plan for the people, not the games. The… → Sequence by energy. Opener: ≤20 minutes,… → Budget honest time. A "45-minute" game… → …
  • Someone says planning a game night
  • SKILL.md covers What This Skill Produces, Required Inputs, Process and Output Format, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Game Night Planner is an agent skill from mohitagw15856/pm-claude-skills. Plan a game night that actually works for the specific people coming — the right lineup for player count, weight tolerance, and time, sequenced from icebreaker to main event, with the fallback for when someone bails. Use when someone says planning a game night, what board game should we play, games for six people, my partner hates long games, or we always end up arguing over what to play. Produces a sequenced lineup with reasoning, teach-time and play-time estimates, swaps for the non-gamers, and a plan B.

Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: 1255 professional Agent Skills for Claude, ChatGPT, Gemini, Cursor & Codex — PRDs, postmortems, leases, medical bills, layoffs, go-bags, new countries. Plain markdown, MIT, in… The licence is MIT.

When your agent uses it

  • Someone says planning a game night
  • What board game should we play
  • Games for six people
  • My partner hates long games

Example prompts

  • “/game-night-planner”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Plan for the people, not the games. The least-enthusiastic guest sets the
  2. Sequence by energy. Opener: ≤20 minutes, teachable in one, works while
  3. Budget honest time. A "45-minute" game with a teach and a first play is
  4. Branch the plan. Player counts are fiction until the doorbell stops: for
  5. Recommend honestly. Suggest well-known games by name where they genuinely

What it can do on your machine

Read from SKILL.md and the folder at commit 1cbf1f0. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Game Night Planner loads about 1.2k tokens when it runs. Until then it costs about 133 tokens; SKILL.md has 538 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~133
When it runs · the whole SKILL.md, loaded when a task matches
~1.2k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from mohitagw15856/pm-claude-skills at commit 1cbf1f0, republished under its MIT licence (© mohitagw15856). 538 words, ~1,159 tokens.

Download SKILL.mdSave it as .claude/skills/game-night-planner/SKILL.md (or your agent's skills folder).
name
game-night-planner
description
Plan a game night that actually works for the specific people coming — the right lineup for player count, weight tolerance, and time, sequenced from icebreaker to main event, with the fallback for when someone bails. Use when someone says planning a game night, what board game should we play, games for six people, my partner hates long games, or we always end up arguing over what to play. Produces a sequenced lineup with reasoning, teach-time and play-time estimates, swaps for the non-gamers, and a plan B.

Game Night Planner Skill

Game nights don't fail because the games are bad — they fail because someone brought a 3-hour economic engine to a table that wanted snacks and laughing, or because choosing took 40 minutes, or because seven people showed up for a 4-player game. This skill plans like a good host thinks: who is actually coming, what's their tolerance, sequence light-to-heavy, and always know what happens when the count changes at 7pm.

What This Skill Produces

  • A sequenced lineup (opener → main event → optional nightcap) with per-game: player count fit, realistic time including the teach, and why it suits this table
  • Plan B branches: someone bails / someone brings a friend / running late
  • A from-their-shelf first selection when the user lists what they own, with 1–3 to-buy/borrow suggestions only if the shelf can't cover the night
  • The house logistics: teach order, who teaches (pair with teach-the-game), when to call the last game

Required Inputs

Ask for (if not already provided):

  • Headcount (and how firm it is), plus ages and the experience mix
  • The vibe wanted: competitive, cooperative, social/party, "just talking with something to do"
  • Hard limits: total hours, any player's complexity ceiling, themes to avoid
  • What they own or can borrow — plan from the shelf before the shop

Process

  1. Plan for the people, not the games. The least-enthusiastic guest sets the weight ceiling for the main event; the most-enthusiastic one gets the nightcap. Say who each pick serves.
  2. Sequence by energy. Opener: ≤20 minutes, teachable in one, works while people arrive. Main event: the night's centrepiece, started while energy is high — never after 9pm for a heavy game. Nightcap: low-rules, high-laughs, quittable anytime.
  3. Budget honest time. A "45-minute" game with a teach and a first play is 90; say the real number per slot and total. If the lineup exceeds the stated window, cut a game, don't compress the estimates.
  4. Branch the plan. Player counts are fiction until the doorbell stops: for each lineup slot, name the swap when N±1 shows up (many great games break at exactly one count — flag those).
  5. Recommend honestly. Suggest well-known games by name where they genuinely fit, note "check availability/price" rather than asserting either, and if the user's shelf covers the night, say so — the best recommendation is often already owned.
Show full SKILL.md (156 more words)Show less

