Arize Evaluator
github/awesome-copilot
Handles LLM-as-judge evaluation workflows on Arize including creating/updating evaluators, running evaluations on spans or experiments, managing tasks, trigger-run operations, column mapping, and…
Agent skill
by brycewang-stanford in brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when packaging AAMAS multiagent code, environments, opponent and population sets, random seeds, game definitions, and logs as anonymous supplementary evidence or a public…
$ npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-artifact-evaluation -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install brycewang-stanford/Awesome-Journal-Skills aamas-artifact-evaluation --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/brycewang-stanford/Awesome-Journal-Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/AAMAS-Skills/skills/aamas-artifact-evaluation .claude/skills/aamas-artifact-evaluation && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "aamas-artifact-evaluation" agent skill from https://github.com/brycewang-stanford/Awesome-Journal-Skills/tree/main/AAMAS-Skills/skills/aamas-artifact-evaluation into .claude/skills/aamas-artifact-evaluation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aamas-artifact-evaluation", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/brycewang-stanford/Awesome-Journal-Skills/tree/main/AAMAS-Skills/skills/aamas-artifact-evaluationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-artifact-evaluation -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install brycewang-stanford/Awesome-Journal-Skills aamas-artifact-evaluation --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/brycewang-stanford/Awesome-Journal-Skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/AAMAS-Skills/skills/aamas-artifact-evaluation .agents/skills/aamas-artifact-evaluation && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "aamas-artifact-evaluation" agent skill from https://github.com/brycewang-stanford/Awesome-Journal-Skills/tree/main/AAMAS-Skills/skills/aamas-artifact-evaluation into .agents/skills/aamas-artifact-evaluation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aamas-artifact-evaluation", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-artifact-evaluation -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install brycewang-stanford/Awesome-Journal-Skills aamas-artifact-evaluation --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/brycewang-stanford/Awesome-Journal-Skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/AAMAS-Skills/skills/aamas-artifact-evaluation .cursor/skills/aamas-artifact-evaluation && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "aamas-artifact-evaluation" agent skill from https://github.com/brycewang-stanford/Awesome-Journal-Skills/tree/main/AAMAS-Skills/skills/aamas-artifact-evaluation into .cursor/skills/aamas-artifact-evaluation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aamas-artifact-evaluation", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/brycewang-stanford/Awesome-Journal-Skills.git --path AAMAS-Skills/skills/aamas-artifact-evaluation--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-artifact-evaluation -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install brycewang-stanford/Awesome-Journal-Skills aamas-artifact-evaluation --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/brycewang-stanford/Awesome-Journal-Skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/AAMAS-Skills/skills/aamas-artifact-evaluation .gemini/skills/aamas-artifact-evaluation && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "aamas-artifact-evaluation" agent skill from https://github.com/brycewang-stanford/Awesome-Journal-Skills/tree/main/AAMAS-Skills/skills/aamas-artifact-evaluation into .gemini/skills/aamas-artifact-evaluation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aamas-artifact-evaluation", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install brycewang-stanford/Awesome-Journal-Skills aamas-artifact-evaluationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-artifact-evaluation -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/brycewang-stanford/Awesome-Journal-Skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/AAMAS-Skills/skills/aamas-artifact-evaluation .github/skills/aamas-artifact-evaluation && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "aamas-artifact-evaluation" agent skill from https://github.com/brycewang-stanford/Awesome-Journal-Skills/tree/main/AAMAS-Skills/skills/aamas-artifact-evaluation into .github/skills/aamas-artifact-evaluation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aamas-artifact-evaluation", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-artifact-evaluation -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install brycewang-stanford/Awesome-Journal-Skills aamas-artifact-evaluation --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/brycewang-stanford/Awesome-Journal-Skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/AAMAS-Skills/skills/aamas-artifact-evaluation .opencode/skills/aamas-artifact-evaluation && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "aamas-artifact-evaluation" agent skill from https://github.com/brycewang-stanford/Awesome-Journal-Skills/tree/main/AAMAS-Skills/skills/aamas-artifact-evaluation into .opencode/skills/aamas-artifact-evaluation/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "aamas-artifact-evaluation", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
aamas-artifact-evaluationA skill your agent uses when packaging AAMAS multiagent code, environments, opponent and population sets, random seeds, game definitions, and logs as anonymous supplementary evidence or a public…
Aamas Artifact Evaluation is an agent skill from brycewang-stanford/Awesome-Journal-Skills. Use when packaging AAMAS multiagent code, environments, opponent and population sets, random seeds, game definitions, and logs as anonymous supplementary evidence or a public post-acceptance release, even without a separate artifact badge, so that game-theory and MARL reviewers can inspect and re-run the interaction claims.
