Install Anti-Slop Oxlint Rules
dmmulroy/anti-slop
Installs, updates or migrates the vendored anti-slop Oxlint plugin in a repository, keeping local rule changes and the plugin's license and provenance files.
Inspect, validate, edit, lint, diff, batch-manage, and deploy Live2D Cubism models (.model3.json) from the command line.
$ npx skills add HKUDS/CLI-Anything --skill cli-anything-live2d -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install HKUDS/CLI-Anything cli-anything-live2d --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/HKUDS/CLI-Anything.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/cli-anything-live2d .claude/skills/cli-anything-live2d && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "cli-anything-live2d" agent skill from https://github.com/HKUDS/CLI-Anything/tree/main/skills/cli-anything-live2d into .claude/skills/cli-anything-live2d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cli-anything-live2d", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/HKUDS/CLI-Anything/tree/main/skills/cli-anything-live2dType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add HKUDS/CLI-Anything --skill cli-anything-live2d -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install HKUDS/CLI-Anything cli-anything-live2d --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HKUDS/CLI-Anything.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/cli-anything-live2d .agents/skills/cli-anything-live2d && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "cli-anything-live2d" agent skill from https://github.com/HKUDS/CLI-Anything/tree/main/skills/cli-anything-live2d into .agents/skills/cli-anything-live2d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cli-anything-live2d", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add HKUDS/CLI-Anything --skill cli-anything-live2d -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install HKUDS/CLI-Anything cli-anything-live2d --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HKUDS/CLI-Anything.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/cli-anything-live2d .cursor/skills/cli-anything-live2d && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "cli-anything-live2d" agent skill from https://github.com/HKUDS/CLI-Anything/tree/main/skills/cli-anything-live2d into .cursor/skills/cli-anything-live2d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cli-anything-live2d", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/HKUDS/CLI-Anything.git --path skills/cli-anything-live2d--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add HKUDS/CLI-Anything --skill cli-anything-live2d -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install HKUDS/CLI-Anything cli-anything-live2d --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HKUDS/CLI-Anything.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/cli-anything-live2d .gemini/skills/cli-anything-live2d && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "cli-anything-live2d" agent skill from https://github.com/HKUDS/CLI-Anything/tree/main/skills/cli-anything-live2d into .gemini/skills/cli-anything-live2d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cli-anything-live2d", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install HKUDS/CLI-Anything cli-anything-live2dInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add HKUDS/CLI-Anything --skill cli-anything-live2d -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/HKUDS/CLI-Anything.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/cli-anything-live2d .github/skills/cli-anything-live2d && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "cli-anything-live2d" agent skill from https://github.com/HKUDS/CLI-Anything/tree/main/skills/cli-anything-live2d into .github/skills/cli-anything-live2d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cli-anything-live2d", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add HKUDS/CLI-Anything --skill cli-anything-live2d -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install HKUDS/CLI-Anything cli-anything-live2d --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HKUDS/CLI-Anything.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/cli-anything-live2d .opencode/skills/cli-anything-live2d && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "cli-anything-live2d" agent skill from https://github.com/HKUDS/CLI-Anything/tree/main/skills/cli-anything-live2d into .opencode/skills/cli-anything-live2d/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "cli-anything-live2d", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
cli-anything-live2dInspect, validate, edit, lint, diff, batch-manage, and deploy Live2D Cubism models (.model3.json) from the command line.
CLI Anything Live2d is an agent skill from HKUDS/CLI-Anything. Inspect, validate, edit, lint, diff, batch-manage, and deploy Live2D Cubism models (.model3.json) from the command line.
Its SKILL.md is about 910 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Linting and formatting. The repository describes itself as: "CLI-Anything: Making ALL Software Agent-Native" -- CLI-Hub: https://clianything.cc/. The licence is Apache-2.0.
Read from SKILL.md and the folder at commit 34f5195. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
CLI Anything Live2d loads about 913 tokens when it runs. Until then it costs about 35 tokens; SKILL.md has 289 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from HKUDS/CLI-Anything at commit 34f5195, republished under its Apache-2.0 licence (© HKUDS). 289 words, ~913 tokens.
