Recording
codewhale-hq/Codewhale
Capture screenshots on registered computers, record on macOS or HarmonyOS, and manage saved captures.
How to record deterministic video or PNG sequences from the luncosim — windowed or fully windowless.
$ npx skills add LunCoSim/lunco-sim --skill record-video -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install LunCoSim/lunco-sim record-video --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/record-video .claude/skills/record-video && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "record-video" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/record-video into .claude/skills/record-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "record-video", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/LunCoSim/lunco-sim/tree/main/skills/record-videoType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add LunCoSim/lunco-sim --skill record-video -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install LunCoSim/lunco-sim record-video --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/record-video .agents/skills/record-video && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "record-video" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/record-video into .agents/skills/record-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "record-video", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LunCoSim/lunco-sim --skill record-video -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install LunCoSim/lunco-sim record-video --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/record-video .cursor/skills/record-video && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "record-video" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/record-video into .cursor/skills/record-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "record-video", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/LunCoSim/lunco-sim.git --path skills/record-video--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add LunCoSim/lunco-sim --skill record-video -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install LunCoSim/lunco-sim record-video --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/record-video .gemini/skills/record-video && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "record-video" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/record-video into .gemini/skills/record-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "record-video", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install LunCoSim/lunco-sim record-videoInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add LunCoSim/lunco-sim --skill record-video -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/record-video .github/skills/record-video && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "record-video" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/record-video into .github/skills/record-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "record-video", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LunCoSim/lunco-sim --skill record-video -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install LunCoSim/lunco-sim record-video --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/record-video .opencode/skills/record-video && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "record-video" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/record-video into .opencode/skills/record-video/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "record-video", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
record-videoHow to record deterministic video or PNG sequences from the luncosim — windowed or fully windowless.
Record Video is an agent skill from LunCoSim/lunco-sim. How to record deterministic video or PNG sequences from the luncosim — windowed or fully windowless. Trigger whenever the user asks to "record a video", "capture an episode", "render a cinematic", "make a recording of the scene/tutorial", to record without opening a window / on a headless box, or when a scenario needs frame-exact capture. Covers the one-command CLI takes (--record-offline, --offscreen), the video-vs-PNG destination rule, the rhai shot sequencer, and how to check progress and diagnose a black or…
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: Collaborative Multiphysics Cosimulator For Space Missions 🌎🚀🌚. The licence is Apache-2.0.
Read from SKILL.md and the folder at commit d1c6f00. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash and rhai).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Record Video loads about 1.3k tokens when it runs. Until then it costs about 137 tokens; SKILL.md has 561 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from LunCoSim/lunco-sim at commit d1c6f00, republished under its Apache-2.0 licence (© LunCoSim). 561 words, ~1,337 tokens.
.claude/skills/record-video/SKILL.md (or your agent's skills folder).The recorder advances virtual time exactly 1/fps per captured frame — output
is a function of frame index, never machine speed. Full design:
docs/offline-recording.md.
# Windowless: no window/egui, renders offscreen, EXITS BY ITSELF when done
"$LUNCOSIM_BIN" --api 4101 \
--offscreen --render-quality high \
--record-offline ~/.cache/take.mp4 --record-fps 30 --record-frames 300
# Windowed variant (records the live window; you stop it, or pass --record-frames)
"$LUNCOSIM_BIN" --api 4101 --record-offline ~/.cache/take.mp4 --record-fps 30Mesh3d is not sufficient evidence that the render
view has participants..mp4/.mkv/.mov streams into ffmpeg
(one small file); any other path is a directory of frame_%06d.png. No
ffmpeg installed ⇒ loud warn + PNG fallback in <name>.frames/.--record-size WxH sets the offscreen resolution (default 1280x720, the
windowed default). --scene PATH picks the scene, as usual.~/.cache/..., never /tmp (root partition) and never
the repo.--offscreen is GPU-full windowless — NOT --no-ui (which drops the GPU and
cannot capture anything).--render-quality high selects the highest shipped renderer budget for the
process: shadows, sky cubemap, lunar terrain LOD, and tessellation. USD still
owns the authored terrain/sky shader sources; this flag does not swap them.SceneCamera (e.g. the luncosim WideShot). A scene with no authored camera
records black and logs a warning — author a camera, don't fight the picker.Skybox plus generated image-based-lighting intent), so PNG/video output uses the
same authored grade and DomeLight background as the windowed presentation.--offscreen --api PORT (without --record-offline) gives a windowless
interactive instance: StartOfflineRecording / CaptureScreenshot work over
HTTP and read the offscreen target.Multi-shot episodes run on the shot sequencer — shot_begin/shot_frame/
shot_end from prelude/recording.rhai, sequenced by lib/shots.rhai. Shot
timing MUST use the recorder's frame_index (never a tick counter), and beats
freeze via a PHYSICS hold (never a clock pause). Both traps + the sequencer
contract: docs/offline-recording.md §5–§9.
