Comfyui Animatool
ShiroEirin/comfyui-good-anima
Route ALL Anima image generation: validate Danbooru hard anchors, form visual brief, assemble English prompts and args, then load comfyui-manager for workflow execution.
ComfyUI node output types - NodeOutput, UI outputs, PreviewImage, PreviewMask, SavedImages, PreviewAudio, PreviewText, PreviewVideo.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-outputs -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-outputs --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs .claude/skills/comfyui-node-outputs && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "comfyui-node-outputs" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs into .claude/skills/comfyui-node-outputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-outputs", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-outputsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-outputs -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-outputs --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs .agents/skills/comfyui-node-outputs && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "comfyui-node-outputs" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs into .agents/skills/comfyui-node-outputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-outputs", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-outputs -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-outputs --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs .cursor/skills/comfyui-node-outputs && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "comfyui-node-outputs" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs into .cursor/skills/comfyui-node-outputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-outputs", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/jtydhr88/comfyui-custom-node-skills.git --path plugins/comfyui-custom-nodes/skills/comfyui-node-outputs--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-outputs -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-outputs --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs .gemini/skills/comfyui-node-outputs && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "comfyui-node-outputs" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs into .gemini/skills/comfyui-node-outputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-outputs", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-outputsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-outputs -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs .github/skills/comfyui-node-outputs && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "comfyui-node-outputs" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs into .github/skills/comfyui-node-outputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-outputs", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-outputs -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-outputs --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs .opencode/skills/comfyui-node-outputs && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "comfyui-node-outputs" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-outputs into .opencode/skills/comfyui-node-outputs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-outputs", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
comfyui-node-outputsComfyUI node output types - NodeOutput, UI outputs, PreviewImage, PreviewMask, SavedImages, PreviewAudio, PreviewText, PreviewVideo.
Comfyui Node Outputs is an agent skill from jtydhr88/comfyui-custom-node-skills. ComfyUI node output types - NodeOutput, UI outputs, PreviewImage, PreviewMask, SavedImages, PreviewAudio, PreviewText, PreviewVideo. Use when returning results from nodes, displaying previews, or saving output files.
Its SKILL.md is about 2.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in AI & LLM Engineering, covering Diffusion and image models. It works with ComfyUI. The repository describes itself as: A curated collection of [Claude Code skills](https://docs.anthropic.com/en/docs/claude-code/skills) for developing ComfyUI custom nodes. These skills give Claude comprehensive… The licence is MIT.
Read from SKILL.md and the folder at commit 63a78dc. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are python).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Comfyui Node Outputs loads about 2.6k tokens when it runs. Until then it costs about 59 tokens; SKILL.md has 147 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from jtydhr88/comfyui-custom-node-skills at commit 63a78dc, republished under its MIT licence (© jtydhr88). 147 words, ~2,594 tokens.
.claude/skills/comfyui-node-outputs/SKILL.md (or your agent's skills folder).Nodes return data through io.NodeOutput. V3 provides built-in UI helpers for previews and file saving.
class SimpleNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="SimpleNode",
display_name="Simple Node",
category="example",
inputs=[io.Float.Input("a"), io.Float.Input("b")],
outputs=[
io.Float.Output("SUM"),
io.Float.Output("PRODUCT"),
],
)
@classmethod
def execute(cls, a, b):
# Values must match output order
return io.NodeOutput(a + b, a * b)io.Schema(
outputs=[
io.Image.Output("IMAGE"), # basic output
io.Int.Output("COUNT"), # integer output
io.Float.Output("VALUE", display_name="Result"), # custom display name
io.String.Output("TEXT", tooltip="The processed text"),
io.Image.Output("FRAMES", is_output_list=True), # outputs a list
],
)# Data only
return io.NodeOutput(image_tensor, mask_tensor)
# UI only (output node with no data outputs)
return io.NodeOutput(ui=ui.PreviewImage(images, cls=cls))
# Data + UI
return io.NodeOutput(image_tensor, ui=ui.PreviewImage(images, cls=cls))
# No output
return io.NodeOutput()
# Block execution
return io.NodeOutput(block_execution="Reason for blocking")
# Node expansion (positional args are outputs, not result= keyword)
return io.NodeOutput(output_ref, expand=graph.finalize())Import ui from comfy_api.latest:
from comfy_api.latest import io, uiDisplay image previews on the node. Saves to temp directory automatically.
