Reverse Flow
lingbol088-spec/reverse-flow-skill
Guided reverse engineering workflow for binaries, firmware, mobile apps, scripts, document samples, protocol captures, and unknown artifacts.
A skill for running Yamagi Quake II savegame code generators (mmgen, fngen, mmproto, mmtable, fngenprotos, fngentables scripts).
$ npx skills add yquake2/yquake2remaster --skill quake2-generators -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install yquake2/yquake2remaster quake2-generators --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/yquake2/yquake2remaster.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/quake2-generators .claude/skills/quake2-generators && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "quake2-generators" agent skill from https://github.com/yquake2/yquake2remaster/tree/master/.agents/skills/quake2-generators into .claude/skills/quake2-generators/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "quake2-generators", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/yquake2/yquake2remaster/tree/master/.agents/skills/quake2-generatorsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add yquake2/yquake2remaster --skill quake2-generators -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install yquake2/yquake2remaster quake2-generators --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/yquake2/yquake2remaster.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/quake2-generators .agents/skills/quake2-generators && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "quake2-generators" agent skill from https://github.com/yquake2/yquake2remaster/tree/master/.agents/skills/quake2-generators into .agents/skills/quake2-generators/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "quake2-generators", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add yquake2/yquake2remaster --skill quake2-generators -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install yquake2/yquake2remaster quake2-generators --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/yquake2/yquake2remaster.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/quake2-generators .cursor/skills/quake2-generators && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "quake2-generators" agent skill from https://github.com/yquake2/yquake2remaster/tree/master/.agents/skills/quake2-generators into .cursor/skills/quake2-generators/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "quake2-generators", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/yquake2/yquake2remaster.git --path .agents/skills/quake2-generators--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add yquake2/yquake2remaster --skill quake2-generators -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install yquake2/yquake2remaster quake2-generators --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/yquake2/yquake2remaster.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/quake2-generators .gemini/skills/quake2-generators && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "quake2-generators" agent skill from https://github.com/yquake2/yquake2remaster/tree/master/.agents/skills/quake2-generators into .gemini/skills/quake2-generators/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "quake2-generators", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install yquake2/yquake2remaster quake2-generatorsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add yquake2/yquake2remaster --skill quake2-generators -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/yquake2/yquake2remaster.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/quake2-generators .github/skills/quake2-generators && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "quake2-generators" agent skill from https://github.com/yquake2/yquake2remaster/tree/master/.agents/skills/quake2-generators into .github/skills/quake2-generators/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "quake2-generators", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add yquake2/yquake2remaster --skill quake2-generators -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install yquake2/yquake2remaster quake2-generators --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/yquake2/yquake2remaster.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/quake2-generators .opencode/skills/quake2-generators && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "quake2-generators" agent skill from https://github.com/yquake2/yquake2remaster/tree/master/.agents/skills/quake2-generators into .opencode/skills/quake2-generators/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "quake2-generators", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
quake2-generatorsA skill for running Yamagi Quake II savegame code generators (mmgen, fngen, mmproto, mmtable, fngenprotos, fngentables scripts).
Quake2 Generators is an agent skill from yquake2/yquake2remaster. A skill for running Yamagi Quake II savegame code generators (mmgen, fngen, mmproto, mmtable, fngenprotos, fngentables scripts). Use it when the user asks to update serialization, generate function tables, edictt pointers, or mmovet pointers. Scope & Rules - Root Repository Only: These generators should be run only for the root repository (src/game). Missionpack sub-repositories (such as missionpacks/ctf, missionpacks/rogue, missionpacks/xatrix) must be kept without changes regarding these generators. - Sorted…
Its SKILL.md is about 630 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Security, covering Capture the flag. The repository describes itself as: Yamagi Quake II with Q2 Remaster support.
2 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit fef9cdb. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Quake2 Generators loads about 634 tokens when it runs. Until then it costs about 190 tokens; SKILL.md has 155 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 155 words (~634 tokens).
“Scans game source code for mmove_t objects to generate table entries and prototypes needed for savegame serialization.”
Just SKILL.md in .agents/skills/quake2-generators of yquake2/yquake2remaster.
