ComfyUI Custom Node Builder
ConstantineB6/comfy-pilot
Helps an agent write ComfyUI custom nodes in Python, including wrapping an existing script, mapping data types and handling image batches.
Reference for ComfyUI V3 node patterns such as MatchType, MultiType, Autogrow and DynamicCombo, used to build nodes with dynamic inputs and type matching.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-advanced --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced .claude/skills/comfyui-node-advanced && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "comfyui-node-advanced" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced into .claude/skills/comfyui-node-advanced/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-advanced", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-advancedType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-advanced --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced .agents/skills/comfyui-node-advanced && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "comfyui-node-advanced" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced into .agents/skills/comfyui-node-advanced/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-advanced", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-advanced --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced .cursor/skills/comfyui-node-advanced && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "comfyui-node-advanced" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced into .cursor/skills/comfyui-node-advanced/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-advanced", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/jtydhr88/comfyui-custom-node-skills.git --path plugins/comfyui-custom-nodes/skills/comfyui-node-advanced--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-advanced --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced .gemini/skills/comfyui-node-advanced && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "comfyui-node-advanced" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced into .gemini/skills/comfyui-node-advanced/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-advanced", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-advancedInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced .github/skills/comfyui-node-advanced && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "comfyui-node-advanced" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced into .github/skills/comfyui-node-advanced/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-advanced", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install jtydhr88/comfyui-custom-node-skills comfyui-node-advanced --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtydhr88/comfyui-custom-node-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced .opencode/skills/comfyui-node-advanced && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "comfyui-node-advanced" agent skill from https://github.com/jtydhr88/comfyui-custom-node-skills/tree/master/plugins/comfyui-custom-nodes/skills/comfyui-node-advanced into .opencode/skills/comfyui-node-advanced/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "comfyui-node-advanced", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
comfyui-node-advancedReference for ComfyUI V3 node patterns such as MatchType, MultiType, Autogrow and DynamicCombo, used to build nodes with dynamic inputs and type matching.
This skill documents the advanced input patterns of the ComfyUI V3 node API, each with Python examples built on `io.ComfyNode` and `define_schema`. `MatchType` makes inputs and outputs that share a template resolve to the same type at connection time, like generics, and the skill shows a switch-node pattern built on it. `MultiType` lets one input accept several types, such as images, masks and latents.
`Autogrow` adds input slots as you connect them, either numbered through a prefix template or named through a names template; template widgets become connection-only, slots below the minimum are required and the limit is 100 names. `DynamicCombo` reveals different sub-inputs for each dropdown option and can be nested, while `DynamicSlot` reveals them when a connection is made and is marked experimental. The skill's description also covers node expansion and wildcard inputs.
Read from SKILL.md and the folder at commit 63a78dc. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are python).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
ComfyUI Advanced Node Patterns loads about 3.3k tokens when it runs. Until then it costs about 55 tokens; SKILL.md has 362 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from jtydhr88/comfyui-custom-node-skills at commit 63a78dc, republished under its MIT licence (© jtydhr88). 362 words, ~3,349 tokens.
.claude/skills/comfyui-node-advanced/SKILL.md (or your agent's skills folder).V3 provides advanced input patterns for dynamic, type-safe, and flexible node designs.
MatchType ensures that inputs and outputs sharing a template have the same type at connection time. Like generics in typed languages.
class PassThrough(io.ComfyNode):
@classmethod
def define_schema(cls):
# Template(template_id, allowed_types=AnyType) - optional type constraint
template = io.MatchType.Template("T")
return io.Schema(
node_id="PassThrough",
display_name="Pass Through",
category="utils",
inputs=[
io.MatchType.Input("value", template=template),
],
outputs=[
io.MatchType.Output(template=template, display_name="output"),
],
)
@classmethod
def execute(cls, value):
return io.NodeOutput(value)When the user connects an IMAGE to the input, the output automatically becomes IMAGE type.