# Constructor: PreviewImage(image, animated=False, cls=None)
class PreviewNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="PreviewNode",
display_name="Preview Image",
category="image",
is_output_node=True,
inputs=[io.Image.Input("images")],
outputs=[],
hidden=[io.Hidden.prompt, io.Hidden.extra_pnginfo],
)
@classmethod
def execute(cls, images):
return io.NodeOutput(ui=ui.PreviewImage(images, cls=cls))# Constructor: PreviewMask(mask, animated=False, cls=None)
# Auto-converts mask to 3-channel grayscale for display
return io.NodeOutput(ui=ui.PreviewMask(masks, cls=cls))# Constructor: PreviewAudio(audio, cls=None)
# Saves as FLAC to temp directory
return io.NodeOutput(ui=ui.PreviewAudio(audio, cls=cls))# Constructor: PreviewVideo(values: list[SavedResult | dict])
return io.NodeOutput(ui=ui.PreviewVideo(saved_video_results))Display text output:
return io.NodeOutput(ui=ui.PreviewText(value))Display 3D model preview:
return io.NodeOutput(ui=ui.PreviewUI3D(
model_file=saved_result, # SavedResult for the 3D file
camera_info=camera_dict, # camera position/target/zoom
bg_image=image_tensor, # optional background image (via **kwargs)
))3D preview that also carries per-model transforms (used by the Preview3DAdvanced node):
return io.NodeOutput(ui=ui.PreviewUI3DAdvanced(
model_file=saved_result,
camera_info=camera_dict, # supports extended CameraInfo (quaternion/fov/near/far/frustum)
model_3d_info=transforms, # list[Model3DTransform]: position/quaternion/scale per model
))The ui.ImageSaveHelper class provides static methods for various image formats:
# Save as PNG (returns list[SavedResult])
results = ui.ImageSaveHelper.save_images(
images, # tensor [B,H,W,C]
filename_prefix="ComfyUI",
folder_type=io.FolderType.output, # output, temp, or input
cls=cls, # node class (for metadata)
compress_level=4,
)
# Save and get UI object directly (saves to output folder)
saved_ui = ui.ImageSaveHelper.get_save_images_ui(images, "ComfyUI", cls=cls)
return io.NodeOutput(ui=saved_ui)
# Save animated PNG
result = ui.ImageSaveHelper.save_animated_png(
images, "anim", io.FolderType.output, cls=cls, fps=12.0, compress_level=4
)
# Save animated PNG and get UI
saved_ui = ui.ImageSaveHelper.get_save_animated_png_ui(images, "anim", cls=cls, fps=12.0, compress_level=4)
# Save animated WebP
result = ui.ImageSaveHelper.save_animated_webp(
images, "anim", io.FolderType.output, cls=cls,
fps=12.0, lossless=False, quality=80, method=4
)
# Save animated WebP and get UI
saved_ui = ui.ImageSaveHelper.get_save_animated_webp_ui(
images, "anim", cls=cls, fps=12.0, lossless=False, quality=80, method=4
)Simple save node example:
class SaveImageNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="SaveImageNode",
display_name="Save Image",
category="image",
is_output_node=True,
inputs=[
io.Image.Input("images"),
io.String.Input("filename_prefix", default="ComfyUI"),
],
outputs=[],
hidden=[io.Hidden.prompt, io.Hidden.extra_pnginfo],
)
@classmethod
def execute(cls, images, filename_prefix):
saved = ui.ImageSaveHelper.get_save_images_ui(images, filename_prefix, cls=cls)
return io.NodeOutput(ui=saved)import os
import json
import numpy as np
from PIL import Image as PILImage
from PIL.PngImagePlugin import PngInfo
import folder_paths
class CustomSaveNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="CustomSaveNode",
display_name="Custom Save",
category="image",
is_output_node=True,
inputs=[
io.Image.Input("images"),
io.String.Input("prefix", default="output"),
],
outputs=[],
hidden=[io.Hidden.prompt, io.Hidden.extra_pnginfo],
)
@classmethod
def execute(cls, images, prefix):
output_dir = folder_paths.get_output_directory()
