Agent skill

Veomni Uv Update

by ByteDance-Seed in ByteDance-Seed/VeOmni

A skill your agent uses when updating dependencies managed by uv: bumping a package version, upgrading the uv tool itself, updating torch/CUDA stack, switching transformers version, or regenerating…

Apache-2.0Auto-check passedDevelopment

Install Veomni Uv Update

skills CLI
$ npx skills add ByteDance-Seed/VeOmni --skill veomni-uv-update -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install ByteDance-Seed/VeOmni veomni-uv-update --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/ByteDance-Seed/VeOmni.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/veomni-uv-update .claude/skills/veomni-uv-update && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
veomni-uv-update
GitHub stars
2.2k
Token cost
~2.1k tokens
SKILL.md length
965 words
Files
1
Skills in repo
10
Repo updated
First seen
Licence
Apache-2.0

At a glance

A skill your agent uses when updating dependencies managed by uv: bumping a package version, upgrading the uv tool itself, updating torch/CUDA stack, switching transformers version, or regenerating…

  • Works in 3 steps: Every Dockerfile that pins uv, one by… → .github/workflows/check_patchgen.yml ->… → pyproject.toml -> required-version —…
  • Updating dependencies managed by uv: bumping a package version
  • SKILL.md covers Before You Start, Scenario 1: Update uv Version, Scenario 2: Update a Regular… and Scenario 3: Update torch /…, plus 3 more sections
  • Calls uv, pytest and git

What it does

Veomni Uv Update is an agent skill from ByteDance-Seed/VeOmni. Use this skill when updating dependencies managed by uv: bumping a package version, upgrading the uv tool itself, updating torch/CUDA stack, switching transformers version, or regenerating the lockfile. Trigger: 'update dependency', 'bump version', 'upgrade uv', 'update torch', 'update lockfile', 'uv sync fails'.

Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Development, covering Dependency management and Code migrations. It works with CUDA and Docker. The repository describes itself as: VeOmni: Scaling Any Modality Model Training with Model-Centric Distributed Recipe Zoo. The licence is Apache-2.0.

When your agent uses it

  • Updating dependencies managed by uv: bumping a package version
  • Upgrading the uv tool itself
  • Updating torch/CUDA stack
  • Switching transformers version

Example prompts

  • “update dependency”
  • “bump version”
  • “upgrade uv”
  • “/veomni-uv-update”

Requirements

  • Python 3
  • Docker

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. Every Dockerfile that pins uv, one by one. There is no generator; the
  2. .github/workflows/check_patchgen.yml -> astral-sh/setup-uv version:.
  3. pyproject.toml -> required-version — only widen/move the range when the

What it can do on your machine

Read from SKILL.md and the folder at commit 8791a71. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • uv
    • pytest
    • git
    • make

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • download.pytorch.org
    • github.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Veomni Uv Update loads about 2.1k tokens when it runs. Until then it costs about 83 tokens; SKILL.md has 965 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~83
When it runs · the whole SKILL.md, loaded when a task matches
~2.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from ByteDance-Seed/VeOmni at commit 8791a71, republished under its Apache-2.0 licence (© ByteDance-Seed). 965 words, ~2,094 tokens.

Download SKILL.mdSave it as .claude/skills/veomni-uv-update/SKILL.md (or your agent's skills folder).
name
veomni-uv-update
description
Use this skill when updating dependencies managed by uv: bumping a package version, upgrading the uv tool itself, updating torch/CUDA stack, switching transformers version, or regenerating the lockfile. Trigger: 'update dependency', 'bump version', 'upgrade uv', 'update torch', 'update lockfile', 'uv sync fails'.

Before You Start

Read .agents/knowledge/uv.md for the full dependency architecture. The key things that make VeOmni's uv setup non-trivial:

  • [tool.uv].required-version is a range; the concrete uv pins live elsewhere and must stay inside it
  • every Dockerfile is standalone and hand-maintained; there is no generator or matrix, so a version bump has to be applied file by file
  • torch uses direct wheel URLs (not just version bumps)
  • three mutually exclusive hardware extras (gpu / npu / npu_aarch64), each a complete superset, plus optional --extra magi (combine with gpu)

pyproject.toml is the source of truth for every version claim below. Read the relevant block before editing — this file describes where things live, not which versions are current.

Scenario 1: Update uv Version

pyproject.toml -> [tool.uv] -> required-version is a range (e.g. ">=0.9.8,<0.13"). Docker and CI install a concrete pin and run with --locked / --frozen. Every concrete pin must stay inside the range.

