Pandoc DOCX Template
Achuan-2/pandoc_docx_template
A skill your agent uses when converting Markdown to Word DOCX or DOCX back to Markdown with Pandoc, especially when the output should use the bundled Chinese Word reference templates, heading…
Quick reference for Cataclysm-BN Lua binding macros, Luna usertypes, libraries, documentation, type patterns, build steps, and common errors.
$ npx skills add cataclysmbn/Cataclysm-BN --skill lua-binding-reference -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install cataclysmbn/Cataclysm-BN lua-binding-reference --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/cataclysmbn/Cataclysm-BN.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/lua-binding-reference .claude/skills/lua-binding-reference && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "lua-binding-reference" agent skill from https://github.com/cataclysmbn/Cataclysm-BN/tree/main/.agents/skills/lua-binding-reference into .claude/skills/lua-binding-reference/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lua-binding-reference", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/cataclysmbn/Cataclysm-BN/tree/main/.agents/skills/lua-binding-referenceType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add cataclysmbn/Cataclysm-BN --skill lua-binding-reference -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install cataclysmbn/Cataclysm-BN lua-binding-reference --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cataclysmbn/Cataclysm-BN.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/lua-binding-reference .agents/skills/lua-binding-reference && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "lua-binding-reference" agent skill from https://github.com/cataclysmbn/Cataclysm-BN/tree/main/.agents/skills/lua-binding-reference into .agents/skills/lua-binding-reference/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lua-binding-reference", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cataclysmbn/Cataclysm-BN --skill lua-binding-reference -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install cataclysmbn/Cataclysm-BN lua-binding-reference --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cataclysmbn/Cataclysm-BN.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/lua-binding-reference .cursor/skills/lua-binding-reference && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "lua-binding-reference" agent skill from https://github.com/cataclysmbn/Cataclysm-BN/tree/main/.agents/skills/lua-binding-reference into .cursor/skills/lua-binding-reference/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lua-binding-reference", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/cataclysmbn/Cataclysm-BN.git --path .agents/skills/lua-binding-reference--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add cataclysmbn/Cataclysm-BN --skill lua-binding-reference -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install cataclysmbn/Cataclysm-BN lua-binding-reference --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cataclysmbn/Cataclysm-BN.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/lua-binding-reference .gemini/skills/lua-binding-reference && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "lua-binding-reference" agent skill from https://github.com/cataclysmbn/Cataclysm-BN/tree/main/.agents/skills/lua-binding-reference into .gemini/skills/lua-binding-reference/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lua-binding-reference", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install cataclysmbn/Cataclysm-BN lua-binding-referenceInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add cataclysmbn/Cataclysm-BN --skill lua-binding-reference -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/cataclysmbn/Cataclysm-BN.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/lua-binding-reference .github/skills/lua-binding-reference && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "lua-binding-reference" agent skill from https://github.com/cataclysmbn/Cataclysm-BN/tree/main/.agents/skills/lua-binding-reference into .github/skills/lua-binding-reference/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lua-binding-reference", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cataclysmbn/Cataclysm-BN --skill lua-binding-reference -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install cataclysmbn/Cataclysm-BN lua-binding-reference --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cataclysmbn/Cataclysm-BN.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/lua-binding-reference .opencode/skills/lua-binding-reference && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "lua-binding-reference" agent skill from https://github.com/cataclysmbn/Cataclysm-BN/tree/main/.agents/skills/lua-binding-reference into .opencode/skills/lua-binding-reference/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lua-binding-reference", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
lua-binding-referenceQuick reference for Cataclysm-BN Lua binding macros, Luna usertypes, libraries, documentation, type patterns, build steps, and common errors.
Lua Binding Reference is an agent skill from cataclysmbn/Cataclysm-BN. Quick reference for Cataclysm-BN Lua binding macros, Luna usertypes, libraries, documentation, type patterns, build steps, and common errors.
Its SKILL.md is about 2.7k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It works with Lua. The repository describes itself as: Cataclysm: Bright Nights: A fork/variant of Cataclysm:DDA by CleverRaven with a mod registry at https://mods.cataclysmbn.org/.
Read from SKILL.md and the folder at commit 165eead. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
cmakeFrom the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
sol2.readthedocs.ioFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Lua Binding Reference loads about 2.7k tokens when it runs. Until then it costs about 41 tokens; SKILL.md has 201 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 201 words (~2,732 tokens).
“Comprehensive reference for adding Lua bindings to Cataclysm: Bright Nights.”
Just SKILL.md in .agents/skills/lua-binding-reference of cataclysmbn/Cataclysm-BN.
