Microbenchmarking
dotnet/skills
Activate this skill when BenchmarkDotNet (BDN) is involved in the task — creating, running, configuring, or reviewing BDN benchmarks.
PM stress-test roleplay. An agent skill from gnurio/nurijanian-skills.
$ npx skills add gnurio/nurijanian-skills --skill adversarial-roleplay -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install gnurio/nurijanian-skills adversarial-roleplay --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/gnurio/nurijanian-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/adversarial-roleplay .claude/skills/adversarial-roleplay && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "adversarial-roleplay" agent skill from https://github.com/gnurio/nurijanian-skills/tree/main/skills/adversarial-roleplay into .claude/skills/adversarial-roleplay/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "adversarial-roleplay", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/gnurio/nurijanian-skills/tree/main/skills/adversarial-roleplayType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add gnurio/nurijanian-skills --skill adversarial-roleplay -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install gnurio/nurijanian-skills adversarial-roleplay --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gnurio/nurijanian-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/adversarial-roleplay .agents/skills/adversarial-roleplay && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "adversarial-roleplay" agent skill from https://github.com/gnurio/nurijanian-skills/tree/main/skills/adversarial-roleplay into .agents/skills/adversarial-roleplay/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "adversarial-roleplay", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gnurio/nurijanian-skills --skill adversarial-roleplay -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install gnurio/nurijanian-skills adversarial-roleplay --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gnurio/nurijanian-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/adversarial-roleplay .cursor/skills/adversarial-roleplay && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "adversarial-roleplay" agent skill from https://github.com/gnurio/nurijanian-skills/tree/main/skills/adversarial-roleplay into .cursor/skills/adversarial-roleplay/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "adversarial-roleplay", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/gnurio/nurijanian-skills.git --path skills/adversarial-roleplay--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add gnurio/nurijanian-skills --skill adversarial-roleplay -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install gnurio/nurijanian-skills adversarial-roleplay --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gnurio/nurijanian-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/adversarial-roleplay .gemini/skills/adversarial-roleplay && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "adversarial-roleplay" agent skill from https://github.com/gnurio/nurijanian-skills/tree/main/skills/adversarial-roleplay into .gemini/skills/adversarial-roleplay/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "adversarial-roleplay", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install gnurio/nurijanian-skills adversarial-roleplayInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add gnurio/nurijanian-skills --skill adversarial-roleplay -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/gnurio/nurijanian-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/adversarial-roleplay .github/skills/adversarial-roleplay && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "adversarial-roleplay" agent skill from https://github.com/gnurio/nurijanian-skills/tree/main/skills/adversarial-roleplay into .github/skills/adversarial-roleplay/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "adversarial-roleplay", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gnurio/nurijanian-skills --skill adversarial-roleplay -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install gnurio/nurijanian-skills adversarial-roleplay --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gnurio/nurijanian-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/adversarial-roleplay .opencode/skills/adversarial-roleplay && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "adversarial-roleplay" agent skill from https://github.com/gnurio/nurijanian-skills/tree/main/skills/adversarial-roleplay into .opencode/skills/adversarial-roleplay/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "adversarial-roleplay", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
adversarial-roleplayPM stress-test roleplay. An agent skill from gnurio/nurijanian-skills.
Adversarial Roleplay is an agent skill from gnurio/nurijanian-skills. PM stress-test roleplay. Use this skill whenever a PM wants to practice handling a difficult situation with a designer or engineer, stress-test their instincts in a realistic scenario, or understand what it feels like to be on their team when things go wrong. You play a frustrated, skeptical, or overloaded team member and respond as they would. Trigger on: "let's do a roleplay", "play my designer", "play my lead engineer", "stress test how I handle this", "I want to practice", "pretend you're the engineer who's…
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/pm-excellence-behaviors.md`).
It sits in Testing & QA, covering Load testing. The repository describes itself as: Claude Code and Cursor skills for product managers — PM coaching, verbalized sampling, tech sensemaking, and more. The licence is MIT.
3 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 43a0566. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Adversarial Roleplay loads about 1.8k tokens when it runs, and up to ~4k if it reads all its reference files. Until then it costs about 217 tokens; SKILL.md has 1,002 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from gnurio/nurijanian-skills at commit 43a0566, republished under its MIT licence (© gnurio). 1,002 words, ~1,784 tokens.
