Playwright E2E Tests
onyx-dot-app/onyx
Write and maintain Playwright end-to-end tests for the Onyx application.
Run an end-to-end FT8 decode round-trip between two virtual wfweb rigs.
$ npx skills add adecarolis/wfweb --skill ft8-test -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install adecarolis/wfweb ft8-test --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/adecarolis/wfweb.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/ft8-test .claude/skills/ft8-test && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "ft8-test" agent skill from https://github.com/adecarolis/wfweb/tree/master/.claude/skills/ft8-test into .claude/skills/ft8-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ft8-test", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/adecarolis/wfweb/tree/master/.claude/skills/ft8-testType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add adecarolis/wfweb --skill ft8-test -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install adecarolis/wfweb ft8-test --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/adecarolis/wfweb.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/ft8-test .agents/skills/ft8-test && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "ft8-test" agent skill from https://github.com/adecarolis/wfweb/tree/master/.claude/skills/ft8-test into .agents/skills/ft8-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ft8-test", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add adecarolis/wfweb --skill ft8-test -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install adecarolis/wfweb ft8-test --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/adecarolis/wfweb.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/ft8-test .cursor/skills/ft8-test && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "ft8-test" agent skill from https://github.com/adecarolis/wfweb/tree/master/.claude/skills/ft8-test into .cursor/skills/ft8-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ft8-test", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/adecarolis/wfweb.git --path .claude/skills/ft8-test--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add adecarolis/wfweb --skill ft8-test -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install adecarolis/wfweb ft8-test --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/adecarolis/wfweb.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/ft8-test .gemini/skills/ft8-test && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "ft8-test" agent skill from https://github.com/adecarolis/wfweb/tree/master/.claude/skills/ft8-test into .gemini/skills/ft8-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ft8-test", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install adecarolis/wfweb ft8-testInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add adecarolis/wfweb --skill ft8-test -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/adecarolis/wfweb.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/ft8-test .github/skills/ft8-test && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "ft8-test" agent skill from https://github.com/adecarolis/wfweb/tree/master/.claude/skills/ft8-test into .github/skills/ft8-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ft8-test", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add adecarolis/wfweb --skill ft8-test -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install adecarolis/wfweb ft8-test --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/adecarolis/wfweb.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/ft8-test .opencode/skills/ft8-test && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "ft8-test" agent skill from https://github.com/adecarolis/wfweb/tree/master/.claude/skills/ft8-test into .opencode/skills/ft8-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ft8-test", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
ft8-testRun an end-to-end FT8 decode round-trip between two virtual wfweb rigs.
Ft8 Test is an agent skill from adecarolis/wfweb. Run an end-to-end FT8 decode round-trip between two virtual wfweb rigs. Boots the testrig bench, drives both browsers via Playwright MCP, has each station CALL CQ on opposite slot parity, verifies each side decodes the other's CQ, screenshots both, and tears down. Use when the user asks to test FT8, run an FT8 QSO/decode, verify the ft8ts decoder, or validate the DIGI panel TX/RX path. (FT4 is a fast variant of the same panel — see the FT4 note; not run by default.)
Its SKILL.md is about 2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA, covering Browser testing. It works with Model Context Protocol and Playwright. The repository describes itself as: Turn any Icom transceiver into a web-accessible station. Headless wfview fork with browser-based control, audio streaming, SSB, FreeDV, AX.25, CW, JS8 and FT8. The licence is GPL-3.0.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3a5ae69. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
makeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Ft8 Test loads about 2k tokens when it runs. Until then it costs about 120 tokens; SKILL.md has 984 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from adecarolis/wfweb at commit 3a5ae69, republished under its GPL-3.0 licence (© adecarolis). 984 words, ~1,993 tokens.
.claude/skills/ft8-test/SKILL.md (or your agent's skills folder).Run an end-to-end FT8 decode round-trip between two virtual rigs: each station calls CQ on opposite slot parity, and each must decode the other's CQ. Drive both browsers via Playwright MCP, screenshot both sides, tear down. This is bench-only (virtual rigs, no hardware, no real RF).
This skill is the FT8 sibling of packet-test and reuses the same bench (scripts/testrig.sh) and Playwright lifecycle. Read the "Pitfalls" section before debugging — FT8 has one gotcha packet doesn't (RX audio must be enabled for the decoder to see anything).