Open the folder on GitHubat commit 165eead
Lua Binding Reference next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Lua Binding Reference this skillcataclysmbn/Cataclysm-BN | 1.3k | — | ~2.7k | Automated safety check: Pass | Custom licence | |
| Pandoc DOCX TemplateAchuan-2/pandoc_docx_template | 1.1k | — | ~1k | Automated safety check: Pass | None | |
| Cpp Compiler FlagsSerial-Studio/Serial-Studio | 7.2k | — | ~2.1k | Automated safety check: Pass | Custom licence | |
| Agentic GitHub Discussioncarlos-algms/agentic.nvim | 639 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Luamakeactboy168/luamake | 210 | — | ~2k | Automated safety check: Pass | MIT | |
| Lua Ecozhaojh329/lua-eco | 103 | — | ~1.7k | Automated safety check: Pass | MIT |
Achuan-2/pandoc_docx_template
A skill your agent uses when converting Markdown to Word DOCX or DOCX back to Markdown with Pandoc, especially when the output should use the bundled Chinese Word reference templates, heading…
Serial-Studio/Serial-Studio
C++ compiler/linker flag guidance for Serial Studio's build (GCC, Clang, AppleClang, MSVC cl.exe, clang-cl, MinGW, IntelLLVM).
carlos-algms/agentic.nvim
A skill your agent uses when creating, listing, or managing GitHub discussions in carlos-algms/agentic.nvim repository
actboy168/luamake
Luamake 构建系统指南——用于当前项目的 luamake / make.lua / Ninja 生成流程。当用户需要编写、修改、排查或理解 make.lua、目标定义、lm:conf、deps / objdeps、代码生成、Lua C 模块、Bee 运行时集成,或需要解决当前项目中由 luamake 驱动的构建问题时,使用此 skill。即使用户没有明确提到…
zhaojh329/lua-eco
International lua-eco public API skill for writing, reviewing, explaining, and fixing Lua 5.4 code that runs on the eco runtime.
chrisguidry/docket
As you edit pydocket — change a function body, modify a signature, alter a Lua script, refactor a public method, rewrite a docs section — verify that the docstrings and narrative docs touching that…
cataclysmbn/Cataclysm-BN
Add simple Cataclysm-BN Lua bindings for stringid types, enums, and basic read-only C++ types.
cataclysmbn/Cataclysm-BN
Write or modify Cataclysm-BN Deno/TypeScript scripts. An agent skill from cataclysmbn/Cataclysm-BN.
cataclysmbn/Cataclysm-BN
Add Cataclysm-BN Lua API bindings for global game functions, utility libraries, constants, callbacks, and domain-specific Lua namespaces.
cataclysmbn/Cataclysm-BN
Add comprehensive Cataclysm-BN Lua bindings for complex C++ classes with methods, inheritance, constructors, properties, operators, and ownership rules.
cataclysmbn/Cataclysm-BN
Rewrite every docs//game/changelog/{order}.stable-{semver}.md from a ref range.
cataclysmbn/Cataclysm-BN
Add the remaining English, Korean, and Japanese translations for documentation files added since main.
Works with
Quick reference for Cataclysm-BN Lua binding macros, Luna usertypes, libraries, documentation, type patterns, build steps, and common errors. Lua Binding Reference is an agent skill from cataclysmbn/Cataclysm-BN. Quick reference for Cataclysm-BN Lua binding macros, Luna usertypes, libraries, documentation, type patterns, build steps, and common errors.
Run `npx skills add cataclysmbn/Cataclysm-BN --skill lua-binding-reference -a claude-code`. Or copy the skill folder (.agents/skills/lua-binding-reference in cataclysmbn/Cataclysm-BN) into .claude/skills/lua-binding-reference in your project. Claude Code loads it when a task matches its description.
Run `npx skills add cataclysmbn/Cataclysm-BN --skill lua-binding-reference -a codex`. Or copy the skill folder (.agents/skills/lua-binding-reference in cataclysmbn/Cataclysm-BN) into .agents/skills/lua-binding-reference in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add cataclysmbn/Cataclysm-BN --skill lua-binding-reference -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/lua-binding-reference, .gemini/skills/lua-binding-reference, .github/skills/lua-binding-reference and .opencode/skills/lua-binding-reference in your project.
Going by SKILL.md and its folder, Lua Binding Reference needs the command-line tools its instructions call (cmake).
SKILL.md names 1 domain. As links in the text: sol2.readthedocs.io. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Lua Binding Reference has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 2.7k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Lua Binding Reference: Pandoc DOCX Template (Achuan-2/pandoc_docx_template, 1.1k stars), Cpp Compiler Flags (Serial-Studio/Serial-Studio, 7.2k stars), Agentic GitHub Discussion (carlos-algms/agentic.nvim, 639 stars) and Luamake (actboy168/luamake, 210 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
cataclysmbn (a GitHub organization) maintains it in cataclysmbn/Cataclysm-BN, which has 1,256 GitHub stars. The repository holds 11 skills in this directory. The repository was last updated on October 7, 2026.
Source: cataclysmbn/Cataclysm-BN on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.