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Game Development · rehan-remade/universal-modder
5 skills found.
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Turn generated or hand-made art into exactly what a game engine loads. | rehan-remade/ | 6.5k | — | ~2k | Automated safety check: Pass | MIT | today |
| 2 | Figure out how a specific installed game can be modded, before writing any mod code. | rehan-remade/ | 6.5k | — | ~1k | Automated safety check: Pass | MIT | today |
| 3 | Research a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback Machine/archive.today for dead forums (XeNTaX, Zenhax, old threads), GitHub… | rehan-remade/ | 6.5k | — | ~2.1k | Automated safety check: Pass | MIT | today |
| 4 | Mod a PC game the user owns, taking an idea to working in the real game and recorded. | rehan-remade/ | 6.5k | — | ~2.9k | Automated safety check: Pass | MIT | today |
| 5 | Generate game assets with fal (fal.ai) through the fal MCP server, the um fal CLI (REST) or fal api. | rehan-remade/ | 6.5k | — | ~2k | Automated safety check: Notes | MIT | today |