  1. Every Dockerfile that pins uv, one by one. There is no generator; the pin lives in a COPY --from=ghcr.io/astral-sh/uv:X.Y.Z line, and only the uv-based images have one (the pip-based ascend *.arm / *_a3 variants do not). Enumerate rather than assume:

    bash
    grep -rn "astral-sh/uv" docker/

    Update every hit, and keep them on the same version — a per-image drift is a debugging trap, not a feature.

  2. .github/workflows/check_patchgen.yml -> astral-sh/setup-uv version:. This job runs outside the container image, so an unpinned uv would float above the range ceiling.

  3. pyproject.toml -> required-version — only widen/move the range when the new pin falls outside it.

Then regenerate the lockfile:

bash
uv lock
uv sync --extra gpu --dev

Verify the lockfile diff is reasonable (git diff uv.lock — should only show version changes, not wholesale rewrites).

Scenario 2: Update a Regular Dependency

  1. Edit version constraint in pyproject.toml under [project.dependencies] or the relevant [project.optional-dependencies] extra.
  2. Regenerate lockfile and sync:
bash
uv lock
uv sync --extra gpu --dev
  1. Run tests: pytest tests/
  2. Commit both pyproject.toml and uv.lock together.

Scenario 3: Update torch / CUDA Stack

This is the most complex update. torch versions are pinned in multiple places:

For GPU (gpu extra):

  • pyproject.toml -> [project.optional-dependencies] -> gpu list
  • pyproject.toml -> [tool.uv] -> override-dependencies (the extra == 'gpu' entries)
  • pyproject.toml -> [tool.uv.sources] -> torch (direct wheel URL — must update to matching wheel)
  • Related packages that must move together: torchvision, torchaudio, torchcodec, plus the nvidia-* runtime pins in the gpu extra. Grep the gpu block rather than trusting this list — it grows.

For NPU (npu / npu_aarch64 extras):

  • Same pattern but with +cpu suffix or no suffix

Steps:

  1. Identify the target torch version and matching wheel URLs from https://download.pytorch.org/whl/
  2. Update all pinned versions in pyproject.toml (extras, overrides, sources)
  3. Check attention-kernel compatibility. Three groups behave differently — confirm each against [tool.uv.sources] before editing:
    • Prebuilt wheel URLs (flash-attn cp311/cp312 x86_64-only, flash-attn-3 abi3, flash-mla): pinned to torch+CUDA+ABI-specific wheels. A torch / Python / CUDA bump requires a matching upstream release — see https://github.com/Luosuu/flash-attention3-wheels/releases.
    • PyPI releases (flash-attn-4, flash-qla): plain version pins in the gpu extra. flash-qla is a pure-Python wheel whose static metadata declares only apache-tvm-ffi, so it needs no source build and no dependency-metadata override. tilelang is pinned in override-dependencies because tile-kernels and flash-qla must agree on one version — bump them as a set.
    • Source-built git pins (magi-attention, create-block-mask-cuda, flash-attn-cute, magi-to-hstu-cuda): each needs a [[tool.uv.dependency-metadata]] block (upstream declares no usable metadata) plus an extra-build-dependencies entry, and an extra-build-variables entry where the build needs MAX_JOBS / compute-capability flags (all but flash-attn-cute today). A torch ABI bump may require bumping the git revs. These belong to the optional magi extra and require SM90+; use uv sync --extra gpu --extra magi to install them. GPU CI runs uv sync --extra gpu without magi, so the SM89 L20 runners omit these source builds.
  4. Update torchcodec version if needed (compatibility note in pyproject.toml)
  5. Regenerate lockfile:
bash
uv lock
uv sync --extra gpu --dev
  1. Run tests: pytest tests/

  2. If the torch version changed, walk the Dockerfiles. Seven of them pin torch directly — docker/rocm/Dockerfile.ROCm7.14 a ROCm build, and the ascend *_torch_npu* images a torch-npu==X matched to it by fla_npu's check_npu_env. The rest inherit torch from their base image (docker/cuda/Dockerfile.cu130 from the NGC PyTorch base), so there is no single knob. Match -npu too, or you will find one pin out of seven:

    bash
    grep -rnE "torch(-npu)?==" docker/
Show full SKILL.md (300 more words)Show less

Scenario 4: Update transformers Version

transformers is pinned by the transformers-stable dependency group (pyproject.toml -> [dependency-groups] transformers-stable), which is listed in [tool.uv] default-groups so uv sync installs it automatically.

