Rust Path Types
openinterpreter/openinterpreter
Rules for choosing Rust types for filesystem paths in new Codex code, covering protocol types, internal use and model tool arguments.
Agent skill
by hashgraph-online in hashgraph-online/awesome-codex-plugins
A skill your agent uses when distinguishing the two mental-model types — system models (how the user thinks the system works) and interaction models (how the user thinks they should use it).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill mental-model-system-vs-interaction -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins mental-model-system-vs-interaction --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction .claude/skills/mental-model-system-vs-interaction && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "mental-model-system-vs-interaction" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction into .claude/skills/mental-model-system-vs-interaction/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mental-model-system-vs-interaction", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interactionType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill mental-model-system-vs-interaction -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins mental-model-system-vs-interaction --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction .agents/skills/mental-model-system-vs-interaction && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "mental-model-system-vs-interaction" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction into .agents/skills/mental-model-system-vs-interaction/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mental-model-system-vs-interaction", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill mental-model-system-vs-interaction -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins mental-model-system-vs-interaction --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction .cursor/skills/mental-model-system-vs-interaction && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "mental-model-system-vs-interaction" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction into .cursor/skills/mental-model-system-vs-interaction/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mental-model-system-vs-interaction", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill mental-model-system-vs-interaction -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins mental-model-system-vs-interaction --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction .gemini/skills/mental-model-system-vs-interaction && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "mental-model-system-vs-interaction" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction into .gemini/skills/mental-model-system-vs-interaction/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mental-model-system-vs-interaction", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins mental-model-system-vs-interactionInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill mental-model-system-vs-interaction -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction .github/skills/mental-model-system-vs-interaction && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "mental-model-system-vs-interaction" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction into .github/skills/mental-model-system-vs-interaction/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mental-model-system-vs-interaction", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill mental-model-system-vs-interaction -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins mental-model-system-vs-interaction --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction .opencode/skills/mental-model-system-vs-interaction && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "mental-model-system-vs-interaction" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction into .opencode/skills/mental-model-system-vs-interaction/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mental-model-system-vs-interaction", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
mental-model-system-vs-interactionA skill your agent uses when distinguishing the two mental-model types — system models (how the user thinks the system works) and interaction models (how the user thinks they should use it).
Mental Model System Vs Interaction is an agent skill from hashgraph-online/awesome-codex-plugins. Use this skill when distinguishing the two mental-model types — system models (how the user thinks the system works) and interaction models (how the user thinks they should use it). Trigger when designing onboarding (which model to teach), reviewing user confusion (which model is wrong), or building documentation (which model to explain). Sub-aspect of mental-model; read that first.
Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/two-models-research.md`).
The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is Apache-2.0.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 78497e5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Mental Model System Vs Interaction loads about 1.6k tokens when it runs, and up to ~2k if it reads all its reference files. Until then it costs about 106 tokens; SKILL.md has 838 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 78497e5, republished under its Apache-2.0 licence (© hashgraph-online). 838 words, ~1,617 tokens.
.claude/skills/mental-model-system-vs-interaction/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.The book's distinction matters in practice because the two model types are formed differently and need different design responses.
How the user thinks the system works internally. Components, mechanisms, causal logic.
Examples:
System models are often inaccurate without consequence. Most users don't know how email actually routes (SMTP, MX records); their model — "I type address, click send, message arrives" — is sufficient. The system doesn't need an accurate user system model unless the user must reason about edge cases.
When system models matter:
Designers tend to have rich system models (they built it); users tend to have simplified or wrong ones. The gap is acceptable up to a point.
How the user thinks they should use the system. Actions, sequences, expected responses.
Examples:
Interaction models are what designers must align to. A system whose interaction model the user can't form is unusable, regardless of how cleverly its system model is conceived.
When interaction models matter:
Users tend to have weak interaction models initially; with use, they accumulate accurate models through trial. Designers often have weak interaction models because they know "how it really works" rather than "how to use it." Bridging the gap requires user testing.
The book makes this point compactly: designers tend to have complete system models but weak interaction models. Users have weak system models but, with use, develop accurate interaction models.
The implication: designers can't infer the user's interaction model from their own. They must test with real users.
For most products, interaction models are the higher-priority investment. Most users don't need accurate system models; all users need accurate interaction models.
Exceptions:
System model: events stored in a database; synced across devices via cloud.
Interaction model: click date to create event; drag to move; click event to edit.
Most users only need the interaction model. The system model can be opaque ("it just syncs"). Investment: interaction-model design and testing.
System model: code runs in a sandboxed environment; logs stream from server; deploys are versioned.
