Assets
BuilderIO/agent-native
Use Agent-Native Assets for image and video generation requests, brand-safe asset search/export, and human-in-the-loop asset selection through the hosted Assets MCP app.
outputs/ 目录下的产物管理:按日期/平台/类型归档、打标签、搜索历史内容、生成素材清单. An agent skill from ZJU-REAL/Easel.
$ npx skills add ZJU-REAL/Easel --skill asset-manager -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install ZJU-REAL/Easel asset-manager --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/ZJU-REAL/Easel.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/openclaw/asset-manager .claude/skills/asset-manager && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "asset-manager" agent skill from https://github.com/ZJU-REAL/Easel/tree/main/skills/openclaw/asset-manager into .claude/skills/asset-manager/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "asset-manager", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/ZJU-REAL/Easel/tree/main/skills/openclaw/asset-managerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add ZJU-REAL/Easel --skill asset-manager -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install ZJU-REAL/Easel asset-manager --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ZJU-REAL/Easel.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/openclaw/asset-manager .agents/skills/asset-manager && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "asset-manager" agent skill from https://github.com/ZJU-REAL/Easel/tree/main/skills/openclaw/asset-manager into .agents/skills/asset-manager/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "asset-manager", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ZJU-REAL/Easel --skill asset-manager -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install ZJU-REAL/Easel asset-manager --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ZJU-REAL/Easel.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/openclaw/asset-manager .cursor/skills/asset-manager && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "asset-manager" agent skill from https://github.com/ZJU-REAL/Easel/tree/main/skills/openclaw/asset-manager into .cursor/skills/asset-manager/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "asset-manager", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/ZJU-REAL/Easel.git --path skills/openclaw/asset-manager--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add ZJU-REAL/Easel --skill asset-manager -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install ZJU-REAL/Easel asset-manager --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ZJU-REAL/Easel.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/openclaw/asset-manager .gemini/skills/asset-manager && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "asset-manager" agent skill from https://github.com/ZJU-REAL/Easel/tree/main/skills/openclaw/asset-manager into .gemini/skills/asset-manager/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "asset-manager", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install ZJU-REAL/Easel asset-managerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add ZJU-REAL/Easel --skill asset-manager -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/ZJU-REAL/Easel.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/openclaw/asset-manager .github/skills/asset-manager && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "asset-manager" agent skill from https://github.com/ZJU-REAL/Easel/tree/main/skills/openclaw/asset-manager into .github/skills/asset-manager/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "asset-manager", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ZJU-REAL/Easel --skill asset-manager -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install ZJU-REAL/Easel asset-manager --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ZJU-REAL/Easel.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/openclaw/asset-manager .opencode/skills/asset-manager && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "asset-manager" agent skill from https://github.com/ZJU-REAL/Easel/tree/main/skills/openclaw/asset-manager into .opencode/skills/asset-manager/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "asset-manager", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
asset-manageroutputs/ 目录下的产物管理:按日期/平台/类型归档、打标签、搜索历史内容、生成素材清单. An agent skill from ZJU-REAL/Easel.
Asset Manager is an agent skill from ZJU-REAL/Easel. outputs/ 目录下的产物管理:按日期/平台/类型归档、打标签、搜索历史内容、生成素材清单。 当用户说"整理素材"、"归档"、"找之前的内容"、"搜索历史"、"素材管理"、 "outputs 整理"、"之前做的"时使用。 与其他 produce 层 SKILL 的区别:produce 层负责生成内容, asset-manager 负责生成后的产物管理(归档、检索、标签)。
Its SKILL.md is about 960 tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including scripts (for example `EASEL-META.md` and `scripts/assets.py`).
The repository describes itself as: An open-source AI agent for social media — discover trends, create content, publish everywhere, and learn what works across Xiaohongshu, Douyin, Zhihu, Bilibili, and more.🎨一个开源的… The licence is Apache-2.0.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 278f420. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (Python), which the agent can run.
Shell commands in SKILL.md call:
python3From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Asset Manager loads about 964 tokens when it runs. Until then it costs about 51 tokens; SKILL.md has 173 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from ZJU-REAL/Easel at commit 278f420, republished under its Apache-2.0 licence (© ZJU-REAL). 173 words, ~964 tokens.
