Visualize
openclaw/openclaw
Create inline visuals for code and explanations, or author persistent OpenClaw dashboard widgets with showwidget.
A real-time data/particle/simulation visualizer whose heavy compute runs in a Web Worker (off the main thread), optionally sharing memory with the UI via SharedArrayBuffer, and renders to a canvas…
$ npx skills add nexu-io/open-design --skill worker-visualizer -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install nexu-io/open-design worker-visualizer --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .claude/skills && cp -r skills-src/design-templates/worker-visualizer .claude/skills/worker-visualizer && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "worker-visualizer" agent skill from https://github.com/nexu-io/open-design/tree/main/design-templates/worker-visualizer into .claude/skills/worker-visualizer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worker-visualizer", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/nexu-io/open-design/tree/main/design-templates/worker-visualizerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add nexu-io/open-design --skill worker-visualizer -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install nexu-io/open-design worker-visualizer --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .agents/skills && cp -r skills-src/design-templates/worker-visualizer .agents/skills/worker-visualizer && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "worker-visualizer" agent skill from https://github.com/nexu-io/open-design/tree/main/design-templates/worker-visualizer into .agents/skills/worker-visualizer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worker-visualizer", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nexu-io/open-design --skill worker-visualizer -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install nexu-io/open-design worker-visualizer --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/design-templates/worker-visualizer .cursor/skills/worker-visualizer && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "worker-visualizer" agent skill from https://github.com/nexu-io/open-design/tree/main/design-templates/worker-visualizer into .cursor/skills/worker-visualizer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worker-visualizer", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/nexu-io/open-design.git --path design-templates/worker-visualizer--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add nexu-io/open-design --skill worker-visualizer -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install nexu-io/open-design worker-visualizer --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/design-templates/worker-visualizer .gemini/skills/worker-visualizer && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "worker-visualizer" agent skill from https://github.com/nexu-io/open-design/tree/main/design-templates/worker-visualizer into .gemini/skills/worker-visualizer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worker-visualizer", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install nexu-io/open-design worker-visualizerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add nexu-io/open-design --skill worker-visualizer -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .github/skills && cp -r skills-src/design-templates/worker-visualizer .github/skills/worker-visualizer && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "worker-visualizer" agent skill from https://github.com/nexu-io/open-design/tree/main/design-templates/worker-visualizer into .github/skills/worker-visualizer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worker-visualizer", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nexu-io/open-design --skill worker-visualizer -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install nexu-io/open-design worker-visualizer --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nexu-io/open-design.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/design-templates/worker-visualizer .opencode/skills/worker-visualizer && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "worker-visualizer" agent skill from https://github.com/nexu-io/open-design/tree/main/design-templates/worker-visualizer into .opencode/skills/worker-visualizer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worker-visualizer", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
worker-visualizerA real-time data/particle/simulation visualizer whose heavy compute runs in a Web Worker (off the main thread), optionally sharing memory with the UI via SharedArrayBuffer, and renders to a canvas…
Worker Visualizer is an agent skill from nexu-io/open-design. A real-time data/particle/simulation visualizer whose heavy compute runs in a Web Worker (off the main thread), optionally sharing memory with the UI via SharedArrayBuffer, and renders to a canvas at 60fps. Produced as a single self-contained index.html. Use when the brief asks for a "web worker", "simulation", "particle system", "physics", "off-main-thread", "fractal", "real-time compute", or "audio/data visualizer". OpenDesign serves this in powered-preview mode so Workers and SharedArrayBuffer actually work.
Its SKILL.md is about 1000 tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file.
The repository describes itself as: 🎨 Best DeepSeek Harness Design Plugin. The open-source Claude Design alternative. 🖥️ Local-first desktop app. 🖼️ Your coding agent becomes the design engine: prototypes… The licence is Apache-2.0.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 3449fa6. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Worker Visualizer loads about 998 tokens when it runs. Until then it costs about 134 tokens; SKILL.md has 356 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from nexu-io/open-design at commit 3449fa6, republished under its Apache-2.0 licence (© nexu-io). 356 words, ~998 tokens.
.claude/skills/worker-visualizer/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Produce a single self-contained index.html that moves heavy per-frame compute into a Web Worker and renders the result to a canvas, keeping the main thread at a smooth 60fps.
OpenDesign detects new Worker( / SharedArrayBuffer / OffscreenCanvas and renders this file in powered preview — a cross-origin-isolated iframe with allow-same-origin. That means external and blob Web Workers construct successfully, SharedArrayBuffer is defined (crossOriginIsolated === true), and importScripts works. In the old opaque sandbox all three failed; here they just work.
worker-visualizer/
├── SKILL.md ← you're reading this
└── example.html ← a working 12k-particle SharedArrayBuffer sim (READ FIRST)Read example.html. Note the split: the worker integrates positions each tick; the main thread only reads + draws. It feature-detects crossOriginIsolated and uses a SharedArrayBuffer for zero-copy when available, falling back to a transferable postMessage copy otherwise. Always ship that fallback so the artifact still animates if isolation is off.