Output Format

## The night at a glance
[Who's coming, the vibe, total window · one-line theme of the plan]

## Lineup
1. OPENER — [game] ([count] players, ~[real minutes] incl. teach)
   Why for this table: … · Who it serves: …
2. MAIN EVENT — [game] …
3. NIGHTCAP (optional) — [game] …
Total honest time: [X]h[Y]m of your [window]

## When reality edits the guest list
- One fewer: … · One extra: … · Running an hour late: cut […], start at […]

## Logistics
[Who teaches what · setup while people arrive · the "last game" call time]

Quality Checks

  • Every pick names who at the table it serves — a lineup with no named beneficiary is a list, not a plan
  • Times include teach + setup, and the total fits the stated window without wishful compression
  • Player-count edge cases flagged (games that break at exactly this N±1)
  • Shelf games considered before purchases; buys capped at three and marked "check availability"
  • The weight ceiling respects the least-enthusiastic guest, not the host

Anti-Patterns

  • Do not build the host's dream lineup — the guest who came reluctantly decides whether there's a next game night
  • Do not schedule a heavy teach late in the evening
  • Do not recommend obscure games as if universally available, and never state prices as fact
  • Do not plan zero slack — the gap between games is where game night actually happens

Example Trigger Phrases

  • "What board game should we play?"
  • "My partner hates long games."
  • "We always end up arguing over what to play."

© mohitagw15856, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/game-night-planner of mohitagw15856/pm-claude-skills.

Open the folder on GitHubat commit 1cbf1f0

Compare with similar skills

Game Night Planner next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Game Night Planner compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Game Night Planner this skillmohitagw15856/pm-claude-skills1.4k—~1.2kAutomated safety check: PassMIT
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Agent Plannerruvnet/ruflo74k2 repos~1.2kAutomated safety check: PassMIT
Agent Goal Plannerruvnet/ruflo74k2 repos~842Automated safety check: PassMIT
People Datasickn33/agentic-awesome-skills47k1 repos~1.2kAutomated safety check: PassMIT
Agent Code Goal Plannerruvnet/ruflo74k2 repos~3.6kAutomated safety check: PassMIT

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Questions about Game Night Planner

What does Game Night Planner do?

Plan a game night that actually works for the specific people coming — the right lineup for player count, weight tolerance, and time, sequenced from icebreaker to main event, with the fallback for…. Game Night Planner is an agent skill from mohitagw15856/pm-claude-skills. Plan a game night that actually works for the specific people coming — the right lineup for player count, weight tolerance, and time, sequenced from icebreaker to main event, with the fallback for when someone bails.

When should I use Game Night Planner?

Game Night Planner fits situations like: someone says planning a game night; what board game should we play; games for six people; my partner hates long games.

How do I install Game Night Planner in Claude Code?

Run `npx skills add mohitagw15856/pm-claude-skills --skill game-night-planner -a claude-code`. Or copy the skill folder (skills/game-night-planner in mohitagw15856/pm-claude-skills) into .claude/skills/game-night-planner in your project. Claude Code loads it when a task matches its description.

How do I install Game Night Planner in Codex?

Run `npx skills add mohitagw15856/pm-claude-skills --skill game-night-planner -a codex`. Or copy the skill folder (skills/game-night-planner in mohitagw15856/pm-claude-skills) into .agents/skills/game-night-planner in your project. Codex loads it when a task matches its description.

Can I use Game Night Planner in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add mohitagw15856/pm-claude-skills --skill game-night-planner -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/game-night-planner, .gemini/skills/game-night-planner, .github/skills/game-night-planner and .opencode/skills/game-night-planner in your project.

What does Game Night Planner need to run?

SKILL.md names no scripts, command-line tools or credentials: Game Night Planner is instructions for the agent only.

Does Game Night Planner access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Game Night Planner safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Game Night Planner use?

Game Night Planner is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Game Night Planner use?

About 1.2k tokens (SKILL.md is roughly 4.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Game Night Planner?

Skills that share tags, products or a category with Game Night Planner: Planner (penpot/penpot, 61k stars), Agent Planner (ruvnet/ruflo, 74k stars), Agent Goal Planner (ruvnet/ruflo, 74k stars) and People Data (sickn33/agentic-awesome-skills, 47k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Game Night Planner?

mohitagw15856 (a GitHub user) maintains it in mohitagw15856/pm-claude-skills, which has 1,434 GitHub stars. The repository holds 1,348 skills in this directory. The repository was last updated on October 9, 2026.

Source: mohitagw15856/pm-claude-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.