Agent skill

Multi Clips To Reels

by 0xsline in 0xsline/OpenChatCut

Turn multiple product shots, event footage, travel clips, gameplay moments, UGC/product footage, B-roll, or mixed media into social-ready reels, highlights, recaps, or montage-style short videos…

AGPL-3.0Auto-check passedMedia & Creative

Install Multi Clips To Reels

skills CLI
$ npx skills add 0xsline/OpenChatCut --skill multi-clips-to-reels -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install 0xsline/OpenChatCut multi-clips-to-reels --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .claude/skills && cp -r skills-src/src/agent/skills/multi-clips-to-reels .claude/skills/multi-clips-to-reels && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
multi-clips-to-reels
GitHub stars
2.2k
Token cost
~1.4k tokens
SKILL.md length
770 words
Files
2 (incl. references)
Skills in repo
31
Repo updated
First seen
Licence
AGPL-3.0

At a glance

Turn multiple product shots, event footage, travel clips, gameplay moments, UGC/product footage, B-roll, or mixed media into social-ready reels, highlights, recaps, or montage-style short videos…

  • Works in 12 steps: Read the project state before editing.… → Confirm that multiple clips carry the… → Identify the user's starting point → …
  • Tasks that involve Influencer and creator marketing
  • SKILL.md covers Workflow, Plan Format and Rules
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Multi Clips To Reels is an agent skill from 0xsline/OpenChatCut. Turn multiple product shots, event footage, travel clips, gameplay moments, UGC/product footage, B-roll, or mixed media into social-ready reels, highlights, recaps, or montage-style short videos from existing project media.

Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/short-form-selection.md`).

It sits in Media & Creative, covering Influencer and creator marketing and Video production. The repository describes itself as: Open-source, local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion rendering. The licence is AGPL-3.0.

When your agent uses it

  • Tasks that involve Influencer and creator marketing
  • Tasks that involve Video production

Example prompts

  • “/multi-clips-to-reels”

Workflow steps

12 steps, taken from the first numbered list in SKILL.md.

  1. Read the project state before editing. Inventory usable source assets: duration, aspect ratio, visual subject, motion/energy, audio…
  2. Confirm that multiple clips carry the output. If one long source clearly defines the story and other assets are only support, switch to…
  3. Identify the user's starting point
  4. Determine only missing constraints that would change the edit: platform, output count, target duration, audience, style, captions/title…
  5. If more than one missing constraint remains, ask for them in one after loading widget-forms`. Use text fields for open-ended fields like…
  6. Assign source assets a possible role: hook, context, proof, demonstration, emotional beat, transition, payoff, end card, logo/QR, product…
  7. Match the planning style to the starting point. For script_or_storyboard, preserve the user's scene order, copy, timestamps, and claims…
  8. Compare possible hooks and sequences using references/short-form-selection.md. Use read_script for the speech/script overview…
  9. Build a compact sequence plan before heavy editing. For each output include selected assets/ranges, opening hook, shot order, role of each…
  10. If the user gave enough constraints and asked to create directly, proceed after stating the plan. If the material is varied or the…
  11. Edit around a viewer-facing arc: hook, context, escalation or proof, payoff. For a pure highlight reel, the payoff can be the strongest…
  12. Package for the target platform: aspect ratio/crop, title text, styled captions, music/beat sync, light motion graphics, transitions…

What it can do on your machine

Read from SKILL.md and the folder at commit 2e6f4a2. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Multi Clips To Reels loads about 1.4k tokens when it runs, and up to ~3.1k if it reads all its reference files. Until then it costs about 61 tokens; SKILL.md has 770 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~61
When it runs · the whole SKILL.md, loaded when a task matches
~1.4k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~3.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from 0xsline/OpenChatCut at commit 2e6f4a2, republished under its AGPL-3.0 licence (© 0xsline). 770 words, ~1,436 tokens.

Download SKILL.mdSave it as .claude/skills/multi-clips-to-reels/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
multi-clips-to-reels
description
Turn multiple product shots, event footage, travel clips, gameplay moments, UGC/product footage, B-roll, or mixed media into social-ready reels, highlights, recaps, or montage-style short videos from existing project media.