./wfweb and ./tools/virtualrig/virtualrig are built. If not: qmake wfweb.pro && make -j$(nproc) and cd tools/virtualrig && qmake && make -j$(nproc)..mcp.json includes --ignore-https-errors for the playwright MCP (wfweb's cert is self-signed; without it chromium fails with ERR_CERT_AUTHORITY_INVALID). Verify the running MCP: pgrep -af @playwright/mcp must show --ignore-https-errors. If .mcp.json was just edited, the user must restart Claude Code (a /mcp reconnect re-uses cached args). Stop and tell them.select:mcp__playwright__browser_navigate,mcp__playwright__browser_snapshot,mcp__playwright__browser_click,mcp__playwright__browser_type,mcp__playwright__browser_take_screenshot,mcp__playwright__browser_wait_for,mcp__playwright__browser_evaluate,mcp__playwright__browser_close,mcp__playwright__browser_tabs,mcp__playwright__browser_select_option../scripts/testrig.sh up 2Both rigs come up on 14.074.000 USB — which is the 20 m FT8 dial frequency, so no retune is needed and audio gates (matching freq+mode) just like real FT8.
The FT8 panel is the DIGI bar, toggled from the MODE overlay (the FT8 button toggles the bar; it does NOT change rig mode — opening it forces USB + the FT8 dial freq automatically).
browser_navigate to the rig URL.browser_evaluate () => { localStorage.clear(); sessionStorage.clear(); }, then browser_navigate to the same URL again.AudioContext without a gesture).window.audioEnabled === true before continuing — otherwise no audio reaches the decoder and nothing ever decodes.FT8 among visible buttons). Confirm window.digiBarVisible === true.#digiSettingsBtn), set MY CALL (#digiMyCall) and GRID (#digiGrid), then close (#digiSettingsCloseBtn). Dispatch input events so the handlers fire.W1AAA / FN20. B: W1BBB / FN21.digiCallCq() silently aborts (and pops the settings modal) if either is missing. The callsign is the shared station call (CW/FT8/JS8/FreeDV/APRS) — that's by design.digiCqParity === 0). On B, click #digiCqParityBtn once to flip it to TX ODD (digiCqParity === 1). Opposite parity is mandatory: a station can't receive while it transmits, so if both call CQ on the same parity they transmit in the same slot and never hear each other.When refs go stale across snapshots, drive directly via browser_evaluate with stable IDs (this is the normal path, not a fallback):
digiSettingsBtn, digiSettingsCloseBtn, digiCqParityBtn, digiCallCqBtn, digiEnableTxBtn, digiHaltBtn, digiTuneBtn, digiCloseBtndigiMyCall, digiGrid, digiDxCalldigiCallCq(), getMyCall(), getMyGrid(), toggleDigiBar(), getDigiSlotInfo()window — classic script, NOT a namespaced object): digiDecodes (array of {msg, snr, dt, freq, time, slotIndex}), digiMode ('FT8'/'FT4'), digiCqParity, digiTxEnabled, digiTxArmed, digiTxQueued, digiTxActive, audioEnabled, digiBarVisiblewindow.digiCallCq() (or click #digiCallCqBtn). This arms CQ <call> <grid> and enables TX. Confirm digiTxQueued is "CQ W1AAA FN20" on A and "CQ W1BBB FN21" on B.window.digiDecodes contains an entry whose msg matches CQ W1BBB FN21.window.digiDecodes contains an entry whose msg matches CQ W1AAA FN20.snr/dt/freq — sanity-check the SNR is finite (a genuine decode, not an empty array).browser_take_screenshot, fullPage: true. Save as .playwright-mcp/wfweb-ft8-A.png and ...-B.png. (The MCP does NOT auto-target .playwright-mcp/ — bare names land in the project root; /tmp is rejected as outside the allowed roots.)#digiHaltBtn (sets digiTxEnabled = false). Good hygiene even on a virtual rig.browser_close (both tabs), then ./scripts/testrig.sh down.handleAudioData() returns early when audioEnabled is false (no PCM reaches processDigiAudioChunk). CLICK TO START enables audio ~1 s later, so gate on window.audioEnabled === true before expecting decodes. This is the #1 cause of "nothing decodes".digiCallCq() aborts and opens the settings modal; you'll see TX never arm.getDigiSlotInfo() returns {slotIndex, slotPhase, remaining, period} if you need to reason about timing.digiDecodes is a window global, not window.Something.state. Read window.digiDecodes directly. (Packet uses window.Packet.state; FT8 does not — it predates that pattern and uses top-level vars.)localStorage.clear() — prior runs leave a saved callsign/grid and could boot into a stale state. Clean-slate mirrors a fresh user.ref= handles re-render constantly; drive via browser_evaluate + the stable IDs above..playwright-mcp/; /tmp is rejected.#digiModeLabel) toggles FT8 ↔ FT4; FT4 uses 7.5 s slots (digiPeriod() returns 7.5) so the round-trip is ~2× faster. To test FT4, toggle it on both tabs before CALL CQ and match the assert messages (same CQ <call> <grid> text). Both rigs must be in the same submode or they won't decode each other.© adecarolis, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/ft8-test of adecarolis/wfweb.