.claude/skills/asset-manager/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.outputs/ 产物的归档、标签、检索 — 让历史内容随时可查可复用
| 字段 | 必填 | 说明 |
|---|---|---|
| action | 是 | 操作类型:scan / search / archive / tag / list / report |
| query | 否 | 搜索关键词(search 操作时使用) |
| path | 否 | 指定操作的文件或目录(默认 outputs/) |
| tags | 否 | 要添加的标签列表,逗号分隔(tag 操作时使用) |
| filter_platform | 否 | 按平台筛选:xiaohongshu / weibo / douyin / zhihu / wechat / x |
| filter_type | 否 | 按类型筛选:image / video / text / card / poster / script |
| filter_date | 否 | 按日期筛选:today / this-week / this-month / 2026-07 / 2026-07-15 |
| profile_name | 否 | 按画像筛选(有 Profile 上下文时自动填入) |
## 素材清单
**目录**: outputs/
**统计**: 共 {n} 个文件,{size} MB
| 文件名 | 类型 | 来源 SKILL | 创建日期 | 标签 |
|--------|------|-----------|----------|------|
| hero-poster-科技新品-20260715.png | 海报 | poster-hero | 2026-07-15 | #科技 #新品发布 |
| xhs-card-护肤-01.png | 卡片 | card-xiaohongshu | 2026-07-14 | #护肤 #小红书 |
| ... | ... | ... | ... | ... |## 搜索结果:"{query}"
找到 {n} 个匹配项:
| 文件 | 匹配位置 | 相关度 | 创建日期 |
|------|----------|--------|----------|
| outputs/主题名/科技-对比评测.md | 文件名+内容 | ★★★ | 2026-07-12 |
| outputs/主题名/科技产品-开箱.md | 内容 | ★★☆ | 2026-07-10 |## 素材统计
### 按类型分布
| 类型 | 数量 | 占比 |
|------|------|------|
| 图片 | 45 | 38% |
| 文案 | 32 | 27% |
| 视频脚本 | 20 | 17% |
| 卡片 | 15 | 13% |
| 海报 | 6 | 5% |
### 按平台分布
| 平台 | 数量 | 最近产出 |
|------|------|----------|
| 小红书 | 30 | 2026-07-15 |
| 微博 | 25 | 2026-07-14 |
| 抖音 | 20 | 2026-07-13 |
### 产出趋势(近 30 天)
| 周 | 产出数量 | 日均 |
|----|----------|------|
| 本周 | 12 | 1.7 |
| 上周 | 18 | 2.6 |
| 上上周 | 8 | 1.1 |所有有副作用、需状态一致的文件操作(扫描索引、移动归档、维护 tags.json)已固化为
scripts/assets.py(纯 stdlib,argparse 子命令)。LLM 只做意图路由和结果呈现,不手动 find/grep/mv 或手写 JSON。 索引与 tags 用原子写入(临时文件 + rename)。
archivetagsearchlistreportscan;search/list 在索引缺失时会自动扫描)统一入口(默认 --root outputs):
S=skills/openclaw/asset-manager/scripts/assets.py
python3 $S scan # 生成/更新 INDEX.json
python3 $S search "关键词" --platform xiaohongshu --type card --date this-week
python3 $S search --tag 护肤,种草 # 标签需全部命中
python3 $S list --platform weibo # 素材清单
python3 $S report # 类型/平台/日期分布
python3 $S tag "招人贴/card_1.png" --add 护肤,小红书 --remove 草稿
python3 $S archive # 预览归档计划(dry-run)
python3 $S archive --apply # 确认后真正移动
python3 $S archive 招人贴 --apply # 只归档某目录/文件归档规则:文件被移动到 outputs/{日期}/{平台}/{类型}/。日期取自文件名中的
YYYYMMDD/YYYY-MM-DD,无则取 mtime;平台/类型由文件名与扩展名推断。
安全保证(脚本内置,无需 LLM 判断):
archive 默认 dry-run,只打印 MOVE/CONFLICT/skip 计划;加 --apply 才移动日期/平台/... 结构下的不再归档CONFLICT 跳过,绝不覆盖结果呈现:把脚本输出整理成"输出"章节的 Markdown 表格返回给用户。
归档前务必先展示 dry-run 计划、得到确认后再 --apply。
identity.md / platforms.md 获取账号名与平台,作为 --tag(画像名)或
--platform 传给脚本,缩小 search/list 范围archive <画像目录> --apply 只归档该画像的产物自研溯源与参考项目见同目录
EASEL-META.md。
© ZJU-REAL, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files (scripts) in skills/openclaw/asset-manager of ZJU-REAL/Easel.