Open the folder on GitHubat commit fef9cdb
Quake2 Generators next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Quake2 Generators this skillyquake2/yquake2remaster | 113 | — | ~634 | Automated safety check: Pass | Custom licence | |
| Reverse Flowlingbol088-spec/reverse-flow-skill | 936 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Ctf Osintljagiello/ctf-skills | 3.4k | 2 repos | ~2.3k | Automated safety check: Notes | MIT | |
| Penetration Flowlingbol088-spec/ReiPenFlow | 222 | — | ~1.8k | Automated safety check: Pass | MIT | |
| Helloctf SkillProbiusOfficial/Hello-CTF | 4.2k | — | ~387 | Automated safety check: Pass | GPL-3.0 | |
| Alibabacloud Ecs Sec Kernelaliyun/alibabacloud-ecs-troubleshoot-skills | 148 | 1 repos | ~2.4k | Automated safety check: Notes | Apache-2.0 |
lingbol088-spec/reverse-flow-skill
Guided reverse engineering workflow for binaries, firmware, mobile apps, scripts, document samples, protocol captures, and unknown artifacts.
ljagiello/ctf-skills
Provides open source intelligence techniques for CTF challenges.
lingbol088-spec/ReiPenFlow
Guided workflow for authorized penetration testing, vulnerability validation, security reporting, CTF/local sandbox reverse engineering, and user-directed vulnerability research.
ProbiusOfficial/Hello-CTF
Hello CTF 技能树 —— 基于国内 CTF 竞赛体系整理的全方向攻防知识库。当用户在学习 CTF、备战比赛、解赛题(Web / Crypto / Misc / Pwn / Reverse / AI / 云安全 / 数据安全 / 区块链 / 工控 / 物联网 / 应急响应 / 渗透测试)需要定位知识点、查询利用手法或规划学习路线时使用。也适用于按知识域出题、查漏补缺。
aliyun/alibabacloud-ecs-troubleshoot-skills
Linux 内核态 CVE 漏洞检测与 PoC 验证工具,专为 AI Agent 设计. An agent skill from aliyun/alibabacloud-ecs-troubleshoot-skills.
ljagiello/ctf-skills
Provides malware analysis and network traffic techniques for CTF challenges.
yquake2/yquake2remaster
A skill for developing the Vulkan renderer in Yamagi Quake II Remaster.
yquake2/yquake2remaster
Clean-room software development process for copying/porting functionality from mods with GPL-incompatible licenses.
Categories
A skill for running Yamagi Quake II savegame code generators (mmgen, fngen, mmproto, mmtable, fngenprotos, fngentables scripts). Quake2 Generators is an agent skill from yquake2/yquake2remaster. A skill for running Yamagi Quake II savegame code generators (mmgen, fngen, mmproto, mmtable, fngenprotos, fngentables scripts).
Quake2 Generators fits situations like: the user asks to update serialization; generate function tables; edictt pointers; mmovet pointers.
Run `npx skills add yquake2/yquake2remaster --skill quake2-generators -a claude-code`. Or copy the skill folder (.agents/skills/quake2-generators in yquake2/yquake2remaster) into .claude/skills/quake2-generators in your project. Claude Code loads it when a task matches its description.
Run `npx skills add yquake2/yquake2remaster --skill quake2-generators -a codex`. Or copy the skill folder (.agents/skills/quake2-generators in yquake2/yquake2remaster) into .agents/skills/quake2-generators in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add yquake2/yquake2remaster --skill quake2-generators -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/quake2-generators, .gemini/skills/quake2-generators, .github/skills/quake2-generators and .opencode/skills/quake2-generators in your project.
SKILL.md names no scripts, command-line tools or credentials: Quake2 Generators is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Quake2 Generators has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 634 tokens (SKILL.md is roughly 2.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Quake2 Generators: Reverse Flow (lingbol088-spec/reverse-flow-skill, 936 stars), Ctf Osint (ljagiello/ctf-skills, 3.4k stars), Penetration Flow (lingbol088-spec/ReiPenFlow, 222 stars) and Helloctf Skill (ProbiusOfficial/Hello-CTF, 4.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
yquake2 (a GitHub organization) maintains it in yquake2/yquake2remaster, which has 113 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on October 7, 2026.
Source: yquake2/yquake2remaster on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.