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Game Development · Rust

13 skills found.
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1

Conduct a focused technical planning interview to produce an implementable, parallelizable plan or spec with clear dependencies, risks, and open questions.

dojoengine/dojo478—~1.7kAutomated safety check: PassApache-2.05 mo ago
2

Cut a new Bloom Engine release — bump package.json if requested, commit, tag, push, create GitHub Release, and watch the gated release pipeline

Bloom-Engine/engine135—~1.4kAutomated safety check: NotesMIT1 mo ago
3

Contributor workflow for dojoengine/dojo. An agent skill from dojoengine/dojo.

dojoengine/dojo478—~356Automated safety check: PassApache-2.05 mo ago
4

Stage and commit changes with pre-flight checks, doc updates, and roadmap tracking.

mxpv/openusd132—~982Automated safety check: PassMITtoday
5

Publish a new release of the openusd workspace crates. An agent skill from mxpv/openusd.

mxpv/openusd132—~2kAutomated safety check: PassMITtoday
6

Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the…

gamedev-skills/awesome-gamedev-agent-skills1.4k—~2.5kAutomated safety check: PassApache-2.02 days ago
7

Add a new color theme to pixtuoid (a full Theme palette, rendered into the office).

IvanWng97/pixtuoid491—~449Automated safety check: PassMITtoday
8

Build acceleration skill for C/C++ projects. An agent skill from mohitmishra786/low-level-dev-skills.

mohitmishra786/low-level-dev-skills252—~1.4kAutomated safety check: PassMIT3 mo ago
9

A skill your agent uses when building native extensions for Godot — godot-cpp (C++) or gdext (Rust), binding classes, building, and GDScript/C interop

jame581/GodotPrompter805—~2.7kAutomated safety check: PassMIT2 days ago
10

Expert blueprint for survival games (Minecraft, Don't Starve, The Forest, Rust) covering needs systems, resource gathering, crafting recipes, base building, and progression balancing.

thedivergentai/GD-Agentic-Skills821—~3.4kAutomated safety check: PassLGPL-3.01 mo ago
11

Run Unity runtime development loops with gameplay-focused implementation and validation.

akiojin/unity-cli108—~1.6kAutomated safety check: PassMIT2 days ago
12

Blender PBR and stylized material creation for metal, wood, concrete, fabric, glass, dirt, rust, and procedural shaders.

arjun988/blender-skills283—~955Automated safety check: PassMIT3 mo ago
13

Makepad UI development skills for Rust apps: setup, patterns, shaders, packaging, and troubleshooting.

aiskillstore/marketplace4335 repos~198Automated safety check: PassNo licenceyesterday