.claude/skills/cli-anything-live2d/SKILL.md (or your agent's skills folder).Full-featured CLI for Live2D Cubism models. 42 commands covering inspection, editing, linting, diffing, batch operations, asset management, generation, and deployment — all without the Live2D Editor.
| Command | Purpose |
|---|---|
inspect <model> | Model overview (version, counts, features) |
validate <model> | Check all referenced files exist |
motions <model> | List motions with fade times |
motion-info <file> | Detailed motion analysis |
expressions <model> | List expression presets |
expr-info <file> | Detailed expression analysis |
textures <model> | List textures with dimensions and sizes |
physics <file> | Physics simulation config |
moc3 <file> | Moc3 binary info |
params <model> | Parameter groups |
param-list <model> | All params across motions/expressions |
deps <model> | Dependency graph |
compare <a> <b> | Quick comparison |
diff <a> <b> | Detailed diff |
scan <dir> | Find all models in directory |
export <model> | Export as JSON/CSV |
stats <dir> | Project overview |
manifest <model> | File inventory with SHA256 checksums |
| Command | Purpose |
|---|---|
edit-motion | Edit motion fade times or file path |
add-motion | Add motion to group |
rm-motion | Remove motion |
add-expr | Add expression |
rm-expr | Remove expression |
edit-texture | Replace texture path |
edit-model | Edit moc3/physics/pose/userdata |
param-edit | Edit parameter value in .exp3.json |
rename-group | Rename a motion group |
find-replace | Batch rename file references |
| Command | Purpose |
|---|---|
init | Generate full model template |
gen-motion | Generate skeleton .motion3.json |
gen-expr | Generate skeleton .exp3.json |
| Command | Purpose |
|---|---|
lint | Best practice checks |
runtime-check | Cubism Viewer / Web SDK / Yoyo compatibility |
atlas | Texture atlas analysis |
orphan | Find unreferenced files |
| Command | Purpose |
|---|---|
undo | Restore from auto-backup |
backup-clean | Rotate old backups |
restore-file | Restore specific file from backup |
batch | Batch-edit multiple models |
snapshot | Generate HTML preview |
watch | Auto-validate on file changes |
flatten | Flatten directory for deployment |
| Command | Purpose |
|---|---|
migrate | Model format version upgrade |
pack | Package model + deps into zip |
yoyo-check | Yoyo desktop-pet readiness |
All read commands support --json. Edit commands auto-backup.
cli-anything-live2d inspect model.model3.json
cli-anything-live2d lint model.model3.json --level info
cli-anything-live2d edit-motion model.model3.json -g Idle -i 0 --fade-in 0.3
cli-anything-live2d find-replace model.model3.json -f "old_tex" -f "new_tex"
cli-anything-live2d orphan model.model3.json
cli-anything-live2d runtime-check model.model3.json --target web-sdk
cli-anything-live2d flatten model.model3.json --out-dir ./deploy/
cli-anything-live2d batch ./models/ --set-fade-in 0.3 --dry-run
cli-anything-live2d snapshot model.model3.json --embed
cli-anything-live2d stats ./project/© HKUDS, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/cli-anything-live2d of HKUDS/CLI-Anything.
Open the folder on GitHubat commit 34f5195
CLI Anything Live2d next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| CLI Anything Live2d this skillHKUDS/CLI-Anything | 52k | — | ~913 | Automated safety check: Pass | Apache-2.0 | |
| Install Anti-Slop Oxlint Rulesdmmulroy/anti-slop | 5.3k | 1 repos | ~2.2k | Automated safety check: Pass | MIT | |
| Summarise Ecosystem Resultsastral-sh/ruff | 50k | 1 repos | ~2.2k | Automated safety check: Pass | MIT | |
| Minimizing Ty Ecosystem Changesastral-sh/ruff | 50k | — | ~4.6k | Automated safety check: Pass | MIT | |
| Babysit PR To Pass CIsgl-project/sglang | 37k | 2 repos | ~3k | Automated safety check: Pass | Apache-2.0 | |
| Rust Best Practicesfarm-fe/farm | 5.6k | 3 repos | ~1.1k | Automated safety check: Pass | MIT |
dmmulroy/anti-slop
Installs, updates or migrates the vendored anti-slop Oxlint plugin in a repository, keeping local rule changes and the plugin's license and provenance files.
