Skin Health Analyzer
sickn33/agentic-awesome-skills
Analyze skin health data, identify skin problem patterns, assess skin health status.
Fix Gorse worker pods stuck in not-ready state due to failing health probes.
$ npx skills add divinevideo/divine-mobile --skill gorse-worker-health-probe-fix -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install divinevideo/divine-mobile gorse-worker-health-probe-fix --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/gorse-worker-health-probe-fix .claude/skills/gorse-worker-health-probe-fix && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "gorse-worker-health-probe-fix" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/gorse-worker-health-probe-fix into .claude/skills/gorse-worker-health-probe-fix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gorse-worker-health-probe-fix", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/gorse-worker-health-probe-fixType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add divinevideo/divine-mobile --skill gorse-worker-health-probe-fix -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install divinevideo/divine-mobile gorse-worker-health-probe-fix --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/gorse-worker-health-probe-fix .agents/skills/gorse-worker-health-probe-fix && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "gorse-worker-health-probe-fix" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/gorse-worker-health-probe-fix into .agents/skills/gorse-worker-health-probe-fix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gorse-worker-health-probe-fix", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add divinevideo/divine-mobile --skill gorse-worker-health-probe-fix -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install divinevideo/divine-mobile gorse-worker-health-probe-fix --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/gorse-worker-health-probe-fix .cursor/skills/gorse-worker-health-probe-fix && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "gorse-worker-health-probe-fix" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/gorse-worker-health-probe-fix into .cursor/skills/gorse-worker-health-probe-fix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gorse-worker-health-probe-fix", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/divinevideo/divine-mobile.git --path .agents/skills/gorse-worker-health-probe-fix--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add divinevideo/divine-mobile --skill gorse-worker-health-probe-fix -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install divinevideo/divine-mobile gorse-worker-health-probe-fix --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/gorse-worker-health-probe-fix .gemini/skills/gorse-worker-health-probe-fix && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "gorse-worker-health-probe-fix" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/gorse-worker-health-probe-fix into .gemini/skills/gorse-worker-health-probe-fix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gorse-worker-health-probe-fix", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install divinevideo/divine-mobile gorse-worker-health-probe-fixInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add divinevideo/divine-mobile --skill gorse-worker-health-probe-fix -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/gorse-worker-health-probe-fix .github/skills/gorse-worker-health-probe-fix && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "gorse-worker-health-probe-fix" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/gorse-worker-health-probe-fix into .github/skills/gorse-worker-health-probe-fix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gorse-worker-health-probe-fix", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add divinevideo/divine-mobile --skill gorse-worker-health-probe-fix -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install divinevideo/divine-mobile gorse-worker-health-probe-fix --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/gorse-worker-health-probe-fix .opencode/skills/gorse-worker-health-probe-fix && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "gorse-worker-health-probe-fix" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/gorse-worker-health-probe-fix into .opencode/skills/gorse-worker-health-probe-fix/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "gorse-worker-health-probe-fix", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
gorse-worker-health-probe-fixFix Gorse worker pods stuck in not-ready state due to failing health probes.
Gorse Worker Health Probe Fix is an agent skill from divinevideo/divine-mobile. Fix Gorse worker pods stuck in not-ready state due to failing health probes. Use when: (1) gorse-worker pods show 0/1 Ready but Running status, (2) Readiness probe using pgrep fails silently, (3) Worker logs show normal operation but pod never becomes ready, (4) Using zhenghaoz/gorse-worker image. The gorse-worker container is a minimal image without pgrep or ps commands, so exec-based probes using these fail.
Its SKILL.md is about 790 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The licence is MPL-2.0.
Read from SKILL.md and the folder at commit c3d6f7e. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
kubectlFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use kubectl, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Gorse Worker Health Probe Fix loads about 789 tokens when it runs. Until then it costs about 111 tokens; SKILL.md has 203 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from divinevideo/divine-mobile at commit c3d6f7e, republished under its MPL-2.0 licence (© divinevideo). 203 words, ~789 tokens.
.claude/skills/gorse-worker-health-probe-fix/SKILL.md (or your agent's skills folder).Gorse worker pods remain in not-ready state (0/1 Ready) even though the worker process is running correctly and processing jobs. This breaks HPA scaling and service health.
0/1 Ready but Running status"msg":"complete ranking recommendation"pgrep -f gorse-workerzhenghaoz/gorse-worker Docker imageThe zhenghaoz/gorse-worker image is a minimal/distroless image that doesn't include
common utilities like pgrep, ps, or procps. The exec probe silently fails because
the command doesn't exist.
# This probe FAILS silently - pgrep doesn't exist in the container
readinessProbe:
exec:
command: ["pgrep", "-f", "gorse-worker"]Replace the pgrep-based probe with a process check using shell built-ins that exist in the minimal image:
# Use kill -0 to check if PID 1 (main process) is alive
livenessProbe:
exec:
command: ["sh", "-c", "kill -0 1"]
initialDelaySeconds: 30
periodSeconds: 10
readinessProbe:
exec:
command: ["sh", "-c", "kill -0 1"]
initialDelaySeconds: 10
periodSeconds: 5The kill -0 <pid> command checks if a process exists without sending any signal.
PID 1 is the main container process (gorse-worker).