Its SKILL.md is about 960 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
The repository describes itself as: Journal-specific Claude Code/Codex skill packs covering mainstream journals — AER, QJE, Nature, Cell, 管理世界, 经济研究 & 200+ more — your fast track to getting published. | 覆盖主流期刊的… The licence is MIT.
Read from SKILL.md and the folder at commit 932eb23. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Aamas Artifact Evaluation loads about 958 tokens when it runs. Until then it costs about 88 tokens; SKILL.md has 436 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from brycewang-stanford/Awesome-Journal-Skills at commit 932eb23, republished under its MIT licence (© brycewang-stanford). 436 words, ~958 tokens.
.claude/skills/aamas-artifact-evaluation/SKILL.md (or your agent's skills folder).Use this for evidence packaging around AAMAS. Because the venue is about interaction, an artifact must make a multiagent claim inspectable: the game, the other agents, and the protocol, not just a single trained model.
The single fact that shapes packaging: a reviewer will re-run a small game far sooner than they will retrain a large policy, so make the strategic core turnkey before polishing anything.
| Claim type | First artifact inspected | Common failure caught |
|---|---|---|
| Convergence to an equilibrium | The game definition and the learning-rule code | Solution concept named in the paper but not encoded in the evaluation |
| Emergent cooperation/defection | The environment and reward specification | Result depends on an undocumented reward-shaping constant |
| Beats other agents | The opponent/population set and match protocol | Only self-play reported; no held-out opponents |
| Mechanism is truthful | The payment rule plus a strategic-deviation test | No script that lets an agent try to game the mechanism |
A hypothetical submission claims a learning rule that converges to a correlated equilibrium in a repeated congestion game, shown by self-play.
[Artifact role] anonymous supplement / camera-ready release / public archive
[Contents] <game/env/opponents/seeds/proofs/logs>
[Anonymity risks] <paths/metadata/licenses/URLs>
[Reproduction level] turnkey / scripted / descriptive / weak
[Fixes before upload] <ordered list>© brycewang-stanford, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in AAMAS-Skills/skills/aamas-artifact-evaluation of brycewang-stanford/Awesome-Journal-Skills.
Open the folder on GitHubat commit 932eb23
Aamas Artifact Evaluation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Aamas Artifact Evaluation this skillbrycewang-stanford/Awesome-Journal-Skills | 1.2k | — | ~958 | Automated safety check: Pass | MIT | |
| Arize Evaluatorgithub/awesome-copilot | 40k | 1 repos | ~8.1k | Automated safety check: Notes | MIT | |
| Artifacts Buildernexu-io/open-design | 100k | — | ~347 | Automated safety check: Pass | Apache-2.0 | |
| Flox Environmentsaffaan-m/ECC | 276k | 1 repos | ~3.5k | Automated safety check: Notes | MIT | |
| Ccs Artifact Evaluationbrycewang-stanford/Awesome-Journal-Skills | 1.2k | — | ~969 | Automated safety check: Pass | MIT | |
| Mobisys Artifact Evaluationbrycewang-stanford/Awesome-Journal-Skills | 1.2k | — | ~1k | Automated safety check: Pass | MIT |
github/awesome-copilot
Handles LLM-as-judge evaluation workflows on Arize including creating/updating evaluators, running evaluations on spans or experiments, managing tasks, trigger-run operations, column mapping, and…
nexu-io/open-design
Suite of tools for creating elaborate, multi-component claude.ai HTML artifacts using modern frontend web technologies (React, Tailwind CSS, shadcn/ui).
