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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | A skill your agent uses when loading and managing resources in PixiJS v8. | netaart/ | 572 | 1 repo | ~5k | Automated safety check: Pass | MIT | today |
| 2 | Owns the paired JSON metadata and TypeScript runner files that define the Aholo Viewer's example and Playground content. | manycoretech/ | 1.1k | — | ~580 | Automated safety check: Pass | MIT | 2 days ago |
| 3 | Load and reuse 3D assets in React Three Fiber with useGLTF, useLoader, Suspense, and preloading. | EnzeD/ | 128 | — | ~1.2k | Automated safety check: Pass | No licence | 1 mo ago |
| 4 | Build acceleration skill for C/C++ projects. An agent skill from mohitmishra786/low-level-dev-skills. | mohitmishra786/ | 252 | — | ~1.4k | Automated safety check: Pass | MIT | 3 mo ago |
| 5 | Expert blueprint for data-oriented design using Resource/RefCounted classes (item databases, character stats, reusable data structures). | thedivergentai/ | 821 | — | ~2.5k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 6 | Expert blueprint for scene loading, transitions, async (background) loading, instance management, and caching. | thedivergentai/ | 821 | — | ~3.1k | Automated safety check: Pass | LGPL-3.0 | 1 mo ago |
| 7 | Procedure for adding an Effects/Color node: FilterDef table entry vs C++ class, shared GLSL preamble, the caching trap, exit criterion. | n1m21n/ | 271 | — | ~3.5k | Automated safety check: Pass | Unknown | yesterday |