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Game Development · Caching

7 skills found.
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1

A skill your agent uses when loading and managing resources in PixiJS v8.

netaart/cohub5721 repo~5kAutomated safety check: PassMITtoday
2

Owns the paired JSON metadata and TypeScript runner files that define the Aholo Viewer's example and Playground content.

manycoretech/aholo-viewer1.1k—~580Automated safety check: PassMIT2 days ago
3

Load and reuse 3D assets in React Three Fiber with useGLTF, useLoader, Suspense, and preloading.

EnzeD/r3f-skills128—~1.2kAutomated safety check: PassNo licence1 mo ago
4

Build acceleration skill for C/C++ projects. An agent skill from mohitmishra786/low-level-dev-skills.

mohitmishra786/low-level-dev-skills252—~1.4kAutomated safety check: PassMIT3 mo ago
5

Expert blueprint for data-oriented design using Resource/RefCounted classes (item databases, character stats, reusable data structures).

thedivergentai/GD-Agentic-Skills821—~2.5kAutomated safety check: PassLGPL-3.01 mo ago
6

Expert blueprint for scene loading, transitions, async (background) loading, instance management, and caching.

thedivergentai/GD-Agentic-Skills821—~3.1kAutomated safety check: PassLGPL-3.01 mo ago
7

Procedure for adding an Effects/Color node: FilterDef table entry vs C++ class, shared GLSL preamble, the caching trap, exit criterion.

n1m21n/Infinite271—~3.5kAutomated safety check: PassUnknownyesterday