Chinese Novel Writing System
leenbj/novel-creator-skill
Guides long-form Chinese novel writing from a rough idea through outlines, chapter drafts and quality gates, with file-based memory for a story meant to reach 300万字.
Design or evaluate game story, world, characters, spaces, presence, aesthetics, and indirect control.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill game-story-world-character -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins game-story-world-character --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/LVTD-LLC/skills/skills/game-story-world-character .claude/skills/game-story-world-character && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "game-story-world-character" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/LVTD-LLC/skills/skills/game-story-world-character into .claude/skills/game-story-world-character/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-story-world-character", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/LVTD-LLC/skills/skills/game-story-world-characterType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill game-story-world-character -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins game-story-world-character --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/LVTD-LLC/skills/skills/game-story-world-character .agents/skills/game-story-world-character && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "game-story-world-character" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/LVTD-LLC/skills/skills/game-story-world-character into .agents/skills/game-story-world-character/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-story-world-character", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill game-story-world-character -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins game-story-world-character --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/LVTD-LLC/skills/skills/game-story-world-character .cursor/skills/game-story-world-character && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "game-story-world-character" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/LVTD-LLC/skills/skills/game-story-world-character into .cursor/skills/game-story-world-character/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-story-world-character", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/LVTD-LLC/skills/skills/game-story-world-character--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill game-story-world-character -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins game-story-world-character --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/LVTD-LLC/skills/skills/game-story-world-character .gemini/skills/game-story-world-character && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "game-story-world-character" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/LVTD-LLC/skills/skills/game-story-world-character into .gemini/skills/game-story-world-character/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-story-world-character", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins game-story-world-characterInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill game-story-world-character -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/LVTD-LLC/skills/skills/game-story-world-character .github/skills/game-story-world-character && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "game-story-world-character" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/LVTD-LLC/skills/skills/game-story-world-character into .github/skills/game-story-world-character/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-story-world-character", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill game-story-world-character -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins game-story-world-character --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/LVTD-LLC/skills/skills/game-story-world-character .opencode/skills/game-story-world-character && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "game-story-world-character" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/LVTD-LLC/skills/skills/game-story-world-character into .opencode/skills/game-story-world-character/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-story-world-character", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
game-story-world-characterDesign or evaluate game story, world, characters, spaces, presence, aesthetics, and indirect control.
Game Story World Character is an agent skill from hashgraph-online/awesome-codex-plugins. Design or evaluate game story, world, characters, spaces, presence, aesthetics, and indirect control. Use when adding narrative, quests, levels, environments, character arcs, worldbuilding, environmental storytelling, or emotional context to gameplay.
Its SKILL.md is about 550 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `references/core/guide.md` and `workflows/narrative-systems-spec.md`). Compatibility notes: Codex, Claude Code, and other Agent Skills-compatible clients.
It sits in Writing & Content, covering Storytelling and Creative writing and fiction. The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3e1456a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Codex, Claude Code, and other Agent Skills-compatible clients.
From compatibility in the SKILL.md frontmatter.
Game Story World Character loads about 546 tokens when it runs, and up to ~1.1k if it reads all its reference files. Until then it costs about 70 tokens; SKILL.md has 210 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 3e1456a, republished under its MIT licence (© hashgraph-online). 210 words, ~546 tokens.
.claude/skills/game-story-world-character/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.Use this skill to make narrative and world design serve play instead of competing with it. The output should give the coding agent clear content structures, state needs, triggers, and constraints.
Primary source: The Art of Game Design: A Book of Lenses, Third Edition by Jesse Schell, especially chapters 17-23 on story, indirect control, worlds, characters, spaces, presence, and aesthetics. The workflow is transformed and paraphrased.
Supporting source: MDA for separating authored mechanics from player-experienced dynamics and aesthetics.