After applying the fix:
kubectl get pods -n gorse | grep worker
# Should show 1/1 Ready
kubectl describe pod <worker-pod> -n gorse | grep -A5 "Readiness:"
# Should show passing readiness checksKustomize patch to fix worker probes:
patches:
- target:
kind: Deployment
name: gorse-worker
patch: |-
- op: replace
path: /spec/template/spec/containers/0/livenessProbe
value:
exec:
command: ["sh", "-c", "kill -0 1"]
initialDelaySeconds: 30
periodSeconds: 10
- op: replace
path: /spec/template/spec/containers/0/readinessProbe
value:
exec:
command: ["sh", "-c", "kill -0 1"]
initialDelaySeconds: 10
periodSeconds: 5© divinevideo, MPL-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/gorse-worker-health-probe-fix of divinevideo/divine-mobile.
Open the folder on GitHubat commit c3d6f7e
Gorse Worker Health Probe Fix next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Gorse Worker Health Probe Fix this skilldivinevideo/divine-mobile | 266 | — | ~789 | Automated safety check: Pass | MPL-2.0 | |
| Skin Health Analyzersickn33/agentic-awesome-skills | 47k | 2 repos | ~293 | Automated safety check: Pass | MIT | |
| Codebase Health Dashboardgarrytan/gstack | 136k | — | ~11k | Automated safety check: Notes | MIT | |
| Healthagenticnotetaking/arscontexta | 3.5k | — | ~7.1k | Automated safety check: Notes | MIT | |
| Worker Visualizernexu-io/open-design | 100k | — | ~998 | Automated safety check: Pass | Apache-2.0 | |
| Health Wellnesssickn33/agentic-awesome-skills | 47k | 1 repos | ~3.5k | Automated safety check: Pass | MIT |
sickn33/agentic-awesome-skills
Analyze skin health data, identify skin problem patterns, assess skin health status.
garrytan/gstack
Runs a project's own type checker, linter, test runner, dead-code detector and shell linter, combines them into a weighted 0-10 score and tracks the trend.
agenticnotetaking/arscontexta
Run condition-based vault health diagnostics. An agent skill from agenticnotetaking/arscontexta.
nexu-io/open-design
A real-time data/particle/simulation visualizer whose heavy compute runs in a Web Worker (off the main thread), optionally sharing memory with the UI via SharedArrayBuffer, and renders to a canvas…
sickn33/agentic-awesome-skills
Wellbeing check-in register: anonymous flag, department, check-in date, wellbeing score, stress and energy levels, support and resource flags, confidentiality and status.
ruvnet/ruflo
Agent skill for worker-specialist - invoke with $agent-worker-specialist
divinevideo/divine-mobile
Fix ArgoCD ExternalSecret deployment failing with "namespace X is not permitted in project Y".
divinevideo/divine-mobile
Art direction for any content — reads text, PDF, Word, HTML, PPT, then proposes 2-3 creative directions with photography style, mood, and visual language.
divinevideo/divine-mobile
Fix "Null check operator used on a null value" errors when an object is set to null during an async await.
divinevideo/divine-mobile
Add custom metadata headers (x-amz-meta-) to AWS v4 signed requests for GCS S3-compatible API.
divinevideo/divine-mobile
Fix password/secret authentication failures caused by trailing newlines when creating Google Cloud secrets (or similar) with bash here-strings.
divinevideo/divine-mobile
Fix silent video/media processing failures caused by URL extraction code that filters on file extensions (.mp4, .webm, .webp).
Fix Gorse worker pods stuck in not-ready state due to failing health probes. Gorse Worker Health Probe Fix is an agent skill from divinevideo/divine-mobile. Fix Gorse worker pods stuck in not-ready state due to failing health probes.
Gorse Worker Health Probe Fix fits situations like: gorse-worker pods show 0/1 Ready but Running status; readiness probe using pgrep fails silently; worker logs show normal operation but pod never becomes ready; using zhenghaoz/gorse-worker image.
Run `npx skills add divinevideo/divine-mobile --skill gorse-worker-health-probe-fix -a claude-code`. Or copy the skill folder (.agents/skills/gorse-worker-health-probe-fix in divinevideo/divine-mobile) into .claude/skills/gorse-worker-health-probe-fix in your project. Claude Code loads it when a task matches its description.
Run `npx skills add divinevideo/divine-mobile --skill gorse-worker-health-probe-fix -a codex`. Or copy the skill folder (.agents/skills/gorse-worker-health-probe-fix in divinevideo/divine-mobile) into .agents/skills/gorse-worker-health-probe-fix in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add divinevideo/divine-mobile --skill gorse-worker-health-probe-fix -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/gorse-worker-health-probe-fix, .gemini/skills/gorse-worker-health-probe-fix, .github/skills/gorse-worker-health-probe-fix and .opencode/skills/gorse-worker-health-probe-fix in your project.
Going by SKILL.md and its folder, Gorse Worker Health Probe Fix needs the command-line tools its instructions call (kubectl). Our summary lists: Docker.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Gorse Worker Health Probe Fix is published under the MPL-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 789 tokens (SKILL.md is roughly 3.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Gorse Worker Health Probe Fix: Skin Health Analyzer (sickn33/agentic-awesome-skills, 47k stars), Codebase Health Dashboard (garrytan/gstack, 136k stars), Health (agenticnotetaking/arscontexta, 3.5k stars) and Worker Visualizer (nexu-io/open-design, 100k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
divinevideo (a GitHub organization) maintains it in divinevideo/divine-mobile, which has 266 GitHub stars. The repository holds 103 skills in this directory. The repository was last updated on October 10, 2026.
Source: divinevideo/divine-mobile on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.