HyperFrames Animation
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
根据一段音频、歌曲或参考视频的节拍,为一个长视频、多个视频或素材目录自动建立镜头候选库,生成卡点剪辑计划,并批量渲染 16:9、3:4、4:3、9:16 等多画幅成片。支持固定镜头数量、强拍切换、歌词字幕、镜头替换、封面、标题、caption、hashtags 和完整 QA。用于“按音乐卡点剪视频”“给音频和素材批量做卡点视频”“检测强拍并自动选镜头”“同一计划输出多个画幅”等任务。
$ npx skills add cacity/VideoHub --skill videohub-beat-editor -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install cacity/VideoHub videohub-beat-editor --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/cacity/VideoHub.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/videohub-beat-editor .claude/skills/videohub-beat-editor && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "videohub-beat-editor" agent skill from https://github.com/cacity/VideoHub/tree/main/.agents/skills/videohub-beat-editor into .claude/skills/videohub-beat-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "videohub-beat-editor", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/cacity/VideoHub/tree/main/.agents/skills/videohub-beat-editorType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add cacity/VideoHub --skill videohub-beat-editor -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install cacity/VideoHub videohub-beat-editor --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cacity/VideoHub.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/videohub-beat-editor .agents/skills/videohub-beat-editor && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "videohub-beat-editor" agent skill from https://github.com/cacity/VideoHub/tree/main/.agents/skills/videohub-beat-editor into .agents/skills/videohub-beat-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "videohub-beat-editor", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cacity/VideoHub --skill videohub-beat-editor -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install cacity/VideoHub videohub-beat-editor --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cacity/VideoHub.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/videohub-beat-editor .cursor/skills/videohub-beat-editor && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "videohub-beat-editor" agent skill from https://github.com/cacity/VideoHub/tree/main/.agents/skills/videohub-beat-editor into .cursor/skills/videohub-beat-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "videohub-beat-editor", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/cacity/VideoHub.git --path .agents/skills/videohub-beat-editor--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add cacity/VideoHub --skill videohub-beat-editor -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install cacity/VideoHub videohub-beat-editor --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cacity/VideoHub.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/videohub-beat-editor .gemini/skills/videohub-beat-editor && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "videohub-beat-editor" agent skill from https://github.com/cacity/VideoHub/tree/main/.agents/skills/videohub-beat-editor into .gemini/skills/videohub-beat-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "videohub-beat-editor", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install cacity/VideoHub videohub-beat-editorInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add cacity/VideoHub --skill videohub-beat-editor -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/cacity/VideoHub.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/videohub-beat-editor .github/skills/videohub-beat-editor && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "videohub-beat-editor" agent skill from https://github.com/cacity/VideoHub/tree/main/.agents/skills/videohub-beat-editor into .github/skills/videohub-beat-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "videohub-beat-editor", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add cacity/VideoHub --skill videohub-beat-editor -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install cacity/VideoHub videohub-beat-editor --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/cacity/VideoHub.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/videohub-beat-editor .opencode/skills/videohub-beat-editor && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "videohub-beat-editor" agent skill from https://github.com/cacity/VideoHub/tree/main/.agents/skills/videohub-beat-editor into .opencode/skills/videohub-beat-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "videohub-beat-editor", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
videohub-beat-editor根据一段音频、歌曲或参考视频的节拍,为一个长视频、多个视频或素材目录自动建立镜头候选库,生成卡点剪辑计划,并批量渲染 16:9、3:4、4:3、9:16 等多画幅成片。支持固定镜头数量、强拍切换、歌词字幕、镜头替换、封面、标题、caption、hashtags 和完整 QA。用于“按音乐卡点剪视频”“给音频和素材批量做卡点视频”“检测强拍并自动选镜头”“同一计划输出多个画幅”等任务。
Videohub Beat Editor is an agent skill from cacity/VideoHub. 根据一段音频、歌曲或参考视频的节拍,为一个长视频、多个视频或素材目录自动建立镜头候选库,生成卡点剪辑计划,并批量渲染 16:9、3:4、4:3、9:16 等多画幅成片。支持固定镜头数量、强拍切换、歌词字幕、镜头替换、封面、标题、caption、hashtags 和完整 QA。用于“按音乐卡点剪视频”“给音频和素材批量做卡点视频”“检测强拍并自动选镜头”“同一计划输出多个画幅”等任务。
Its SKILL.md is about 630 tokens, which your agent loads only when the skill is triggered. The skill folder holds 8 other files, including scripts and reference files (for example `agents/openai.yaml`, `references/plan-schema.md` and `scripts/analyze_audio.py`).
