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Three.js · Performance optimization
4 skills found.
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Make a page in this starter actually smooth — build it, scroll it in real Chrome on PC and on an emulated phone, fix what the measurement blames, re-measure to prove it. | textura-agency/ | 133 | — | ~3.7k | Automated safety check: Notes | Unlicense | 3 days ago |
| 2 | Diagnose Three.js rendering, loading, animation, resize, audio, physics, input, mobile, and performance problems using reproduction and measured evidence. | mintdotgg/ | 114 | — | ~435 | Automated safety check: Pass | MIT | 2 mo ago |
| 3 | Debug and profile Three.js browser games: blank canvases, render and runtime bugs, asset and audio loading, animation, resize, mobile input, plus performance profiling of draw calls, triangles… | valkor-ai/ | 1.2k | 1 repo | ~602 | Automated safety check: Pass | Apache-2.0 | 4 days ago |
| 4 | Prevents common mistakes and prohibited practices in vite-threejs projects. | hexianWeb/ | 195 | — | ~1.5k | Automated safety check: Pass | MIT | 2 mo ago |