Squadron Worker
d-markey/squadron
A skill your agent uses when building, writing, or refactoring Squadron workers, worker pools, worker services, or using squadronbuilder annotations (@SquadronService, @SquadronMethod) for…
Executes long-running tasks in background isolates to keep the UI responsive.
$ npx skills add btwld/superdeck --skill flutter-handling-concurrency -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install btwld/superdeck flutter-handling-concurrency --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/btwld/superdeck.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/flutter-handling-concurrency .claude/skills/flutter-handling-concurrency && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "flutter-handling-concurrency" agent skill from https://github.com/btwld/superdeck/tree/main/.agents/skills/flutter-handling-concurrency into .claude/skills/flutter-handling-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-handling-concurrency", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/btwld/superdeck/tree/main/.agents/skills/flutter-handling-concurrencyType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add btwld/superdeck --skill flutter-handling-concurrency -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install btwld/superdeck flutter-handling-concurrency --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/btwld/superdeck.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/flutter-handling-concurrency .agents/skills/flutter-handling-concurrency && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "flutter-handling-concurrency" agent skill from https://github.com/btwld/superdeck/tree/main/.agents/skills/flutter-handling-concurrency into .agents/skills/flutter-handling-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-handling-concurrency", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add btwld/superdeck --skill flutter-handling-concurrency -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install btwld/superdeck flutter-handling-concurrency --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/btwld/superdeck.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/flutter-handling-concurrency .cursor/skills/flutter-handling-concurrency && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "flutter-handling-concurrency" agent skill from https://github.com/btwld/superdeck/tree/main/.agents/skills/flutter-handling-concurrency into .cursor/skills/flutter-handling-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-handling-concurrency", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/btwld/superdeck.git --path .agents/skills/flutter-handling-concurrency--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add btwld/superdeck --skill flutter-handling-concurrency -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install btwld/superdeck flutter-handling-concurrency --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/btwld/superdeck.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/flutter-handling-concurrency .gemini/skills/flutter-handling-concurrency && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "flutter-handling-concurrency" agent skill from https://github.com/btwld/superdeck/tree/main/.agents/skills/flutter-handling-concurrency into .gemini/skills/flutter-handling-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-handling-concurrency", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install btwld/superdeck flutter-handling-concurrencyInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add btwld/superdeck --skill flutter-handling-concurrency -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/btwld/superdeck.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/flutter-handling-concurrency .github/skills/flutter-handling-concurrency && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "flutter-handling-concurrency" agent skill from https://github.com/btwld/superdeck/tree/main/.agents/skills/flutter-handling-concurrency into .github/skills/flutter-handling-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-handling-concurrency", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add btwld/superdeck --skill flutter-handling-concurrency -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install btwld/superdeck flutter-handling-concurrency --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/btwld/superdeck.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/flutter-handling-concurrency .opencode/skills/flutter-handling-concurrency && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "flutter-handling-concurrency" agent skill from https://github.com/btwld/superdeck/tree/main/.agents/skills/flutter-handling-concurrency into .opencode/skills/flutter-handling-concurrency/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-handling-concurrency", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
flutter-handling-concurrencyExecutes long-running tasks in background isolates to keep the UI responsive.
Flutter Handling Concurrency is an agent skill from btwld/superdeck. Executes long-running tasks in background isolates to keep the UI responsive. Use when performing heavy computations or parsing large datasets.
Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering Async programming and Cross-platform mobile apps. It works with Flutter and Dart. The repository describes itself as: Presentation slides for Flutter with Flutter. The licence is BSD-3-Clause.
Read from SKILL.md and the folder at commit 815a746. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are dart).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Flutter Handling Concurrency loads about 1.8k tokens when it runs. Until then it costs about 43 tokens; SKILL.md has 493 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from btwld/superdeck at commit 815a746, republished under its BSD-3-Clause licence (© btwld). 493 words, ~1,769 tokens.
