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Mobile · SwiftUI · robinebers/openusage

10 skills found.
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1

Best practices and example-driven guidance for building native macOS SwiftUI scenes and components, including windows, commands, toolbars, settings, split views, inspectors, menu bar extras, and…

robinebers/openusage4.3k—~3.4kAutomated safety check: PassMITyesterday
2

Customize macOS 15+ SwiftUI windows and scene behavior using Window, WindowGroup, and macOS window modifiers.

robinebers/openusage4.3k—~2.6kAutomated safety check: PassMITyesterday
3

Decide when and how to bridge a macOS app from SwiftUI into AppKit.

robinebers/openusage4.3k—~741Automated safety check: PassMITyesterday
4

Bridge macOS SwiftUI into AppKit narrowly. An agent skill from robinebers/openusage.

robinebers/openusage4.3k—~710Automated safety check: PassMITyesterday
5

Build macOS SwiftUI scenes and components with desktop patterns.

robinebers/openusage4.3k—~2.9kAutomated safety check: PassMITyesterday
6

Customize macOS SwiftUI windows and scene behavior. An agent skill from robinebers/openusage.

robinebers/openusage4.3k—~2.2kAutomated safety check: PassMITyesterday
7

Implement, refactor, or review modern macOS SwiftUI UI for the new design system and Liquid Glass.

robinebers/openusage4.3k—~2.2kAutomated safety check: PassMITyesterday
8

Implement and review macOS SwiftUI Liquid Glass UI. An agent skill from robinebers/openusage.

robinebers/openusage4.3k—~2.2kAutomated safety check: PassMITyesterday
9

Refactor macOS SwiftUI views and scenes into stable structure.

robinebers/openusage4.3k—~1.4kAutomated safety check: PassMITyesterday
10

Refactor macOS SwiftUI views and scenes with strong defaults for small dedicated subviews, stable sidebar and selection structure, explicit command and toolbar ownership, scene-aware state, and…

robinebers/openusage4.3k—~1.4kAutomated safety check: PassMITyesterday