Interaction model: type code in editor; click run; see output; click deploy.
Power users (developers) benefit from the system model. Investment: both. The IDE's UI handles interaction; documentation, error messages, and visible state handle the system model.
System model: data is shared with third parties for ad personalization.
Interaction model: toggle in settings.
Users must understand the system model to consent meaningfully. Investment: clear explanation of what the toggle actually does, in plain language, at the point of decision.
mental-model (parent).mental-model-mismatch-and-onboarding — bridging the gaps when models diverge.affordance — interaction models at the per-element level.mimicry — borrowing models from familiar systems.© hashgraph-online, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 78497e5
Mental Model System Vs Interaction next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Mental Model System Vs Interaction this skillhashgraph-online/awesome-codex-plugins | 1.2k | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| Rust Path Typesopeninterpreter/openinterpreter | 69k | 2 repos | ~605 | Automated safety check: Pass | Apache-2.0 | |
| Python Type Safetywshobson/agents | 40k | — | ~1.4k | Automated safety check: Pass | MIT | |
| Pyrefly Type Coveragepytorch/pytorch | 104k | — | ~3k | Automated safety check: Pass | Custom licence | |
| Typescript Advanced Typesrolling-scopes/rsschool-app | 10k | 25 repos | ~4.2k | Automated safety check: Pass | MPL-2.0 | |
| API Typessupabase/supabase | 111k | — | ~557 | Automated safety check: Pass | Apache-2.0 |
openinterpreter/openinterpreter
Rules for choosing Rust types for filesystem paths in new Codex code, covering protocol types, internal use and model tool arguments.
wshobson/agents
Python type safety with type hints, generics, protocols, and strict type checking.
pytorch/pytorch
Migrate a file to use stricter Pyrefly type checking with annotations required for all functions, classes, and attributes.
rolling-scopes/rsschool-app
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications.
supabase/supabase
Maintain Supabase API types. An agent skill from supabase/supabase.
twentyhq/twenty
Walks through the first of six steps for adding a syncable entity to Twenty's server: metadata name, TypeORM entity, flat types and central constants.
hashgraph-online/awesome-codex-plugins
Create original anime-style reaction stickers as looping GIFs and MP4 previews, using generated character pose sheets and timed key poses.
hashgraph-online/awesome-codex-plugins
Manage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs).
hashgraph-online/awesome-codex-plugins
A skill your agent uses when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test…
hashgraph-online/awesome-codex-plugins
Make a studio's game look like something at build time — a cover from a real frame of the game (free), painted covers, backdrops, textures and character plates from image models through the…
hashgraph-online/awesome-codex-plugins
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
hashgraph-online/awesome-codex-plugins
Analyze nonfiction manuscripts for reader engagement signals, including heading-level word counts, slow starts, long slogs, weak takeaway titles, value pacing, beta-reader comment dropoff, and…
A skill your agent uses when distinguishing the two mental-model types — system models (how the user thinks the system works) and interaction models (how the user thinks they should use it). Mental Model System Vs Interaction is an agent skill from hashgraph-online/awesome-codex-plugins. Use this skill when distinguishing the two mental-model types — system models (how the user thinks the system works) and interaction models (how the user thinks they should use it).
Mental Model System Vs Interaction fits situations like: designing onboarding (which model to teach); reviewing user confusion (which model is wrong); building documentation (which model to explain).
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill mental-model-system-vs-interaction -a claude-code`. Or copy the skill folder (plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction in hashgraph-online/awesome-codex-plugins) into .claude/skills/mental-model-system-vs-interaction in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill mental-model-system-vs-interaction -a codex`. Or copy the skill folder (plugins/HDeibler/universal-design-principles/plugins/cognition-and-learnability-principles/skills/mental-model-system-vs-interaction in hashgraph-online/awesome-codex-plugins) into .agents/skills/mental-model-system-vs-interaction in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill mental-model-system-vs-interaction -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/mental-model-system-vs-interaction, .gemini/skills/mental-model-system-vs-interaction, .github/skills/mental-model-system-vs-interaction and .opencode/skills/mental-model-system-vs-interaction in your project.
SKILL.md names no scripts, command-line tools or credentials: Mental Model System Vs Interaction is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Mental Model System Vs Interaction is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.6k tokens (SKILL.md is roughly 6.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 403 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Mental Model System Vs Interaction: Rust Path Types (openinterpreter/openinterpreter, 69k stars), Python Type Safety (wshobson/agents, 40k stars), Pyrefly Type Coverage (pytorch/pytorch, 104k stars) and Typescript Advanced Types (rolling-scopes/rsschool-app, 10k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,242 GitHub stars. The repository holds 686 skills in this directory. The repository was last updated on October 8, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.