.claude/skills/adversarial-roleplay/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Read references/pm-excellence-behaviors.md before beginning. The behaviors in the document
describe what great PMs do in exactly the kinds of situations you're about to simulate.
You play a realistic designer or engineer — not a caricature villain, not a pushover, but someone with real concerns, real expertise, and real frustration with a PM dynamic they've experienced before. The PM interacts with you as they normally would. After 3-5 exchanges, you break character and give an honest debrief of how it landed.
The goal is not to make the PM feel bad. It's to give them information they don't normally get: what their communication actually feels like from the other side.
Ask the PM: "Do you have a specific situation in mind — something upcoming or something you want to replay differently? Or should I give you one?"
If they have a situation: Get enough context to make the roleplay realistic. You need:
If they want a scenario: Choose from the list below based on what would be most useful, or ask "which of these feels most relevant to you right now?" and offer 3 options.
Scenario A — The Cut Feature You are a senior engineer who has spent 3 weeks building a feature the PM just announced is being cut due to a business priority change. You heard about it in the all-hands before the PM told you directly. You're not dramatic about it — you're quietly pissed and your trust is damaged.
Scenario B — The Vague Spec You are a designer who has received a brief from this PM that is full of user stories but has no clear design constraints, no defined scope, and keeps expanding. You've asked for clarity twice and gotten back "let's keep it flexible." You're staring at an infinite canvas with no guidance.
Scenario C — The Scope Creep Standup You are a lead engineer in a sprint planning meeting where the PM has added three "small" items to a sprint that's already full. You know from experience that "small" is never small. You're about to push back.
Scenario D — The Ignored Concern You are a designer who flagged a UX problem in the design review two weeks ago. It was acknowledged, logged, and never addressed. The PM is now asking you to sign off on the build.
Scenario E — The Pressure Pass-Through You are an engineer. Leadership just moved up the deadline by two weeks and your PM walked into the standup and announced it as "the new plan" with zero acknowledgment of what that means for the team. You're tired.
Announce clearly: "Okay, I'm going into character now. You can start whenever you're ready."
Play the character with full commitment:
Run for 3-5 exchanges. If the PM is handling it well, introduce a complication. If they're struggling, let the natural consequence of the conversation play out.
End the roleplay when:
Announce the break clearly: "Stepping out of character."
Stay in the voice of the character for the first part of the debrief — it lands harder:
"As [designer/engineer], here's what I noticed: [specific observations about what the PM did and how it landed on me]. The moment I shifted was when [specific thing]. What I wanted you to do instead was [specific alternative]."
Then step fully out of character and map to the framework:
What you did well: (Name it specifically — if they did something genuinely effective, say so)
What I was feeling: (Translate the character's reactions into the actual team dynamics they create)
What the framework says: (Reference 1-2 specific behaviors from references/pm-excellence-behaviors.md
that were either demonstrated or missed)
One thing to try: Give them one specific reframe or phrase they could use next time this happens. Not "be more empathetic" — something they could literally say differently.
Play the character honestly, not charitably. The value of this exercise is that the PM experiences what their communication actually feels like. If they're vague, be frustrated by the vagueness. If they're clear and direct, let that land.
Don't telegraph what the PM should do. The character is not a puzzle with an obvious solution. Some real team dynamics are just hard. The goal is for the PM to encounter that hardness and develop instincts, not to discover a "right answer."
The debrief is more important than the roleplay. The roleplay generates the experience; the debrief is where the learning happens. Don't rush it.
Avoid melodrama. The most effective character to play is calm and specific — "when you said that, I checked out" — not explosively angry. Real frustration in a professional context is usually quiet.
Accepts: A scenario (from library or described by PM) and context about the person being played
Produces: A 3-5 exchange roleplay followed by a character debrief and framework-mapped analysis
Passes to: decision-audit if a specific decision point drove the conflict; terminal if the
PM has a concrete behavior change to work on
© gnurio, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in skills/adversarial-roleplay of gnurio/nurijanian-skills.