class Switch(io.ComfyNode):
@classmethod
def define_schema(cls):
template = io.MatchType.Template("switch")
return io.Schema(
node_id="Switch",
display_name="Switch",
category="logic",
inputs=[
io.Boolean.Input("switch"),
io.MatchType.Input("on_false", template=template, lazy=True),
io.MatchType.Input("on_true", template=template, lazy=True),
],
outputs=[
io.MatchType.Output(template=template, display_name="output"),
],
)
@classmethod
def check_lazy_status(cls, switch, on_false=None, on_true=None):
if switch and on_true is None:
return ["on_true"]
if not switch and on_false is None:
return ["on_false"]
@classmethod
def execute(cls, switch, on_true, on_false):
return io.NodeOutput(on_true if switch else on_false)A single input that accepts several different types:
io.MultiType.Input("data",
types=[io.Image, io.Mask, io.Latent],
optional=True,
)Inputs that automatically add more slots as the user connects to them. Two template modes:
class ConcatImages(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="ConcatImages",
display_name="Concat Images",
category="image",
inputs=[
io.Autogrow.Input("images",
template=io.Autogrow.TemplatePrefix(
input=io.Image.Input("img"), # template for each slot
prefix="image_", # slot names: image_0, image_1, ...
min=2, # minimum visible slots (default 1)
max=16, # maximum slots (default 10, hard limit 100)
),
),
],
outputs=[io.Image.Output("IMAGE")],
)
@classmethod
def execute(cls, images: io.Autogrow.Type):
# images is a dict: {"image_0": tensor, "image_1": tensor, ...}
tensors = [v for v in images.values() if v is not None]
return io.NodeOutput(torch.cat(tensors, dim=0))io.Autogrow.Input("inputs",
template=io.Autogrow.TemplateNames(
input=io.Float.Input("val"),
names=["red", "green", "blue", "alpha"], # specific slot names
min=3, # first 3 are required
),
)
# Creates slots: "red" (required), "green" (required), "blue" (required), "alpha" (optional)Key behaviors:
force_input=True)min are required; above min are optionalA combo dropdown where each option reveals different sub-inputs:
class ProcessNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="ProcessNode",
display_name="Process Node",
category="processing",
is_output_node=True,
inputs=[
io.DynamicCombo.Input("mode", options=[
io.DynamicCombo.Option("resize", [
io.Int.Input("width", default=512, min=1, max=8192),
io.Int.Input("height", default=512, min=1, max=8192),
]),
io.DynamicCombo.Option("blur", [
io.Float.Input("radius", default=5.0, min=0.1, max=100.0),
]),
io.DynamicCombo.Option("sharpen", [
io.Float.Input("amount", default=1.0, min=0.0, max=10.0),
]),
]),
io.Image.Input("image"),
],
outputs=[io.Image.Output("IMAGE")],
)
@classmethod
def execute(cls, mode: io.DynamicCombo.Type, image, **kwargs):
# mode is a dict with the combo value + sub-inputs
# key for selected option matches the DynamicCombo input ID
if mode["mode"] == "resize":
width = mode["width"]
height = mode["height"]
# ... resize logic
return io.NodeOutput(image)Nested DynamicCombo:
io.DynamicCombo.Input("outer", options=[
io.DynamicCombo.Option("option1", [
io.DynamicCombo.Input("inner", options=[
io.DynamicCombo.Option("sub1", [io.Float.Input("val")]),
io.DynamicCombo.Option("sub2", [io.Int.Input("count")]),
])
]),
])Like DynamicCombo, but sub-inputs are revealed when a connection is made to the slot instead of when a combo option is selected:
io.DynamicSlot.Input(
slot=io.Image.Input("image"), # the trigger slot (widget inputs are forced to connection-only)
inputs=[ # revealed when the slot is connected
io.Float.Input("blend", default=0.5),
io.Boolean.Input("invert", default=False),
],
)
# Value type: dict containing the slot value + sub-input valuesNote:
DynamicSlotis registered infrastructure incomfy_api.latestbut is not yet used by any core node; treat it as experimental.
