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Game Development · By CoWork-OS
3 skills found.
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Cross-engine game performance: draw call optimization, LOD, object pooling, GPU profiling, memory management, and platform-specific tuning. | CoWork-OS/ | 477 | — | ~494 | Automated safety check: Pass | MIT | today |
| 2 | Unreal Engine development: C++/Blueprint patterns, Gameplay Framework, Niagara, Lumen/Nanite, multiplayer, and packaging. | CoWork-OS/ | 477 | — | ~446 | Automated safety check: Pass | MIT | today |
| 3 | Unity/C development: MonoBehaviour lifecycle, ScriptableObjects, Addressables, URP/HDRP, physics, UI, editor scripting, and CLI builds. | CoWork-OS/ | 477 | — | ~439 | Automated safety check: Pass | MIT | today |