.claude/skills/flutter-handling-concurrency/SKILL.md (or your agent's skills folder).Dart utilizes a single-threaded execution model driven by an Event Loop (comparable to the iOS main loop). By default, all Flutter application code runs on the Main Isolate.
async/await): Use for non-blocking I/O tasks (network requests, file access). The Event Loop continues processing other events while waiting for the Future to complete.Apply the following conditional logic to determine the correct concurrency approach:
async/await on the Main Isolate.async/await on the Main Isolate.Isolate.run().Isolate.spawn() with ReceivePort and SendPort.Use this workflow to fetch and display non-blocking asynchronous data.
Task Progress:
async keyword.Future<T> from the function.await keyword to yield execution until the operation completes.FutureBuilder<T> (or StreamBuilder for streams).ConnectionState.waiting, hasError, and hasData states within the builder.Use this workflow for one-off, CPU-intensive tasks using Dart 2.19+.
Task Progress:
Isolate.run() passing the callback.await the result of Isolate.run() in the Main Isolate.Use this workflow for persistent background processes requiring continuous bidirectional communication.
Task Progress:
ReceivePort on the Main Isolate to listen for messages.Isolate.spawn(), passing the ReceivePort.sendPort as the initial message.ReceivePort.SendPort back to the Main Isolate via the initial port.SendPort in the Main Isolate for future message dispatching.ReceivePort instances to handle incoming messages.// 1. Define the async operation
Future<String> fetchUserData() async {
await Future.delayed(const Duration(seconds: 2)); // Simulate network I/O
return "User Data Loaded";
}
// 2. Consume in the UI
Widget build(BuildContext context) {
return FutureBuilder<String>(
future: fetchUserData(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.waiting) {
return const CircularProgressIndicator();
} else if (snapshot.hasError) {
return Text('Error: ${snapshot.error}');
} else {
return Text('Result: ${snapshot.data}');
}
},
);
}Isolate.run)import 'dart:isolate';
import 'dart:convert';
// 1. Define the heavy computation callback
// Note: Adhering to the strict single-argument signature requirement.
List<dynamic> decodeHeavyJson(String jsonString) {
return jsonDecode(jsonString) as List<dynamic>;
}
// 2. Offload to a worker isolate
Future<List<dynamic>> processDataInBackground(String rawJson) async {
// Isolate.run spawns the isolate, runs the computation, returns the value, and exits.
final result = await Isolate.run(() => decodeHeavyJson(rawJson));
return result;
}ReceivePort / SendPort)import 'dart:isolate';
class WorkerManager {
late SendPort _workerSendPort;
final ReceivePort _mainReceivePort = ReceivePort();
Isolate? _isolate;
Future<void> initialize() async {
// 1. Spawn isolate and pass the Main Isolate's SendPort
_isolate = await Isolate.spawn(_workerEntry, _mainReceivePort.sendPort);
// 2. Listen for messages from the Worker Isolate
_mainReceivePort.listen((message) {
if (message is SendPort) {
// First message is the Worker's SendPort
_workerSendPort = message;
_startCommunication();
} else {
// Subsequent messages are data payloads
print('Main Isolate received: $message');
}
});
}
void _startCommunication() {
// Send data to the worker
_workerSendPort.send("Process this data");
}
// 3. Worker Isolate Entry Point
static void _workerEntry(SendPort mainSendPort) {
final workerReceivePort = ReceivePort();
// Send the Worker's SendPort back to the Main Isolate
mainSendPort.send(workerReceivePort.sendPort);
// Listen for incoming tasks
workerReceivePort.listen((message) {
print('Worker Isolate received: $message');
// Perform work and send result back
final result = "Processed: $message";
mainSendPort.send(result);
});
}
void dispose() {
_mainReceivePort.close();
_isolate?.kill();
}
}© btwld, BSD-3-Clause. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/flutter-handling-concurrency of btwld/superdeck.
