Tw Legal RAG
aa0101181514/tw-legal-rag
Retrieve real Taiwan court judgments with verifiable citations before answering any question about Taiwan law or case law.
Architectural movements, design philosophy, critical theory, precedent analysis, and compositional principles for informed design reasoning
$ npx skills add Abhinavbwj/Skills-Architects --skill design-theory -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Abhinavbwj/Skills-Architects design-theory --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Abhinavbwj/Skills-Architects.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/design-theory .claude/skills/design-theory && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "design-theory" agent skill from https://github.com/Abhinavbwj/Skills-Architects/tree/main/skills/design-theory into .claude/skills/design-theory/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-theory", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Abhinavbwj/Skills-Architects/tree/main/skills/design-theoryType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Abhinavbwj/Skills-Architects --skill design-theory -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Abhinavbwj/Skills-Architects design-theory --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Abhinavbwj/Skills-Architects.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/design-theory .agents/skills/design-theory && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "design-theory" agent skill from https://github.com/Abhinavbwj/Skills-Architects/tree/main/skills/design-theory into .agents/skills/design-theory/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-theory", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Abhinavbwj/Skills-Architects --skill design-theory -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Abhinavbwj/Skills-Architects design-theory --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Abhinavbwj/Skills-Architects.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/design-theory .cursor/skills/design-theory && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "design-theory" agent skill from https://github.com/Abhinavbwj/Skills-Architects/tree/main/skills/design-theory into .cursor/skills/design-theory/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-theory", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Abhinavbwj/Skills-Architects.git --path skills/design-theory--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Abhinavbwj/Skills-Architects --skill design-theory -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Abhinavbwj/Skills-Architects design-theory --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Abhinavbwj/Skills-Architects.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/design-theory .gemini/skills/design-theory && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "design-theory" agent skill from https://github.com/Abhinavbwj/Skills-Architects/tree/main/skills/design-theory into .gemini/skills/design-theory/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-theory", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Abhinavbwj/Skills-Architects design-theoryInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Abhinavbwj/Skills-Architects --skill design-theory -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Abhinavbwj/Skills-Architects.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/design-theory .github/skills/design-theory && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "design-theory" agent skill from https://github.com/Abhinavbwj/Skills-Architects/tree/main/skills/design-theory into .github/skills/design-theory/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-theory", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Abhinavbwj/Skills-Architects --skill design-theory -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Abhinavbwj/Skills-Architects design-theory --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Abhinavbwj/Skills-Architects.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/design-theory .opencode/skills/design-theory && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "design-theory" agent skill from https://github.com/Abhinavbwj/Skills-Architects/tree/main/skills/design-theory into .opencode/skills/design-theory/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-theory", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
design-theoryArchitectural movements, design philosophy, critical theory, precedent analysis, and compositional principles for informed design reasoning
Design Theory is an agent skill from Abhinavbwj/Skills-Architects. Architectural movements, design philosophy, critical theory, precedent analysis, and compositional principles for informed design reasoning
Its SKILL.md is about 8.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/design-philosophy.md` and `references/movements-and-manifestos.md`).
It sits in Legal & Compliance, covering Legal research. The licence is MIT.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 30a0845. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Design Theory loads about 8.5k tokens when it runs, and up to ~25k if it reads all its reference files. Until then it costs about 38 tokens; SKILL.md has 4,240 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Abhinavbwj/Skills-Architects at commit 30a0845, republished under its MIT licence (© Abhinavbwj). 4,240 words, ~8,512 tokens.
.claude/skills/design-theory/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.Comprehensive knowledge base for architectural design philosophy, critical theory, compositional principles, precedent analysis methodology, and design critique frameworks. Invoke this skill when addressing questions about design philosophy, architectural movements, theoretical underpinnings of design decisions, or structured critique of architectural proposals.
Rationalism holds that architectural form should derive from logical structural and programmatic reasoning. The building's truth lies in its clarity of organization and the honest expression of its constructive logic.
Core Tenets:
Key Figures: Auguste Perret, Pier Luigi Nervi, Louis Kahn, Aldo Rossi, Giorgio Grassi
Canonical Works:
Design Application: Begin with the structural bay as the generative unit. Derive spatial hierarchy from column grid spacing (typically 6.0 m, 7.5 m, 9.0 m, or 10.8 m grids in reinforced concrete). Express the load path visually. Eliminate non-structural partitions where possible to reveal the primary order.
