Guizang Social Cards
op7418/guizang-social-card-skill
Produces social card sets for Xiaohongshu and WeChat: carousels, Live Photo motion cards and puzzle layouts, and WeChat cover pairs, rendered from single-file HTML.
Creative-direction layer for music videos and short-form edits in the angelcore / cloud-trance / hyperpop family — a named-genre aesthetic vocabulary, mood + color + light system, beat-synced…
$ npx skills add affaan-m/ECC --skill taste -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install affaan-m/ECC taste --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/affaan-m/ECC.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/taste .claude/skills/taste && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "taste" agent skill from https://github.com/affaan-m/ECC/tree/main/skills/taste into .claude/skills/taste/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "taste", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/affaan-m/ECC/tree/main/skills/tasteType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add affaan-m/ECC --skill taste -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install affaan-m/ECC taste --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/affaan-m/ECC.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/taste .agents/skills/taste && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "taste" agent skill from https://github.com/affaan-m/ECC/tree/main/skills/taste into .agents/skills/taste/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "taste", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add affaan-m/ECC --skill taste -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install affaan-m/ECC taste --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/affaan-m/ECC.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/taste .cursor/skills/taste && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "taste" agent skill from https://github.com/affaan-m/ECC/tree/main/skills/taste into .cursor/skills/taste/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "taste", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/affaan-m/ECC.git --path skills/taste--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add affaan-m/ECC --skill taste -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install affaan-m/ECC taste --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/affaan-m/ECC.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/taste .gemini/skills/taste && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "taste" agent skill from https://github.com/affaan-m/ECC/tree/main/skills/taste into .gemini/skills/taste/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "taste", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install affaan-m/ECC tasteInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add affaan-m/ECC --skill taste -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/affaan-m/ECC.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/taste .github/skills/taste && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "taste" agent skill from https://github.com/affaan-m/ECC/tree/main/skills/taste into .github/skills/taste/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "taste", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add affaan-m/ECC --skill taste -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install affaan-m/ECC taste --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/affaan-m/ECC.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/taste .opencode/skills/taste && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "taste" agent skill from https://github.com/affaan-m/ECC/tree/main/skills/taste into .opencode/skills/taste/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "taste", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
tasteCreative-direction layer for music videos and short-form edits in the angelcore / cloud-trance / hyperpop family — a named-genre aesthetic vocabulary, mood + color + light system, beat-synced…
Taste is an agent skill from affaan-m/ECC. Creative-direction layer for music videos and short-form edits in the angelcore / cloud-trance / hyperpop family — a named-genre aesthetic vocabulary, mood + color + light system, beat-synced editing grammar, and a pipeline chaining ECC's video skills from b-roll generation to distribution. Use when a video must feel intentional rather than merely functional — music videos, fancams, moodboard-driven reels, or giving AI-generated b-roll a coherent visual direction.
Its SKILL.md is about 3.8k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/genre-taxonomy.md`).
It sits in Media & Creative. The repository describes itself as: The agent harness performance optimization system. Skills, instincts, memory, security, and research-first development for Claude Code, Codex, Opencode, Cursor and beyond. The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 2d515e4. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
ffmpegnpxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Taste loads about 3.8k tokens when it runs, and up to ~5.1k if it reads all its reference files. Until then it costs about 119 tokens; SKILL.md has 1,659 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from affaan-m/ECC at commit 2d515e4, republished under its MIT licence (© affaan-m). 1,659 words, ~3,833 tokens.
.claude/skills/taste/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Most AI video advice stops at how to render frames. This skill is the layer above that: what the frames should look like, in what order, cut to what rhythm, so the result reads as one intentional thing instead of a pile of generations.
It encodes a specific taste — the angelcore / cloud-trance / hyperpop family (Bladee "Silver Surfer"-era ethereal trance crossed with heavy angelcore) — distilled from a corpus of saved Reels and a tour through a ~70-entry visual-genre library. It is opinionated on purpose. Taste is a point of view, not a menu.
The companion file
references/genre-taxonomy.mdholds the full named-genre catalog. This file is the actionable layer: mood, grammar, pipeline, and a beat-mapped shot plan.