affaan-m/ECC
Create reproducible, cross-platform (macOS/Linux) development environments with Flox, a declarative Nix-based environment manager.
brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when packaging ACM CCS artifacts for the artifact-evaluation committee and the ACM badges — Artifacts Available, Artifacts Evaluated Functional, Artifacts Evaluated Reusable…
brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when packaging a MobiSys artifact for the Artifact Evaluation Committee — choosing among the three independent ACM badges (Available, Evaluated–Functional, Results…
brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when packaging a USENIX FAST artifact for the USENIX Artifact Evaluation scheme (Artifacts Available, Artifacts Functional, Results Reproduced), covering what a storage AEC…
brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when running and reporting the analysis for an Annals of the American Association of Geographers manuscript — spatial statistics and modeling, remote-sensing accuracy, or…
brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when positioning an Annals of the American Association of Geographers manuscript in the literature — engaging geographic scholarship across the relevant area and the…
brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when responding to an Annals of the American Association of Geographers decision letter (major/minor revision) — building a point-by-point response to the subject editor and…
brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when defending the research design of an Annals of the American Association of Geographers manuscript — spatial/quantitative analysis and GIScience, remote-sensing and…
brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when you need to understand how the Annals of the American Association of Geographers evaluates a manuscript — double-anonymous review routed through a subject editor by…
brycewang-stanford/Awesome-Journal-Skills
A skill your agent uses when running the final pre-submission preflight for the Annals of the American Association of Geographers via ScholarOne Manuscripts — area/article-type selection…
A skill your agent uses when packaging AAMAS multiagent code, environments, opponent and population sets, random seeds, game definitions, and logs as anonymous supplementary evidence or a public…. Aamas Artifact Evaluation is an agent skill from brycewang-stanford/Awesome-Journal-Skills. Use when packaging AAMAS multiagent code, environments, opponent and population sets, random seeds, game definitions, and logs as anonymous supplementary evidence or a public post-acceptance release, even without a separate artifact badge, so that game-theory and MARL reviewers can inspect and re-run the interaction claims.
Aamas Artifact Evaluation fits situations like: packaging AAMAS multiagent code; opponent and population sets; game definitions; logs as anonymous supplementary evidence.
Run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-artifact-evaluation -a claude-code`. Or copy the skill folder (AAMAS-Skills/skills/aamas-artifact-evaluation in brycewang-stanford/Awesome-Journal-Skills) into .claude/skills/aamas-artifact-evaluation in your project. Claude Code loads it when a task matches its description.
Run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-artifact-evaluation -a codex`. Or copy the skill folder (AAMAS-Skills/skills/aamas-artifact-evaluation in brycewang-stanford/Awesome-Journal-Skills) into .agents/skills/aamas-artifact-evaluation in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill aamas-artifact-evaluation -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/aamas-artifact-evaluation, .gemini/skills/aamas-artifact-evaluation, .github/skills/aamas-artifact-evaluation and .opencode/skills/aamas-artifact-evaluation in your project.
SKILL.md names no scripts, command-line tools or credentials: Aamas Artifact Evaluation is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Aamas Artifact Evaluation is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 958 tokens (SKILL.md is roughly 3.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Aamas Artifact Evaluation: Arize Evaluator (github/awesome-copilot, 40k stars), Artifacts Builder (nexu-io/open-design, 100k stars), Flox Environments (affaan-m/ECC, 276k stars) and Ccs Artifact Evaluation (brycewang-stanford/Awesome-Journal-Skills, 1.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
brycewang-stanford (a GitHub user) maintains it in brycewang-stanford/Awesome-Journal-Skills, which has 1,231 GitHub stars. The repository holds 2,387 skills in this directory. The repository was last updated on September 27, 2026.
Source: brycewang-stanford/Awesome-Journal-Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.