Agent skill

Unity Bookmark

by Besty0728 in Besty0728/Unity-Skills

Manage Scene View bookmarks and saved viewpoints. An agent skill from Besty0728/Unity-Skills.

MITAuto-check passedGame Development

Install Unity Bookmark

skills CLI
$ npx skills add Besty0728/Unity-Skills --skill unity-bookmark -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Besty0728/Unity-Skills unity-bookmark --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Besty0728/Unity-Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/'SkillsForUnity/unity-skills~/skills/bookmark' .claude/skills/unity-bookmark && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
unity-bookmark
GitHub stars
1.8k
Token cost
~762 tokens
SKILL.md length
304 words
Files
1
Skills in repo
82
Repo updated
First seen
Licence
MIT

At a glance

Manage Scene View bookmarks and saved viewpoints. An agent skill from Besty0728/Unity-Skills.

  • Game Development work in your project
  • SKILL.md covers Triggers, Guardrails, Skills and Exact Signatures
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Unity Bookmark is an agent skill from Besty0728/Unity-Skills. Manage Scene View bookmarks and saved viewpoints

Its SKILL.md is about 760 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Game Development. The repository describes itself as: AI automation skills specifically designed for Unity. The licence is MIT.

When your agent uses it

  • Game Development work in your project

Example prompts

  • “/unity-bookmark”

What it can do on your machine

Read from SKILL.md and the folder at commit ec8aa7c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Unity Bookmark loads about 762 tokens when it runs. Until then it costs about 16 tokens; SKILL.md has 304 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~16
When it runs · the whole SKILL.md, loaded when a task matches
~762

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Besty0728/Unity-Skills at commit ec8aa7c, republished under its MIT licence (© Besty0728). 304 words, ~762 tokens.

Download SKILL.mdSave it as .claude/skills/unity-bookmark/SKILL.md (or your agent's skills folder).
name
unity-bookmark
description
Manage Scene View bookmarks and saved viewpoints

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Saving or restoring Scene View viewpoints
  • Bookmarking camera angles
  • Navigating saved scene locations
  • 保存或恢复场景视角、收藏机位、在已存位置间切换

Bookmark Skills

Save and recall Scene View camera positions.

Guardrails

Operating Mode (v1.9 three-tier):

  • Approval (default): 只有 bookmark_list 标 SkillMode.SemiAuto(纯读),Approval 模式下可直接执行,无需走 grant 协议。bookmark_set(Operation.Create,写入书签表)与 bookmark_goto(Operation.Execute,改动编辑器选中对象与 Scene View 视角)都有副作用,走默认 SkillMode.FullAuto,Approval 模式下需 grant。与 workflow 模块文档保持一致(以 C# WorkflowSkills.cs 的特性标注为准)。
  • Auto / Bypass: SemiAuto and FullAuto run directly.
  • Auto-forbidden in this module: bookmark_delete (SkillOperation.Delete). Reachable only under Bypass mode or via a user-managed Allowlist entry; the grant flow returns MODE_FORBIDDEN. Bookmarks themselves are in-memory only — bookmark_delete only removes the entry, no asset I/O.

DO NOT (common hallucinations):

  • bookmark_save does not exist → use bookmark_set
  • bookmark_load / bookmark_restore do not exist → use bookmark_goto
  • bookmark_remove does not exist → use bookmark_delete
  • Bookmarks save Scene View position + current selection, not scene state

Routing:

  • For workflow snapshots (object state undo) → use workflow module
  • For scene save/load → use scene module

Skills

bookmark_set

Save current selection and scene view position as a bookmark.

ParameterTypeRequiredDefaultDescription
bookmarkNamestringYes-Bookmark name
notestringNonullOptional note for the bookmark

Returns: { success, bookmark, selectedCount, hasSceneView, note }

bookmark_goto

Restore selection and scene view from a bookmark.

ParameterTypeRequiredDefaultDescription
bookmarkNamestringYes-Bookmark name

Returns: { success, bookmark, restoredSelection, note }

bookmark_list

List all saved bookmarks.

No parameters.

Returns: { success, count, bookmarks: [{ name, selectedCount, hasSceneView, note, createdAt }] }

bookmark_delete

Delete a bookmark.

ParameterTypeRequiredDefaultDescription
bookmarkNamestringYes-Bookmark name

Returns: { success, deleted }

Exact Signatures

Exact names, parameters, defaults, and returns are defined by GET /skills/schema or unity_skills.get_skill_schema(), not by this file.

© Besty0728, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in SkillsForUnity/unity-skills~/skills/bookmark of Besty0728/Unity-Skills.

Open the folder on GitHubat commit ec8aa7c

Compare with similar skills

Unity Bookmark next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Unity Bookmark compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Unity Bookmark this skillBesty0728/Unity-Skills1.8k—~762Automated safety check: PassMIT
Image to Three.js Modelimg2threejs/img2threejs18k1 repos~8.2kAutomated safety check: PassApache-2.0
Web CloneJane-xiaoer/claude-skill-web-clone1k2 repos~2.7kAutomated safety check: PassMIT
Threejs Game Directormajidmanzarpour/threejs-game-skills2.4k—~2.2kAutomated safety check: PassMIT
Game Asset Generatorhtdt/godogen7.1k—~2.8kAutomated safety check: PassMIT
Threejs Gameplay Systemsvalkor-ai/loom1.2k1 repos~1.4kAutomated safety check: PassApache-2.0

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Questions about Unity Bookmark

What does Unity Bookmark do?

Manage Scene View bookmarks and saved viewpoints. An agent skill from Besty0728/Unity-Skills. Unity Bookmark is an agent skill from Besty0728/Unity-Skills.

When should I use Unity Bookmark?

Unity Bookmark fits situations like: game Development work in your project.

How do I install Unity Bookmark in Claude Code?

Run `npx skills add Besty0728/Unity-Skills --skill unity-bookmark -a claude-code`. Or copy the skill folder (SkillsForUnity/unity-skills~/skills/bookmark in Besty0728/Unity-Skills) into .claude/skills/unity-bookmark in your project. Claude Code loads it when a task matches its description.

How do I install Unity Bookmark in Codex?

Run `npx skills add Besty0728/Unity-Skills --skill unity-bookmark -a codex`. Or copy the skill folder (SkillsForUnity/unity-skills~/skills/bookmark in Besty0728/Unity-Skills) into .agents/skills/unity-bookmark in your project. Codex loads it when a task matches its description.

Can I use Unity Bookmark in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Besty0728/Unity-Skills --skill unity-bookmark -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/unity-bookmark, .gemini/skills/unity-bookmark, .github/skills/unity-bookmark and .opencode/skills/unity-bookmark in your project.

What does Unity Bookmark need to run?

SKILL.md names no scripts, command-line tools or credentials: Unity Bookmark is instructions for the agent only.

Does Unity Bookmark access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Unity Bookmark safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Unity Bookmark use?

Unity Bookmark is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Unity Bookmark use?

About 762 tokens (SKILL.md is roughly 3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Unity Bookmark?

Skills that share tags, products or a category with Unity Bookmark: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Unity Bookmark?

Besty0728 (a GitHub user) maintains it in Besty0728/Unity-Skills, which has 1,815 GitHub stars. The repository holds 82 skills in this directory. The repository was last updated on October 7, 2026.

Source: Besty0728/Unity-Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.