Agent skill

Scienceworld Target Locator

by zjunlp in zjunlp/SkillNet

This skill determines the most likely location for a target object based on domain knowledge and environmental clues.

MITAuto-check passed

Install Scienceworld Target Locator

skills CLI
$ npx skills add zjunlp/SkillNet --skill scienceworld-target-locator -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install zjunlp/SkillNet scienceworld-target-locator --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/zjunlp/SkillNet.git skills-src && mkdir -p .claude/skills && cp -r skills-src/experiments/src/skills/scienceworld/scienceworld-target-locator .claude/skills/scienceworld-target-locator && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
scienceworld-target-locator
GitHub stars
1.4k
Token cost
~385 tokens
SKILL.md length
147 words
Files
2 (incl. references)
Skills in repo
122
Repo updated
First seen
Licence
MIT

At a glance

This skill determines the most likely location for a target object based on domain knowledge and environmental clues.

  • Works in 4 steps: Classify the target object by type. → Map to the most probable room using… → Execute: teleport to → …
  • The agent needs to find a specific item (like an animal) but it is not in the current room
  • SKILL.md covers Procedure and Example Flow (From Trajectory)
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Scienceworld Target Locator is an agent skill from zjunlp/SkillNet. This skill determines the most likely location for a target object based on domain knowledge and environmental clues. Use when the agent needs to find a specific item (like an animal) but it is not in the current room. It analyzes the environment description and suggests a room to teleport to for further investigation.

Its SKILL.md is about 390 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/target_location_heuristics.md`).

The repository describes itself as: Create, Evaluate, and Connect AI Skills. The licence is MIT.

When your agent uses it

  • The agent needs to find a specific item (like an animal) but it is not in the current room

Example prompts

  • “/scienceworld-target-locator”

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. Classify the target object by type.
  2. Map to the most probable room using these heuristics
  3. Execute: teleport to
  4. look around to verify the target is present. If not, try the next likely room.

What it can do on your machine

Read from SKILL.md and the folder at commit c527136. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Scienceworld Target Locator loads about 385 tokens when it runs, and up to ~746 if it reads all its reference files. Until then it costs about 87 tokens; SKILL.md has 147 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~87
When it runs · the whole SKILL.md, loaded when a task matches
~385
With references · SKILL.md plus every file in references/, read only if the agent opens them
~746

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from zjunlp/SkillNet at commit c527136, republished under its MIT licence (© zjunlp). 147 words, ~385 tokens.

Download SKILL.mdSave it as .claude/skills/scienceworld-target-locator/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
scienceworld-target-locator
description
This skill determines the most likely location for a target object based on domain knowledge and environmental clues. Use when the agent needs to find a specific item (like an animal) but it is not in the current room. It analyzes the environment description and suggests a room to teleport to for further investigation.

Skill: Target Locator

Trigger: When the agent needs to find a specific object (e.g., an animal, a tool, a chemical) and a preliminary look around in the current room does not reveal it.

Procedure

  1. Classify the target object by type.
  2. Map to the most probable room using these heuristics:
    Object TypeLikely Room(s)
    animaloutside, garden
    tool/wire/batteryworkshop
    food/cooking itemkitchen
    chemical/substancelab, foundry
    plant/seedgarden, greenhouse
    container/boxworkshop, kitchen
  3. Execute: teleport to <ROOM>
  4. look around to verify the target is present. If not, try the next likely room.

Example Flow (From Trajectory)

  • Task: "find a(n) animal."
  • Trigger: look around in hallway shows no animal.
  • Analysis: Target type = animal.
  • Heuristic Check: Animals are most commonly found outside.
  • Context Check: A door to outside is not listed in the hallway observation.
  • Decision: The highest-probability room outside is accessible via teleport.
  • Output: teleport to outside

© zjunlp, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file (references) in experiments/src/skills/scienceworld/scienceworld-target-locator of zjunlp/SkillNet.

  • SKILL.md
  • references/target_location_heuristics.md

Open the folder on GitHubat commit c527136

Compare with similar skills

Scienceworld Target Locator next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Scienceworld Target Locator compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Scienceworld Target Locator this skillzjunlp/SkillNet1.4k—~385Automated safety check: PassMIT
Object Altthedaviddias/Front-End-Checklist74k—~429Automated safety check: PassMIT
Logic Locatesickn33/agentic-awesome-skills47k1 repos~977Automated safety check: PassMIT
Object Storagesickn33/agentic-awesome-skills47k2 repos~2.6kAutomated safety check: PassMIT
Neon Object Storagesickn33/agentic-awesome-skills47k1 repos~2.9kAutomated safety check: NotesApache-2.0
3D Objectasgeirtj/system_prompts_leaks69k—~1.1kAutomated safety check: PassCC0-1.0

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Questions about Scienceworld Target Locator

What does Scienceworld Target Locator do?

This skill determines the most likely location for a target object based on domain knowledge and environmental clues. Scienceworld Target Locator is an agent skill from zjunlp/SkillNet. This skill determines the most likely location for a target object based on domain knowledge and environmental clues.

When should I use Scienceworld Target Locator?

Scienceworld Target Locator fits situations like: the agent needs to find a specific item (like an animal) but it is not in the current room.

How do I install Scienceworld Target Locator in Claude Code?

Run `npx skills add zjunlp/SkillNet --skill scienceworld-target-locator -a claude-code`. Or copy the skill folder (experiments/src/skills/scienceworld/scienceworld-target-locator in zjunlp/SkillNet) into .claude/skills/scienceworld-target-locator in your project. Claude Code loads it when a task matches its description.

How do I install Scienceworld Target Locator in Codex?

Run `npx skills add zjunlp/SkillNet --skill scienceworld-target-locator -a codex`. Or copy the skill folder (experiments/src/skills/scienceworld/scienceworld-target-locator in zjunlp/SkillNet) into .agents/skills/scienceworld-target-locator in your project. Codex loads it when a task matches its description.

Can I use Scienceworld Target Locator in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add zjunlp/SkillNet --skill scienceworld-target-locator -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/scienceworld-target-locator, .gemini/skills/scienceworld-target-locator, .github/skills/scienceworld-target-locator and .opencode/skills/scienceworld-target-locator in your project.

What does Scienceworld Target Locator need to run?

SKILL.md names no scripts, command-line tools or credentials: Scienceworld Target Locator is instructions for the agent only.

Does Scienceworld Target Locator access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Scienceworld Target Locator safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Scienceworld Target Locator use?

Scienceworld Target Locator is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Scienceworld Target Locator use?

About 385 tokens (SKILL.md is roughly 1.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 361 tokens, read only when the agent opens those files.

What are the alternatives to Scienceworld Target Locator?

Skills that share tags, products or a category with Scienceworld Target Locator: Object Alt (thedaviddias/Front-End-Checklist, 74k stars), Logic Locate (sickn33/agentic-awesome-skills, 47k stars), Object Storage (sickn33/agentic-awesome-skills, 47k stars) and Neon Object Storage (sickn33/agentic-awesome-skills, 47k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Scienceworld Target Locator?

zjunlp (a GitHub organization) maintains it in zjunlp/SkillNet, which has 1,397 GitHub stars. The repository holds 122 skills in this directory. The repository was last updated on October 9, 2026.

Source: zjunlp/SkillNet on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.