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Product & Project Management · yuriolive/PortPS5
5 skills found.
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Configure, build and test PortPS5 with the pinned MinGW-w64 GCC 15.2 toolchain and ctest. | yuriolive/ | 242 | — | ~435 | Automated safety check: Pass | GPL-2.0 | 9 days ago |
| 2 | Implement or fix a PS5 system-library (prx) function in PortPS5 (NID export, System V ABI, return codes, test). | yuriolive/ | 242 | — | ~361 | Automated safety check: Pass | GPL-2.0 | 9 days ago |
| 3 | Turn a PortPS5 ROADMAP milestone into an executable work plan (an Ouroboros seed YAML under seeds/, or a task plan for tools without Ouroboros). | yuriolive/ | 242 | — | ~315 | Automated safety check: Pass | GPL-2.0 | 9 days ago |
| 4 | Keep PortPS5 docs (PRD, ROADMAP, docs/spec/.md) in sync with a code or design change and run the docs acceptance checks. | yuriolive/ | 242 | — | ~428 | Automated safety check: Pass | GPL-2.0 | 9 days ago |
| 5 | Record a locally-run PortPS5 title test (regression or full run) as a results JSON for the compatibility list, without leaking game data. | yuriolive/ | 242 | — | ~317 | Automated safety check: Pass | GPL-2.0 | 9 days ago |