Music
tadaspetra/loop
Generate music using ElevenLabs Music API. An agent skill from tadaspetra/loop.
Generate an instrumental music bed via ElevenLabs Music, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent.
$ npx skills add gooseworks-ai/goose-skills --skill create-music-elevenlabs -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install gooseworks-ai/goose-skills create-music-elevenlabs --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/ads/capabilities/create-music-elevenlabs .claude/skills/create-music-elevenlabs && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "create-music-elevenlabs" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/create-music-elevenlabs into .claude/skills/create-music-elevenlabs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "create-music-elevenlabs", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/create-music-elevenlabsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add gooseworks-ai/goose-skills --skill create-music-elevenlabs -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install gooseworks-ai/goose-skills create-music-elevenlabs --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/ads/capabilities/create-music-elevenlabs .agents/skills/create-music-elevenlabs && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "create-music-elevenlabs" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/create-music-elevenlabs into .agents/skills/create-music-elevenlabs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "create-music-elevenlabs", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gooseworks-ai/goose-skills --skill create-music-elevenlabs -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install gooseworks-ai/goose-skills create-music-elevenlabs --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/ads/capabilities/create-music-elevenlabs .cursor/skills/create-music-elevenlabs && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "create-music-elevenlabs" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/create-music-elevenlabs into .cursor/skills/create-music-elevenlabs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "create-music-elevenlabs", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/gooseworks-ai/goose-skills.git --path skills/ads/capabilities/create-music-elevenlabs--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add gooseworks-ai/goose-skills --skill create-music-elevenlabs -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install gooseworks-ai/goose-skills create-music-elevenlabs --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/ads/capabilities/create-music-elevenlabs .gemini/skills/create-music-elevenlabs && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "create-music-elevenlabs" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/create-music-elevenlabs into .gemini/skills/create-music-elevenlabs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "create-music-elevenlabs", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install gooseworks-ai/goose-skills create-music-elevenlabsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add gooseworks-ai/goose-skills --skill create-music-elevenlabs -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/ads/capabilities/create-music-elevenlabs .github/skills/create-music-elevenlabs && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "create-music-elevenlabs" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/create-music-elevenlabs into .github/skills/create-music-elevenlabs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "create-music-elevenlabs", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gooseworks-ai/goose-skills --skill create-music-elevenlabs -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install gooseworks-ai/goose-skills create-music-elevenlabs --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/ads/capabilities/create-music-elevenlabs .opencode/skills/create-music-elevenlabs && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "create-music-elevenlabs" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/create-music-elevenlabs into .opencode/skills/create-music-elevenlabs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "create-music-elevenlabs", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
create-music-elevenlabsGenerate an instrumental music bed via ElevenLabs Music, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent.
Create Music Elevenlabs is an agent skill from gooseworks-ai/goose-skills. Generate an instrumental music bed via ElevenLabs Music, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent. Trims any sparse intro, loudnorm, fades the tail. Prompt + length from the template recipe. Use for the music layer of any video-ad format.
Its SKILL.md is about 540 tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including scripts (for example `scripts/gen_music.py`, `scripts/media_proxy.py` and `skill.meta.json`).
It sits in Media & Creative, covering Text to speech and voice. It works with ElevenLabs. The repository describes itself as: Library of Growth & GTM skills + data APIs for Claude Code, Codex, Cursor to run ads, social, content, lead gen, seo and data scraping. The licence is MIT.
Read from SKILL.md and the folder at commit c650c6d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 2 files in scripts/ (Python), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Create Music Elevenlabs loads about 537 tokens when it runs. Until then it costs about 71 tokens; SKILL.md has 260 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from gooseworks-ai/goose-skills at commit c650c6d, republished under its MIT licence (© gooseworks-ai). 260 words, ~537 tokens.
.claude/skills/create-music-elevenlabs/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Superseded: the video kit now does this with the music-elevenlabs part, version 1.0.1, in the parts folder of this repository. It orders the bed through the private line and levels and fades it the same way. This atom stays, unchanged in behaviour, for skills outside the kit until they move; its scripts still run.
Generate an instrumental music bed via ElevenLabs Music, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent. Trims any sparse intro, loudnorm, fades the tail. Prompt + length from the template recipe. Use for the music layer of any video-ad format.
gen_music.py --prompt '...' --duration 10 --out music.m4a — bills the agent; writes a duration-clamped, loudnorm'd bed.
media_proxy.py — never a provider SDK's default host.How ElevenLabs Music behaves, measured on shipped projects. Each note lives here once.
music_length_ms is a suggestion: a 32.9 second request came back 59 seconds, and a stated
ending was ignored. Measure the energy curve, find the natural ending and keep the window that
ends there, so the video closes on the music's own finish.fal-ai/elevenlabs/music with a composition_plan and
respect_sections_durations) the total length holds, but sections snap to bar lines and a
silent section plays at full level. Cut silences in the edit. force_instrumental with a
composition_plan returns 422.© gooseworks-ai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (scripts) in skills/ads/capabilities/create-music-elevenlabs of gooseworks-ai/goose-skills.
