Agent skill

Networking Deployment

by LunCoSim in LunCoSim/lunco-sim

Configure, smoke-test, or deploy LunCoSim networking, the headless server, WebTransport, multiplayer sessions, TLS, or host/client launch.

Apache-2.0Auto-check passedDevOps & Cloud

Install Networking Deployment

skills CLI
$ npx skills add LunCoSim/lunco-sim --skill networking-deployment -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install LunCoSim/lunco-sim networking-deployment --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/LunCoSim/lunco-sim.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/networking-deployment .claude/skills/networking-deployment && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
networking-deployment
GitHub stars
105
Token cost
~1.4k tokens
SKILL.md length
582 words
Files
1
Skills in repo
38
Repo updated
First seen
Licence
Apache-2.0

At a glance

Configure, smoke-test, or deploy LunCoSim networking, the headless server, WebTransport, multiplayer sessions, TLS, or host/client launch.

  • Remote simulation
  • SKILL.md covers Local validation and Production deployment
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Networking feature builds

What it does

Networking Deployment is an agent skill from LunCoSim/lunco-sim. Configure, smoke-test, or deploy LunCoSim networking, the headless server, WebTransport, multiplayer sessions, TLS, or host/client launch. Use for remote simulation, networking feature builds, firewall, service, and deployment questions.

Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in DevOps & Cloud, covering Deployment and QA and bug reports. The repository describes itself as: Collaborative Multiphysics Cosimulator For Space Missions 🌎🚀🌚. The licence is Apache-2.0.

When your agent uses it

  • Remote simulation
  • Networking feature builds
  • Deployment questions

Example prompts

  • “/networking-deployment”

What it can do on your machine

Read from SKILL.md and the folder at commit d1c6f00. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Networking Deployment loads about 1.4k tokens when it runs. Until then it costs about 65 tokens; SKILL.md has 582 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~65
When it runs · the whole SKILL.md, loaded when a task matches
~1.4k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from LunCoSim/lunco-sim at commit d1c6f00, republished under its Apache-2.0 licence (© LunCoSim). 582 words, ~1,410 tokens.

Download SKILL.mdSave it as .claude/skills/networking-deployment/SKILL.md (or your agent's skills folder).
name
networking-deployment
description
Configure, smoke-test, or deploy LunCoSim networking, the headless server, WebTransport, multiplayer sessions, TLS, or host/client launch. Use for remote simulation, networking feature builds, firewall, service, and deployment questions.

Networking and deployment

Read crates/lunco-networking/DEPLOY.md, the networking README.md, and the synchronization contract before editing. lunco-networking owns transport/session behavior and lunco-networking-sync owns the transport-neutral replication runtime; the deployment guide owns service and TLS facts.

Local validation

  • Build the required production target with the documented networking feature and use the resulting binary; do not infer network behavior from a GUI-only build.

  • Networking is explicit on every launcher: use --host or --connect only for an authorized network session. Headless desktop, scene tests and the dedicated launcher stay local otherwise. Follow the startup and endpoint admission contract. Cover malformed/conflicting CLI flags and browser overrides with the generic network_mode_configuration_, network_endpoint_configuration_, and network_endpoint_socket_family_ tests. The Windows nightly job runs the exact network admission regressions, including unpaired native argument surrogates and drive/UNC TLS paths. Prove public JoinServer rejection preserves the prior connection through the production command surface; an unresolvable valid hostname is a transport failure after admission, rather than a syntax rejection.

  • Use scripts/net_smoke.sh or scripts/run_host_client.sh for the narrowest real host/client check. Give every controllable process an explicit free API port and clean up through the API Exit command.

  • Keep --api local unless the deployment contract explicitly requires a tunnel or authenticated remote boundary. Never expose the admin API merely to make WebTransport work.

  • Manifest admission captures indexed paths and FileClosureLimits; the existing task performs dependency reads, re-rooting and hashing. An exact still-active Twin build failure surfaces through NetStatus.last_error and its runtime diagnostic, without publishing a partial manifest. Cover scenario_manifest_preparation_rejects_missing_documents_and_invalid_limits and the generic asset closure budget/error seam. See the closure contract.

  • Check exact transport and mount admission at both the wire producer and its real scene/document consumer. Preserve typed ReplicationScope internally; use the protocol adapter only at serialization. Application is valid only in a scene-free world; missing Twin ownership must reject visibly.

  • Cache persistence uses the storage atomic-write contract. Cover concurrent replacement at that generic owner before relying on detached cache writes.

  • Revision and catalog work follows the cache owner contract. Pass ScenarioCacheLimits.max_record_bytes to native/OPFS read_bounded before decoding metadata. Cover UUID/revision isolation, conflicting same-name mounts, out-of-order metadata completion, retention, corrupt/oversized records, and the OPFS configuration with generic temp fixtures.

