Agent skill

Suede Play Release

by JasonColapietro in JasonColapietro/suede-creator-skills

Suede Labs Google Play delivery skill: ship an Android release end to end from the agent interface, without opening the Play Console.

MITAuto-check passedDevelopment

Install Suede Play Release

skills CLI
$ npx skills add JasonColapietro/suede-creator-skills --skill suede-play-release -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install JasonColapietro/suede-creator-skills suede-play-release --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/JasonColapietro/suede-creator-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/suede-play-release .claude/skills/suede-play-release && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
suede-play-release
GitHub stars
127
Token cost
~2.3k tokens
SKILL.md length
1,071 words
Files
4 (incl. scripts)
Skills in repo
78
Repo updated
First seen
Licence
MIT

At a glance

Suede Labs Google Play delivery skill: ship an Android release end to end from the agent interface, without opening the Play Console.

  • Works in 9 steps: Preflight the credential before anything… → Credentials → Pull before every command → …
  • Promoting an Android build
  • SKILL.md covers Gate policy: advisory, not…, Step 0: Preflight the…, Step 1: Credentials and Step 2: Pull before every…, plus 9 more sections
  • Runs Python scripts from its folder; calls git and python3

What it does

Suede Play Release is an agent skill from JasonColapietro/suede-creator-skills. Suede Labs Google Play delivery skill: ship an Android release end to end from the agent interface, without opening the Play Console. Set up credentials, upload an AAB, promote between tracks, stage or complete a rollout, push per-locale release notes, and prove against the Play Developer API what is actually live. One step stays a Console action by design and the skill hands it to you: granting the service account release access the first time. Use when uploading or promoting an Android build, wiring a Play…

Its SKILL.md is about 2.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including scripts (for example `CARD.md`, `agents/openai.yaml` and `scripts/play-preflight.py`).

It sits in Development, covering Changelog and release notes, iOS development and Android development. It works with Android and iOS. The repository describes itself as: Open-source AI skills for SEO, AI search visibility, conversion copy, marketing strategy, and business operations. Reusable workflows for Claude Code and Codex, plus code review… The licence is MIT.

When your agent uses it

  • Promoting an Android build
  • Wiring a Play service account and fastlane supply lanes
  • Fixing per-versionCode changelogs
  • Halting a staged rollout

Example prompts

  • “/suede-play-release”

Requirements

  • Python 3

Workflow steps

9 steps, taken from the step headings in SKILL.md.

  1. Preflight the credential before anything else
  2. Credentials
  3. Pull before every command
  4. Write the changelog first
  5. Verify the artifact, never the source tree
  6. Upload to a testing track first
  7. Promote, never re-upload
  8. Production halt
  9. Read back what is actually live

What it can do on your machine

Read from SKILL.md and the folder at commit e5f94d7. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships 1 file in scripts/ (Python), which the agent can run.

    Shell commands in SKILL.md call:

    • git
    • python3

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Suede Play Release loads about 2.3k tokens when it runs. Until then it costs about 241 tokens; SKILL.md has 1,071 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~241
When it runs · the whole SKILL.md, loaded when a task matches
~2.3k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.

SKILL.md

The full file from JasonColapietro/suede-creator-skills at commit e5f94d7, republished under its MIT licence (© JasonColapietro). 1,071 words, ~2,307 tokens.

Download SKILL.mdSave it as .claude/skills/suede-play-release/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.
name
suede-play-release
description
Suede Labs Google Play delivery skill: ship an Android release end to end from the agent interface, without opening the Play Console. Set up credentials, upload an AAB, promote between tracks, stage or complete a rollout, push per-locale release notes, and prove against the Play Developer API what is actually live. One step stays a Console action by design and the skill hands it to you: granting the service account release access the first time. Use when uploading or promoting an Android build, wiring a Play service account and fastlane supply lanes, fixing per-versionCode changelogs, raising or halting a staged rollout, or answering what version and fraction production is really serving. NOT FOR: planning or building the app itself (use android-app-factory); live listing and keyword audits (use suede-aso); CI required checks (use suede-ci-gate); iOS release (a private Suede Labs companion, not in this pack: ios-app-store-release).

Suede Play Release

text
Iron Law: the Play API decides what shipped, not a green fastlane summary.
Every claim about a live release is a readback or it is a guess.

Gate policy: advisory, not blocking

Run every check and report results honestly. Verdicts are advice attached to the work, never a control that changes it. A failed check changes what you report, never what you do. The one exception is the production halt in Step 7: a public release is irreversible for the users who get it, so present the options and let the user pick.

