Foundation Models On Device
affaan-m/ECC
Apple FoundationModels framework for on-device LLM — text generation, guided generation with @Generable, tool calling, and snapshot streaming in iOS 26+.
Add a new CLOiSimPlugin for bridging a device to the ROS 2 transport layer.
$ npx skills add lge-ros2/cloisim --skill add-new-plugin -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install lge-ros2/cloisim add-new-plugin --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.github/skills/add-new-plugin .claude/skills/add-new-plugin && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "add-new-plugin" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/add-new-plugin into .claude/skills/add-new-plugin/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-new-plugin", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/lge-ros2/cloisim/tree/main/.github/skills/add-new-pluginType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add lge-ros2/cloisim --skill add-new-plugin -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install lge-ros2/cloisim add-new-plugin --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.github/skills/add-new-plugin .agents/skills/add-new-plugin && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "add-new-plugin" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/add-new-plugin into .agents/skills/add-new-plugin/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-new-plugin", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add lge-ros2/cloisim --skill add-new-plugin -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install lge-ros2/cloisim add-new-plugin --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.github/skills/add-new-plugin .cursor/skills/add-new-plugin && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "add-new-plugin" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/add-new-plugin into .cursor/skills/add-new-plugin/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-new-plugin", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/lge-ros2/cloisim.git --path .github/skills/add-new-plugin--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add lge-ros2/cloisim --skill add-new-plugin -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install lge-ros2/cloisim add-new-plugin --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.github/skills/add-new-plugin .gemini/skills/add-new-plugin && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "add-new-plugin" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/add-new-plugin into .gemini/skills/add-new-plugin/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-new-plugin", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install lge-ros2/cloisim add-new-pluginInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add lge-ros2/cloisim --skill add-new-plugin -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .github/skills && cp -r skills-src/.github/skills/add-new-plugin .github/skills/add-new-plugin && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "add-new-plugin" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/add-new-plugin into .github/skills/add-new-plugin/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-new-plugin", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add lge-ros2/cloisim --skill add-new-plugin -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install lge-ros2/cloisim add-new-plugin --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lge-ros2/cloisim.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.github/skills/add-new-plugin .opencode/skills/add-new-plugin && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "add-new-plugin" agent skill from https://github.com/lge-ros2/cloisim/tree/main/.github/skills/add-new-plugin into .opencode/skills/add-new-plugin/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-new-plugin", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
add-new-pluginAdd a new CLOiSimPlugin for bridging a device to the ROS 2 transport layer.
Add New Plugin is an agent skill from lge-ros2/cloisim. Add a new CLOiSimPlugin for bridging a device to the ROS 2 transport layer. Use when: creating a transport bridge for an existing device, adding bidirectional control, implementing a new actuator plugin.
Its SKILL.md is about 1.5k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: Unity 6 based multi-robot simulator for ROS 2, SDFormat/SDF, LiDAR, camera, depth, IMU, GPS, and large-scale robotics simulation. The licence is MIT.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit f4c1f0b. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are csharp and xml).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Add New Plugin loads about 1.5k tokens when it runs. Until then it costs about 55 tokens; SKILL.md has 284 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from lge-ros2/cloisim at commit f4c1f0b, republished under its MIT licence (© lge-ros2). 284 words, ~1,533 tokens.
.claude/skills/add-new-plugin/SKILL.md (or your agent's skills folder).Step-by-step procedure for creating a new CLOiSimPlugin subclass that bridges a device (sensor or actuator) to the external ROS 2 bridge via NetMQ transport.
Device subclass to the ROS 2 ecosystemDecide the transport topology:
| Pattern | Ports | Use Case |
|---|---|---|
| TX-only | Service + TX | Read-only sensors (GPS, IMU, Lidar) |
| TX+RX | Service + TX + RX | Bidirectional (MicomPlugin: publishes encoder data, receives twist commands) |
| Service-only | Service | Config/query endpoints |
| TX+RX+Client | Service + TX + RX + Client | Full control (SimulationWorld: clock TX, control client) |
Create Assets/Scripts/CLOiSimPlugins/MyPlugin.cs:
/*
* Copyright (c) 2026 LG Electronics Inc.