Open the folder on GitHubat commit 3a5ae69
Ft8 Test next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Ft8 Test this skilladecarolis/wfweb | 100 | — | ~2k | Automated safety check: Pass | GPL-3.0 | |
| Playwright E2E Testsonyx-dot-app/onyx | 32k | 1 repos | ~2.8k | Automated safety check: Notes | Custom licence | |
| Shogun Screenshotyohey-w/multi-agent-shogun | 1.4k | — | ~901 | Automated safety check: Notes | MIT | |
| Playwright Debugvoicetreelab/voicetree | 922 | — | ~1.2k | Automated safety check: Pass | Custom licence | |
| Hands On Testktnyt/cclsp | 675 | — | ~1.7k | Automated safety check: Pass | MIT | |
| E2E VerificationChorus-AIDLC/Chorus | 1.2k | — | ~1.5k | Automated safety check: Notes | AGPL-3.0 |
onyx-dot-app/onyx
Write and maintain Playwright end-to-end tests for the Onyx application.
yohey-w/multi-agent-shogun
スクリーンショットの取得・加工を行う。ローカルスクショから最新画像を取得、 PlaywrightでWebページをキャプチャ、画像のトリミング・リサイズ、機微情報を黒塗りマスキング。
voicetreelab/voicetree
This skill should be used when the user asks to "debug the electron app", "connect playwright to VoiceTree", "take screenshots of the running app", "interact with the live UI", "inspect the running…
ktnyt/cclsp
Performs manual hands-on testing of a web application using playwright-cli.
Chorus-AIDLC/Chorus
A skill your agent uses when manually verifying a Chorus frontend change in a real browser — finding local login credentials, driving the running dev server with the Playwright MCP, logging in…
xuxh21/ui-regression-recorder-skill
A skill your agent uses when the user says to initialize the current project for UI regression, record an operation, convert Playwright codegen recordings into stable tests, extract shared helpers…
adecarolis/wfweb
Run an end-to-end CW (morse) decode round-trip between two virtual wfweb rigs.
adecarolis/wfweb
Run an end-to-end FreeDV RADE EOO-callsign round-trip between two virtual wfweb rigs.
adecarolis/wfweb
Run an end-to-end JS8 message round-trip between two virtual wfweb rigs.
adecarolis/wfweb
Run an end-to-end AX.25 packet QSO test between two virtual wfweb rigs at 300 bd and 1200 bd.
Works with
Categories
Run an end-to-end FT8 decode round-trip between two virtual wfweb rigs. Ft8 Test is an agent skill from adecarolis/wfweb. Run an end-to-end FT8 decode round-trip between two virtual wfweb rigs.
Ft8 Test fits situations like: the user asks to test FT8; run an FT8 QSO/decode; verify the ft8ts decoder; validate the DIGI panel TX/RX path.
Run `npx skills add adecarolis/wfweb --skill ft8-test -a claude-code`. Or copy the skill folder (.claude/skills/ft8-test in adecarolis/wfweb) into .claude/skills/ft8-test in your project. Claude Code loads it when a task matches its description.
Run `npx skills add adecarolis/wfweb --skill ft8-test -a codex`. Or copy the skill folder (.claude/skills/ft8-test in adecarolis/wfweb) into .agents/skills/ft8-test in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add adecarolis/wfweb --skill ft8-test -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ft8-test, .gemini/skills/ft8-test, .github/skills/ft8-test and .opencode/skills/ft8-test in your project.
Going by SKILL.md and its folder, Ft8 Test needs the command-line tools its instructions call (make).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Ft8 Test is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2k tokens (SKILL.md is roughly 8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Ft8 Test: Playwright E2E Tests (onyx-dot-app/onyx, 32k stars), Shogun Screenshot (yohey-w/multi-agent-shogun, 1.4k stars), Playwright Debug (voicetreelab/voicetree, 922 stars) and Hands On Test (ktnyt/cclsp, 675 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
adecarolis (a GitHub user) maintains it in adecarolis/wfweb, which has 100 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on October 5, 2026.
Source: adecarolis/wfweb on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.