MCP Server Builder
anthropics/skills
Guides the design and implementation of Model Context Protocol servers in TypeScript or Python, from tool naming and error messages to evaluation.
Control a live local SketchForge editor through its MCP server.
$ npx skills add Formsmith746/SketchForge-3D --skill sketchforge-mcp-skill -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Formsmith746/SketchForge-3D sketchforge-mcp-skill --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Formsmith746/SketchForge-3D.git skills-src && mkdir -p .claude/skills && cp -r skills-src/docs/skills/sketchforge-mcp-skill .claude/skills/sketchforge-mcp-skill && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "sketchforge-mcp-skill" agent skill from https://github.com/Formsmith746/SketchForge-3D/tree/main/docs/skills/sketchforge-mcp-skill into .claude/skills/sketchforge-mcp-skill/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sketchforge-mcp-skill", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Formsmith746/SketchForge-3D/tree/main/docs/skills/sketchforge-mcp-skillType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Formsmith746/SketchForge-3D --skill sketchforge-mcp-skill -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Formsmith746/SketchForge-3D sketchforge-mcp-skill --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Formsmith746/SketchForge-3D.git skills-src && mkdir -p .agents/skills && cp -r skills-src/docs/skills/sketchforge-mcp-skill .agents/skills/sketchforge-mcp-skill && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "sketchforge-mcp-skill" agent skill from https://github.com/Formsmith746/SketchForge-3D/tree/main/docs/skills/sketchforge-mcp-skill into .agents/skills/sketchforge-mcp-skill/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sketchforge-mcp-skill", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Formsmith746/SketchForge-3D --skill sketchforge-mcp-skill -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Formsmith746/SketchForge-3D sketchforge-mcp-skill --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Formsmith746/SketchForge-3D.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/docs/skills/sketchforge-mcp-skill .cursor/skills/sketchforge-mcp-skill && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "sketchforge-mcp-skill" agent skill from https://github.com/Formsmith746/SketchForge-3D/tree/main/docs/skills/sketchforge-mcp-skill into .cursor/skills/sketchforge-mcp-skill/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sketchforge-mcp-skill", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Formsmith746/SketchForge-3D.git --path docs/skills/sketchforge-mcp-skill--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Formsmith746/SketchForge-3D --skill sketchforge-mcp-skill -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Formsmith746/SketchForge-3D sketchforge-mcp-skill --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Formsmith746/SketchForge-3D.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/docs/skills/sketchforge-mcp-skill .gemini/skills/sketchforge-mcp-skill && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "sketchforge-mcp-skill" agent skill from https://github.com/Formsmith746/SketchForge-3D/tree/main/docs/skills/sketchforge-mcp-skill into .gemini/skills/sketchforge-mcp-skill/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sketchforge-mcp-skill", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Formsmith746/SketchForge-3D sketchforge-mcp-skillInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Formsmith746/SketchForge-3D --skill sketchforge-mcp-skill -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Formsmith746/SketchForge-3D.git skills-src && mkdir -p .github/skills && cp -r skills-src/docs/skills/sketchforge-mcp-skill .github/skills/sketchforge-mcp-skill && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "sketchforge-mcp-skill" agent skill from https://github.com/Formsmith746/SketchForge-3D/tree/main/docs/skills/sketchforge-mcp-skill into .github/skills/sketchforge-mcp-skill/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sketchforge-mcp-skill", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Formsmith746/SketchForge-3D --skill sketchforge-mcp-skill -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Formsmith746/SketchForge-3D sketchforge-mcp-skill --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Formsmith746/SketchForge-3D.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/docs/skills/sketchforge-mcp-skill .opencode/skills/sketchforge-mcp-skill && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "sketchforge-mcp-skill" agent skill from https://github.com/Formsmith746/SketchForge-3D/tree/main/docs/skills/sketchforge-mcp-skill into .opencode/skills/sketchforge-mcp-skill/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sketchforge-mcp-skill", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
sketchforge-mcp-skillControl a live local SketchForge editor through its MCP server.