*
* SPDX-License-Identifier: MIT
*/
using System.Collections;
using UnityEngine;
using Any = cloisim.msgs.Any;
public class MyPlugin : CLOiSimPlugin
{
private SensorDevices.MySensor _sensor;
// For bidirectional: private SensorDevices.MyCommand _command;
protected override void OnAwake()
{
_type = ICLOiSimPlugin.Type.SENSOR;
_sensor = gameObject.GetComponent<SensorDevices.MySensor>();
// _command = gameObject.GetComponent<SensorDevices.MyCommand>();
}
protected override IEnumerator OnStart()
{
// 1. Service port (always first — handles info/config queries)
if (RegisterServiceDevice(out var portService, "Info"))
{
AddThread(portService, ServiceThread);
}
// 2. TX port (sensor data publishing)
if (RegisterTxDevice(out var portTx, "Data"))
{
AddThread(portTx, SenderThread, _sensor);
}
// 3. RX port (command reception — bidirectional only)
// if (RegisterRxDevice(out var portRx, "Rx"))
// {
// AddThread(portRx, ReceiverThread, _command);
// }
yield return null;
}
protected override void HandleCustomRequestMessage(
in string requestType, in Any requestValue, ref DeviceMessage response)
{
switch (requestType)
{
case "request_transform":
var devicePose = _sensor.GetPose();
var deviceName = _sensor.DeviceName;
SetTransformInfoResponse(ref response, deviceName, devicePose, _parentLinkName);
break;
// Add plugin-specific request handlers:
// case "request_output_type":
// SetMyCustomResponse(ref response);
// break;
default:
break;
}
}
// Overload for children-based requests (messages.Param with sub-params)
protected override void HandleCustomRequestMessage(
in string requestType, in List<messages.Param> requestChildren, ref DeviceMessage response)
{
switch (requestType)
{
default:
break;
}
}
}If the plugin needs SDF <plugin> parameters:
protected override IEnumerator OnStart()
{
var pluginParameters = GetPluginParameters();
if (pluginParameters != null)
{
// Read specific elements
var myParam = pluginParameters.GetValue<float>("my_parameter");
// Read nested elements
var noiseElem = pluginParameters.GetElement("noise");
}
// ... register devices and threads ...
yield return null;
}The SDF world/model file references the plugin:
<plugin name="MyPlugin" filename="MyPlugin">
<my_parameter>42.0</my_parameter>
<ros2>
<topic_name>/my_topic</topic_name>
<frame_id>my_frame</frame_id>
</ros2>
</plugin>The filename attribute must exactly match the C# class name — the importer uses Type.GetType().
Use base class static helpers for standard responses:
// Transform info (pose + frame_id)
SetTransformInfoResponse(ref response, deviceName, pose, parentLinkName);
// Camera info (intrinsics, distortion)
SetCameraInfoResponse(ref response, cameraSensor);
// ROS 2 common info (topic, frame_id)
SetROS2CommonInfoResponse(ref response, topicName, frameId);
// Empty ack (boolean true)
SetEmptyResponse(ref response);Cleanup is automatic via the base class OnDestroy():
BridgeManagerOverride OnReset() only if the plugin has state that needs resetting:
protected override void OnReset()
{
// Reset plugin-specific state
}For plugins managing multiple devices (e.g., MicomPlugin with motors + encoders), use CLOiSimMultiPlugin base class or manage multiple device references:
protected override void OnAwake()
{
_type = ICLOiSimPlugin.Type.MICOM;
_sensorDevice = gameObject.GetComponent<SensorDevices.MicomSensor>();
_commandDevice = gameObject.GetComponent<SensorDevices.MicomCommand>();
}
protected override IEnumerator OnStart()
{
if (RegisterServiceDevice(out var portService, "Info"))
AddThread(portService, ServiceThread);
if (RegisterTxDevice(out var portTx, "Tx"))
AddThread(portTx, SenderThread, _sensorDevice);
if (RegisterRxDevice(out var portRx, "Rx"))
AddThread(portRx, ReceiverThread, _commandDevice);
yield return null;
}_type set in OnAwake() to appropriate ICLOiSimPlugin.TypeGetComponent<>() in OnAwake()ServiceThread addedHandleCustomRequestMessage() handles at least "request_transform"<plugin filename=""> matches class name exactlyOnStart() ends with yield return null© lge-ros2, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .github/skills/add-new-plugin of lge-ros2/cloisim.
