Build Teaql App
teaql/teaql-agent-kit
Build or change a TeaQL application in Java, Rust, Go, Swift, Python, C/.NET, or TypeScript, including Kotlin/JVM applications that consume Java-generated libraries.
Work inside the bezel repo — where code goes across the crate layers, the five laws a change has to obey, and everything a component has to land with (gallery row, docs page, tests, the nightly…
$ npx skills add crabtalk/bezel --skill bezel-contributing -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install crabtalk/bezel bezel-contributing --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/crabtalk/bezel.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/bezel-contributing .claude/skills/bezel-contributing && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "bezel-contributing" agent skill from https://github.com/crabtalk/bezel/tree/main/skills/bezel-contributing into .claude/skills/bezel-contributing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bezel-contributing", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/crabtalk/bezel/tree/main/skills/bezel-contributingType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add crabtalk/bezel --skill bezel-contributing -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install crabtalk/bezel bezel-contributing --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/crabtalk/bezel.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/bezel-contributing .agents/skills/bezel-contributing && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "bezel-contributing" agent skill from https://github.com/crabtalk/bezel/tree/main/skills/bezel-contributing into .agents/skills/bezel-contributing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bezel-contributing", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add crabtalk/bezel --skill bezel-contributing -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install crabtalk/bezel bezel-contributing --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/crabtalk/bezel.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/bezel-contributing .cursor/skills/bezel-contributing && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "bezel-contributing" agent skill from https://github.com/crabtalk/bezel/tree/main/skills/bezel-contributing into .cursor/skills/bezel-contributing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bezel-contributing", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/crabtalk/bezel.git --path skills/bezel-contributing--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add crabtalk/bezel --skill bezel-contributing -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install crabtalk/bezel bezel-contributing --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/crabtalk/bezel.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/bezel-contributing .gemini/skills/bezel-contributing && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "bezel-contributing" agent skill from https://github.com/crabtalk/bezel/tree/main/skills/bezel-contributing into .gemini/skills/bezel-contributing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bezel-contributing", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install crabtalk/bezel bezel-contributingInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add crabtalk/bezel --skill bezel-contributing -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/crabtalk/bezel.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/bezel-contributing .github/skills/bezel-contributing && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "bezel-contributing" agent skill from https://github.com/crabtalk/bezel/tree/main/skills/bezel-contributing into .github/skills/bezel-contributing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bezel-contributing", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add crabtalk/bezel --skill bezel-contributing -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install crabtalk/bezel bezel-contributing --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/crabtalk/bezel.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/bezel-contributing .opencode/skills/bezel-contributing && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "bezel-contributing" agent skill from https://github.com/crabtalk/bezel/tree/main/skills/bezel-contributing into .opencode/skills/bezel-contributing/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bezel-contributing", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
bezel-contributingWork inside the bezel repo — where code goes across the crate layers, the five laws a change has to obey, and everything a component has to land with (gallery row, docs page, tests, the nightly…
Bezel Contributing is an agent skill from crabtalk/bezel. Work inside the bezel repo — where code goes across the crate layers, the five laws a change has to obey, and everything a component has to land with (gallery row, docs page, tests, the nightly rustfmt import pass). Use for any edit under crates/, apps/ or www/ in this repository, and before opening a PR against crabtalk/bezel.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering iOS development. It works with Rust. The repository describes itself as: A SwiftUI-lean GPUI component library, style flows through the environment, never through parameters. The licence is MIT.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit bcefab1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
cargoFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Bezel Contributing loads about 1.1k tokens when it runs. Until then it costs about 87 tokens; SKILL.md has 479 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from crabtalk/bezel at commit bcefab1, republished under its MIT licence (© crabtalk). 479 words, ~1,140 tokens.
.claude/skills/bezel-contributing/SKILL.md (or your agent's skills folder).CONTRIBUTING.md is the full text and wins on any conflict. This is the part an
agent gets wrong.
crates/theme tokens + appearance (the @Environment layer)
crates/motion animation vocabulary
crates/ui components (the View layer)
crates/icons the icon set (declared from Lucide, no SVGs in git)
crates/markdown block document model (pure: doc, parse, serialize, select, edit)
crates/blocks painted fenced blocks
crates/editor the editing surface (keys, IME, undo, anchors, menus)
crates/syntax tree-sitter highlighting (one answer to a seam, never a feature on it)
crates/bezel the facade
apps/gallery the documentation, liveDependencies point downward only — ui → motion + theme, theme → gpui alone.
A member inherits every dependency (x.workspace = true) and never names a
version of its own. Nothing new lands in the facade that every app does not paint
with; markdown, syntax, blocks and terminal stay peers a consumer names.
