Agent skill

UI UX Design Pro

by LeoYeAI in LeoYeAI/openclaw-master-skills

Senior-level UI/UX design expert for building data-driven, premium production interfaces.

MITAuto-check passedFrontend & Design

Install UI UX Design Pro

skills CLI
$ npx skills add LeoYeAI/openclaw-master-skills --skill ui-ux-design-pro -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install LeoYeAI/openclaw-master-skills ui-ux-design-pro --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/LeoYeAI/openclaw-master-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/ui-ux-design-pro .claude/skills/ui-ux-design-pro && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
ui-ux-design-pro
GitHub stars
2.2k
Token cost
~5.3k tokens
SKILL.md length
2,329 words
Files
66 (incl. references)
Skills in repo
1,235
Repo updated
First seen
Licence
MIT

At a glance

Senior-level UI/UX design expert for building data-driven, premium production interfaces.

  • Works in 4 steps: Search Design Knowledge → Browse & Search Icons → Audit UI Code → …
  • Tasks that involve UI design
  • SKILL.md covers Recommended Models, Default Settings, Scope and MANDATORY: Read References…, plus 23 more sections
  • Runs TypeScript scripts from its folder; calls bun and python3

What it does

UI UX Design Pro is an agent skill from LeoYeAI/openclaw-master-skills. Senior-level UI/UX design expert for building data-driven, premium production interfaces. Use when you need to: 1. Design complex applications (dashboards, SaaS, AI tools) from scratch 2. Generate comprehensive design systems (tokens, palettes, typography) 3. Audit existing UI for quality, accessibility, and "craft" 4. Search for proven real-world design patterns and implementation details Trigger: "design a...", "audit this...", "create a design system", "find icons", "fintech dashboard", "landing page"

Its SKILL.md is about 5.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 69 other files, including reference files (for example `_meta.json`, `cli/README.md` and `cli/commands/audit.ts`).

It sits in Frontend & Design, covering UI design, Design systems and Landing pages. The repository describes itself as: 🧠 Curated collection of 1209+ best OpenClaw skills — weekly updated by MyClaw.ai. The licence is MIT.

When your agent uses it

  • Tasks that involve UI design
  • Tasks that involve Design systems
  • Tasks that involve Landing pages

Example prompts

  • “design a...”
  • “audit this...”
  • “create a design system”
  • “/ui-ux-design-pro”

Requirements

  • Node.js

Workflow steps

4 steps, taken from the step headings in SKILL.md.

  1. Search Design Knowledge
  2. Browse & Search Icons
  3. Audit UI Code
  4. Generate Design System

What it can do on your machine

Read from SKILL.md and the folder at commit e5199b5. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships script files (TypeScript, from the files we listed), which the agent can run.

    Shell commands in SKILL.md call:

    • bun
    • python3

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

UI UX Design Pro loads about 5.3k tokens when it runs, and up to ~27k if it reads all its reference files. Until then it costs about 132 tokens; SKILL.md has 2,329 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~132
When it runs · the whole SKILL.md, loaded when a task matches
~5.3k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~27k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from LeoYeAI/openclaw-master-skills at commit e5199b5, republished under its MIT licence (© LeoYeAI). 2,329 words, ~5,327 tokens.

Download SKILL.mdSave it as .claude/skills/ui-ux-design-pro/SKILL.md (or your agent's skills folder). This skill also uses 65 other files; get the full folder from GitHub.
name
ui-ux-design-pro
description
Senior-level UI/UX design expert for building data-driven, premium production interfaces. Use when you need to: 1. Design complex applications (dashboards, SaaS, AI tools) from scratch 2. Generate comprehensive design systems (tokens, palettes, typography) 3. Audit existing UI for quality, accessibility, and "craft" 4. Search for proven real-world design patterns and implementation details Trigger: "design a...", "audit this...", "create a design system", "find icons", "fintech dashboard", "landing page"

UI/UX Design Pro

For best results, use GPT-5.3 Codex or Gemini 3.0 Pro.

Default Settings

  • Theme: Always prefer Light Mode by default. Only use Dark Mode if explicitly requested by the user.