Nodes can return a subgraph that replaces themselves during execution:
from comfy_execution.graph_utils import GraphBuilder
class RepeatNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="RepeatNode",
display_name="Repeat KSampler",
category="sampling",
enable_expand=True,
inputs=[
io.Model.Input("model"),
io.Int.Input("repeat_count", default=2, min=1, max=10),
io.Latent.Input("latent"),
],
outputs=[io.Latent.Output("LATENT")],
)
@classmethod
def execute(cls, model, repeat_count, latent):
graph = GraphBuilder()
current_latent = latent
for i in range(repeat_count):
sampler = graph.node("KSampler",
model=model,
latent_image=current_latent,
# ... other params
)
current_latent = sampler.out(0)
return io.NodeOutput(current_latent, expand=graph.finalize())Key rules for node expansion:
enable_expand=True in SchemaGraphBuilder to construct subgraphs safelyio.NodeOutput(output_ref, expand=graph.finalize())Accept arbitrary inputs not defined in the schema:
class FlexibleNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="FlexibleNode",
display_name="Flexible Node",
category="utils",
accept_all_inputs=True,
inputs=[io.Combo.Input("mode", options=["a", "b"])],
outputs=[io.String.Output()],
)
@classmethod
def validate_inputs(cls, mode, **kwargs):
return True # skip validation for dynamic inputs
@classmethod
def execute(cls, mode, **kwargs):
# kwargs contains all dynamic inputs
return io.NodeOutput(str(kwargs))Prevent downstream execution conditionally:
class GateNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="GateNode",
display_name="Gate",
category="logic",
inputs=[
io.Boolean.Input("allow"),
io.Image.Input("image"),
],
outputs=[io.Image.Output("IMAGE")],
)
@classmethod
def execute(cls, allow, image):
if not allow:
return io.NodeOutput(block_execution="Gate is closed")
return io.NodeOutput(image)V3 natively supports async execution:
class AsyncNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="AsyncNode",
display_name="Async Node",
category="utils",
inputs=[io.String.Input("url")],
outputs=[io.String.Output()],
)
@classmethod
async def execute(cls, url):
import aiohttp
async with aiohttp.ClientSession() as session:
async with session.get(url) as response:
text = await response.text()
return io.NodeOutput(text)Report progress during long operations:
from comfy_api.latest import ComfyAPISync # sync version; use ComfyAPI + await for async execute
class SlowNode(io.ComfyNode):
@classmethod
def define_schema(cls):
return io.Schema(
node_id="SlowNode",
display_name="Slow Node",
category="utils",
inputs=[io.Int.Input("steps", default=100)],
outputs=[io.String.Output()],
)
@classmethod
def execute(cls, steps):
api = ComfyAPISync()
for i in range(steps):
# ... do work ...
api.execution.set_progress(i + 1, steps)
return io.NodeOutput("done")Register replacements so old workflows auto-migrate to new nodes:
from typing_extensions import override
from comfy_api.latest import ComfyAPI, ComfyExtension, io
class MyExtension(ComfyExtension):
@override
async def on_load(self):
api = ComfyAPI()
await api.node_replacement.register(io.NodeReplace(
new_node_id="MyNewNode_v2",
old_node_id="MyOldNode",
old_widget_ids=["width", "height", "mode"], # positional widget order
input_mapping=[
{"new_id": "image_in", "old_id": "image"}, # rename input
{"new_id": "size", "set_value": 512}, # set fixed value
],
output_mapping=[
{"new_idx": 0, "old_idx": 0}, # index-based, not name-based
],
))
@override
async def get_node_list(self):
return [MyNewNodeV2]InputMap types:
InputMapOldId: {"new_id": str, "old_id": str} — map old input to newInputMapSetValue: {"new_id": str, "set_value": Any} — set fixed value on new{"new_id": "images.image0", "old_id": "image1"}OutputMap (index-based, not name-based):
{"new_idx": int, "old_idx": int} — map old output index to newold_widget_ids: Required because workflow JSON stores widget values by position, not by ID. This list maps positional indexes to input IDs for correct migration.
from comfy_api.latest import ComfyAPI, ComfyAPISync
# In sync execute(): use ComfyAPISync (no await)
api = ComfyAPISync()
api.execution.set_progress(value=50, max_value=100)
api.execution.set_progress(
value=50, max_value=100,
node_id=None, # optional: defaults to current node
preview_image=pil_image, # PIL Image or ImageInput tensor
ignore_size_limit=False,
)
# In async execute(): use ComfyAPI (with await)
api = ComfyAPI()
await api.execution.set_progress(value=50, max_value=100)
# Node replacement registration (in async on_load)
await api.node_replacement.register(io.NodeReplace(...))comfyui-node-basics - Node fundamentalscomfyui-node-inputs - Basic input typescomfyui-node-lifecycle - Execution lifecycle and cachingcomfyui-node-outputs - Output types and UI helpers© jtydhr88, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in plugins/comfyui-custom-nodes/skills/comfyui-node-advanced of jtydhr88/comfyui-custom-node-skills.