StyleRefinement merged last.Theme; stateful is a struct entity whose builders
configure content. A closed enum picks between shipped looks — free-form
radius, color and padding never become parameters.MotionSpec catalog; phase math lives in
motion::phase and is unit-tested. No inline durations or curves.Theme only when the platform names it;
a component's own metric stays with the component.Theme records where it was read and
when. Where the platform names one value, ship one and no more — inventing the
rest puts made-up numbers in the file and every later decision rests on them.Extracted from working application code, never invented ahead of need. If there is no consumer, it does not land.
apps/gallery/src/lib.rs TABS — key, title, and the source
path it prints as documentation. apps/gallery/tests/rail.rs asserts keys are
unique and every path exists.www/docs/<key>.md, frontmatter title + a one-line unique
description. The site indexes prose by rail key, so a row without a page is a
broken build, and the page is what llms.txt and llms-full.txt serve to agents.motion::phase, markdown round-trips
to a fixed point). Prefer a test that proves the artifact works over one that
proves it looks like markup.cargo nextest run # the suite — never cargo test
cargo clippy --workspace --all-targets # CI runs with -D warnings
cargo run -p gallery # every component, live
cargo build -p web --lib --target wasm32-unknown-unknown # CI's third legAfter touching imports, stable rustfmt cannot group them per crate (rustfmt#4991):
rustfmt +nightly --edition 2024 --config imports_granularity=Crate <files>
cargo fmt --allCI is fmt + clippy on Linux, nextest --no-fail-fast on macOS and Linux, and a
wasm build. Linux is the platform with no lens that must still pass; wasm is where
std::time::Instant panics and a missing renderer feature first shows up.
One-line Conventional Commits subject (feat(editor): tab indents and zoom support) — no body, no trailers, no AI attribution. PR body is a few lines or
short bullets. Branch, never push to main.
© crabtalk, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/bezel-contributing of crabtalk/bezel.
Open the folder on GitHubat commit bcefab1
Bezel Contributing next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Bezel Contributing this skillcrabtalk/bezel | 172 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Build Teaql Appteaql/teaql-agent-kit | 2.8k | — | ~4.6k | Automated safety check: Pass | MIT | |
| Fory Version Bumpapache/fory | 4.6k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Fory Performance Optimizationapache/fory | 4.6k | — | ~2.2k | Automated safety check: Pass | Apache-2.0 | |
| MCP SDK Tier Auditmodelcontextprotocol/conformance | 129 | — | ~4.4k | Automated safety check: Pass | Custom licence | |
| iOS Log DiagnoseUniClipboard/UniClipboard | 1.9k | — | ~1.1k | Automated safety check: Pass | AGPL-3.0 |
teaql/teaql-agent-kit
Build or change a TeaQL application in Java, Rust, Go, Swift, Python, C/.NET, or TypeScript, including Kotlin/JVM applications that consume Java-generated libraries.
apache/fory
Bump Apache Fory release or post-release development versions across Java, Kotlin, Scala, Python, Rust, Go, C++, C, Dart, JavaScript, Swift, integration tests, examples, and source docs.
apache/fory
Run profile-driven bottleneck optimization across Apache Fory implementations (Java, C++, Python/Cython, Go, Rust, Swift, C, JavaScript/TypeScript, Dart, Kotlin, Scala).
modelcontextprotocol/conformance
Comprehensive tier assessment for an MCP SDK repository against SEP-1730.
UniClipboard/UniClipboard
Drive the UniClipboard iOS app in a simulator and read its OSLog yourself to diagnose a mobile-sync bug, instead of asking the user to paste logs.
CodyBontecou/health-md
Test the standalone Health.md CLI, portable healthmd-mcp server, and direct mobile paths.
crabtalk/bezel
Build native GUI apps in Rust with bezel, the gpui component library (bezel, bezel-gpui, bezel-ui, bezel-theme, bezel-motion, bezel-icons, bezel-markdown, bezel-editor, bezel-terminal).
Works with
Categories
Work inside the bezel repo — where code goes across the crate layers, the five laws a change has to obey, and everything a component has to land with (gallery row, docs page, tests, the nightly…. Bezel Contributing is an agent skill from crabtalk/bezel. Work inside the bezel repo — where code goes across the crate layers, the five laws a change has to obey, and everything a component has to land with (gallery row, docs page, tests, the nightly rustfmt import pass).
Bezel Contributing fits situations like: any edit under crates/; www/ in this repository; before opening a PR against crabtalk/bezel.
Run `npx skills add crabtalk/bezel --skill bezel-contributing -a claude-code`. Or copy the skill folder (skills/bezel-contributing in crabtalk/bezel) into .claude/skills/bezel-contributing in your project. Claude Code loads it when a task matches its description.
Run `npx skills add crabtalk/bezel --skill bezel-contributing -a codex`. Or copy the skill folder (skills/bezel-contributing in crabtalk/bezel) into .agents/skills/bezel-contributing in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add crabtalk/bezel --skill bezel-contributing -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/bezel-contributing, .gemini/skills/bezel-contributing, .github/skills/bezel-contributing and .opencode/skills/bezel-contributing in your project.
Going by SKILL.md and its folder, Bezel Contributing needs the command-line tools its instructions call (cargo).
SKILL.md names 1 domain. As links in the text: github.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Bezel Contributing is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Bezel Contributing: Build Teaql App (teaql/teaql-agent-kit, 2.8k stars), Fory Version Bump (apache/fory, 4.6k stars), Fory Performance Optimization (apache/fory, 4.6k stars) and MCP SDK Tier Audit (modelcontextprotocol/conformance, 129 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
crabtalk (a GitHub organization) maintains it in crabtalk/bezel, which has 172 GitHub stars. The repository holds 2 skills in this directory. The repository was last updated on October 7, 2026.
Source: crabtalk/bezel on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.