results = []
for i, image in enumerate(images):
# Convert tensor to PIL
img_array = np.clip(255.0 * image.cpu().numpy(), 0, 255).astype(np.uint8)
pil_image = PILImage.fromarray(img_array)
# Add metadata
metadata = PngInfo()
if cls.hidden.prompt:
metadata.add_text("prompt", json.dumps(cls.hidden.prompt))
if cls.hidden.extra_pnginfo:
for k, v in cls.hidden.extra_pnginfo.items():
metadata.add_text(k, json.dumps(v))
# Save with counter
filename = f"{prefix}_{i:05d}.png"
filepath = os.path.join(output_dir, filename)
pil_image.save(filepath, pnginfo=metadata)
results.append(ui.SavedResult(
filename=filename,
subfolder="",
type=io.FolderType.output,
))
return io.NodeOutput(ui=ui.SavedImages(results))The ui.AudioSaveHelper supports FLAC, MP3, and Opus formats:
# Save audio (returns list[SavedResult])
results = ui.AudioSaveHelper.save_audio(
audio, # {"waveform": Tensor, "sample_rate": int}
filename_prefix="audio",
folder_type=io.FolderType.output,
cls=cls,
format="flac", # "flac", "mp3", or "opus"
quality="128k", # MP3: "V0","128k","320k"; Opus: "64k"-"320k"
)
# Save and get UI object
saved_ui = ui.AudioSaveHelper.get_save_audio_ui(audio, "audio", cls=cls, format="flac", quality="128k")
return io.NodeOutput(ui=saved_ui)class SaveAudioNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="SaveAudioNode",
display_name="Save Audio",
category="audio",
is_output_node=True,
inputs=[
io.Audio.Input("audio"),
io.String.Input("prefix", default="audio"),
io.Combo.Input("format", options=["flac", "mp3", "opus"], default="flac"),
],
outputs=[],
hidden=[io.Hidden.prompt, io.Hidden.extra_pnginfo],
)
@classmethod
def execute(cls, audio, prefix, format):
saved = ui.AudioSaveHelper.get_save_audio_ui(audio, prefix, cls=cls, format=format)
return io.NodeOutput(ui=saved)temp directory and are ephemeraloutput directory permanentlyio.FolderType.temp, io.FolderType.output, or io.FolderType.inputclass V1SaveNode:
RETURN_TYPES = ()
OUTPUT_NODE = True
FUNCTION = "save"
def save(self, images, prefix):
# ... save logic ...
return {
"ui": {
"images": [
{"filename": "out.png", "subfolder": "", "type": "output"}
]
}
}
# Data + UI in V1:
class V1PreviewAndOutput:
RETURN_TYPES = ("IMAGE",)
OUTPUT_NODE = True
FUNCTION = "run"
def run(self, image):
# ... preview logic ...
return {
"ui": {"images": [...]},
"result": (processed_image,),
}comfyui-node-basics - Node structure and Schemacomfyui-node-datatypes - Data type formatscomfyui-node-lifecycle - Execution flow© jtydhr88, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/comfyui-custom-nodes/skills/comfyui-node-outputs of jtydhr88/comfyui-custom-node-skills.
Open the folder on GitHubat commit 63a78dc
Comfyui Node Outputs next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Comfyui Node Outputs this skilljtydhr88/comfyui-custom-node-skills | 294 | — | ~2.6k | Automated safety check: Pass | MIT | |
| Comfyui AnimatoolShiroEirin/comfyui-good-anima | 478 | — | ~4.6k | Automated safety check: Pass | GPL-3.0 | |
| Comfyui Agent Skill MieMieMieeeee/comfyui-agent-skill | 116 | — | ~3.9k | Automated safety check: Pass | Apache-2.0 | |
| Importing SubgraphsComfy-Org/workflow_templates | 1.3k | — | ~1.5k | Automated safety check: Pass | MIT | |
| Comfyui Node Addernixified-ai/flake | 841 | — | ~806 | Automated safety check: Pass | AGPL-3.0 | |
| Managing BundlesComfy-Org/workflow_templates | 1.3k | — | ~1.2k | Automated safety check: Pass | MIT |
ShiroEirin/comfyui-good-anima
Route ALL Anima image generation: validate Danbooru hard anchors, form visual brief, assemble English prompts and args, then load comfyui-manager for workflow execution.