Open the folder on GitHubat commit f4c1f0b
Add New Plugin next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Add New Plugin this skilllge-ros2/cloisim | 176 | — | ~1.5k | Automated safety check: Pass | MIT | |
| Foundation Models On Deviceaffaan-m/ECC | 276k | 4 repos | ~2.1k | Automated safety check: Pass | MIT | |
| Memory Bridgeruvnet/ruflo | 74k | — | ~601 | Automated safety check: Notes | MIT | |
| Mdm Device Managementsickn33/agentic-awesome-skills | 47k | 1 repos | ~3k | Automated safety check: Notes | MIT | |
| Cowork To Code Bridgesickn33/agentic-awesome-skills | 47k | 1 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Foundation Models On Deviceaffaan-m/ECC | 276k | 3 repos | ~1.5k | Automated safety check: Pass | MIT |
affaan-m/ECC
Apple FoundationModels framework for on-device LLM — text generation, guided generation with @Generable, tool calling, and snapshot streaming in iOS 26+.
ruvnet/ruflo
Bridge Claude Code auto-memory into AgentDB with ONNX embeddings, deduplicate, and enable unified cross-project search
sickn33/agentic-awesome-skills
Manage and secure company devices with MDM solutions. An agent skill from sickn33/agentic-awesome-skills.
sickn33/agentic-awesome-skills
Use an already-installed, independently verified cowork-to-code bridge to run narrowly approved actions on the user's own macOS, Linux, or WSL2 machine through a local file queue.
affaan-m/ECC
苹果FoundationModels框架用于设备上的LLM——文本生成、使用@Generable进行引导生成、工具调用,以及在iOS 26+中的快照流。
google/skills
Provides guidance and instructions on managing remote devices on Developer Device Platform (DDP).
lge-ros2/cloisim
Add or modify SDF actors with skeletal animation and waypoint-based navigation.
lge-ros2/cloisim
Add a new compute or surface shader for sensor data processing or visualization.
lge-ros2/cloisim
Import 3D mesh files into CLOiSim via the Assimp pipeline, including collision generation and procedural meshes.
lge-ros2/cloisim
Add a new motor or drive controller for robot locomotion. An agent skill from lge-ros2/cloisim.
lge-ros2/cloisim
Add a new sensor device to CLOiSim, including the Device subclass, SDF pipeline wiring, and transport plugin.
lge-ros2/cloisim
Add a custom noise model for sensor data simulation. An agent skill from lge-ros2/cloisim.
Add a new CLOiSimPlugin for bridging a device to the ROS 2 transport layer. Add New Plugin is an agent skill from lge-ros2/cloisim. Add a new CLOiSimPlugin for bridging a device to the ROS 2 transport layer.
Add New Plugin fits situations like: : creating a transport bridge for an existing device; adding bidirectional control; implementing a new actuator plugin.
Run `npx skills add lge-ros2/cloisim --skill add-new-plugin -a claude-code`. Or copy the skill folder (.github/skills/add-new-plugin in lge-ros2/cloisim) into .claude/skills/add-new-plugin in your project. Claude Code loads it when a task matches its description.
Run `npx skills add lge-ros2/cloisim --skill add-new-plugin -a codex`. Or copy the skill folder (.github/skills/add-new-plugin in lge-ros2/cloisim) into .agents/skills/add-new-plugin in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add lge-ros2/cloisim --skill add-new-plugin -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/add-new-plugin, .gemini/skills/add-new-plugin, .github/skills/add-new-plugin and .opencode/skills/add-new-plugin in your project.
SKILL.md names no scripts, command-line tools or credentials: Add New Plugin is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Add New Plugin is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.5k tokens (SKILL.md is roughly 6.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Add New Plugin: Foundation Models On Device (affaan-m/ECC, 276k stars), Memory Bridge (ruvnet/ruflo, 74k stars), Mdm Device Management (sickn33/agentic-awesome-skills, 47k stars) and Cowork To Code Bridge (sickn33/agentic-awesome-skills, 47k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
lge-ros2 (a GitHub organization) maintains it in lge-ros2/cloisim, which has 176 GitHub stars. The repository holds 18 skills in this directory. The repository was last updated on October 6, 2026.
Source: lge-ros2/cloisim on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.