Build every interface with senior-level craft, intent, and consistency. Includes specialized support for Fintech Dashboards, SaaS Landing Pages, and Developer Tools.

Scope

Use for: Dashboards, admin panels, SaaS apps, tools, settings pages, data interfaces, AI interfaces, mobile apps, landing pages, marketing sites, product showcases.


MANDATORY: Read References Before Designing

You MUST read all reference files in references/ before proposing or building any UI. These are not optional — they contain production-tested patterns, validated token systems, and craft principles that prevent generic output.

Required reading order:

  1. references/design-directions.md — direction selection and example systems
  2. references/token-architecture.md — token naming and layering
  3. references/color-system.md — oklch palettes, contrast, dark mode
  4. references/typography.md — font pairings, scales, hierarchy
  5. references/spacing-and-layout.md — grid systems, spacing scales
  6. references/depth-and-elevation.md — shadow and border strategies
  7. references/component-patterns.md — states, interaction patterns
  8. references/animation-and-motion.md — timing, easing, GPU performance
  9. references/real-world-patterns.md — 10 shipped production patterns
  10. references/accessibility.md — WCAG 2.2, contrast, keyboard nav
  11. references/cognitive-principles.md — Hick's, Fitts's, Gestalt
  12. references/critique-protocol.md — self-evaluation before showing work

Do not skip this step. Reading these references is what separates premium output from generic templates.

The Problem

You will generate generic output. Your training has seen thousands of dashboards. The patterns are strong.

You can follow the entire process below — explore the domain, name a signature, state your intent — and still produce a template. Warm colors on cold structures. Friendly fonts on generic layouts.

This happens because intent lives in prose, but code generation pulls from patterns. The gap between them is where defaults win.


Where Defaults Hide

Defaults disguise themselves as infrastructure — parts that feel like they just need to work, not be designed.

Typography feels like a container. But typography IS your design. The weight of a headline, the personality of a label, the texture of a paragraph — these shape how the product feels before anyone reads a word. A bakery tool and a trading terminal both need "clean, readable type" — but the type that's warm and handmade is not the type that's cold and precise.

Navigation feels like scaffolding. But navigation IS your product. Where you are, where you can go, what matters most. A page floating in space is a component demo, not software.

Data feels like presentation. But a number on screen is not design. What does this number mean to the person looking at it? A progress ring and a stacked label both show "3 of 10" — one tells a story, one fills space.

Token names feel like implementation. But --ink and --parchment evoke a world. --gray-700 and --surface-2 evoke a template. Someone reading only your tokens should guess what product this is.

There are no structural decisions. Everything is design.


Intent First

Before touching code, answer these — not in your head, out loud.

Who is this human? Not "users." The actual person. Where are they when they open this? What's on their mind? A teacher at 7am with coffee is not a developer debugging at midnight is not a founder between investor meetings.

What must they accomplish? Not "use the dashboard." The verb. Grade these submissions. Find the broken deployment. Approve the payment.

What should this feel like? In words that mean something. "Clean and modern" means nothing. Warm like a notebook? Cold like a terminal? Dense like a trading floor? Calm like a reading app?

If you cannot answer with specifics, stop. Ask the user. Do not guess. Do not default.

Every Choice Must Be A Choice

For every decision, explain WHY:

  • Why this layout and not another?
  • Why this color temperature?
  • Why this typeface?
  • Why this spacing scale?
  • Why this information hierarchy?

If your answer is "it's common" or "it works" — you've defaulted.

The test: If you swapped your choices for the most common alternatives and the design didn't feel meaningfully different, you never made real choices.

Sameness Is Failure

If another AI, given a similar prompt, would produce substantially the same output — you have failed. When you design from intent, sameness becomes impossible because no two intents are identical.


Domain Exploration

Do not propose any direction until you produce all four:

Domain: Concepts, metaphors, vocabulary from this product's world. Not features — territory. Minimum 5.

Color world: What colors exist naturally in this domain? Not "warm" or "cool" — go to the actual world. If this product were a physical space, what would you see? List 5+.

Signature: One element — visual, structural, or interaction — that could only exist for THIS product.

Defaults to reject: 3 obvious choices for this interface type. You can't avoid patterns you haven't named.