This skill sits on top of video-editing (the mechanics) and remotion-video-creation
(the renderer). Use those for how. Use this for what and why.
video-editing correctly
says taste is the final human pass. The trap: if you only decide taste at the end, every
generation and cut upstream was a guess. Pick the direction before the first prompt,
then let it constrain everything.The reference corpus tours a large library of named visual genres. The full list lives in
references/genre-taxonomy.md. The useful move is not memorizing 70 names — it is seeing
that a genre name is a complete prompt-and-grade preset. When you pick one, you inherit
its palette, texture, lighting, and subject matter as a unit.
The genres cluster into families. Pick a primary family and at most one accent:
| Family | Genres in it | Reads as |
|---|---|---|
| Ethereal / divine | spiritualism, glacial folk, beacons, zen core, fairy tale | weightless, holy, glowing, soft |
| Hyperpop / Y2K-cyber | cyberdelia, acid house, acid nora, neo aggressano, new liquid | glossy, chrome, neon, kawaii-cyber |
| Dark / occult | dark academia, smoke nostalgia, communist core, abstract tech | high-contrast, ominous, grain |
| Retro / print | retro surfers, art deco, adventure pulp, classic advertising, magazine collage, bumper stickers | flat, graphic, halftone, nostalgic |
| Organic / textural | microbiology core, weaving patterns, fruitage retro, cozy blanket, pacific punk wave | tactile, macro, woven, wet |
| Systemic / data | numbers, mazes, code web, heatmap, pixel, 8-bit | gridded, generative, schematic |
For the current project, the primary is Ethereal / divine with a Hyperpop / Y2K-cyber accent — i.e. holy light and crystalline bloom, punctuated by chrome and neon. That pairing is the angelcore × cloud-trance brief.
Distilled directly from the strongest reference reels. This is the concrete grade.
Rule: one accent per shot. Gold lives in dark frames; iridescence lives in light frames; never both in one shot.
From the reference edits, the techniques that recur and define the style:
Do-nots: crossfade transitions in tempo sections; more than one accent color per shot; a shot held past its musical phrase; readable on-screen UI chrome (crop it out); mixed aspect ratios in one timeline.
This skill is the conductor. Each ECC skill is an instrument. Do not skip layers.
0. TASTE (this skill) decide genre + mood + grammar BEFORE anything renders
1. STRUCTURE (video-editing) map the song: timestamps for intro/verse/drop/bridge/outro
2. GENERATE (fal-ai-media) make b-roll per genre prompt-presets; throw away 80%
3. CUT (video-editing/FFmpeg) beat-cut + reframe to 9:16; assemble selects on the grid
4. COMPOSE (remotion-video-creation) overlays, blooms, lyric text, beat-synced sequencing
5. MOTION (motion-* skills) easing curves, light-leak/particle motion, transition timing
6. AUDIO (fal-ai-media) transition risers/impacts to sell the cuts (track itself is in Ableton)
7. POLISH grade to the palette above, final pacing pass, export
8. DISTRIBUTE (content-engine) platform-native versions + caption/cover| Step | ECC skill to load | What it does here |
|---|---|---|
| Structure & cut | video-editing | FFmpeg cut/concat/reframe, EDL, scene/silence detection |
| Generate b-roll | fal-ai-media | image/video models per genre preset |
| Compose & overlay | remotion-video-creation | beat-synced <Sequence>s, text, blooms, masks |
| Motion timing | motion-foundations, motion-patterns, motion-advanced | easing, springs, light/particle motion |
| Server-side video | videodb | smart reframe, indexing if footage is large |
| Distribution | content-engine | per-platform cuts, covers, captions |
| Voice/lyric VO | video-editing (ElevenLabs section) | only if a spoken layer is needed |
The current track is 138 BPM, B minor. Constants:
seconds_per_beat = 60 / 138 = 0.43478sframes_per_beat = fps × 0.43478 → 24fps: 10.43, 30fps: 13.04, 60fps: 26.091 bar (4 beats) = 1.7391s → 30fps: 52.17 frames8-bar phrase = 13.913s → the loop length from the trackIn Remotion, snap every from={} to a beat:
const FPS = 30;
const BPM = 138;
const beat = (n: number) => Math.round(n * (60 / BPM) * FPS); // beat(n) → frame
// cut on beats 0,4,8,... : <Sequence from={beat(0)} durationInFrames={beat(4)}> ...The song arrangement (from the project's own notes) is Intro → Verse → Drop → Bridge → Drop → Outro (~2:05). Map taste to each section:
| Section | Genre/mood lean | Grammar | Shot ideas |
|---|---|---|---|
| Intro | Ethereal/divine, near-black | slow push, no cuts | ember bloom in the void; a single shaft of gold; dust rising |
| Verse | Dark + macro hero-on-black | hard cuts every 2 beats | key, eye, gear, water drop, petal — rhythmic macro montage |
| Drop | Hyperpop bloom + crystalline | speed-ramp in, cut on the one, fast | candy-pink figure, chrome, iridescent bokeh, winged ascension |
| Bridge | Spiritualism, weightless | one long held shot, color-pop | clouds + halo; single red accent punches once |
| Drop 2 | as Drop, intensify | add divine-flash blooms on transients | wings open, glitter burst, light leaks maxed |
| Outro | Glacial folk, cold calm | slow fade to black | crystalline structure dissolving; ember dies out |
Use with fal-ai-media. Each preset is the genre rendered to the project palette. Append
9:16, vertical, cinematic, film grain, volumetric light, no text, no watermark to all.