Empiricism prioritizes direct human experience, sensory engagement, and contextual observation over abstract theory. Design decisions arise from studying how people actually inhabit and move through space.
Core Tenets:
Key Figures: Alvar Aalto, Ralph Erskine, Jorn Utzon, Herman Hertzberger, Giancarlo De Carlo
Canonical Works:
Design Application: Conduct behavioral mapping during programming. Walk the site at dawn, midday, and dusk. Photograph existing pedestrian desire lines. Record ambient sound levels (target < 35 dB in work areas, < 45 dB in circulation). Document prevailing wind direction and velocity. Let these observations generate the parti rather than imposing a geometric diagram.
Phenomenological architecture foregrounds the lived experience of space — the qualities of light, material, temperature, sound, and movement that constitute atmosphere. Architecture is understood through the sensing body rather than the detached eye.
Core Tenets:
Key Figures: Martin Heidegger (philosophical ground), Christian Norberg-Schulz, Juhani Pallasmaa, Peter Zumthor, Steven Holl, Alberto Campo Baeza
Canonical Works:
Design Application: Compose spatial sequences as atmospheric scores. Map the visitor's journey through compression (2.4 m ceiling) to expansion (6.0 m+). Specify materials by touch: rough-sawn timber vs. honed stone vs. brushed steel. Design light as a material — calculate the sun's path and place apertures to create specific light conditions at specific times. Target a minimum of 3 sensory engagements per major space (visual, tactile, acoustic).
Pragmatism evaluates architecture by how well it works: functionally, economically, environmentally, and socially. Performance metrics replace aesthetic judgment as the primary design criterion.
Core Tenets:
Key Figures: Buckminster Fuller, Cedric Price, Norman Foster, Renzo Piano, Bjarke Ingels
Canonical Works:
Design Application: Establish quantitative performance targets before sketching: target EUI, daylight factor (minimum 2% in occupied spaces), ventilation rates (ASHRAE 62.1: 8.5 L/s per person for offices), structural efficiency (kg steel/m2), and cost/m2. Use energy modeling (EnergyPlus, IES VE) from concept stage. Evaluate every design move against these metrics.
Kenneth Frampton's 1983 essay "Towards a Critical Regionalism" argues for an architecture that resists both the placelessness of universal modernism and the sentimentality of historicism.
Frampton's Six Points:
Key Figures: Kenneth Frampton, Tadao Ando, Glenn Murcutt, Balkrishna Doshi, Geoffrey Bawa, Charles Correa, Sverre Fehn
Canonical Works:
Design Application: Map the site's genius loci: prevailing winds, solar geometry, topographic contours, local building materials within 500 km radius, vernacular construction techniques, and cultural use patterns. Develop the building section as a climate-responsive device before the plan. Use local materials for primary enclosure (target > 60% by weight from regional sources within 800 km per LEED MRc5).
Patrik Schumacher's 2008 manifesto declares Parametricism the new epochal style after Modernism, arguing that digital tools enable continuously differentiated, relationally complex architectural and urban fields.
Core Tenets (Schumacher's Taboos and Dogmas):
Key Figures: Patrik Schumacher, Zaha Hadid, Greg Lynn, Hernan Diaz Alonso, Neri Oxman, Marc Fornes
Canonical Works:
Design Application: Define design parameters (site boundary, program areas, solar access, views, structural span) as variable inputs to a computational model (Grasshopper/Dynamo). Establish relationships between parameters (e.g., facade density varies with solar gain — 40% open on north, 15% on west). Generate multiple options through parameter variation. Evaluate with quantitative fitness criteria. The designer's role shifts from form-maker to system-designer.
Ecological design moves beyond sustainability (doing less harm) to regenerative design (creating net positive environmental impact). Biomimicry applies nature's 3.8 billion years of evolutionary strategies to architectural problems.
Core Tenets:
Key Figures: William McDonough, Janine Benyus, Ken Yeang, Michael Pawlyn, Neri Oxman, Bill Reed
Canonical Works:
Design Application: Set regenerative targets: net-positive energy (produce 105% of consumption), net-positive water (harvest > consumption + 10% for habitat), carbon sequestration (use mass timber, hempcrete, or biochar concrete to store > embodied carbon within 30 years). Use the Biomimicry Design Spiral at concept stage: what function does this building need to perform? How does nature achieve this function? Abstract the principle and apply it.