Proposal Requirements

Your direction must explicitly reference:

  • Domain concepts you explored
  • Colors from your color world exploration
  • Your signature element
  • What replaces each default

The test: Remove the product name from your proposal. Could someone identify what this is for? If not, it's generic.


Component Checkpoint

Every time you write UI code — even small additions — state:

Intent: [who is this human, what must they do, how should it feel]
Palette: [colors from exploration — and WHY they fit this product]
Depth: [borders / shadows / layered — and WHY]
Surfaces: [elevation scale — and WHY this color temperature]
Typography: [typeface — and WHY it fits the intent]
Spacing: [base unit and scale]

If you can't explain WHY for each, you're defaulting. Stop and think.


Craft Foundations

Subtle Layering

The backbone of craft. You should barely notice the system working. When you look at Vercel's dashboard, you don't think "nice borders." You just understand the structure. The craft is invisible.

Surface Elevation

Surfaces stack: base → cards → dropdowns → overlays. Build a numbered system. In dark mode, higher elevation = slightly lighter. Each jump: only a few percentage points of lightness.

Key decisions:

  • Sidebars: Same background as canvas + subtle border. Different colors fragment visual space.
  • Dropdowns: One level above parent surface.
  • Inputs: Slightly darker than surroundings — "inset" signals "type here."
Borders

Low opacity rgba blends with background — defines edges without demanding attention. Build a progression: default → subtle → strong → strongest (focus rings).

Squint test: Blur your eyes. Perceive hierarchy without harsh lines.

Infinite Expression

Every pattern has infinite expressions. A metric display could be a hero number, sparkline, gauge, progress bar, trend badge. Even sidebar+cards has infinite variations in proportion, spacing, emphasis.

NEVER produce identical output. Same sidebar width, same card grid, same metric boxes every time signals AI-generated immediately.

Color Lives Somewhere

Before reaching for a palette, spend time in the product's world. What would you see in the physical version of this space? Your palette should feel like it came FROM somewhere.

Beyond Temperature: Is this quiet or loud? Dense or spacious? Serious or playful? Geometric or organic?

Color Carries Meaning: Gray builds structure. Color communicates — status, action, emphasis. One accent color with intention beats five without thought.


Design Principles

Token Architecture

Every color traces to primitives: foreground (text hierarchy), background (surface elevation), border (separation), brand, semantic (success/warning/error). No random hex values.

Build four text levels: primary → secondary → tertiary → muted. Four border levels: default → subtle → strong → strongest. Dedicated control tokens for form elements.

→ Deep dive: references/token-architecture.md

Color System

Use oklch for perceptually uniform scales. Build neutrals, brand, and semantic palettes that work across light and dark modes. APCA contrast for accessible text.

→ Deep dive: references/color-system.md

Typography

Build distinct levels via size + weight + letter-spacing. Headlines: heavy, tight tracking. Body: comfortable weight. Labels: medium, smaller. Data: monospace, tabular-nums. Use clamp() for fluid scaling.

→ Deep dive: references/typography.md

Spacing

Pick a base (4px or 8px), stick to multiples. Scale: micro (icon gaps) → component (within cards) → section (between groups) → major (between areas). Symmetrical padding. CSS Grid for layout, Flexbox for components.

→ Deep dive: references/spacing-and-layout.md

Depth

Choose ONE and commit: borders-only (dense tools), subtle shadows (approachable), layered shadows (premium cards), surface shifts (background tints). Don't mix.

→ Deep dive: references/depth-and-elevation.md

Components

Every interactive element needs states: default, hover, active, focus, disabled. Data needs states: loading (skeleton), empty, error. Missing states feel broken.

→ Deep dive: references/component-patterns.md

Animation

Fast micro-interactions (150ms), smooth easing. Modals 250ms. Deceleration easing. Respect prefers-reduced-motion. GPU-friendly: transform and opacity only.

→ Deep dive: references/animation-and-motion.md

Accessibility

WCAG 2.2 AA minimum. 4.5:1 text contrast. Keyboard navigation for every action. Focus-visible styling. ARIA roles for complex widgets. Touch targets: 44pt minimum.