Multi Clips to Reels

Use this workflow when multiple raw clips or assets carry the output. The task is to select, sequence, and package the strongest footage into one or more reels, highlights, recaps, or short videos.

This is a OpenChatCut-native workflow. Use the current project, source assets, asset-frame inspection, AV/script context, and OpenChatCut editing tools. Use the current timeline when it already contains relevant cuts or for final verification; do not depend on timeline screenshots as the primary way to understand raw source clips. Do not depend on external download, transcription, ffmpeg, or auto-crop pipelines unless the user explicitly asks for an external source that is not already in the project.

Workflow

  1. Read the project state before editing. Inventory usable source assets: duration, aspect ratio, visual subject, motion/energy, audio quality, duplicates, current timeline state when relevant, obvious hero shots, and fixed-role assets such as logos, QR codes, product photos, brand screenshots, or supplied audio.
  2. Confirm that multiple clips carry the output. If one long source clearly defines the story and other assets are only support, switch to the Long Video to Shorts workflow.
  3. Identify the user's starting point:
    • open_media_reel: uploaded clips/photos and a loose goal.
    • script_or_storyboard: supplied script, timestamps, shot list, scene notes, or exact copy.
    • asset_pack_promo: product/event/place assets with logos, screenshots, QR codes, audio, or brand constraints.
    • highlight_selection: many clips where the main work is selecting the strongest visual moments.
  4. Determine only missing constraints that would change the edit: platform, output count, target duration, audience, style, captions/title text, music, and whether the user wants options or direct creation.
  5. If more than one missing constraint remains, ask for them in one <widget> after loading widget-forms. Use text fields for open-ended fields like premise, audience, product/context, or goals; use single/multi choice fields for bounded choices like platform, count, duration, captions, or music.
  6. Assign source assets a possible role: hook, context, proof, demonstration, emotional beat, transition, payoff, end card, logo/QR, product evidence, or audio bed. Do not assume every uploaded clip deserves screen time.
  7. Match the planning style to the starting point. For script_or_storyboard, preserve the user's scene order, copy, timestamps, and claims while mapping each source asset to the requested shot. For asset_pack_promo, lock the product/place/event identity and reserve fixed-role assets for brand, proof, or CTA moments. For open_media_reel and highlight_selection, select and sequence the strongest moments instead of averaging every asset.
  8. Compare possible hooks and sequences using references/short-form-selection.md. Use read_script for the speech/script overview, view_asset_frames for specific source frames and frame-block analysis to select high points or verify what happens on screen. Select for strength, variety, continuity, and fit to the requested platform.
  9. Build a compact sequence plan before heavy editing. For each output include selected assets/ranges, opening hook, shot order, role of each shot, rhythm, target duration, platform treatment, and risks.
  10. If the user gave enough constraints and asked to create directly, proceed after stating the plan. If the material is varied or the requested count is high, create or preview the first strongest reel before batching the rest.
  11. Edit around a viewer-facing arc: hook, context, escalation or proof, payoff. For a pure highlight reel, the payoff can be the strongest final moment or a satisfying recap beat.
  12. Package for the target platform: aspect ratio/crop, title text, styled captions, music/beat sync, light motion graphics, transitions, speed ramps, or zooms only when they improve rhythm or clarity.
  13. QA before reporting done: strongest shot first, clear sequence purpose, distinct outputs, no unsupported claims, platform fit, requested count/duration, timeline names, and export readiness.
Show full SKILL.md (175 more words)Show less

Plan Format

When presenting a plan, use this compact shape:

  • Clip/reel number/title
  • Starting point: open_media_reel, script_or_storyboard, asset_pack_promo, or highlight_selection
  • Selected source assets or ranges
  • Source evidence used, such as read_script, source frames, or visual-analysis notes
  • Opening hook visual or line
  • Shot order and role of each shot
  • Rhythm or sequence shape
  • Target duration/platform treatment
  • Edit notes and risks

When creating clips, report timeline names, durations, packaging applied, assumptions, and what to review first.