It sits in Media & Creative, covering Video production. The repository describes itself as: VideoHub 是一款本地化多平台视频处理与智能剪辑工具,支持 YouTube、抖音/TikTok、Instagram、Bilibili 和 Twitter/X,提供视频下载、Whisper 转写、字幕翻译与润色、多模型 AI 配音、影视解说、故事剪辑、音乐卡点及剧集批量处理,并可通过 Codex、Claude Code… The licence is MIT.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit d1da59c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 3 files in scripts/ (Python), which the agent can run.
Shell commands in SKILL.md call:
pythonFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Videohub Beat Editor loads about 626 tokens when it runs, and up to ~968 if it reads all its reference files. Until then it costs about 54 tokens; SKILL.md has 86 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from cacity/VideoHub at commit d1da59c, republished under its MIT licence (© cacity). 86 words, ~626 tokens.
.claude/skills/videohub-beat-editor/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.把音频节拍、素材筛选和确定性渲染分开处理:
音频或参考视频
-> 节拍、强拍和乐句边界
-> 固定帧数的切点计划
视频或素材目录
-> 全片抽帧、质量评分和相似画面去重
-> 人工复核候选联系表
-> 镜头编排
-> 多画幅批量渲染
-> 歌词字幕、封面和发布文字
-> 完整解码与逐切点 QAround(audio_duration * fps)。frames。按仓库 SOP 创建 workspace/projectNNN_project_name/,至少包含:
data/ docs/ outputs/ work/ logs/输入较大时优先建立硬链接;不要复制数 GB 素材。所有计划和输出必须留在任务目录。
音频、带音轨视频均可作为输入:
python .agents/skills/videohub-beat-editor/scripts/analyze_audio.py `
--audio "<audio_or_reference_video>" `
--output-dir "<job_dir>" `
--clip-count 23 `
--fps 30不指定 --clip-count 时可使用 --beats-per-cut 1 或 2。先试听
outputs/beat_click_preview.wav,确认点击声落在期望强拍上,再继续。
支持单视频、重复 --video 或素材目录:
python .agents/skills/videohub-beat-editor/scripts/build_video_catalog.py `
--cut-plan "<job_dir>/outputs/beat_plan.json" `
--video "<long_video.mp4>" `
--video-dir "<optional_material_dir>" `
--output-dir "<job_dir>" `
--sample-interval 20检查:
outputs/all_candidates_*.jpgoutputs/selected_candidates.jpgoutputs/video_catalog.csvdocs/edit_plan.draft.json把草案复制为 docs/edit_plan.json 后才能正式渲染。按构图和顺序调整
source_center_sec、focus_x、focus_y;详细字段见
plan-schema.md。
python .agents/skills/videohub-beat-editor/scripts/render_beat_batch.py `
--plan "<job_dir>/docs/edit_plan.json" `
--output-dir "<job_dir>/outputs/final" `
--ratio 16:9 `
--ratio 3:4 `
--ratio 4:3 `
--subtitle "<optional_lyrics.ass>" `
--name "beat_edit"每个画幅独立进行中心裁切。人物或地标不在中央时,在计划中设置 focus_x、
focus_y,不要直接强裁主体。
渲染脚本必须为每个输出生成 QA JSON 和 Markdown,至少确认:
QA 未通过时不得把文件标记为成品。
© cacity, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files (scripts, references) in .agents/skills/videohub-beat-editor of cacity/VideoHub.
Open the folder on GitHubat commit d1da59c
Videohub Beat Editor next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Videohub Beat Editor this skillcacity/VideoHub | 167 | — | ~626 | Automated safety check: Pass | MIT | |
| HyperFrames Animationheygen-com/hyperframes | 59k | 3 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Stitch to Remotion Walkthrough Videosgoogle-labs-code/stitch-skills | 8.4k | 6 repos | ~3.2k | Automated safety check: Notes | Apache-2.0 | |
| Faceless Explainer Videoheygen-com/hyperframes | 59k | 3 repos | ~7.7k | Automated safety check: Notes | Apache-2.0 | |
| Video Understandcalesthio/OpenMontage | 65k | — | ~841 | Automated safety check: Pass | AGPL-3.0 | |
| Video ShotcraftVincentwei1021/video-shotcraft | 11k | — | ~2.6k | Automated safety check: Pass | Apache-2.0 |
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
google-labs-code/stitch-skills
Builds walkthrough videos from Stitch design projects using Remotion, with transitions, zoom effects and text overlays on each screen.
heygen-com/hyperframes
Turns an article, notes or a topic brief into an explainer video whose visuals are invented per scene, built frame by frame in HyperFrames with no footage.
calesthio/OpenMontage
Understand video content locally using ffmpeg frame extraction and Whisper transcription.
