Agent skill

Deno Script

by cataclysmbn in cataclysmbn/Cataclysm-BN

Write or modify Cataclysm-BN Deno/TypeScript scripts. An agent skill from cataclysmbn/Cataclysm-BN.

Custom licenceAuto-check passedDevelopment

Install Deno Script

skills CLI
$ npx skills add cataclysmbn/Cataclysm-BN --skill deno-script -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install cataclysmbn/Cataclysm-BN deno-script --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/cataclysmbn/Cataclysm-BN.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/deno-script .claude/skills/deno-script && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
deno-script
GitHub stars
1.3k
Token cost
~1.8k tokens
SKILL.md length
429 words
Files
1
Skills in repo
11
Repo updated
First seen
Licence
Custom licence

At a glance

Write or modify Cataclysm-BN Deno/TypeScript scripts. An agent skill from cataclysmbn/Cataclysm-BN.

  • Works in 9 steps: Shebang and Permissions → Module Documentation → Import Conventions → …
  • Development work in your project
  • SKILL.md covers Use When, Required Conventions, Example Scripts to Reference and Project Structure, plus 6 more sections
  • Calls deno

What it does

Deno Script is an agent skill from cataclysmbn/Cataclysm-BN. Write or modify Cataclysm-BN Deno/TypeScript scripts. Use for scripts, tools, migrations, generators, git hooks, and CLI utilities.

Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Development. It works with Deno, Git and TypeScript. The repository describes itself as: Cataclysm: Bright Nights: A fork/variant of Cataclysm:DDA by CleverRaven with a mod registry at https://mods.cataclysmbn.org/.

When your agent uses it

  • Development work in your project

Example prompts

  • “/deno-script”

Workflow steps

9 steps, taken from the step headings in SKILL.md.

  1. Shebang and Permissions
  2. Module Documentation
  3. Import Conventions
  4. Validation with Valibot
  5. CLI with Cliffy
  6. File Operations
  7. Running Commands
  8. Error Handling
  9. Color Output

What it can do on your machine

Read from SKILL.md and the folder at commit 165eead. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • deno

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Deno Script loads about 1.8k tokens when it runs. Until then it costs about 36 tokens; SKILL.md has 429 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~36
When it runs · the whole SKILL.md, loaded when a task matches
~1.8k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 429 words (~1,767 tokens).

“Write Deno/TypeScript scripts following Cataclysm: Bright Nights conventions.”

— opening of SKILL.md by cataclysmbn, Custom licence
name
deno-script

Read the full SKILL.md on GitHub

Files

Just SKILL.md in .agents/skills/deno-script of cataclysmbn/Cataclysm-BN.

Open the folder on GitHubat commit 165eead

Compare with similar skills

Deno Script next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Deno Script compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Deno Script this skillcataclysmbn/Cataclysm-BN1.3k—~1.8kAutomated safety check: PassCustom licence
Code Review ChecklistshareAI-lab/learn-claude-code78k5 repos~1.1kAutomated safety check: PassMIT
Convert Internal Package to TypeScriptTryGhost/Ghost55k—~1.2kAutomated safety check: PassMIT
Skyvern Version BumpSkyvern-AI/skyvern23k—~1kAutomated safety check: NotesAGPL-3.0
Hunk Extension Authoring Mapmodem-dev/hunk9.5k—~5.8kAutomated safety check: PassMIT
Beachball Change Filemicrosoft/beachball816—~2kAutomated safety check: PassMIT

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Categories

Questions about Deno Script

What does Deno Script do?

Write or modify Cataclysm-BN Deno/TypeScript scripts. An agent skill from cataclysmbn/Cataclysm-BN. Deno Script is an agent skill from cataclysmbn/Cataclysm-BN. Write or modify Cataclysm-BN Deno/TypeScript scripts.

When should I use Deno Script?

Deno Script fits situations like: development work in your project.

How do I install Deno Script in Claude Code?

Run `npx skills add cataclysmbn/Cataclysm-BN --skill deno-script -a claude-code`. Or copy the skill folder (.agents/skills/deno-script in cataclysmbn/Cataclysm-BN) into .claude/skills/deno-script in your project. Claude Code loads it when a task matches its description.

How do I install Deno Script in Codex?

Run `npx skills add cataclysmbn/Cataclysm-BN --skill deno-script -a codex`. Or copy the skill folder (.agents/skills/deno-script in cataclysmbn/Cataclysm-BN) into .agents/skills/deno-script in your project. Codex loads it when a task matches its description.

Can I use Deno Script in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add cataclysmbn/Cataclysm-BN --skill deno-script -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/deno-script, .gemini/skills/deno-script, .github/skills/deno-script and .opencode/skills/deno-script in your project.

What does Deno Script need to run?

Going by SKILL.md and its folder, Deno Script needs the command-line tools its instructions call (deno).

Does Deno Script access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Deno Script safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Deno Script use?

Deno Script has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Deno Script use?

About 1.8k tokens (SKILL.md is roughly 7.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Deno Script?

Skills that share tags, products or a category with Deno Script: Code Review Checklist (shareAI-lab/learn-claude-code, 78k stars), Convert Internal Package to TypeScript (TryGhost/Ghost, 55k stars), Skyvern Version Bump (Skyvern-AI/skyvern, 23k stars) and Hunk Extension Authoring Map (modem-dev/hunk, 9.5k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Deno Script?

cataclysmbn (a GitHub organization) maintains it in cataclysmbn/Cataclysm-BN, which has 1,256 GitHub stars. The repository holds 11 skills in this directory. The repository was last updated on October 7, 2026.

Source: cataclysmbn/Cataclysm-BN on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.