Open the folder on GitHubat commit 278f420
Asset Manager next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Asset Manager this skillZJU-REAL/Easel | 3.4k | — | ~964 | Automated safety check: Pass | Apache-2.0 | |
| AssetsBuilderIO/agent-native | 7.1k | — | ~1.2k | Automated safety check: Pass | None | |
| Game Asset AuditDonchitos/Claude-Code-Game-Studios | 26k | — | ~2k | Automated safety check: Pass | MIT | |
| 3D Asset Generationcalesthio/OpenMontage | 66k | — | ~1.2k | Automated safety check: Pass | AGPL-3.0 | |
| Game Asset Spec WriterDonchitos/Claude-Code-Game-Studios | 26k | — | ~5k | Automated safety check: Pass | MIT | |
| Asset Inventorysickn33/agentic-awesome-skills | 47k | 2 repos | ~3.4k | Automated safety check: Pass | MIT |
BuilderIO/agent-native
Use Agent-Native Assets for image and video generation requests, brand-safe asset search/export, and human-in-the-loop asset selection through the hosted Assets MCP app.
Donchitos/Claude-Code-Game-Studios
Audits game assets against naming conventions, file size budgets and format standards, and finds orphaned assets and missing references.
calesthio/OpenMontage
Generate, reconstruct, inspect, and route production 3D assets for OpenMontage worlds using Atlas Cloud, fal.ai, licensed catalogs, and Blender.
Donchitos/Claude-Code-Game-Studios
Writes per-asset visual specs and AI image-generation prompts for a game's characters, enemies and screens, driven by the GDD, art bible and an entity inventory.
sickn33/agentic-awesome-skills
Maintain IT asset inventory and configuration management database.
sickn33/agentic-awesome-skills
Asset and IT register: serial, model, condition, assignee, location, purchase value, warranty expiry and return date, as CSV, SQL, JSON Schema or Notion on request.
ZJU-REAL/Easel
微信公众号文章排版引擎:把 Markdown / Word(.docx) / PDF / 纯文本转成可直接粘贴进公众号编辑器的 HTML,自动章节编号、关键词标记、引言卡、目录、代码块、图片/GIF、作者签名;主题从 references/theme-index.md…
ZJU-REAL/Easel
微信公众号文章自动创作与发布工具。给定参考文章、文字或文档,自动搜索整理全网相关信息、生成图文并茂的公众号文章,并发布到微信公众号草稿箱。特别强调反 AI 检测写作。
ZJU-REAL/Easel
社媒卡片视觉设计系统:提供配色、中文字体层级、满画幅布局、品类骨架和死空白/密度质检,避免模板化 PPT 与廉价 AI 感。
ZJU-REAL/Easel
生成电商商品视觉方案:主图概念、场景图、详情页视觉方向和 AI 生图 Prompt. An agent skill from ZJU-REAL/Easel.
ZJU-REAL/Easel
将数据或文字内容转化为可视化信息图,支持静态(AntV)和动画 GIF 两种模式。当用户需要制作信息图、数据可视化、流程图、对比图、动画图表、GIF 图表、思维导图、SWOT 分析图时调用。本地渲染信息图/GIF 动画;要单张静态图片 URL 用 chart-visualization,要 CSV/JSON→整页报告用 data-report
ZJU-REAL/Easel
长篇小说/网文连载创作:从世界观、人设和三级大纲写到逐章正文,并用文件化状态维护伏笔、前情和跨章一致性. An agent skill from ZJU-REAL/Easel.
outputs/ 目录下的产物管理:按日期/平台/类型归档、打标签、搜索历史内容、生成素材清单. An agent skill from ZJU-REAL/Easel. Asset Manager is an agent skill from ZJU-REAL/Easel.
Run `npx skills add ZJU-REAL/Easel --skill asset-manager -a claude-code`. Or copy the skill folder (skills/openclaw/asset-manager in ZJU-REAL/Easel) into .claude/skills/asset-manager in your project. Claude Code loads it when a task matches its description.
Run `npx skills add ZJU-REAL/Easel --skill asset-manager -a codex`. Or copy the skill folder (skills/openclaw/asset-manager in ZJU-REAL/Easel) into .agents/skills/asset-manager in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ZJU-REAL/Easel --skill asset-manager -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/asset-manager, .gemini/skills/asset-manager, .github/skills/asset-manager and .opencode/skills/asset-manager in your project.
Going by SKILL.md and its folder, Asset Manager needs Python for the scripts in its folder and the command-line tools its instructions call (python3). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Asset Manager is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 964 tokens (SKILL.md is roughly 3.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Asset Manager: Assets (BuilderIO/agent-native, 7.1k stars), Game Asset Audit (Donchitos/Claude-Code-Game-Studios, 26k stars), 3D Asset Generation (calesthio/OpenMontage, 66k stars) and Game Asset Spec Writer (Donchitos/Claude-Code-Game-Studios, 26k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
ZJU-REAL (a GitHub organization) maintains it in ZJU-REAL/Easel, which has 3,376 GitHub stars. The repository holds 114 skills in this directory. The repository was last updated on October 9, 2026.
Source: ZJU-REAL/Easel on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.