Rules

  • Start with the strongest visual or clearest promise. Do not slowly introduce every asset.
  • Trim clips aggressively enough to maintain rhythm, but keep enough context for the sequence to make sense.
  • Do not evenly sample every asset.
  • Do not build a contextless montage when the user needs a clear reel, recap, or highlight.
  • Do not repeat visually similar shots unless repetition creates rhythm or comparison.
  • Do not use captions/title text to invent unsupported claims.
  • Do not let packaging effects hide weak source selection.
  • For multiple requested reels or short videos, create distinct angles instead of near-duplicate edits from the same footage.

© 0xsline, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file (references) in src/agent/skills/multi-clips-to-reels of 0xsline/OpenChatCut.

  • SKILL.md
  • references/short-form-selection.md

Open the folder on GitHubat commit 2e6f4a2

Compare with similar skills

Multi Clips To Reels next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Multi Clips To Reels compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Multi Clips To Reels this skill0xsline/OpenChatCut2.2k—~1.4kAutomated safety check: PassAGPL-3.0
Reelclawdansugc/reelclaw1451 repos~8.2kAutomated safety check: NotesNone
Audio And Videoglifxyz/glif-mcp-server213—~1.6kAutomated safety check: PassMIT
44 Video Editor Brief Globalminhnv0807/ai-business-skills609—~2.2kAutomated safety check: PassMIT
44 Brief Video Editorminhnv0807/ai-business-skills609—~1.9kAutomated safety check: PassMIT
Linkfox Echotik Product Videolinkfox-ai/linkfox-skills1071 repos~1.8kAutomated safety check: PassMIT

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Questions about Multi Clips To Reels

What does Multi Clips To Reels do?

Turn multiple product shots, event footage, travel clips, gameplay moments, UGC/product footage, B-roll, or mixed media into social-ready reels, highlights, recaps, or montage-style short videos…. Multi Clips To Reels is an agent skill from 0xsline/OpenChatCut. Turn multiple product shots, event footage, travel clips, gameplay moments, UGC/product footage, B-roll, or mixed media into social-ready reels, highlights, recaps, or montage-style short videos from existing project media.

When should I use Multi Clips To Reels?

Multi Clips To Reels fits situations like: tasks that involve Influencer and creator marketing; tasks that involve Video production.

How do I install Multi Clips To Reels in Claude Code?

Run `npx skills add 0xsline/OpenChatCut --skill multi-clips-to-reels -a claude-code`. Or copy the skill folder (src/agent/skills/multi-clips-to-reels in 0xsline/OpenChatCut) into .claude/skills/multi-clips-to-reels in your project. Claude Code loads it when a task matches its description.

How do I install Multi Clips To Reels in Codex?

Run `npx skills add 0xsline/OpenChatCut --skill multi-clips-to-reels -a codex`. Or copy the skill folder (src/agent/skills/multi-clips-to-reels in 0xsline/OpenChatCut) into .agents/skills/multi-clips-to-reels in your project. Codex loads it when a task matches its description.

Can I use Multi Clips To Reels in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add 0xsline/OpenChatCut --skill multi-clips-to-reels -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/multi-clips-to-reels, .gemini/skills/multi-clips-to-reels, .github/skills/multi-clips-to-reels and .opencode/skills/multi-clips-to-reels in your project.

What does Multi Clips To Reels need to run?

SKILL.md names no scripts, command-line tools or credentials: Multi Clips To Reels is instructions for the agent only.

Does Multi Clips To Reels access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Multi Clips To Reels safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Multi Clips To Reels use?

Multi Clips To Reels is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Multi Clips To Reels use?

About 1.4k tokens (SKILL.md is roughly 5.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.7k tokens, read only when the agent opens those files.

What are the alternatives to Multi Clips To Reels?

Skills that share tags, products or a category with Multi Clips To Reels: Reelclaw (dansugc/reelclaw, 145 stars), Audio And Video (glifxyz/glif-mcp-server, 213 stars), 44 Video Editor Brief Global (minhnv0807/ai-business-skills, 609 stars) and 44 Brief Video Editor (minhnv0807/ai-business-skills, 609 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Multi Clips To Reels?

0xsline (a GitHub user) maintains it in 0xsline/OpenChatCut, which has 2,235 GitHub stars. The repository holds 31 skills in this directory. The repository was last updated on October 7, 2026.

Source: 0xsline/OpenChatCut on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.