Bump within v5 (e.g. 5.2.0 → 5.3.0):

  1. Edit the pinned version in [dependency-groups] transformers-stable.
  2. Regenerate lockfile and sync:
bash
uv lock
uv sync --extra gpu --dev
  1. Check for API breakage and adjust veomni/ accordingly. Forward-looking guards may be expressed with is_transformers_version_greater_or_equal_to() from veomni/utils/import_utils.py.
  2. Run tests: pytest tests/models/ tests/e2e/
  3. Regenerate model patches: make patchgen (with the target transformers installed)

Scenario 5: Regenerate Lockfile Only

When uv.lock is out of sync or corrupt:

bash
uv lock
uv sync --extra gpu --dev

If uv lock fails due to version conflicts, check:

  • [tool.uv] -> conflicts declarations
  • override-dependencies markers
  • Direct wheel URL availability

Common Pitfalls

  • Bumping one Dockerfile and calling it done: there are a dozen-plus standalone Dockerfiles under docker/ and no generator to fan a change out. grep -rn for the pin you are moving and update every hit.
  • Partial torch updates: updating torch but not torchvision/torchaudio/torchcodec to matching versions causes import errors.
  • flash-attn wheel mismatch: flash-attn wheels are built for specific torch+CUDA combinations. A torch version bump requires finding or building new wheels.
  • Committing only pyproject.toml: always commit uv.lock together. Docker builds use --locked which requires the lockfile to match.
  • override-dependencies markers: the extra == 'gpu' markers in overrides are critical. Removing them causes uv to download wrong torch variants from PyPI.
  • Assuming build isolation is disabled: there is no no-build-isolation-package block any more. Source builds instead get their toolchain from [tool.uv.extra-build-dependencies] (uv venvs are not seeded), and torch is passed with match-runtime = true where the extension links against it. If a source build fails on a missing setuptools/torch, add it there rather than reaching for --no-build-isolation.
  • Overlay reinstall: an exact uv sync removes the MagiAttention SM90 CUTLASS overlay installed by scripts/kernel/install_magi_sm90.sh. Reinstall it afterwards (see constraints, "Environment Reproducibility").

© ByteDance-Seed, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .agents/skills/veomni-uv-update of ByteDance-Seed/VeOmni.

Open the folder on GitHubat commit 8791a71

Compare with similar skills

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Works with

Categories

Questions about Veomni Uv Update

What does Veomni Uv Update do?

A skill your agent uses when updating dependencies managed by uv: bumping a package version, upgrading the uv tool itself, updating torch/CUDA stack, switching transformers version, or regenerating…. Veomni Uv Update is an agent skill from ByteDance-Seed/VeOmni. Use this skill when updating dependencies managed by uv: bumping a package version, upgrading the uv tool itself, updating torch/CUDA stack, switching transformers version, or regenerating the lockfile.

When should I use Veomni Uv Update?

Veomni Uv Update fits situations like: updating dependencies managed by uv: bumping a package version; upgrading the uv tool itself; updating torch/CUDA stack; switching transformers version.

How do I install Veomni Uv Update in Claude Code?

Run `npx skills add ByteDance-Seed/VeOmni --skill veomni-uv-update -a claude-code`. Or copy the skill folder (.agents/skills/veomni-uv-update in ByteDance-Seed/VeOmni) into .claude/skills/veomni-uv-update in your project. Claude Code loads it when a task matches its description.

How do I install Veomni Uv Update in Codex?

Run `npx skills add ByteDance-Seed/VeOmni --skill veomni-uv-update -a codex`. Or copy the skill folder (.agents/skills/veomni-uv-update in ByteDance-Seed/VeOmni) into .agents/skills/veomni-uv-update in your project. Codex loads it when a task matches its description.

Can I use Veomni Uv Update in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ByteDance-Seed/VeOmni --skill veomni-uv-update -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/veomni-uv-update, .gemini/skills/veomni-uv-update, .github/skills/veomni-uv-update and .opencode/skills/veomni-uv-update in your project.

What does Veomni Uv Update need to run?

Going by SKILL.md and its folder, Veomni Uv Update needs the command-line tools its instructions call (uv, pytest, git and make). Our summary lists: Python 3; Docker.

Does Veomni Uv Update access the network?

SKILL.md names 2 domains. As links in the text: download.pytorch.org and github.com. This is read from the text; nothing was executed.

Is Veomni Uv Update safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Veomni Uv Update use?

Veomni Uv Update is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Veomni Uv Update use?

About 2.1k tokens (SKILL.md is roughly 8.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Veomni Uv Update?

Skills that share tags, products or a category with Veomni Uv Update: Megatron-LM Container and Dependency Setup (NVIDIA/Megatron-LM, 18k stars), OBS Plugin Dependency Upgrade (sorayuki/obs-multi-rtmp, 5.1k stars), CLIProxy Core Sync (caidaoli/ccLoad, 419 stars) and Rails Upgrade Assistant (ombulabs/claude-code_rails-upgrade-skill, 391 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Veomni Uv Update?

ByteDance-Seed (a GitHub organization) maintains it in ByteDance-Seed/VeOmni, which has 2,235 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on October 10, 2026.

Source: ByteDance-Seed/VeOmni on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.