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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Launches "Model Office" — a live browser dashboard that visualizes multi-model job routing as a blocky Lego/Minecraft-style pixel office. | SylphAI-Inc/ | 112 | — | ~1.5k | Automated safety check: Pass | No licence | 19 days ago |
| 2 | Design guidance for any HTML/Markdown file shown in octo's Artifacts panel — reports, dashboards, architecture/system diagrams, generated UIs, slide-style pages, 3D scenes. | open-octo/ | 125 | — | ~2.7k | Automated safety check: Pass | MIT | yesterday |
| 3 | 生成"电子杂志 × 电子墨水"风格的横向翻页网页 PPT(单 HTML 文件),含 WebGL 流体背景、衬线标题 + 非衬线正文、章节幕封、数据大字报、图片网格等模板。当用户需要制作分享 / 演讲 / 发布会风格的网页 PPT,或提到"杂志风 PPT"、"horizontal swipe deck"、"editorial magazine"、"e-ink presentation"时使用。 | sanqiufong/ | 132 | 2 repos | ~2.4k | Automated safety check: Pass | MIT | yesterday |
| 4 | Implement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and moveandslide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. | gamedev-skills/ | 1.4k | — | ~1.5k | Automated safety check: Pass | Apache-2.0 | 2 days ago |
| 5 | Expert patterns for Godot 2D physics including collision layers/masks, Area2D triggers, raycasting, and PhysicsDirectSpaceState2D queries. | thedivergentai/ | 821 | — | ~4k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 6 | Expert patterns for CharacterBody2D including platformer movement (coyote time, jump buffering, variable jump height), top-down movement (8-way, tank controls), collision handling, one-way… | thedivergentai/ | 821 | — | ~3.3k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 7 | Change between pages, chapters or scenes with a paper-burn transition, a ragged ember line that sweeps across the frame, chars the old page ahead of it and reveals the next scene live behind it… | MengTo/ | 6.7k | — | ~2.9k | Automated safety check: Pass | MIT | 5 days ago |
| 8 | A skill your agent uses when a Unity 6.3 task involves character animation or cameras: Mixamo or mocap humanoid import and retargeting, Animator Controllers, blend trees, layers and avatar masks… | scenario-labs/ | 946 | — | ~4.2k | Automated safety check: Pass | MIT | yesterday |
| 9 | 9.Mira 3D Adiciona elementos 3D reais (profundidade, rotação contínua, arrastar e zoom) ao canvas de um slide do Mira, em card limpo com o 3D maximizado. | sandeco/ | 218 | — | ~3.6k | Automated safety check: Pass | Unknown | 27 days ago |
| 10 | 10.Mira Offline Converte um deck do Mira já criado para modo OFFLINE (self-contained, sem CDN em runtime), para abrir por file:// mesmo atrás do firewall corporativo que bloqueia as CDNs (Tailwind, AOS, Lucide, D3… | sandeco/ | 218 | — | ~1.3k | Automated safety check: Pass | Unknown | 27 days ago |