Social architecture foregrounds the political and social dimensions of design: who designs, who is designed for, who benefits, and who is displaced.
Core Tenets:
Key Figures: Giancarlo De Carlo, Hassan Fathy, Alejandro Aravena, Yasmeen Lari, Francis Kere, Anna Heringer, Teddy Cruz
Canonical Works:
Design Application: Conduct community asset mapping before design begins. Hold minimum 3 participatory workshops per project phase. Use 1:1 mock-ups for critical spatial decisions. Design 15-20% of spaces as flexible commons adaptable to community-determined uses. Establish a post-occupancy community stewardship plan. Budget for community capacity building (training local labor in construction techniques).
The Royal Institute of British Architects (RIBA) Plan of Work organizes the design and construction process into eight stages. Each stage has defined deliverables, responsibilities, and information exchanges.
Stage 0 — Strategic Definition
Stage 1 — Preparation and Briefing
Stage 2 — Concept Design
Stage 3 — Spatial Coordination
Stage 4 — Technical Design
Stage 5 — Manufacturing and Construction
Stage 6 — Handover
Stage 7 — Use
The American Institute of Architects defines five traditional project phases:
| Phase | Fee % (typical) | Deliverables |
|---|---|---|
| Schematic Design (SD) | 15% | Parti, massing, 1:200 plans/sections/elevations, outline spec |
| Design Development (DD) | 20% | 1:100 plans, structural grid, MEP zones, material selections, code analysis |
| Construction Documents (CD) | 40% | Full drawing set (1:50 plans, 1:20 details), specifications (CSI format), permit set |
| Bidding/Negotiation | 5% | Addenda, bid evaluation, contractor selection |
| Construction Administration (CA) | 20% | RFI responses, submittal review, change orders, substantial completion |
IDP front-loads collaboration, engaging all disciplines (structural, MEP, landscape, sustainability, cost) from Stage 0/1 rather than sequentially.
Key Principles:
Quantitative Benefits (per AIA/COTE studies):
Developed by the Center for Health Design, EBD uses research findings to inform design decisions in healthcare environments.
Core Methodology:
Key Evidence-Based Guidelines:
The Golden Ratio (Phi = 1.618...)
Le Corbusier's Modulor (1948)
Ken Module (Japanese)
Classical Orders
Palladian Ratios
Symmetry: Bilateral symmetry along one or more axes. Creates formality, monumentality, institutional character. Palazzo Farnese (Sangallo/Michelangelo, 1534), National Gallery of Art East Building (Pei, 1978 — triangular symmetry).
Asymmetry: Dynamic equilibrium through visual weight distribution. Requires more sophisticated compositional skill. Barcelona Pavilion (Mies, 1929) — offset planes, pinwheel arrangement. Fallingwater (Wright, 1935) — cantilevered trays balanced around vertical stone core.
Radial Balance: Elements radiating from a central point. Pantheon, Rome (126 CE) — 43.3 m diameter coffered dome. Guggenheim Museum, New York (Wright, 1959) — helical ramp around central void.
Repetition: Regular intervals of identical elements. Colosseum, Rome — 80 arched bays. Lake Shore Drive Apartments (Mies, 1951) — 5.3 m I-beam mullion spacing on 21-story curtain wall.
Alternation: Two or more elements in regular alternating pattern. ABAB or ABCABC. Doge's Palace, Venice — alternating pointed arches and quatrefoil tracery. Salk Institute (Kahn, 1965) — alternating study towers and open courts.
Progression: Gradual change in size, spacing, or intensity. Jean-Marie Tjibaou Cultural Centre (Piano, 1998) — ten cases increasing in height from 20 m to 28 m. The Broad (Diller Scofidio + Renfro, 2015) — veil perforations varying from dense to open.
By Scale: The most important element is largest. Cathedral nave vs. side aisles (Notre-Dame: nave 12.5 m wide, aisles 5.5 m). Civic buildings raised on plinth above surrounding fabric.
By Position: Central position implies primacy. Domed crossing in cruciform church plans. CEO office at building terminus in corporate layouts.