Vincentwei1021/video-shotcraft
Makes cinematic product videos with Remotion from shot recipe cards, a ready template, real page screenshots, camera moves and sound design, or builds a single animated shot.
heygen-com/hyperframes
Imports Figma assets, brand tokens, components and motion into a HyperFrames video composition, using the Figma REST API with a connector or native export for shaders.
cacity/VideoHub
为 VideoHub 的影视解说、连续剧、电影、卡点视频和短视频制作可在个人主页小缩略图中辨认的封面。输入剧照、视频帧或已有底图,突出剧名、集数和简短看点,统一生成 9:16、3:4、4:3、16:9 封面与缩略图预览。用于“做封面”“修改封面”“加大集数”“生成横版和竖版封面”“沿用上一集封面模板”“制作抖音或视频号缩略图”等任务。
cacity/VideoHub
把电影、电视剧或短剧素材制作成第三者旁白主导、关键影视原声点睛的中文解说视频,并生成抖音竖版封面、标题候选、50-100 字文案、话题和完整发布包。复用 videohub-story-editor 的证据提取、剧情理解、剪辑、后置翻译、TTS…
cacity/VideoHub
把长视频或已有字幕转成有完整叙事的几分钟短片。先基于原文字幕和画面证据理解、选段与重排,再对最终时间轴重新翻译和可选润色;既可输出保留原声的双语字幕版,也可把原声降到 30% 并用 MiniMax 或豆包 TTS 生成影视解说、短剧混剪、播客串讲或知识解读版。已有项目可进入本地五轨时间线继续调整切点、旁白、原声窗口、字幕、音量和转场,并按修订版本渲染。用于“把长视频讲成短故事”“按字幕自动剪辑”…
cacity/VideoHub
Automates browser interactions for web testing, form filling, screenshots, and data extraction.
cacity/VideoHub
处理 YouTube、Twitter(X)、Bilibili 和本地音视频/文本的转写、字幕、翻译与总结。优先复用 src/youtubetranscriber.py 现有 CLI。
cacity/VideoHub
下载抖音单视频或用户主页作品,复用 src/douyincli.py。适合处理抖音分享链接、短链接、标准视频链接和用户主页链接。
Categories
根据一段音频、歌曲或参考视频的节拍,为一个长视频、多个视频或素材目录自动建立镜头候选库,生成卡点剪辑计划,并批量渲染 16:9、3:4、4:3、9:16 等多画幅成片。支持固定镜头数量、强拍切换、歌词字幕、镜头替换、封面、标题、caption、hashtags 和完整 QA。用于“按音乐卡点剪视频”“给音频和素材批量做卡点视频”“检测强拍并自动选镜头”“同一计划输出多个画幅”等任务。. Videohub Beat Editor is an agent skill from cacity/VideoHub.
Videohub Beat Editor fits situations like: tasks that involve Video production.
Run `npx skills add cacity/VideoHub --skill videohub-beat-editor -a claude-code`. Or copy the skill folder (.agents/skills/videohub-beat-editor in cacity/VideoHub) into .claude/skills/videohub-beat-editor in your project. Claude Code loads it when a task matches its description.
Run `npx skills add cacity/VideoHub --skill videohub-beat-editor -a codex`. Or copy the skill folder (.agents/skills/videohub-beat-editor in cacity/VideoHub) into .agents/skills/videohub-beat-editor in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add cacity/VideoHub --skill videohub-beat-editor -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/videohub-beat-editor, .gemini/skills/videohub-beat-editor, .github/skills/videohub-beat-editor and .opencode/skills/videohub-beat-editor in your project.
Going by SKILL.md and its folder, Videohub Beat Editor needs Python for the scripts in its folder and the command-line tools its instructions call (python). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Videohub Beat Editor is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 626 tokens (SKILL.md is roughly 2.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 342 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Videohub Beat Editor: HyperFrames Animation (heygen-com/hyperframes, 59k stars), Stitch to Remotion Walkthrough Videos (google-labs-code/stitch-skills, 8.4k stars), Faceless Explainer Video (heygen-com/hyperframes, 59k stars) and Video Understand (calesthio/OpenMontage, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
cacity (a GitHub user) maintains it in cacity/VideoHub, which has 167 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on October 2, 2026.
Source: cacity/VideoHub on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.