Step 0: Preflight the credential before anything else

Never assume publishing works. Prove it with a real API call that changes nothing: open an edit and delete it.

bash
python3 scripts/play-preflight.py

Three outcomes, three different actions:

ResultMeaningDo
token failskey is wrong or revokedrotate, see Step 1
HTTP 401/403 on the editPlay Console has not granted the accountStep 1's grant
edit opens and deletespublishing is wiredcontinue

A 403 here is the normal state of a brand-new service account, not a bug.

Step 1: Credentials

Use a dedicated publishing service account, separate from any billing or purchase-verification account. A credential that can push releases should not also be able to void purchases. Give it no cloud IAM roles: all of its authority comes from the Play Console grant, so before that grant the key is inert.

Store the JSON in the login Keychain base64-encoded:

bash
security add-generic-password -U -s GOOGLE_PLAY_SERVICE_ACCOUNT_JSON -a <account> -w

Run it with -w last and no value so it prompts and the key never enters shell history. Paste the base64, not the raw JSON.

Base64 is load-bearing. security hex-encodes any multi-line secret on read, so raw JSON comes back in one of two shapes depending on content. Base64 gives one shape and one decode path.

Granting access is a Play Console UI action and cannot be done from the API: invite the service-account email under Users and permissions with release permissions on the app. Report this to the user as a step only they can take, with the exact email and permissions, then re-run Step 0.

Step 2: Pull before every command

fastlane reads the working tree, not the remote. A stale checkout produces a run that succeeds and does nothing, because a missing changelog is a skip rather than an error.

bash
git -C <repo> pull --ff-only && git -C <repo> log --oneline -1

If fastlane offers to set itself up, the Fastfile is not on disk. Answer no and pull; accepting scaffolds an empty config over the real one.

Step 3: Write the changelog first

Release notes live at fastlane/metadata/android/<locale>/changelogs/<versionCode>.txt, one file per locale per versionCode.

A missing file is not an error. Play silently serves the previous version's notes, so users read stale text against a new build and nothing tells you. Write one for every locale that has listing copy, before uploading.

bash
for l in $(ls fastlane/metadata/android); do
  [ -f "fastlane/metadata/android/$l/changelogs/$VC.txt" ] || echo "MISSING: $l"
done

Match each locale's existing register rather than translating the English word for word. Check the limit: 500 characters.

Step 4: Verify the artifact, never the source tree

A source read is not evidence that a change reached the binary.

bash
jarsigner -verify app/build/outputs/bundle/release/app-release.aab | head -1
grep -oE 'android:version(Code|Name)="[^"]*"' \
  app/build/intermediates/merged_manifests/release/*/AndroidManifest.xml

When the release changes an asset, hash it on both sides and require a match:

bash
unzip -p <aab> 'base/res/*xxxhdpi*ic_launcher.png' | shasum -a 256
shasum -a 256 app/src/main/res/mipmap-xxxhdpi/ic_launcher.png

jarsigner reporting a self-signed certificate is correct under Play App Signing, which re-signs with the real release key.

Step 5: Upload to a testing track first

bash
fastlane android internal

Build uploads carry the binary and its changelogs only. Listing text, icon, feature graphic and screenshots move through a separate lane, so a routine upload cannot rewrite what the store says about the app.

Step 6: Promote, never re-upload

Play rejects a second bundle carrying a versionCode it already has. Re-uploading is not a slower path to the same place, it is an error.

Promote the versionCode already on the testing track, which is also the only thing that makes testing-first mean anything: the artifact reaching production is the one that was validated, bit for bit.

ruby
upload_to_play_store(
  version_code: <code>, track: "internal", track_promote_to: "production",
  skip_upload_aab: true, skip_upload_apk: true,
  release_status: "inProgress", rollout: "0.1"
)

Step 7: Production halt

A production rollout is irreversible for the users who receive it. Stop and present:

text
Ready to promote versionCode <n> (<name>) to production at <pct>% of users.
Currently live: versionCode <m>. <one line on what users will notice>.
  1. Promote at <pct>%
  2. Promote at a different fraction
  3. Upload to a testing track only
  4. Hold

Then wait. Proceed on an explicit answer, and treat a standing instruction to ship as that answer.

Show full SKILL.md (420 more words)Show less

Step 8: Read back what is actually live

The fastlane summary reports that the request succeeded, not what the release became. Parameters like track_promote_release_status can differ from the release_status you set, so read the track:

GET /androidpublisher/v3/applications/<pkg>/edits/<id>/tracks/production

Check three fields and say them plainly:

  • versionCodes: the build users get.
  • status: inProgress is a staged rollout; completed is everyone.
  • userFraction: absent when completed.

A 100% rollout should land as status: completed with no userFraction. A release sitting at inProgress with userFraction: 1.0 is a different state that reads the same in a success message. Confirm which one you got.