Open the folder on GitHubat commit 815a746
Flutter Handling Concurrency next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Flutter Handling Concurrency this skillbtwld/superdeck | 130 | — | ~1.8k | Automated safety check: Pass | BSD-3-Clause | |
| Squadron Workerd-markey/squadron | 138 | — | ~1.6k | Automated safety check: Pass | MIT | |
| Flutter ConcurrencyHoangNguyen0403/agent-skills-standard | 571 | — | ~680 | Automated safety check: Pass | MIT | |
| Signals Core Advanced Primitivesrodydavis/signals.dart | 819 | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| Engine Whats Newflutter/flutter | 179k | — | ~978 | Automated safety check: Pass | BSD-3-Clause | |
| Flutter Cherry Pickflutter/flutter | 179k | — | ~1.8k | Automated safety check: Pass | BSD-3-Clause |
d-markey/squadron
A skill your agent uses when building, writing, or refactoring Squadron workers, worker pools, worker services, or using squadronbuilder annotations (@SquadronService, @SquadronMethod) for…
HoangNguyen0403/agent-skills-standard
Execute long-running tasks in background isolates to keep the UI responsive.
rodydavis/signals.dart
Reference for the advanced parts of Dart's signals_core: reactive primitives, async signals, reactive collections and utility types, with a linked page for each.
flutter/flutter
Generates the "what's new" release summary and diff file for changes in the Flutter engine (//engine/src/flutter) between two releases (e.g., 3.47 vs 3.44).
flutter/flutter
How to land a formal cherry-pick of a merged PR for the flutter/flutter repo stable or beta channel.
flutter/flutter
Upgrade browser versions (Chrome or Firefox) in the Flutter Web Engine and/or Framework tests.
btwld/superdeck
Create, review, or edit SuperDeck Markdown presentations and Flutter presentation apps.
btwld/superdeck
Adds home screen widgets to a Flutter app for Android and iOS.
btwld/superdeck
Implements animated effects, transitions, and motion in a Flutter app.
btwld/superdeck
Architects a Flutter application using the recommended layered approach (UI, Logic, Data).
btwld/superdeck
Builds Flutter forms with validation and user input handling.
btwld/superdeck
Builds Flutter layouts using the constraint system and layout widgets.
Categories
Executes long-running tasks in background isolates to keep the UI responsive. Flutter Handling Concurrency is an agent skill from btwld/superdeck. Executes long-running tasks in background isolates to keep the UI responsive.
Flutter Handling Concurrency fits situations like: performing heavy computations; parsing large datasets.
Run `npx skills add btwld/superdeck --skill flutter-handling-concurrency -a claude-code`. Or copy the skill folder (.agents/skills/flutter-handling-concurrency in btwld/superdeck) into .claude/skills/flutter-handling-concurrency in your project. Claude Code loads it when a task matches its description.
Run `npx skills add btwld/superdeck --skill flutter-handling-concurrency -a codex`. Or copy the skill folder (.agents/skills/flutter-handling-concurrency in btwld/superdeck) into .agents/skills/flutter-handling-concurrency in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add btwld/superdeck --skill flutter-handling-concurrency -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/flutter-handling-concurrency, .gemini/skills/flutter-handling-concurrency, .github/skills/flutter-handling-concurrency and .opencode/skills/flutter-handling-concurrency in your project.
SKILL.md names no scripts, command-line tools or credentials: Flutter Handling Concurrency is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Flutter Handling Concurrency is published under the BSD-3-Clause licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.8k tokens (SKILL.md is roughly 7.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Flutter Handling Concurrency: Squadron Worker (d-markey/squadron, 138 stars), Flutter Concurrency (HoangNguyen0403/agent-skills-standard, 571 stars), Signals Core Advanced Primitives (rodydavis/signals.dart, 819 stars) and Engine Whats New (flutter/flutter, 179k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
btwld (a GitHub organization) maintains it in btwld/superdeck, which has 130 GitHub stars. The repository holds 23 skills in this directory. The repository was last updated on September 28, 2026.
Source: btwld/superdeck on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.