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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Generate publication-quality figures for academic papers: LaTeX TikZ method pipelines and Blender 3D renders. | chingswy/ | 179 | — | ~5k | Automated safety check: Pass | No licence | 1 mo ago |
| 2 | Best practices for writing Blender Python add-ons using the bpy API, covering operators, panels, properties, registration, and API-safe scripting. | Mindrally/ | 271 | — | ~2.2k | Automated safety check: Pass | Apache-2.0 | 2 days ago |
| 3 | Guides Blender Python that generates construction geometry from derived parametric expressions instead of hand-typed coordinates, so changes propagate and overlaps stay checkable. | lukapiskorec/ | 154 | — | ~1.4k | Automated safety check: Pass | Unknown | 10 days ago |
| 4 | A skill your agent uses when building or debugging Geometry Nodes, headless or live: procedural modeling, scattering objects on a surface, arrays along a curve, repeat or for-each loops, simulation… | scenario-labs/ | 946 | — | ~4.1k | Automated safety check: Pass | MIT | yesterday |
| 5 | Develop or redesign Personal Jarvis world art, buildings, characters and 3D assets through an authored Blender reference scene, runtime review and controlled asset rollout. | PersonalJarvis/ | 159 | — | ~566 | Automated safety check: Pass | Apache-2.0 | yesterday |