query("GetOfflineRecordingStatus")
// #{ active, frame_index, video, outstanding_captures, pending_saves, … }outstanding_captures/pending_saves pinned at their caps means
back-pressure (slow disk/encoder) — the clock pauses advancing by design and
resumes when the pipeline drains.SceneCamera, or every camera is_active: false. Check the log for
the offscreen camera warning. Alpha-0 frames (white in PNG viewers, black in
video) mean the camera never rendered at all..tmp files next to frames — litter, not corruption;
writes are atomic.TimeUpdateStrategy/WinitSettings anywhere new — each knob has exactly one
writer (doc §2).--no-vsync does NOT speed up recording (measured slower: presenting
flat-out starves the save workers).lunco-capture; the workbench and
offscreen host install the same capability, while the CLI only arms the
recorder state the commands use.© LunCoSim, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/record-video of LunCoSim/lunco-sim.
Open the folder on GitHubat commit d1c6f00
Record Video next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Record Video this skillLunCoSim/lunco-sim | 107 | — | ~1.3k | Automated safety check: Pass | Apache-2.0 | |
| Recordingcodewhale-hq/Codewhale | 41k | — | ~540 | Automated safety check: Pass | MIT | |
| Architecture Decision Recordsaffaan-m/ECC | 276k | 4 repos | ~1.8k | Automated safety check: Pass | MIT | |
| Architecture Decision Recordsaffaan-m/ECC | 276k | 1 repos | ~863 | Automated safety check: Pass | MIT | |
| Architecture Decision Recordsaffaan-m/ECC | 276k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Browser Recordruvnet/ruflo | 74k | — | ~735 | Automated safety check: Notes | MIT |
codewhale-hq/Codewhale
Capture screenshots on registered computers, record on macOS or HarmonyOS, and manage saved captures.
affaan-m/ECC
Capture architectural decisions as numbered ADR markdown files in docs/adr/ with context, alternatives considered, consequences, and an index README.
affaan-m/ECC
在Claude Code会话期间,将做出的架构决策捕获为结构化的架构决策记录(ADR)。自动检测决策时刻,记录上下文、考虑的替代方案和理由。维护一个ADR日志,以便未来的开发人员理解代码库为何以当前方式构建。
affaan-m/ECC
コーディングセッション中にアーキテクチャ決定を構造化ADRとして記録し、自動的に決定の瞬間を検出し、コンテキスト、検討された代替案、根拠を記録します。今後の開発者がコードベースの形成理由を理解するためのADRログを維持します。
ruvnet/ruflo
Open a named, traced browser session into an RVF cognitive container with a ruvector trajectory recording every action
asgeirtj/system_prompts_leaks
Run an explicitly requested decision interview and record each settled decision in durable project documentation.
LunCoSim/lunco-sim
Generate concise LunCoSim nightly GitHub release notes with platform downloads, installation guidance, an AI-agent mission prompt, and a changelog link.
LunCoSim/lunco-sim
Build or repair a reusable scene component through a live LunCoSim Editor session.
LunCoSim/lunco-sim
Build or review a componentized LunCoSim USD assembly with a realistic, dimensionally checkable presentation.
LunCoSim/lunco-sim
Author and review LunCoSim behavioral, asset-backed, component, mission, visual, and requirements-verification tests.
LunCoSim/lunco-sim
Create, extend, register, or debug a reusable LunCoSim Rhai tool library for live USD authoring, component linting, inspection, or test support.
LunCoSim/lunco-sim
Author an interactive tutorial, guided lesson, onboarding flow, coach-mark tour, or objectives checklist in LunCoSim.
How to record deterministic video or PNG sequences from the luncosim — windowed or fully windowless. Record Video is an agent skill from LunCoSim/lunco-sim. How to record deterministic video or PNG sequences from the luncosim — windowed or fully windowless.
Record Video fits situations like: ever the user asks to record a video; capture an episode; render a cinematic; make a recording of the scene/tutorial.
Run `npx skills add LunCoSim/lunco-sim --skill record-video -a claude-code`. Or copy the skill folder (skills/record-video in LunCoSim/lunco-sim) into .claude/skills/record-video in your project. Claude Code loads it when a task matches its description.
Run `npx skills add LunCoSim/lunco-sim --skill record-video -a codex`. Or copy the skill folder (skills/record-video in LunCoSim/lunco-sim) into .agents/skills/record-video in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LunCoSim/lunco-sim --skill record-video -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/record-video, .gemini/skills/record-video, .github/skills/record-video and .opencode/skills/record-video in your project.
SKILL.md names no scripts, command-line tools or credentials: Record Video is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Record Video is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Record Video: Recording (codewhale-hq/Codewhale, 41k stars), Architecture Decision Records (affaan-m/ECC, 276k stars), Architecture Decision Records (affaan-m/ECC, 276k stars) and Architecture Decision Records (affaan-m/ECC, 276k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
LunCoSim (a GitHub organization) maintains it in LunCoSim/lunco-sim, which has 107 GitHub stars. The repository holds 40 skills in this directory. The repository was last updated on October 9, 2026.
Source: LunCoSim/lunco-sim on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.