Sketchforge MCP Skill is an agent skill from Formsmith746/SketchForge-3D. Control a live local SketchForge editor through its MCP server. Use when Codex needs to list currently open SketchForge editor tabs, target a tab by editorNumber/projectName, read the current scene, list or select objects, create boxes/cubes/cylinders/sketch extrusions, update dimensions/position/rotation, align objects, group/ungroup/cut/separate parts, list exact CAD edge ids, apply chamfer/fillet to specific edges, inspect editor errors, or capture viewport images from view-cube angles.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Agent Workflows, covering MCP servers. It works with Model Context Protocol. The repository describes itself as: A local-first browser 3D design editor for building, cutting, importing STL files, and exporting models. The licence is AGPL-3.0.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit e9cb8e8. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmnodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Sketchforge MCP Skill loads about 1.3k tokens when it runs. Until then it costs about 129 tokens; SKILL.md has 587 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Formsmith746/SketchForge-3D at commit e9cb8e8, republished under its AGPL-3.0 licence (© Formsmith746). 587 words, ~1,286 tokens.
.claude/skills/sketchforge-mcp-skill/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Use this skill only with a local SketchForge app running in development mode.
npm run devOpen an editor tab at http://localhost:3000/?editor=1.
Configure your MCP client to start the stdio server:
node scripts/sketchforge-mcp-server.mjsThe MCP server talks to the app through /api/sketchforge-mcp. Open editor tabs heartbeat into that route and receive commands from it. Production and Docker/static builds intentionally return 404 for the MCP route.
Codex can use this folder as a skill and the MCP server as tools. Install the folder under ~/.codex/skills/sketchforge-mcp-skill and configure the MCP server in Codex.
Claude Desktop does not read Codex skills, but it can use the same scripts/sketchforge-mcp-server.mjs MCP server through Claude's mcpServers JSON config. Use the repository README for client setup examples.
Always call sketchforge_list_editors first when the user mentions multiple projects, tabs, or a number like 49536.
Use editorNumber for follow-up commands. It is a 5-digit per-tab number stored in browser sessionStorage, so two open SketchForge tabs have different numbers. The list also includes projectName, projectId, URL, shape count, selected count, notice, and last error.
If only one editor is open, commands may omit editorNumber; the server will target the sole live editor.
Read scene/object state before modifying geometry:
sketchforge_list_editors
sketchforge_read_scene({ editorNumber })
sketchforge_list_objects({ editorNumber })For object edits, use exact object id values from the scene. Do not invent object names; names are helpful labels only.
Useful tools:
sketchforge_select_objects: select ids in the live editor.sketchforge_delete_objects: delete ids in the live editor, or delete the current selection when ids are omitted.sketchforge_create_shape: create box, cube, cylinder, or sketch.sketchforge_import_mesh: import STL-style mesh data into the editor.sketchforge_update_object: set exact dimensions, position, color, name, hole state, and rotation/rotationX/rotationZ.sketchforge_align_objects: align two or more ids using the same logic as the editor Alignment button.sketchforge_group_objects: group selected ids using the normal SketchForge group/boolean path.sketchforge_boolean_cut: pass solidIds and holeIds; the result replaces the operands.sketchforge_ungroup_objects: restore grouped children while preserving edited child geometry.sketchforge_separate_parts: split disconnected parts in one object.sketchforge_inspect_errors: read the editor notice, edge modifier error, and last MCP error.Chamfer and fillet are separate edge-treatment operations in SketchForge. Do not fake a chamfer/fillet with cylinders or extra decorative geometry. Cylinders are only appropriate when the requested shape itself has a circular/rounded 2D footprint, such as rounded tray corners or a cylindrical peg.
For chamfer/fillet, never guess edge ids.
sketchforge_list_edges({ editorNumber, id, sharpAngle }).selectableEdgeIds or inspect returned edge geometry.sketchforge_apply_edge_treatment({ editorNumber, id, kind, edgeIds, amount, chamferAngle }).edgeIds can be an array of numeric ids or "all". kind is chamfer or fillet. The app commits the result through normal history, so undo/redo works.
Use sketchforge_capture_image for viewport PNGs. face can be current, home, top, bottom, front, back, right, or left. These use the same camera/view-cube orientation logic as the editor UI.
After creating or heavily modifying an object, use vision when available. Capture at least one useful viewport image with sketchforge_capture_image; for 3D geometry, prefer home plus any needed orthographic-style faces such as top, front, or right. Inspect the rendered result against the user's requirements before saying the task is done.