Open the folder on GitHubat commit 43a0566
Adversarial Roleplay next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Adversarial Roleplay this skillgnurio/nurijanian-skills | 124 | — | ~1.8k | Automated safety check: Pass | MIT | |
| Microbenchmarkingdotnet/skills | 5.6k | 3 repos | ~3.3k | Automated safety check: Pass | MIT | |
| Omnigent Load Test Runneromnigent-ai/omnigent | 11k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Control UI E2Eopenclaw/openclaw | 392k | — | ~2.9k | Automated safety check: Pass | MIT | |
| Writing Livekit Scenarioslivekit-examples/agent-starter-python | 264 | 1 repos | ~2.5k | Automated safety check: Pass | MIT | |
| Go Testingcxuu/golang-skills | 173 | 1 repos | ~1.3k | Automated safety check: Pass | Apache-2.0 |
dotnet/skills
Activate this skill when BenchmarkDotNet (BDN) is involved in the task — creating, running, configuring, or reviewing BDN benchmarks.
omnigent-ai/omnigent
Runs the Omnigent load test with real hosts and multi-turn sessions against a mocked LLM, then explains the latency results from summary.md.
openclaw/openclaw
A skill your agent uses when designing, testing, fixing, or extending the OpenClaw Control UI GUI, including UI stress-test galleries with feedback inputs, Vitest + Playwright end-to-end checks…
livekit-examples/agent-starter-python
Creates and maintains the scenarios a LiveKit agent simulation runs, and wires the agent to consume them.
cxuu/golang-skills
A skill your agent uses when writing, reviewing, or improving Go test code — including table-driven tests, subtests, parallel tests, test helpers, test doubles, and assertions with cmp.Diff.
grp06/goalcraft
Turn a rough draft, vague ambition, or messy task brief into a powerful Codex /goal objective for persistent, evidence-checked work.
gnurio/nurijanian-skills
This skill should be used when a user wants to identify which parts of a codebase are safe to modify with AI ("vibe code") and which require careful human engineering.
gnurio/nurijanian-skills
Find, diagnose, and fix misalignment in corporate settings. An agent skill from gnurio/nurijanian-skills.
gnurio/nurijanian-skills
Generate diverse outputs by prompting for a probability distribution instead of a single response.
gnurio/nurijanian-skills
This skill should be used when someone needs to find, propose, or evaluate a focal point in a coordination, negotiation, or alignment problem.
gnurio/nurijanian-skills
PM alignment coach and router. An agent skill from gnurio/nurijanian-skills.
gnurio/nurijanian-skills
Analyze technology announcements to surface non-obvious strategic implications using Verbalized Sampling.
Categories
PM stress-test roleplay. An agent skill from gnurio/nurijanian-skills. Adversarial Roleplay is an agent skill from gnurio/nurijanian-skills. PM stress-test roleplay.
Adversarial Roleplay fits situations like: A PM wants to practice handling a difficult situation with a designer; stress-test their instincts in a realistic scenario; understand what it feels like to be on their team when things go wrong; : lets do a roleplay.
Run `npx skills add gnurio/nurijanian-skills --skill adversarial-roleplay -a claude-code`. Or copy the skill folder (skills/adversarial-roleplay in gnurio/nurijanian-skills) into .claude/skills/adversarial-roleplay in your project. Claude Code loads it when a task matches its description.
Run `npx skills add gnurio/nurijanian-skills --skill adversarial-roleplay -a codex`. Or copy the skill folder (skills/adversarial-roleplay in gnurio/nurijanian-skills) into .agents/skills/adversarial-roleplay in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add gnurio/nurijanian-skills --skill adversarial-roleplay -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/adversarial-roleplay, .gemini/skills/adversarial-roleplay, .github/skills/adversarial-roleplay and .opencode/skills/adversarial-roleplay in your project.
SKILL.md names no scripts, command-line tools or credentials: Adversarial Roleplay is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Adversarial Roleplay is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Adversarial Roleplay: Microbenchmarking (dotnet/skills, 5.6k stars), Omnigent Load Test Runner (omnigent-ai/omnigent, 11k stars), Control UI E2E (openclaw/openclaw, 392k stars) and Writing Livekit Scenarios (livekit-examples/agent-starter-python, 264 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
gnurio (a GitHub user) maintains it in gnurio/nurijanian-skills, which has 124 GitHub stars. The repository holds 15 skills in this directory. The repository was last updated on August 13, 2026.
Source: gnurio/nurijanian-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.