→ Deep dive: references/accessibility.md

Cognitive Principles

Apply Hick's law (reduce choices), Fitts's law (size targets by importance), Miller's law (chunk to 7±2), Gestalt grouping (proximity, similarity), progressive disclosure, Von Restorff effect (make key items distinct).

→ Deep dive: references/cognitive-principles.md

Real-World Pattern Library

10 production-tested patterns extracted from shipped landing pages. Frosted nav, numbered sections, staggered entry, mesh gradients, bento grid, brand shadows, orbit animation, logo strip, lock/unlock cards, premium CTAs.

→ Deep dive: references/real-world-patterns.md


Show full SKILL.md (937 more words)Show less

The Mandate

Before showing the user, look at what you made.

Ask: "If they said this lacks craft, what would they mean?" Fix it first.

The Checks

  • Swap test: Swap typeface for your usual one — would anyone notice? Swap layout for standard template — would it feel different? Places where swapping wouldn't matter are where you defaulted.
  • Squint test: Blur eyes. Perceive hierarchy? Anything jumping out harshly? Craft whispers.
  • Signature test: Point to five specific elements where your signature appears. Not "the overall feel" — actual components.
  • Token test: Read CSS variables out loud. Do they sound like they belong to this product?

If any check fails, iterate before showing.

→ Full critique protocol: references/critique-protocol.md


Avoid

  • Harsh borders — if borders are the first thing you see, too strong
  • Dramatic surface jumps — elevation should be whisper-quiet
  • Inconsistent spacing — clearest sign of no system
  • Mixed depth strategies — pick one, commit
  • Missing interaction states — hover, focus, disabled, loading, error
  • Dramatic drop shadows — subtle, not attention-grabbing
  • Large radius on small elements
  • Pure white cards on colored backgrounds
  • Thick decorative borders
  • Gradients and color for decoration — color should mean something
  • Multiple accent colors — dilutes focus
  • Different hues for different surfaces — same hue, shift only lightness
  • Pure black (#000000) for dark mode backgrounds — use #0a0a0a or #121212
  • Native form elements in styled UI — build custom controls

Workflow

Communication

Be invisible. Don't announce modes or narrate process.

Never say: "I'm establishing the design system...", "Let me check system.md..."

Instead: Jump into work. State suggestions with reasoning.

Suggest + Ask

Lead with exploration, then confirm:

Domain: [concepts from this product's world]
Color world: [colors that exist in this domain]
Signature: [one element unique to this product]
Rejecting: [default 1] → [alternative], [default 2] → [alternative]

Direction: [approach connecting to the above]

Does that direction feel right?

If Project Has system.md

Read .interface-design/system.md and apply. Decisions are made.

If No system.md

  1. Explore domain — produce all four required outputs
  2. Propose — direction must reference all four
  3. Confirm — get user buy-in
  4. Build — apply every principle
  5. Evaluate — run mandate checks before showing
  6. Offer to save

After Every Task

Always offer to save:

Want me to save these patterns to .interface-design/system.md?

Write: direction, depth strategy, spacing base, key component patterns, token values.


Design Directions

For direction selection guidance and complete example systems:

→ references/design-directions.md

DirectionFeelBest For
Precision & DensityTight, technical, monochromeDev tools, admin dashboards
Warmth & ApproachabilityGenerous spacing, soft shadowsCollaborative tools, consumer apps
Sophistication & TrustCool tones, layered depthFinance, enterprise B2B
Boldness & ClarityHigh contrast, dramatic spaceModern dashboards, data-heavy
Utility & FunctionMuted, functional densityGitHub-style tools
Data & AnalysisChart-optimized, numbers-firstAnalytics, BI tools
Playful & ExpressiveRounded, colorful, animatedCreative tools, portfolio
Warm Premium IdentityCoral warmth, large radiusHardware, crypto, premium consumer
Fintech ProDeep navy, gold, precise dataTrading, Banking, Crypto
SaaS LaunchVibrant purple, clean, motionMarketing, Startups
Lime & ObsidianHigh contrast, neon, sharpDevTools, CLI, Terminal
Lime & Obsidian (User)Obsidian darks, Lime accentsModern SaaS, High Contrast Dashboards

Data-Driven Architecture

This skill includes a BM25 search engine over 1,875+ data rows across 28 CSV databases, plus 9 specialized Python scripts accessible via a unified CLI.