Generate 6–10 per preset, keep 2–3. For motion, animate stills with an image-to-video model or generate short clips directly; keep camera moves slow per the Motion rules.
# Reframe any landscape/raw clip to 9:16 (center crop)
ffmpeg -i in.mp4 -vf "crop=ih*9/16:ih,scale=1080:1920" v.mp4
# Beat-cut a clip to exactly N beats at 138 BPM (e.g. 2 beats = 0.8696s)
ffmpeg -i in.mp4 -t 0.8696 -c copy beat2.mp4
# Concatenate beat-selects into the verse montage
for f in selects/*.mp4; do echo "file '$f'"; done > concat.txt
ffmpeg -f concat -safe 0 -i concat.txt -c copy verse.mp4
# Strip UI chrome / status bar from a screen-recorded reference (crop top+bottom)
ffmpeg -i reel.mp4 -vf "crop=iw:ih-300:0:150" clean.mp4import { AbsoluteFill, Sequence, Video, Img, useCurrentFrame, interpolate } from "remotion";
const FPS = 30, BPM = 138;
const beat = (n: number) => Math.round(n * (60 / BPM) * FPS);
const Bloom: React.FC = () => {
const f = useCurrentFrame();
const o = interpolate(f, [0, 3, 12], [0, 1, 0], { extrapolateRight: "clamp" }); // divine flash on a transient
return <AbsoluteFill style={{ background: "radial-gradient(#fff,#ffb24d)", opacity: o, mixBlendMode: "screen" }} />;
};
export const AngelcoreMV: React.FC = () => (
<AbsoluteFill style={{ background: "#05060a" }}>
{/* Verse: macro hero-on-black, hard cut every 2 beats */}
<Sequence from={beat(0)} durationInFrames={beat(2)}><Video src="/selects/key.mp4" /></Sequence>
<Sequence from={beat(2)} durationInFrames={beat(2)}><Video src="/selects/eye.mp4" /></Sequence>
<Sequence from={beat(4)} durationInFrames={beat(2)}><Video src="/selects/gear.mp4" /></Sequence>
{/* Drop: crystalline bloom + flash on the one */}
<Sequence from={beat(8)} durationInFrames={beat(16)}><Video src="/selects/crystalline.mp4" /></Sequence>
<Sequence from={beat(8)} durationInFrames={beat(1)}><Bloom /></Sequence>
</AbsoluteFill>
);Render: npx remotion render src/index.ts AngelcoreMV out.mp4. See remotion-video-creation
for project setup, audio track binding, and render flags.
video-editing — the mechanical pipeline (FFmpeg, reframe, EDL, polish) this sits on top ofremotion-video-creation — programmable beat-synced composition and renderingfal-ai-media — generate the b-roll, transition SFX, and risersmotion-foundations, motion-patterns, motion-advanced — easing and motion timingvideodb — server-side smart reframe and indexing for large footagecontent-engine — platform-native distribution, covers, captionsfrontend-design-direction — the same "decide a direction first" discipline, for UI© affaan-m, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in skills/taste of affaan-m/ECC.
Open the folder on GitHubat commit 2d515e4
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in affaan-m/ECC, which our catalogue first saw on October 9, 2026.