  • For lifecycle work, cover old-mount rejection, same-source reopening, exact connection replacement, deferred spawn/replay retirement, asynchronous result cancellation, and prediction-buffer teardown at their generic owners. The scene-free net_smoke harness covers Application traffic; it does not prove Twin reload behavior. Use an owned host/client session for that acceptance.

  • Preserve SyncInboxEntry connection provenance through deferral and retry. Host journal replay reads JournalIngressOrigins rather than guessing an owner from retained history. Run status requires the immutable experiment origin and current admitted owner. Cover EntryId reuse and exact ReplicationOwnerRetired teardown at the generic transport seam.

Show full SKILL.md (140 more words)Show less

Production deployment

Host admission validates native TLS paths, PEM/key matching, bind restrictions, and netcode keys before creating a listener. Invalid explicit configuration rejects visibly through NetStatus.last_error; check listener admission rather than process liveness alone. JoinServer rejects invalid endpoint/key/pin configuration before replacing the current connection. Pins cross the transport boundary as validated 32-byte values, and the invite digest belongs to the session status.

Follow the deployment guide's exact binary, asset, cache, service-account, firewall, TLS, and nginx layout. Use a real non-development netcode key before binding a public interface. Verify service logs, certificate renewal, client connection, and the authenticated API path. A successful local compile is not deployment evidence.

Networking policy belongs in the networking/deployment owners and authored scenario policy remains in Rhai. Do not add a second transport, silently open a port, or claim multiplayer support from a single-process smoke test.

© LunCoSim, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/networking-deployment of LunCoSim/lunco-sim.

Open the folder on GitHubat commit d1c6f00

Compare with similar skills

Networking Deployment next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Networking Deployment compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Networking Deployment this skillLunCoSim/lunco-sim105—~1.4kAutomated safety check: PassApache-2.0
Deployment SOP Checklistbybren-llc/safe-agentic-workflow421—~950Automated safety check: PassMIT
Canaryatelier-fashion/adlc-toolkit171—~2.2kAutomated safety check: PassMIT
Deployment Sopbybren-llc/safe-agentic-workflow421—~966Automated safety check: NotesMIT
Release Readinesspetrkindlmann/qa-skills165—~6.7kAutomated safety check: PassMIT
Onboarding Validationopen-edge-platform/edge-ai-suites140—~3.3kAutomated safety check: PassApache-2.0

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Questions about Networking Deployment

What does Networking Deployment do?

Configure, smoke-test, or deploy LunCoSim networking, the headless server, WebTransport, multiplayer sessions, TLS, or host/client launch. Networking Deployment is an agent skill from LunCoSim/lunco-sim. Configure, smoke-test, or deploy LunCoSim networking, the headless server, WebTransport, multiplayer sessions, TLS, or host/client launch.

When should I use Networking Deployment?

Networking Deployment fits situations like: remote simulation; networking feature builds; deployment questions.

How do I install Networking Deployment in Claude Code?

Run `npx skills add LunCoSim/lunco-sim --skill networking-deployment -a claude-code`. Or copy the skill folder (skills/networking-deployment in LunCoSim/lunco-sim) into .claude/skills/networking-deployment in your project. Claude Code loads it when a task matches its description.

How do I install Networking Deployment in Codex?

Run `npx skills add LunCoSim/lunco-sim --skill networking-deployment -a codex`. Or copy the skill folder (skills/networking-deployment in LunCoSim/lunco-sim) into .agents/skills/networking-deployment in your project. Codex loads it when a task matches its description.

Can I use Networking Deployment in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LunCoSim/lunco-sim --skill networking-deployment -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/networking-deployment, .gemini/skills/networking-deployment, .github/skills/networking-deployment and .opencode/skills/networking-deployment in your project.

What does Networking Deployment need to run?

SKILL.md names no scripts, command-line tools or credentials: Networking Deployment is instructions for the agent only.

Does Networking Deployment access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Networking Deployment safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Networking Deployment use?

Networking Deployment is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Networking Deployment use?

About 1.4k tokens (SKILL.md is roughly 5.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Networking Deployment?

Skills that share tags, products or a category with Networking Deployment: Deployment SOP Checklist (bybren-llc/safe-agentic-workflow, 421 stars), Canary (atelier-fashion/adlc-toolkit, 171 stars), Deployment Sop (bybren-llc/safe-agentic-workflow, 421 stars) and Release Readiness (petrkindlmann/qa-skills, 165 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Networking Deployment?

LunCoSim (a GitHub organization) maintains it in LunCoSim/lunco-sim, which has 105 GitHub stars. The repository holds 38 skills in this directory. The repository was last updated on October 7, 2026.

Source: LunCoSim/lunco-sim on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.