Scripts

All scripts are in scripts/ and accessible via design_cli.py:

bash
python3 scripts/design_cli.py <command> [args]
CommandScriptPurpose
searchsearch_design.pyBM25 search across all design databases
contrastcheck_contrast.pyWCAG 2.2 / APCA contrast checker
palettegenerate_palette.pyColor harmony palette generator
tokensgenerate_tokens.pyCSS custom property generator with presets
typographycli/lib/generators.tsModular type scale calculator
systemcli/commands/generate.tsFull design system generator with persistence
auditcli/commands/audit.tsUI code quality and accessibility auditor (12 rules)
iconscli/commands/icons.tsSearch popular icon libraries and get CDN links

Usage

All commands are run via the Bun CLI in cli/.

1. Search Design Knowledge

Find patterns, color palettes, and component implementations.

bash
bun run cli/index.ts search "glassmorphism card"
# Returns Markdown tables with implementation details
2. Browse & Search Icons

List top libraries or find specific icons.

bash
bun run cli/index.ts icons "arrow"
# Lists libraries and improved icon sets
3. Audit UI Code

Scan files for accessibility and quality issues.

bash
bun run cli/index.ts audit src/components/Button.tsx
# Reports critical/warning issues with fixes
4. Generate Design System

Create a full system (tokens, architectural palette, typography) from a query.

bash
bun run cli/index.ts generate "fintech dashboard" --stack nextjs --output system.md
# Generates a beautiful Markdown design system with 50-950 color scales
Best Practice: Generate Design System First

For the best UI/UX output, always start by generating a design system before writing any code. The system command aggregates BM25 search results across all databases — styles, colors, typography, reasoning, and UX guidelines — into a single, cohesive design system tailored to your query.

bash
bun run cli/index.ts generate "Warmth & Approachability" --stack html --output design-system.md

This produces a structured Markdown file containing:

  • Style & Stack — matched from 107+ styles, including your specific Tech Stack
  • Architectural Palette — 11-step (50-950) scales for Primary, Neutral, and Semantic colors
  • CSS tokens — 80+ custom properties (colors, spacing, radius, shadows, animations)
  • Type scale — Modular scale with px and rem values
  • Reasoning rules — industry-specific do/don't patterns
  • UX guidelines — relevant accessibility and interaction guidance
  • Component Library — Production-ready Code Snippets (React/Tailwind), Accessibility Roles, and Best Practices

Use the generated Markdown as your single source of truth when building components. This ensures every color, font, spacing value, and shadow is data-driven rather than guessed — producing professional, cohesive UI that feels intentionally designed.

Example workflow:

  1. bun run cli/index.ts generate "your concept" --stack nextjs --output design.md
  2. Read the Markdown → extract primary color, font family, radius, shadows
  3. Apply tokens to your CSS/Tailwind theme → build with confidence
Token Presets

generate_tokens.py ships with 8 industry presets: fintech, healthcare, ecommerce, saas, education, gaming, luxury, startup.

CSV Databases (1,875+ rows)

FileRowsContent
data/styles.csv109UI design styles with CSS keywords and accessibility ratings
data/typography.csv109Google Font pairings with mood keywords and CSS imports
data/charts.csv106Data visualization types with library recommendations
data/ui-reasoning.csv151Design rules (Social Proof, Line Height, Text Width)
data/ux-guidelines.csv143UX guidelines (Visual Nav, Multi-section, Feedback)
data/colors.csv129Color palettes by industry with hex values
data/products.csv98Product-type design recommendations
data/icons.csv101Icon style guidelines
data/icon-libraries.csv8Popular icon libraries with CDN links
data/landing.csv33Landing page patterns
data/react-performance.csv45React performance guidelines
data/web-interface.csv31Web interface patterns
Tech Stacks (16 frameworks)

data/stacks/ contains framework-specific guidelines for: React, Next.js, Vue, Nuxt.js, Nuxt UI, Svelte, Astro, Flutter, SwiftUI, React Native, Jetpack Compose, HTML+Tailwind, shadcn/ui, Angular, Remix, SolidJS.