Do not rely only on numeric scene data when the user asked for a physical object. Use numeric checks for dimensions and visual checks for whether the model reads correctly.
This bridge is local-development only. If a command fails, call sketchforge_inspect_errors before retrying. For geometry operations that can be expensive, set a larger timeoutMs on the tool call.
© Formsmith746, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in docs/skills/sketchforge-mcp-skill of Formsmith746/SketchForge-3D.
Open the folder on GitHubat commit e9cb8e8
Sketchforge MCP Skill next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Sketchforge MCP Skill this skillFormsmith746/SketchForge-3D | 1.1k | — | ~1.3k | Automated safety check: Pass | AGPL-3.0 | |
| MCP Server Builderanthropics/skills | 180k | 63 repos | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| MCP Server BuildershareAI-lab/learn-claude-code | 78k | 5 repos | ~1.2k | Automated safety check: Pass | MIT | |
| MCP Integration for Pluginsanthropics/claude-plugins-official | 38k | 11 repos | ~3.1k | Automated safety check: Pass | Apache-2.0 | |
| Crush Configurationcharmbracelet/crush | 29k | — | ~3.7k | Automated safety check: Pass | Custom licence | |
| Context Mode Output Sandboxmksglu/context-mode | 26k | — | ~4.1k | Automated safety check: Pass | Custom licence |
anthropics/skills
Guides the design and implementation of Model Context Protocol servers in TypeScript or Python, from tool naming and error messages to evaluation.
shareAI-lab/learn-claude-code
Walks through building MCP servers in Python or TypeScript that expose tools, resources and prompts to Claude, with templates, registration and testing.
anthropics/claude-plugins-official
Explains how to bundle Model Context Protocol servers in a Claude Code plugin, covering config files, stdio, SSE, HTTP and WebSocket server types, and authentication.
charmbracelet/crush
Explains how to configure the Crush coding agent with crushrc or crush.json, covering providers, models, LSPs, MCP servers, hooks, permissions and config precedence.
mksglu/context-mode
Routes large command, file, API and browser output through context-mode tools so only the needed result enters the agent's context, instead of dumping it via Bash.
warpdotdev/warp
Migrates the compatible subset of settings and global file-based MCP servers from the Warp desktop app into Warp Agent CLI without exposing credentials or state.
Works with
Categories
Control a live local SketchForge editor through its MCP server. Sketchforge MCP Skill is an agent skill from Formsmith746/SketchForge-3D. Control a live local SketchForge editor through its MCP server.
Sketchforge MCP Skill fits situations like: Codex needs to list currently open SketchForge editor tabs; target a tab by editorNumber/projectName; read the current scene; create boxes/cubes/cylinders/sketch extrusions.
Run `npx skills add Formsmith746/SketchForge-3D --skill sketchforge-mcp-skill -a claude-code`. Or copy the skill folder (docs/skills/sketchforge-mcp-skill in Formsmith746/SketchForge-3D) into .claude/skills/sketchforge-mcp-skill in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Formsmith746/SketchForge-3D --skill sketchforge-mcp-skill -a codex`. Or copy the skill folder (docs/skills/sketchforge-mcp-skill in Formsmith746/SketchForge-3D) into .agents/skills/sketchforge-mcp-skill in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Formsmith746/SketchForge-3D --skill sketchforge-mcp-skill -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/sketchforge-mcp-skill, .gemini/skills/sketchforge-mcp-skill, .github/skills/sketchforge-mcp-skill and .opencode/skills/sketchforge-mcp-skill in your project.
Going by SKILL.md and its folder, Sketchforge MCP Skill needs the command-line tools its instructions call (npm and node). Our summary lists: Docker.
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Sketchforge MCP Skill is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Sketchforge MCP Skill: MCP Server Builder (anthropics/skills, 180k stars), MCP Server Builder (shareAI-lab/learn-claude-code, 78k stars), MCP Integration for Plugins (anthropics/claude-plugins-official, 38k stars) and Crush Configuration (charmbracelet/crush, 29k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Formsmith746 (a GitHub user) maintains it in Formsmith746/SketchForge-3D, which has 1,132 GitHub stars. The repository was last updated on September 18, 2026.
Source: Formsmith746/SketchForge-3D on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.