Open the folder on GitHubat commit 63a78dc
ComfyUI Advanced Node Patterns next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| ComfyUI Advanced Node Patterns this skilljtydhr88/comfyui-custom-node-skills | 294 | — | ~3.3k | Automated safety check: Pass | MIT | |
| ComfyUI Custom Node BuilderConstantineB6/comfy-pilot | 230 | — | ~897 | Automated safety check: Pass | MIT | |
| Setupguaardvark/guaardvark | 255 | 1 repos | ~1.2k | Automated safety check: Pass | MIT | |
| AI Toolkit Trainerartokun/comfyui-mcp | 795 | — | ~2.7k | Automated safety check: Pass | MIT | |
| Add Comfyui NodeMooshieblob1/MooshieUI | 207 | — | ~936 | Automated safety check: Pass | AGPL-3.0 | |
| Edit Comfy Workflowpeteromallet/VibeComfy | 150 | — | ~2.2k | Automated safety check: Pass | MIT |
ConstantineB6/comfy-pilot
Helps an agent write ComfyUI custom nodes in Python, including wrapping an existing script, mapping data types and handling image batches.
guaardvark/guaardvark
Connect this agent to a running Guaardvark (self-hosted AI studio) and check what it can do right now.
artokun/comfyui-mcp
Train custom LoRAs with ostris AI-Toolkit. An agent skill from artokun/comfyui-mcp.
Mooshieblob1/MooshieUI
Adds a custom ComfyUI Python node to MooshieUI — Python class in mooshienodes.py, Rust required-class registration, and optional workflow template chain hookup.
peteromallet/VibeComfy
Edit an existing VibeComfy or ComfyUI workflow, ready template, recipe, scratchpad, or target graph.
artokun/comfyui-mcp
Pick the right ComfyUI startup flags for VRAM, attention, caching, and speed.
jtydhr88/comfyui-custom-node-skills
Explains the V3 API for ComfyUI custom nodes: node classes, schema, inputs and outputs, registration and how it differs from the legacy V1 style.
jtydhr88/comfyui-custom-node-skills
Lists ComfyUI node data types, from IMAGE, MASK and LATENT tensors to model types, with their V3 classes and formats.
jtydhr88/comfyui-custom-node-skills
Guide to writing JavaScript extensions for the ComfyUI frontend from custom nodes, covering lifecycle hooks, widgets, sidebar tabs, commands, settings, toasts and dialogs.
jtydhr88/comfyui-custom-node-skills
ComfyUI node input types - INT, FLOAT, STRING, BOOLEAN, COMBO widgets, hidden inputs, optional inputs, lazy inputs, forceinput.
jtydhr88/comfyui-custom-node-skills
ComfyUI node execution lifecycle - caching, fingerprintinputs/ISCHANGED, validateinputs/VALIDATEINPUTS, checklazystatus, execution order.
jtydhr88/comfyui-custom-node-skills
ComfyUI V1 to V3 node migration - converting legacy nodes to the V3 API.
Categories
Reference for ComfyUI V3 node patterns such as MatchType, MultiType, Autogrow and DynamicCombo, used to build nodes with dynamic inputs and type matching. ComfyNode` and `define_schema`. `MatchType` makes inputs and outputs that share a template resolve to the same type at connection time, like generics, and the skill shows a switch-node pattern built on it.
ComfyUI Advanced Node Patterns fits situations like: building a ComfyUI node whose output type follows its input type; making a node that adds input slots as the user connects them; showing different inputs depending on a dropdown selection.
Run `npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced -a claude-code`. Or copy the skill folder (plugins/comfyui-custom-nodes/skills/comfyui-node-advanced in jtydhr88/comfyui-custom-node-skills) into .claude/skills/comfyui-node-advanced in your project. Claude Code loads it when a task matches its description.
Run `npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced -a codex`. Or copy the skill folder (plugins/comfyui-custom-nodes/skills/comfyui-node-advanced in jtydhr88/comfyui-custom-node-skills) into .agents/skills/comfyui-node-advanced in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jtydhr88/comfyui-custom-node-skills --skill comfyui-node-advanced -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/comfyui-node-advanced, .gemini/skills/comfyui-node-advanced, .github/skills/comfyui-node-advanced and .opencode/skills/comfyui-node-advanced in your project.
SKILL.md names no scripts, command-line tools or credentials: ComfyUI Advanced Node Patterns is instructions for the agent only. Our summary lists: A ComfyUI custom node project using the V3 Python API.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
ComfyUI Advanced Node Patterns is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.3k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with ComfyUI Advanced Node Patterns: ComfyUI Custom Node Builder (ConstantineB6/comfy-pilot, 230 stars), Setup (guaardvark/guaardvark, 255 stars), AI Toolkit Trainer (artokun/comfyui-mcp, 795 stars) and Add Comfyui Node (Mooshieblob1/MooshieUI, 207 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
jtydhr88 (a GitHub user) maintains it in jtydhr88/comfyui-custom-node-skills, which has 294 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on July 27, 2026.
Source: jtydhr88/comfyui-custom-node-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.