Also confirm every locale you wrote appears in that release's releaseNotes.

Done means

Every line proven by a command in this run:

  • Preflight opened and deleted a real Play edit.
  • The AAB verified: signature, versionCode in the merged manifest, and a hash match for any changed asset.
  • The track readback shows the expected versionCode, status, and fraction.
  • Every locale with listing copy appears in the live release's notes.

Boundaries

  1. Do not promote to production, raise a rollout, or halt one without an explicit instruction covering that action.
  2. Do not create the Play Console grant yourself; it is a UI action. Name the email and permissions and hand it to the user.
  3. Do not print, commit, or copy the service-account JSON, the upload keystore, or keystore.properties into a repo.
  4. Do not push listing text, images, or screenshots as part of a build upload. Store copy moves in its own deliberate step.
  5. Do not report a release state from a fastlane summary. Read the track.
  6. Do not reuse a billing or purchase-verification service account for publishing.
  7. Do not edit a changelog for a versionCode already serving users to fix a typo silently; that changes live store copy and belongs in the same confirmation as a rollout change.

Routing

  • Need to plan, build, test, or policy-check the app itself -> use android-app-factory, then return here for delivery.
  • Need a live Play listing or keyword audit on a shipped app -> use suede-aso.
  • Need CI wiring, required checks, or merge gates around the release -> use suede-ci-gate.
  • Need branch, worktree, or stale-mirror handling for the release branch -> a private Suede Labs companion, not in this pack: suede-git-hygiene.
  • Need the iOS half of the same release -> a private Suede Labs companion, not in this pack: ios-app-store-release.
  • Need constants to match across the Android, iOS and web surfaces -> use suede-parity-contract.
  • From android-app-factory: route Play credential setup, upload, track promotion, staged rollout, and live-state verification back here.

© JasonColapietro, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 3 other files (scripts) in skills/suede-play-release of JasonColapietro/suede-creator-skills.

  • SKILL.md
  • CARD.md
  • agents/openai.yaml
  • scripts/play-preflight.py

Open the folder on GitHubat commit e5f94d7

Compare with similar skills

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Works with

Categories

Questions about Suede Play Release

What does Suede Play Release do?

Suede Labs Google Play delivery skill: ship an Android release end to end from the agent interface, without opening the Play Console. Suede Play Release is an agent skill from JasonColapietro/suede-creator-skills. Suede Labs Google Play delivery skill: ship an Android release end to end from the agent interface, without opening the Play Console.

When should I use Suede Play Release?

Suede Play Release fits situations like: promoting an Android build; wiring a Play service account and fastlane supply lanes; fixing per-versionCode changelogs; halting a staged rollout.

How do I install Suede Play Release in Claude Code?

Run `npx skills add JasonColapietro/suede-creator-skills --skill suede-play-release -a claude-code`. Or copy the skill folder (skills/suede-play-release in JasonColapietro/suede-creator-skills) into .claude/skills/suede-play-release in your project. Claude Code loads it when a task matches its description.

How do I install Suede Play Release in Codex?

Run `npx skills add JasonColapietro/suede-creator-skills --skill suede-play-release -a codex`. Or copy the skill folder (skills/suede-play-release in JasonColapietro/suede-creator-skills) into .agents/skills/suede-play-release in your project. Codex loads it when a task matches its description.

Can I use Suede Play Release in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add JasonColapietro/suede-creator-skills --skill suede-play-release -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/suede-play-release, .gemini/skills/suede-play-release, .github/skills/suede-play-release and .opencode/skills/suede-play-release in your project.

What does Suede Play Release need to run?

Going by SKILL.md and its folder, Suede Play Release needs Python for the scripts in its folder and the command-line tools its instructions call (git and python3). Our summary lists: Python 3.

Does Suede Play Release access the network?

SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Suede Play Release safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.

What licence does Suede Play Release use?

Suede Play Release is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Suede Play Release use?

About 2.3k tokens (SKILL.md is roughly 9.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Suede Play Release?

Skills that share tags, products or a category with Suede Play Release: AppsFlyer Unity SDK Version Bump (AppsFlyerSDK/appsflyer-unity-plugin, 178 stars), Expo Brownfield Integration (mweinbach/agent-coworker, 156 stars), Simulator Audio E2E (hyochan/react-native-nitro-sound, 961 stars) and Expo UI (arcboxlabs/linkcode, 155 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Suede Play Release?

JasonColapietro (a GitHub user) maintains it in JasonColapietro/suede-creator-skills, which has 127 GitHub stars. The repository holds 78 skills in this directory. The repository was last updated on October 10, 2026.

Source: JasonColapietro/suede-creator-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.