By Contrast: Differentiation in material, form, or detail signals importance. Entrance portal distinguished from repetitive facade (Ronchamp chapel — south wall thick, north wall thin). Lobby double-height within a repetitive office floor plate.
Material Unity: Consistent material palette (typically 2-3 primary materials). Therme Vals: Vals quartzite + water + concrete. Exeter Library (Kahn, 1972): brick exterior, concrete interior, teak furnishings.
Geometric Unity: Derived from a single geometric system. Islamic architecture: octagonal geometry generating plan, section, and ornament. Alhambra: muqarnas, tile patterns, and courtyard proportions from shared geometric basis.
Formal Unity: All parts contribute to a coherent whole. Sydney Opera House (Utzon, 1973): all shells derived from a single sphere of 75 m radius (the "spherical solution" of 1961).
A structured approach to extracting transferable design knowledge from built works.
Step 1: Identify the Design Problem
Step 2: Select Relevant Precedents (3-5 buildings)
Step 3: Site and Context Analysis
Step 4: Program and Spatial Organization
Step 5: Structural and Material Logic
Step 6: Environmental Strategy
Step 7: Synthesis of Transferable Principles
PROJECT: [Building Name]
ARCHITECT: [Firm / Principal]
LOCATION: [City, Country]
YEAR: [Completion Date]
PROGRAM: [Building Type]
GFA: [Gross Floor Area in m2]
COST: [Total / per m2 if available]
AWARDS: [Notable awards]
SITE
- Urban/suburban/rural:
- Plot area:
- Plot ratio (FAR):
- Height:
- Orientation:
- Climate zone (Koppen):
SPATIAL ORGANIZATION
- Parti type:
- Primary circulation:
- Key spatial sequence (entry to climax space):
- Public/private gradient:
STRUCTURE
- System:
- Primary span:
- Material:
- Notable structural moves:
ENVELOPE
- Wall system:
- Window-to-wall ratio:
- Shading strategy:
- Insulation (U-value if known):
ENVIRONMENTAL STRATEGY
- Passive strategies:
- Active systems:
- EUI (if known):
- Certifications:
TRANSFERABLE PRINCIPLES
1.
2.
3.
LIMITATIONS (what does not transfer):
1.
2.A structured method for evaluating architectural proposals. Each dimension is scored 1-5 (1 = deficient, 3 = competent, 5 = exceptional) with written justification.
Dimension 1: Spatial Quality
Dimension 2: Tectonic Expression
Dimension 3: Environmental Response
Dimension 4: Programmatic Resolution
Dimension 5: Contextual Fit
Dimension 6: Material Palette
Dimension 7: Structural Clarity
Dimension 8: User Experience
| Text | Author | Year | Core Contribution |
|---|---|---|---|
| The Ten Books on Architecture | Vitruvius | ~30 BCE | Firmitas, utilitas, venustas — the foundational triad |
| Towards a New Architecture | Le Corbusier | 1923 | Five Points; the house as "machine for living" |
| Complexity and Contradiction | Robert Venturi | 1966 | "Less is a bore" — the intellectual case for pluralism |
| The Architecture of the City | Aldo Rossi | 1966 | Urban artifacts, typological analysis, collective memory |
| A Pattern Language | Alexander et al. | 1977 | 253 design patterns from region to construction detail |
| Towards a Critical Regionalism | Kenneth Frampton | 1983 | Resistance of the place-form; tactile over visual |
| The Eyes of the Skin | Juhani Pallasmaa | 2005 | Multi-sensory architecture; critique of ocularcentrism |
| Thinking Architecture | Peter Zumthor | 2006 | Atmosphere, material presence, memory in architecture |
| Atmospheres | Peter Zumthor | 2006 | Nine qualities of architectural atmosphere |
| The Autopoiesis of Architecture | Patrik Schumacher | 2011 | Parametricism as epochal style; architecture as social system |
© Abhinavbwj, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (references) in skills/design-theory of Abhinavbwj/Skills-Architects.
Open the folder on GitHubat commit 30a0845
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in Abhinavbwj/Skills-Architects, which our catalogue first saw on October 7, 2026.