Taste next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Taste this skillaffaan-m/ECC | 277k | 1 repos | ~3.8k | Automated safety check: Pass | MIT | |
| Guizang Social Cardsop7418/guizang-social-card-skill | 7.4k | 1 repos | ~7.8k | Automated safety check: Pass | AGPL-3.0 | |
| Weekly Changelog Videoheygen-com/hyperframes | 60k | — | ~3.3k | Automated safety check: Pass | Apache-2.0 | |
| Anthropic Brand Stylinganthropics/skills | 180k | 30 repos | ~559 | Automated safety check: Pass | Apache-2.0 | |
| MoneyPrinterTurbo Video Generatorharry0703/MoneyPrinterTurbo | 130k | — | ~2.1k | Automated safety check: Warn | MIT | |
| HyperFrames Media Useheygen-com/hyperframes | 60k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 |
op7418/guizang-social-card-skill
Produces social card sets for Xiaohongshu and WeChat: carousels, Live Photo motion cards and puzzle layouts, and WeChat cover pairs, rendered from single-file HTML.
heygen-com/hyperframes
Turns a weekly changelog markdown file into a branded HyperFrames video with voiceover, animated mock-UI scenes and captions, using fonts, background and scripts bundled in the skill.
anthropics/skills
Applies Anthropic's brand colors and fonts to artifacts such as PowerPoint slides, using fixed hex values for text and accents, Poppins headings and Lora body text.
harry0703/MoneyPrinterTurbo
Installs and runs MoneyPrinterTurbo to turn a topic or script into a finished short video with voice-over, subtitles, stock footage and music.
heygen-com/hyperframes
Finds, generates and edits media for HyperFrames video projects: music, sound effects, images, icons, logos, voiceovers, captions and color grades.
EverettFish/holo-card-studio
Create collectible holographic foil cards and two-image lenticular flip cards with AI-generated full-color ukiyo-e and colored sumi-e anime artwork, layered Blender scenes, renders, GLB export, and…
affaan-m/ECC
Audits your installed Claude skills and commands for quality, with a quick mode for recently changed skills and a full mode that evaluates all of them through subagents.
affaan-m/ECC
Ingests, indexes, searches, edits and monitors video, audio and live streams through the VideoDB Python SDK, returning stream links, clips and timestamps.
affaan-m/ECC
Route broad documentation-governance requests to existing ECC skills and run an opt-in, read-only audit of mapped documentation roles, links, ADR indexes, and evidence references.
affaan-m/ECC
Scans installed skills for principles that recur across them and proposes rule-file changes: append, revise, add a section, create a file or leave as covered.
affaan-m/ECC
Builds DRAFT counterparty agreements from one markdown template and a small JSON spec per party, with clauses picked by the party's role.
affaan-m/ECC
Set an ECC-specific frontend design direction for production UI work.
Categories
Creative-direction layer for music videos and short-form edits in the angelcore / cloud-trance / hyperpop family — a named-genre aesthetic vocabulary, mood + color + light system, beat-synced…. Taste is an agent skill from affaan-m/ECC. Creative-direction layer for music videos and short-form edits in the angelcore / cloud-trance / hyperpop family — a named-genre aesthetic vocabulary, mood + color + light system, beat-synced editing grammar, and a pipeline chaining ECC's video skills from b-roll generation to distribution.
Taste fits situations like: A video must feel intentional rather than merely functional — music videos; moodboard-driven reels; giving AI-generated b-roll a coherent visual direction.
Run `npx skills add affaan-m/ECC --skill taste -a claude-code`. Or copy the skill folder (skills/taste in affaan-m/ECC) into .claude/skills/taste in your project. Claude Code loads it when a task matches its description.
Run `npx skills add affaan-m/ECC --skill taste -a codex`. Or copy the skill folder (skills/taste in affaan-m/ECC) into .agents/skills/taste in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add affaan-m/ECC --skill taste -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/taste, .gemini/skills/taste, .github/skills/taste and .opencode/skills/taste in your project.
Going by SKILL.md and its folder, Taste needs the command-line tools its instructions call (ffmpeg and npx).
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Taste is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.8k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Taste: Guizang Social Cards (op7418/guizang-social-card-skill, 7.4k stars), Weekly Changelog Video (heygen-com/hyperframes, 60k stars), Anthropic Brand Styling (anthropics/skills, 180k stars) and MoneyPrinterTurbo Video Generator (harry0703/MoneyPrinterTurbo, 130k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
affaan-m (a GitHub user) maintains it in affaan-m/ECC, which has 276,673 GitHub stars. The repository holds 683 skills in this directory. The repository was last updated on October 11, 2026.
Source: affaan-m/ECC on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.