Pick ONE compute-bound job worth offloading:
ImageData buffer.index.htmlBlob + URL.createObjectURL (inline its source), or embed it as a data: URL.SharedArrayBuffer to the worker, and read the same Float32Array/Uint8ClampedArray view while drawing. Guard on typeof SharedArrayBuffer !== 'undefined' && crossOriginIsolated.postMessage a transferable ArrayBuffer each frame.OffscreenCanvas + canvas.transferControlToOffscreen() to render inside the worker for the heaviest scenes.SharedArrayBuffer path engages when crossOriginIsolated is true; postMessage fallback engages otherwise — verify BOTH branches degrade cleanly.© nexu-io, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in design-templates/worker-visualizer of nexu-io/open-design.
Open the folder on GitHubat commit 3449fa6
Worker Visualizer next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Worker Visualizer this skillnexu-io/open-design | 100k | — | ~998 | Automated safety check: Pass | Apache-2.0 | |
| Visualizeopenclaw/openclaw | 392k | — | ~2.4k | Automated safety check: Pass | MIT | |
| Visual Stylecalesthio/OpenMontage | 65k | — | ~1.5k | Automated safety check: Pass | AGPL-3.0 | |
| Visual Regressionthedaviddias/Front-End-Checklist | 74k | — | ~493 | Automated safety check: Pass | MIT | |
| Visualizecode-yeongyu/oh-my-openagent | 70k | — | ~954 | Automated safety check: Pass | Custom licence | |
| Chart Visualizationbytedance/deer-flow | 83k | 2 repos | ~840 | Automated safety check: Pass | MIT |
openclaw/openclaw
Create inline visuals for code and explanations, or author persistent OpenClaw dashboard widgets with showwidget.
calesthio/OpenMontage
Create, extract, and apply portable visual design systems via visual-style.md files.
thedaviddias/Front-End-Checklist
A skill your agent uses when reviewing CI coverage, automated checks, or test strategy related to Use visual regression testing.
code-yeongyu/oh-my-openagent
Builds a self-contained HTML page (chart, table, diagram, dashboard) to show inline in a thread.
bytedance/deer-flow
Picks a suitable chart type from 26 options for your data, maps the data to that chart's parameters and generates a chart image through a JavaScript script.
handsontable/handsontable
Guide to Playwright visual regression tests in Handsontable: when a screenshot is justified, the tablePage fixture, naming, reg-suit comparison and demo routes.
nexu-io/open-design
Turns raw notes into a talk-ready slide outline with per-page image, diagram or video decisions, then checks the rendered deck against that outline.
nexu-io/open-design
Produces a cited Markdown briefing on recent community sentiment and social reaction to a topic, labeling every source it could not actually check.
nexu-io/open-design
Helps newcomers contribute to OpenDesign: ship a skill or design system, translate docs, fix docs or report a bug, ending in a pull request or issue.
nexu-io/open-design
Turns a chat transcript or screenshot into a configurable animated chat clip, rendered as a Remotion bundle with optional transparency.
nexu-io/open-design
Team-management dashboard skill in the FlowAI aesthetic — three tabs (Team Members, Team Details, Activity Log), KPI stat row, member table, role distribution bar chart, online presence and activity…
nexu-io/open-design
Create, repair, validate, preview, and package Codex-compatible animated pet spritesheets from character art, screenshots, generated images, or visual references.
A real-time data/particle/simulation visualizer whose heavy compute runs in a Web Worker (off the main thread), optionally sharing memory with the UI via SharedArrayBuffer, and renders to a canvas…. Worker Visualizer is an agent skill from nexu-io/open-design. A real-time data/particle/simulation visualizer whose heavy compute runs in a Web Worker (off the main thread), optionally sharing memory with the UI via SharedArrayBuffer, and renders to a canvas at 60fps.
Worker Visualizer fits situations like: the brief asks for a web worker; particle system; off-main-thread; real-time compute.
Run `npx skills add nexu-io/open-design --skill worker-visualizer -a claude-code`. Or copy the skill folder (design-templates/worker-visualizer in nexu-io/open-design) into .claude/skills/worker-visualizer in your project. Claude Code loads it when a task matches its description.
Run `npx skills add nexu-io/open-design --skill worker-visualizer -a codex`. Or copy the skill folder (design-templates/worker-visualizer in nexu-io/open-design) into .agents/skills/worker-visualizer in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nexu-io/open-design --skill worker-visualizer -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/worker-visualizer, .gemini/skills/worker-visualizer, .github/skills/worker-visualizer and .opencode/skills/worker-visualizer in your project.
SKILL.md names no scripts, command-line tools or credentials: Worker Visualizer is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Worker Visualizer is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 998 tokens (SKILL.md is roughly 4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Worker Visualizer: Visualize (openclaw/openclaw, 392k stars), Visual Style (calesthio/OpenMontage, 65k stars), Visual Regression (thedaviddias/Front-End-Checklist, 74k stars) and Visualize (code-yeongyu/oh-my-openagent, 70k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
nexu-io (a GitHub organization) maintains it in nexu-io/open-design, which has 99,905 GitHub stars. The repository holds 245 skills in this directory. The repository was last updated on October 8, 2026.
Source: nexu-io/open-design on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.