MieMieeeee/comfyui-agent-skill
Agent skill for running registered ComfyUI workflows through a stable CLI, and for importing a user's own ComfyUI workflow into their private registry after review.
Comfy-Org/workflow_templates
Imports and registers subgraph blueprints into the ComfyUI workflowtemplates repository.
nixified-ai/flake
Adds new custom nodes to the ComfyUI Nix project, including npins fetching, dependency resolution in package.nix, disabling impure pip installs, and verifying the Nix build.
Comfy-Org/workflow_templates
Manages template bundles, categories, and ordering in the ComfyUI template repository.
momori777/Artemis
SmartCrusher + CCR context compression — crunch large JSON arrays, tool outputs, and search results to save tokens.
jtydhr88/comfyui-custom-node-skills
Reference for ComfyUI V3 node patterns such as MatchType, MultiType, Autogrow and DynamicCombo, used to build nodes with dynamic inputs and type matching.
jtydhr88/comfyui-custom-node-skills
Explains the V3 API for ComfyUI custom nodes: node classes, schema, inputs and outputs, registration and how it differs from the legacy V1 style.
jtydhr88/comfyui-custom-node-skills
Lists ComfyUI node data types, from IMAGE, MASK and LATENT tensors to model types, with their V3 classes and formats.
jtydhr88/comfyui-custom-node-skills
Guide to writing JavaScript extensions for the ComfyUI frontend from custom nodes, covering lifecycle hooks, widgets, sidebar tabs, commands, settings, toasts and dialogs.
jtydhr88/comfyui-custom-node-skills
ComfyUI node input types - INT, FLOAT, STRING, BOOLEAN, COMBO widgets, hidden inputs, optional inputs, lazy inputs, forceinput.
jtydhr88/comfyui-custom-node-skills
ComfyUI node execution lifecycle - caching, fingerprintinputs/ISCHANGED, validateinputs/VALIDATEINPUTS, checklazystatus, execution order.
Works with
Categories
ComfyUI node output types - NodeOutput, UI outputs, PreviewImage, PreviewMask, SavedImages, PreviewAudio, PreviewText, PreviewVideo. Comfyui Node Outputs is an agent skill from jtydhr88/comfyui-custom-node-skills. ComfyUI node output types - NodeOutput, UI outputs, PreviewImage, PreviewMask, SavedImages, PreviewAudio, PreviewText, PreviewVideo.
Comfyui Node Outputs fits situations like: returning results from nodes; displaying previews; saving output files.
Run `npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-outputs -a claude-code`. Or copy the skill folder (plugins/comfyui-custom-nodes/skills/comfyui-node-outputs in jtydhr88/comfyui-custom-node-skills) into .claude/skills/comfyui-node-outputs in your project. Claude Code loads it when a task matches its description.
Run `npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-outputs -a codex`. Or copy the skill folder (plugins/comfyui-custom-nodes/skills/comfyui-node-outputs in jtydhr88/comfyui-custom-node-skills) into .agents/skills/comfyui-node-outputs in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-outputs -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/comfyui-node-outputs, .gemini/skills/comfyui-node-outputs, .github/skills/comfyui-node-outputs and .opencode/skills/comfyui-node-outputs in your project.
SKILL.md names no scripts, command-line tools or credentials: Comfyui Node Outputs is instructions for the agent only. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Comfyui Node Outputs is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.6k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Comfyui Node Outputs: Comfyui Animatool (ShiroEirin/comfyui-good-anima, 478 stars), Comfyui Agent Skill Mie (MieMieeeee/comfyui-agent-skill, 116 stars), Importing Subgraphs (Comfy-Org/workflow_templates, 1.3k stars) and Comfyui Node Adder (nixified-ai/flake, 841 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
jtydhr88 (a GitHub user) maintains it in jtydhr88/comfyui-custom-node-skills, which has 294 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on July 27, 2026.
Source: jtydhr88/comfyui-custom-node-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.