Web Application Testing
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
Build or review a componentized LunCoSim USD assembly with a realistic, dimensionally checkable presentation.
$ npx skills add LunCoSim/lunco-sim --skill assembly-quality -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install LunCoSim/lunco-sim assembly-quality --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/assembly-quality .claude/skills/assembly-quality && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "assembly-quality" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/assembly-quality into .claude/skills/assembly-quality/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "assembly-quality", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/LunCoSim/lunco-sim/tree/main/skills/assembly-qualityType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add LunCoSim/lunco-sim --skill assembly-quality -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install LunCoSim/lunco-sim assembly-quality --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/assembly-quality .agents/skills/assembly-quality && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "assembly-quality" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/assembly-quality into .agents/skills/assembly-quality/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "assembly-quality", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LunCoSim/lunco-sim --skill assembly-quality -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install LunCoSim/lunco-sim assembly-quality --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/assembly-quality .cursor/skills/assembly-quality && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "assembly-quality" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/assembly-quality into .cursor/skills/assembly-quality/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "assembly-quality", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/LunCoSim/lunco-sim.git --path skills/assembly-quality--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add LunCoSim/lunco-sim --skill assembly-quality -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install LunCoSim/lunco-sim assembly-quality --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/assembly-quality .gemini/skills/assembly-quality && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "assembly-quality" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/assembly-quality into .gemini/skills/assembly-quality/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "assembly-quality", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install LunCoSim/lunco-sim assembly-qualityInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add LunCoSim/lunco-sim --skill assembly-quality -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/assembly-quality .github/skills/assembly-quality && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "assembly-quality" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/assembly-quality into .github/skills/assembly-quality/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "assembly-quality", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LunCoSim/lunco-sim --skill assembly-quality -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install LunCoSim/lunco-sim assembly-quality --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/assembly-quality .opencode/skills/assembly-quality && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "assembly-quality" agent skill from https://github.com/LunCoSim/lunco-sim/tree/main/skills/assembly-quality into .opencode/skills/assembly-quality/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "assembly-quality", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
assembly-qualityBuild or review a componentized LunCoSim USD assembly with a realistic, dimensionally checkable presentation.
Assembly Quality is an agent skill from LunCoSim/lunco-sim. Build or review a componentized LunCoSim USD assembly with a realistic, dimensionally checkable presentation. Use when a rover, lander, payload, or articulated part looks disconnected, is in the wrong frame, or needs an Editor-first visual and requirements review.
Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA. The repository describes itself as: Collaborative Multiphysics Cosimulator For Space Missions 🌎🚀🌚. The licence is Apache-2.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 43f1301. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Assembly Quality loads about 1.6k tokens when it runs. Until then it costs about 70 tokens; SKILL.md has 741 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from LunCoSim/lunco-sim at commit 43f1301, republished under its Apache-2.0 licence (© LunCoSim). 741 words, ~1,649 tokens.
.claude/skills/assembly-quality/SKILL.md (or your agent's skills folder).This is the generic guardrail for assembly work. It complements
edit-usd-assembly and
build-vehicle; it does not create a second USD
authoring path.
For a mission or operations-facing assembly, use the mission and engineering quality gates as the system-level companion: ConOps, interface control, model-fidelity limits, fault cases, progressive verification/validation, deterministic replay, and configuration baselines are part of assembly readiness, not post-hoc documentation.
.usd/.usda text, paste a generated USDA replacement, or
mutate ECS entities to make a preview look right. USD is authored through the
document owner and its journal; ECS is only the projection.ActivatePerspective { id: "editor" } command and keep the focused
preview visible while iterating.DocumentId, UsdPreviewId, UsdPreviewViewId, edit target, USD
paths, and generation returned by discovery. Never infer an id or target from
a display name, a screenshot, or a stale file.assembly_builder::place_or_attach_plan, align_frames_plan, or the
mount realignment planner. Do not copy guessed translations between parts.Use this sequence for every component and then for the composed assembly:
discover document + preview + generation
-> inspect exact composed paths and target ownership
-> pure Rhai *_plan (typed USD ops only)
-> review/apply with assembly_edit::batch or proposal flow
-> wait for projection_ready and matching projected_generation
-> QueryUsdPrim / InspectUsdDocument / lint readback
-> Editor screenshot and image inspection
-> component test, then assembly integration test
-> explicit save through the Editor document ownerUse RegisterToolLibrary to hot-reload a Rhai tool in the running process;
verify a real namespaced call, not just ListToolLibraries. Restart only when
the Rust binary changed. Every plan must be dry, generation-aware and
idempotent or reject a completed contract; applying a plan must never silently
flatten a referenced source.
FrameUsdPreviewSelection to inspect the body, landing gear, ramps, wheels,
panels and engine/nozzle clusters independently. Do not judge placement from
an overview in which one vehicle is clipped or occluded.InspectUsdViewport.projection_ready == true before framing or
selecting. Correlate every screenshot with the exact document/view and
projected generation; use view_image to inspect the saved PNG.SetUsdPreviewProjection, Frame,
Pan, Zoom, and camera presets. These never author USD transforms.Store reusable facts and requirements in SysML files owned by the Twin; keep
requirements separated by owning subsystem when ownership differs. Use the
dedicated sysml-requirements runbook for
source-set configuration, qualified names, validation and verification
selection. Write generic Rhai tests with sysml_requirements::evaluate and
checks such as exists, children, attribute, attribute_component,
extent_component, bounds_component, and relationship.