astral-sh/ruff
A skill your agent uses when a user says "summarise ecosystem results", "summarize this ty ecosystem report", "what changed in this ecosystem run?", or asks to summarise or summarize ty ecosystem…
astral-sh/ruff
A skill your agent uses when a user says "minimize this ty ecosystem change", "reproduce this ecosystem result", "investigate a primer difference", "investigate a mypyprimer difference"…
sgl-project/sglang
Start and persistently pursue a goal to babysit an SGLang pull request until selected GitHub Actions workflows pass on the latest PR head.
farm-fe/farm
Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook.
chromedp/chromedp
This skill should be used when the user is writing Go code and needs guidance on Go-specific pedantry: error wrapping with fmt.Errorf and %w, interface design (accept interfaces return structs)…
HKUDS/CLI-Anything
Lets Codex build, refine, test, validate and list CLI-Anything harnesses for GUI applications or source repositories, following the project's full methodology.
HKUDS/CLI-Anything
Adapts the CLI-Anything methodology so Reasonix can build, refine, test and validate a command-line harness for an existing GUI application or source repository.
HKUDS/CLI-Anything
Guides Hermes Agent through building, refining and testing a CLI-Anything harness that wraps a GUI application or source repository in a scriptable command line.
HKUDS/CLI-Anything
Builds, refines, tests or validates a CLI-Anything harness that wraps a GUI application or source repository as a stateful Click CLI with JSON output and a REPL mode.
HKUDS/CLI-Anything
Drives Krita from the command line to create projects, add layers, apply filters, resize the canvas and export images, with JSON output for agents.
HKUDS/CLI-Anything
Defines, lists, inspects and runs parameterized GUI macros from the command line, with the runtime choosing the execution backend.
Categories
Inspect, validate, edit, lint, diff, batch-manage, and deploy Live2D Cubism models (.model3.json) from the command line. CLI Anything Live2d is an agent skill from HKUDS/CLI-Anything.json) from the command line.
CLI Anything Live2d fits situations like: tasks that involve Linting and formatting.
Run `npx skills add HKUDS/CLI-Anything --skill cli-anything-live2d -a claude-code`. Or copy the skill folder (skills/cli-anything-live2d in HKUDS/CLI-Anything) into .claude/skills/cli-anything-live2d in your project. Claude Code loads it when a task matches its description.
Run `npx skills add HKUDS/CLI-Anything --skill cli-anything-live2d -a codex`. Or copy the skill folder (skills/cli-anything-live2d in HKUDS/CLI-Anything) into .agents/skills/cli-anything-live2d in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add HKUDS/CLI-Anything --skill cli-anything-live2d -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cli-anything-live2d, .gemini/skills/cli-anything-live2d, .github/skills/cli-anything-live2d and .opencode/skills/cli-anything-live2d in your project.
SKILL.md names no scripts, command-line tools or credentials: CLI Anything Live2d is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
CLI Anything Live2d is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 913 tokens (SKILL.md is roughly 3.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with CLI Anything Live2d: Install Anti-Slop Oxlint Rules (dmmulroy/anti-slop, 5.3k stars), Summarise Ecosystem Results (astral-sh/ruff, 50k stars), Minimizing Ty Ecosystem Changes (astral-sh/ruff, 50k stars) and Babysit PR To Pass CI (sgl-project/sglang, 37k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
HKUDS (a GitHub organization) maintains it in HKUDS/CLI-Anything, which has 51,696 GitHub stars. The repository holds 78 skills in this directory. The repository was last updated on September 22, 2026.
Source: HKUDS/CLI-Anything on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.