Design Theory next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Design Theory this skillAbhinavbwj/Skills-Architects | 296 | 1 repos | ~8.5k | Automated safety check: Pass | MIT | |
| Tw Legal RAGaa0101181514/tw-legal-rag | 328 | — | ~580 | Automated safety check: Pass | Custom licence | |
| Design Award SearchSeanJ1ang/design-judge-skills | 712 | — | ~3k | Automated safety check: Pass | Apache-2.0 | |
| China Lawyer AnalystCSlawyer1985/china-lawyer-analyst | 196 | — | ~3.3k | Automated safety check: Pass | None | |
| Billing And Litigation BudgetTHUYRan/Legal-Skills-Chinese | 874 | — | ~5k | Automated safety check: Pass | None | |
| Legal Issue ResearchGolden2002/legal-research-skill | 156 | — | ~6.8k | Automated safety check: Pass | MIT |
aa0101181514/tw-legal-rag
Retrieve real Taiwan court judgments with verifiable citations before answering any question about Taiwan law or case law.
SeanJ1ang/design-judge-skills
Find and verify award-winning designs in the same or adjacent functional category through eight explicit relevance dimensions: problem and user, core function, sensing technology, intervention…
CSlawyer1985/china-lawyer-analyst
通过中国法律视角分析事件,运用成文法解释、指导案例参照、请求权基础分析等方法, 理解权利义务、评估责任风险、识别法律依据并推荐合规策略。
THUYRan/Legal-Skills-Chinese
A skill your agent uses when the user needs to track or manage attorney hours, expert fees, and investigation costs; control litigation spend; or prepare timesheets or expense statements for clients.
Golden2002/legal-research-skill
中国法律全领域系统性检索专家. An agent skill from Golden2002/legal-research-skill.
Serein-81/financial_rag
Searches current Chinese tax laws, rates and policy changes with Tavily web search, prioritizing government sources and flagging outdated or conflicting results.
Abhinavbwj/Skills-Architects
Seven command-line Python calculators for early architectural checks: area and density, U-value, daylight factor, egress, structural load, energy demand and cost.
Abhinavbwj/Skills-Architects
Compares building types, from detached houses to supertall towers, using plan depth, density and efficiency metrics plus exemplar buildings.
Abhinavbwj/Skills-Architects
Guides architectural programming work: space needs, adjacency matrices, area schedules and net-to-gross checks for project briefs across common building types.
Abhinavbwj/Skills-Architects
Knowledge base for early-stage architectural design: parti development, massing studies, spatial organization and translating abstract ideas into building form.
Abhinavbwj/Skills-Architects
Architectural material properties, durability, sustainability, specification, detailing, life-cycle assessment, and material palettes for building design
Abhinavbwj/Skills-Architects
Reference for architects on IBC occupancy classification, construction types, height and area limits, egress, fire protection and plumbing fixtures, with international comparisons.
Categories
Architectural movements, design philosophy, critical theory, precedent analysis, and compositional principles for informed design reasoning. Design Theory is an agent skill from Abhinavbwj/Skills-Architects.
Design Theory fits situations like: tasks that involve Legal research.
Run `npx skills add Abhinavbwj/Skills-Architects --skill design-theory -a claude-code`. Or copy the skill folder (skills/design-theory in Abhinavbwj/Skills-Architects) into .claude/skills/design-theory in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Abhinavbwj/Skills-Architects --skill design-theory -a codex`. Or copy the skill folder (skills/design-theory in Abhinavbwj/Skills-Architects) into .agents/skills/design-theory in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Abhinavbwj/Skills-Architects --skill design-theory -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/design-theory, .gemini/skills/design-theory, .github/skills/design-theory and .opencode/skills/design-theory in your project.
SKILL.md names no scripts, command-line tools or credentials: Design Theory is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Design Theory is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 8.5k tokens (SKILL.md is roughly 34k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 16k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Design Theory: Tw Legal RAG (aa0101181514/tw-legal-rag, 328 stars), Design Award Search (SeanJ1ang/design-judge-skills, 712 stars), China Lawyer Analyst (CSlawyer1985/china-lawyer-analyst, 196 stars) and Billing And Litigation Budget (THUYRan/Legal-Skills-Chinese, 874 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Abhinavbwj (a GitHub user) maintains it in Abhinavbwj/Skills-Architects, which has 296 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on May 20, 2026.
Source: Abhinavbwj/Skills-Architects on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.