© LeoYeAI, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 65 other files (references) in skills/ui-ux-design-pro of LeoYeAI/openclaw-master-skills.

  • SKILL.md
  • _meta.json
  • cli/README.md
  • cli/commands/audit.ts
  • cli/commands/generate.ts
  • cli/commands/icons.ts
  • cli/commands/search.ts
  • cli/data/ai-hallucinations.csv
  • cli/data/charts.csv
  • cli/data/colors.csv
  • cli/data/components.csv
  • cli/data/icon-libraries.csv
  • cli/data/icons.csv
  • cli/data/landing.csv
  • cli/data/products.csv
  • cli/data/react-performance.csv
  • cli/data/stacks/angular.csv
  • … and 49 more

Open the folder on GitHubat commit e5199b5

Compare with similar skills

UI UX Design Pro next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

UI UX Design Pro compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
UI UX Design Pro this skillLeoYeAI/openclaw-master-skills2.2k—~5.3kAutomated safety check: PassMIT
UI/UX Design System AdvisorGalaxy-Dawn/claude-scholar5.7k1 repos~1.1kAutomated safety check: PassMIT
Typeui Fundamentalsbergside/typeui2k—~861Automated safety check: PassMIT
UI UX Pro MaxOhh-889/skyroc79526 repos~3.6kAutomated safety check: NotesMIT
UI UX Pro MaxOhh-889/skyroc7956 repos~14kAutomated safety check: PassMIT
Interface KitJuliusBrussee/skills1621 repos~5.3kAutomated safety check: PassMIT

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Questions about UI UX Design Pro

What does UI UX Design Pro do?

Senior-level UI/UX design expert for building data-driven, premium production interfaces. UI UX Design Pro is an agent skill from LeoYeAI/openclaw-master-skills. Senior-level UI/UX design expert for building data-driven, premium production interfaces.

When should I use UI UX Design Pro?

UI UX Design Pro fits situations like: tasks that involve UI design; tasks that involve Design systems; tasks that involve Landing pages.

How do I install UI UX Design Pro in Claude Code?

Run `npx skills add LeoYeAI/openclaw-master-skills --skill ui-ux-design-pro -a claude-code`. Or copy the skill folder (skills/ui-ux-design-pro in LeoYeAI/openclaw-master-skills) into .claude/skills/ui-ux-design-pro in your project. Claude Code loads it when a task matches its description.

How do I install UI UX Design Pro in Codex?

Run `npx skills add LeoYeAI/openclaw-master-skills --skill ui-ux-design-pro -a codex`. Or copy the skill folder (skills/ui-ux-design-pro in LeoYeAI/openclaw-master-skills) into .agents/skills/ui-ux-design-pro in your project. Codex loads it when a task matches its description.

Can I use UI UX Design Pro in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LeoYeAI/openclaw-master-skills --skill ui-ux-design-pro -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ui-ux-design-pro, .gemini/skills/ui-ux-design-pro, .github/skills/ui-ux-design-pro and .opencode/skills/ui-ux-design-pro in your project.

What does UI UX Design Pro need to run?

Going by SKILL.md and its folder, UI UX Design Pro needs TypeScript for the scripts in its folder and the command-line tools its instructions call (bun and python3). Our summary lists: Node.js.

Does UI UX Design Pro access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is UI UX Design Pro safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does UI UX Design Pro use?

UI UX Design Pro is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does UI UX Design Pro use?

About 5.3k tokens (SKILL.md is roughly 21k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 21k tokens, read only when the agent opens those files.

What are the alternatives to UI UX Design Pro?

Skills that share tags, products or a category with UI UX Design Pro: UI/UX Design System Advisor (Galaxy-Dawn/claude-scholar, 5.7k stars), Typeui Fundamentals (bergside/typeui, 2k stars), UI UX Pro Max (Ohh-889/skyroc, 795 stars) and UI UX Pro Max (Ohh-889/skyroc, 795 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains UI UX Design Pro?

LeoYeAI (a GitHub user) maintains it in LeoYeAI/openclaw-master-skills, which has 2,161 GitHub stars. The repository holds 1,235 skills in this directory. The repository was last updated on July 20, 2026.

Source: LeoYeAI/openclaw-master-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.