Tests must fail closed on missing, stale or unavailable evidence and should
cover both structure and presentation (for example the declared wheel stations,
named mount sockets, ramp frame relationships, symmetry and metric units).
Use QueryUsdPrim/InspectUsdDocument for authoritative dimensions and
authoring_measurements::requirement_report for repeatable reports. Convert
standard primitive size plus local scale into full extents; do not trust
extent, a screenshot, or a hand-measured display box. Record the source,
units, path and generation for every dimensional result.
Run the Twin's --validate and production luncosim test checks, inspect the
focused Editor screenshots, and save only after the visual and typed gates
agree. Capture the exact report and screenshot paths, run git diff --check,
and stage only the authored Twin/tool/docs changes. Preserve unrelated dirty
worktree files. If a standard USD operation is missing, document the smallest
generic typed operation needed and keep the workaround in Rhai until it is
implemented.
© LunCoSim, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/assembly-quality of LunCoSim/lunco-sim.
Open the folder on GitHubat commit 43f1301
Assembly Quality next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Assembly Quality this skillLunCoSim/lunco-sim | 107 | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| Web Application Testinganthropics/skills | 180k | 51 repos | ~966 | Automated safety check: Pass | Apache-2.0 | |
| Diagnosing Bugsfossasia/eventyay-interpretation | 1.6k | 32 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| TDDpietheinstrengholt/rssmonster | 564 | 30 repos | ~906 | Automated safety check: Pass | MIT | |
| TDD WorkflowhellangleZ/burn-in-cceverywhere-ralph | 112 | 11 repos | ~2.4k | Automated safety check: Pass | None | |
| TDDsanity-io/sanity | 6.4k | 20 repos | ~1k | Automated safety check: Pass | MIT |
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
fossasia/eventyay-interpretation
Diagnosis loop for hard bugs and performance regressions. An agent skill from fossasia/eventyay-interpretation.
pietheinstrengholt/rssmonster
Test-driven development. An agent skill from pietheinstrengholt/rssmonster.
hellangleZ/burn-in-cceverywhere-ralph
A skill your agent uses when writing new features, fixing bugs, or refactoring code.
sanity-io/sanity
Test-driven development with red-green-refactor loop. An agent skill from sanity-io/sanity.
Ibrahim-3d/orchestrator-supaconductor
A skill your agent uses when working with Conductor's context-driven development methodology, managing project context artifacts, or understanding the relationship between product.md, tech-stack.md…
LunCoSim/lunco-sim
Generate concise LunCoSim nightly GitHub release notes with platform downloads, installation guidance, an AI-agent mission prompt, and a changelog link.
LunCoSim/lunco-sim
Build or repair a reusable scene component through a live LunCoSim Editor session.
LunCoSim/lunco-sim
Author and review LunCoSim behavioral, asset-backed, component, mission, visual, and requirements-verification tests.
LunCoSim/lunco-sim
Create, extend, register, or debug a reusable LunCoSim Rhai tool library for live USD authoring, component linting, inspection, or test support.
LunCoSim/lunco-sim
Author an interactive tutorial, guided lesson, onboarding flow, coach-mark tour, or objectives checklist in LunCoSim.
LunCoSim/lunco-sim
Find existing LunCoSim capabilities before declaring a feature missing, unsupported, or impossible.
Categories
Build or review a componentized LunCoSim USD assembly with a realistic, dimensionally checkable presentation. Assembly Quality is an agent skill from LunCoSim/lunco-sim. Build or review a componentized LunCoSim USD assembly with a realistic, dimensionally checkable presentation.
Assembly Quality fits situations like: articulated part looks disconnected; is in the wrong frame; needs an Editor-first visual and requirements review.
Run `npx skills add LunCoSim/lunco-sim --skill assembly-quality -a claude-code`. Or copy the skill folder (skills/assembly-quality in LunCoSim/lunco-sim) into .claude/skills/assembly-quality in your project. Claude Code loads it when a task matches its description.
Run `npx skills add LunCoSim/lunco-sim --skill assembly-quality -a codex`. Or copy the skill folder (skills/assembly-quality in LunCoSim/lunco-sim) into .agents/skills/assembly-quality in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LunCoSim/lunco-sim --skill assembly-quality -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/assembly-quality, .gemini/skills/assembly-quality, .github/skills/assembly-quality and .opencode/skills/assembly-quality in your project.
Going by SKILL.md and its folder, Assembly Quality needs the command-line tools its instructions call (git).
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Assembly Quality is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.6k tokens (SKILL.md is roughly 6.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Assembly Quality: Web Application Testing (anthropics/skills, 180k stars), Diagnosing Bugs (fossasia/eventyay-interpretation, 1.6k stars), TDD (pietheinstrengholt/rssmonster, 564 stars) and TDD Workflow (hellangleZ/burn-in-cceverywhere-ralph, 112 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
LunCoSim (a GitHub organization) maintains it in LunCoSim/lunco-sim, which has 107 GitHub stars. The repository holds 40 skills in this directory. The repository was last updated on October 10, 2026.
Source: LunCoSim/lunco-sim on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.