Narrative Function: why the game needs story or world detail.Story-Gameplay Map: beats tied to player actions and system state.World Rules: facts, boundaries, tone, and contradictions to avoid.Character Specs: role, desire, behavior hooks, dialogue constraints, and gameplay purpose.Implementation Notes: state flags, triggers, content data, level cues, and tests.Before producing a story/world spec, read:
references/core/guide.mdworkflows/narrative-systems-spec.md© hashgraph-online, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (references) in plugins/LVTD-LLC/skills/skills/game-story-world-character of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 3e1456a
Game Story World Character next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Game Story World Character this skillhashgraph-online/awesome-codex-plugins | 1.3k | — | ~546 | Automated safety check: Pass | MIT | |
| Chinese Novel Writing Systemleenbj/novel-creator-skill | 671 | — | ~3.9k | Automated safety check: Pass | None | |
| Chinese Novelist Chapter WriterPenglongHuang/chinese-novelist-skill | 3.3k | — | ~491 | Automated safety check: Warn | MIT | |
| Sun-Style Restrained Narrative WritingKKKKhazix/sun-style-writing | 403 | — | ~1.7k | Automated safety check: Pass | MIT | |
| Long Story AnalysisNarcooo/inkos | 10k | — | ~364 | Automated safety check: Pass | AGPL-3.0 | |
| Short Web Fiction Writeruu201/character-arc | 583 | — | ~3.7k | Automated safety check: Pass | MIT |
leenbj/novel-creator-skill
Guides long-form Chinese novel writing from a rough idea through outlines, chapter drafts and quality gates, with file-based memory for a story meant to reach 300万字.
PenglongHuang/chinese-novelist-skill
Writes long Chinese novels chapter by chapter through guided questions, outlining, drafting with cliffhangers and automatic validation, with resumable projects.
KKKKhazix/sun-style-writing
Writes Chinese first-person nonfiction in a restrained plain-description style: short sentences, exact numbers, objects that carry feeling and silence at the peak.
Narcooo/inkos
Breaks down a full novel or long sample into story mechanisms and style traits the agent can reuse as craft, without copying names or wording.
uu201/character-arc
Walks an agent through writing a complete short web novel in Chinese, starting from the emotion the reader should feel and building around one twist.
UfukNode/Noustiny
Grades whether a downstream story beat still holds after an upstream insertion, returning a strict JSON verdict of still_valid, needs_rewrite or must_delete.
hashgraph-online/awesome-codex-plugins
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Categories
Design or evaluate game story, world, characters, spaces, presence, aesthetics, and indirect control. Game Story World Character is an agent skill from hashgraph-online/awesome-codex-plugins. Design or evaluate game story, world, characters, spaces, presence, aesthetics, and indirect control.
Game Story World Character fits situations like: adding narrative; environmental storytelling; emotional context to gameplay.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill game-story-world-character -a claude-code`. Or copy the skill folder (plugins/LVTD-LLC/skills/skills/game-story-world-character in hashgraph-online/awesome-codex-plugins) into .claude/skills/game-story-world-character in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill game-story-world-character -a codex`. Or copy the skill folder (plugins/LVTD-LLC/skills/skills/game-story-world-character in hashgraph-online/awesome-codex-plugins) into .agents/skills/game-story-world-character in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill game-story-world-character -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/game-story-world-character, .gemini/skills/game-story-world-character, .github/skills/game-story-world-character and .opencode/skills/game-story-world-character in your project.
SKILL.md names no scripts, command-line tools or credentials: Game Story World Character is instructions for the agent only. Compatibility (from SKILL.md): Codex, Claude Code, and other Agent Skills-compatible clients..
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Game Story World Character is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 546 tokens (SKILL.md is roughly 2.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 560 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Game Story World Character: Chinese Novel Writing System (leenbj/novel-creator-skill, 671 stars), Chinese Novelist Chapter Writer (PenglongHuang/chinese-novelist-skill, 3.3k stars), Sun-Style Restrained Narrative Writing (KKKKhazix/sun-style-writing, 403 stars) and Long Story Analysis (Narcooo/inkos, 10k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,267 GitHub stars. The repository holds 716 skills in this directory. The repository was last updated on October 10, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.