Open the folder on GitHubat commit c650c6d
Create Music Elevenlabs next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Create Music Elevenlabs this skillgooseworks-ai/goose-skills | 1.2k | — | ~537 | Automated safety check: Pass | MIT | |
| Musictadaspetra/loop | 296 | 2 repos | ~827 | Automated safety check: Pass | MIT | |
| Sound Effectstadaspetra/loop | 296 | 2 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Elevenlabs Transcribeqdhenry/Claude-Command-Suite | 1.3k | — | ~1.5k | Automated safety check: Notes | None | |
| Dubbingelevenlabs/skills | 482 | — | ~3.3k | Automated safety check: Pass | MIT | |
| Sagtrpc-group/trpc-agent-go | 1.9k | 15 repos | ~574 | Automated safety check: Pass | Apache-2.0 |
tadaspetra/loop
Generate music using ElevenLabs Music API. An agent skill from tadaspetra/loop.
tadaspetra/loop
Generate sound effects from text descriptions using ElevenLabs.
qdhenry/Claude-Command-Suite
Transcribes audio/video files using ElevenLabs Scribe v2 API.
elevenlabs/skills
Dub audio and video into other languages using the ElevenLabs Dubbing API (dubbingv2), preserving the original speakers' voices.
trpc-group/trpc-agent-go
ElevenLabs text-to-speech with mac-style say UX. An agent skill from trpc-group/trpc-agent-go.
bozhouDev/video-skills-toolkit
Generate music using ElevenLabs Music API. An agent skill from bozhouDev/video-skills-toolkit.
gooseworks-ai/goose-skills
Scrape and search Reddit posts using Apify. An agent skill from gooseworks-ai/goose-skills.
gooseworks-ai/goose-skills
Generate or edit an image via any FAL image model (nano-banana edit, gpt-image, flux, ...), ROUTED THROUGH THE fal-proxy so it bills the Ads agent.
gooseworks-ai/goose-skills
Replace an existing video's opening with a supplied clip or free kinetic text hook while retaining and verifying every original body frame, audio, captions and ending.
gooseworks-ai/goose-skills
Scrape blog posts via RSS feeds (free, no API key) with Apify fallback for JS-heavy sites.
gooseworks-ai/goose-skills
Find leads by scraping engagers from a competitor's top LinkedIn posts.
gooseworks-ai/goose-skills
Assemble a ChatGPT chat-reveal video ad from a thread + timeline JSON — one continuous Playwright recording of a ChatGPT mobile chat (user types with the iOS keyboard up → taps send → keyboard…
Works with
Categories
Generate an instrumental music bed via ElevenLabs Music, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent. Create Music Elevenlabs is an agent skill from gooseworks-ai/goose-skills. Generate an instrumental music bed via ElevenLabs Music, ROUTED THROUGH THE elevenlabs-proxy so it bills the Ads agent.
Create Music Elevenlabs fits situations like: the music layer of any video-ad format; tasks that involve Text to speech and voice.
Run `npx skills add gooseworks-ai/goose-skills --skill create-music-elevenlabs -a claude-code`. Or copy the skill folder (skills/ads/capabilities/create-music-elevenlabs in gooseworks-ai/goose-skills) into .claude/skills/create-music-elevenlabs in your project. Claude Code loads it when a task matches its description.
Run `npx skills add gooseworks-ai/goose-skills --skill create-music-elevenlabs -a codex`. Or copy the skill folder (skills/ads/capabilities/create-music-elevenlabs in gooseworks-ai/goose-skills) into .agents/skills/create-music-elevenlabs in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add gooseworks-ai/goose-skills --skill create-music-elevenlabs -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/create-music-elevenlabs, .gemini/skills/create-music-elevenlabs, .github/skills/create-music-elevenlabs and .opencode/skills/create-music-elevenlabs in your project.
Going by SKILL.md and its folder, Create Music Elevenlabs needs Python for the scripts in its folder. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Create Music Elevenlabs is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 537 tokens (SKILL.md is roughly 2.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Create Music Elevenlabs: Music (tadaspetra/loop, 296 stars), Sound Effects (tadaspetra/loop, 296 stars), Elevenlabs Transcribe (qdhenry/Claude-Command-Suite, 1.3k stars) and Dubbing (elevenlabs/skills, 482 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
gooseworks-ai (a GitHub organization) maintains it in gooseworks-ai/goose-skills, which has 1,240 GitHub stars. The repository holds 273 skills in this directory. The repository was last updated on October 8, 2026.
Source: gooseworks-ai/goose-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.