Agent skill

Hyperframes Audio

by aiskillstore in aiskillstore/marketplace

A skill your agent uses when audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter…

No licenceAuto-check passedMedia & Creative

Install Hyperframes Audio

skills CLI
$ npx skills add aiskillstore/marketplace --skill hyperframes-audio -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install aiskillstore/marketplace hyperframes-audio --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/aiskillstore/marketplace.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/heygen-com/hyperframes-audio .claude/skills/hyperframes-audio && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
hyperframes-audio
GitHub stars
430
Token cost
~4.3k tokens
SKILL.md length
2,362 words
Files
7 (incl. scripts, references)
Skills in repo
1,085
Repo updated
First seen
Licence
None found

At a glance

A skill your agent uses when audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter…

  • Audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve)
  • SKILL.md covers How it fits together, First, work out what is wrong, Start from the symptom and Reach for a family by the…, plus 3 more sections
  • Runs JavaScript scripts from its folder; calls node
  • Effects on a track (EQ

What it does

Hyperframes Audio is an agent skill from aiskillstore/marketplace. Use when audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), or automation envelopes drawn on a track's volume or any effect parameter. Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is /media-use. Don't use for clip timing or track layout, which is /hyperframes-core.

Its SKILL.md is about 4.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 8 other files, including scripts and reference files (for example `references/attributes.md`, `references/diagnosis.md` and `references/fx-registry.md`).

It sits in Media & Creative, covering Motion graphics and Text to speech and voice. It works with HeyGen. The repository describes itself as: Security-audited skills for Claude, Codex & Claude Code. One-click install, quality verified.

When your agent uses it

  • Audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve)
  • Effects on a track (EQ
  • Automation envelopes drawn on a tracks volume
  • Any effect parameter

Example prompts

  • “s volume or any effect parameter. Don”
  • “/hyperframes-audio”

Requirements

  • Node.js

What it can do on your machine

Read from SKILL.md and the folder at commit 4ac52da. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships 1 file in scripts/ (JavaScript), which the agent can run.

    Shell commands in SKILL.md call:

    • node

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Hyperframes Audio loads about 4.3k tokens when it runs, and up to ~13k if it reads all its reference files. Until then it costs about 126 tokens; SKILL.md has 2,362 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~126
When it runs · the whole SKILL.md, loaded when a task matches
~4.3k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~13k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.

SKILL.md

Without a licence we can't republish the file, so here is its outline and opening line. It has 2,362 words (~4,348 tokens).

“A mix is a set of relationships, not a stack of processors. Two tracks that each sound right alone can be unlistenable together, and the fix is almost never "turn one down" — it is finding what they are fighting…”

— opening of SKILL.md by aiskillstore
name
hyperframes-audio

Read the full SKILL.md on GitHub

Files

SKILL.md and 6 other files (scripts, references) in skills/heygen-com/hyperframes-audio of aiskillstore/marketplace.

  • SKILL.md
  • references/attributes.md
  • references/diagnosis.md
  • references/fx-registry.md
  • references/presets.md
  • scripts/carve.mjs
  • skill-report.json

Open the folder on GitHubat commit 4ac52da

Compare with similar skills

Hyperframes Audio next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Hyperframes Audio compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Hyperframes Audio this skillaiskillstore/marketplace430—~4.3kAutomated safety check: PassNone
Hyperframesboraoztunc/skills3939 repos~7.6kAutomated safety check: PassApache-2.0
Hyperframes Creativechmonitor/chmonitor2985 repos~1.3kAutomated safety check: PassGPL-3.0
Hbg Life SimulationMr-funny/hbg-life-simulation140—~5.8kAutomated safety check: PassMIT
Hyperframesscott-fryxell/brayness124—~3.2kAutomated safety check: PassMIT
Hyperframes Mediacosmicstack-labs/mercury-agent-skills476—~1.7kAutomated safety check: PassMIT

Similar skills

  • Hyperframes

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    Media & CreativeAuto-check passed
  • Hyperframes Creative

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  • Hyperframes

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    124 GitHub stars~3.2k tokensUpdated 9 days ago
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  • Hyperframes Media

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  • Motion Graphics

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Works with

Questions about Hyperframes Audio

What does Hyperframes Audio do?

A skill your agent uses when audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter…. Hyperframes Audio is an agent skill from aiskillstore/marketplace. Use when audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), or automation envelopes drawn on a track's volume or any effect parameter.

When should I use Hyperframes Audio?

Hyperframes Audio fits situations like: audio already placed in a HyperFrames composition needs to be mixed: a music bed that fights a voiceover (voiceover carve); effects on a track (EQ; automation envelopes drawn on a tracks volume; any effect parameter.

How do I install Hyperframes Audio in Claude Code?

Run `npx skills add aiskillstore/marketplace --skill hyperframes-audio -a claude-code`. Or copy the skill folder (skills/heygen-com/hyperframes-audio in aiskillstore/marketplace) into .claude/skills/hyperframes-audio in your project. Claude Code loads it when a task matches its description.

How do I install Hyperframes Audio in Codex?

Run `npx skills add aiskillstore/marketplace --skill hyperframes-audio -a codex`. Or copy the skill folder (skills/heygen-com/hyperframes-audio in aiskillstore/marketplace) into .agents/skills/hyperframes-audio in your project. Codex loads it when a task matches its description.

Can I use Hyperframes Audio in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add aiskillstore/marketplace --skill hyperframes-audio -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/hyperframes-audio, .gemini/skills/hyperframes-audio, .github/skills/hyperframes-audio and .opencode/skills/hyperframes-audio in your project.

What does Hyperframes Audio need to run?

Going by SKILL.md and its folder, Hyperframes Audio needs JavaScript for the scripts in its folder and the command-line tools its instructions call (node). Our summary lists: Node.js.

Does Hyperframes Audio access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Hyperframes Audio safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.

What licence does Hyperframes Audio use?

No licence was found for Hyperframes Audio or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.

How many tokens does Hyperframes Audio use?

About 4.3k tokens (SKILL.md is roughly 17k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 9.1k tokens, read only when the agent opens those files.

What are the alternatives to Hyperframes Audio?

Skills that share tags, products or a category with Hyperframes Audio: Hyperframes (boraoztunc/skills, 393 stars), Hyperframes Creative (chmonitor/chmonitor, 298 stars), Hbg Life Simulation (Mr-funny/hbg-life-simulation, 140 stars) and Hyperframes (scott-fryxell/brayness, 124 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Hyperframes Audio?

aiskillstore (a GitHub organization) maintains it in aiskillstore/marketplace, which has 430 GitHub stars. The repository holds 1,085 skills in this directory. The repository was last updated on October 7, 2026.

Source: aiskillstore/marketplace on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.