Update Swiftui APIs
AvdLee/SwiftUI-Agent-Skill
Scan Apple's SwiftUI documentation for deprecated APIs and update the SwiftUI Expert Skill with modern replacements.
Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps.
$ npx skills add wshobson/agents --skill mobile-ios-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install wshobson/agents mobile-ios-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/wshobson/agents.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/ui-design/skills/mobile-ios-design .claude/skills/mobile-ios-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "mobile-ios-design" agent skill from https://github.com/wshobson/agents/tree/main/plugins/ui-design/skills/mobile-ios-design into .claude/skills/mobile-ios-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mobile-ios-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/wshobson/agents/tree/main/plugins/ui-design/skills/mobile-ios-designType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add wshobson/agents --skill mobile-ios-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install wshobson/agents mobile-ios-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wshobson/agents.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/ui-design/skills/mobile-ios-design .agents/skills/mobile-ios-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "mobile-ios-design" agent skill from https://github.com/wshobson/agents/tree/main/plugins/ui-design/skills/mobile-ios-design into .agents/skills/mobile-ios-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mobile-ios-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wshobson/agents --skill mobile-ios-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install wshobson/agents mobile-ios-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wshobson/agents.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/ui-design/skills/mobile-ios-design .cursor/skills/mobile-ios-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "mobile-ios-design" agent skill from https://github.com/wshobson/agents/tree/main/plugins/ui-design/skills/mobile-ios-design into .cursor/skills/mobile-ios-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mobile-ios-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/wshobson/agents.git --path plugins/ui-design/skills/mobile-ios-design--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add wshobson/agents --skill mobile-ios-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install wshobson/agents mobile-ios-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wshobson/agents.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/ui-design/skills/mobile-ios-design .gemini/skills/mobile-ios-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "mobile-ios-design" agent skill from https://github.com/wshobson/agents/tree/main/plugins/ui-design/skills/mobile-ios-design into .gemini/skills/mobile-ios-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mobile-ios-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install wshobson/agents mobile-ios-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add wshobson/agents --skill mobile-ios-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/wshobson/agents.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/ui-design/skills/mobile-ios-design .github/skills/mobile-ios-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "mobile-ios-design" agent skill from https://github.com/wshobson/agents/tree/main/plugins/ui-design/skills/mobile-ios-design into .github/skills/mobile-ios-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mobile-ios-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add wshobson/agents --skill mobile-ios-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install wshobson/agents mobile-ios-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/wshobson/agents.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/ui-design/skills/mobile-ios-design .opencode/skills/mobile-ios-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "mobile-ios-design" agent skill from https://github.com/wshobson/agents/tree/main/plugins/ui-design/skills/mobile-ios-design into .opencode/skills/mobile-ios-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mobile-ios-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
mobile-ios-designMaster iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps.
Mobile iOS Design is an agent skill from wshobson/agents. Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps. Use when designing iOS interfaces, implementing SwiftUI views, or ensuring apps follow Apple's design principles.
Its SKILL.md is about 1.7k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `references/hig-patterns.md`, `references/ios-navigation.md` and `references/swiftui-components.md`).
It sits in Mobile, covering iOS development. It works with iOS and SwiftUI. The repository describes itself as: Multi-harness agentic plugin marketplace for Claude Code, Codex, Cursor, OpenCode, GitHub Copilot, Google Antigravity, and Pi. The licence is MIT.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 46891e7. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are swift).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Mobile iOS Design loads about 1.7k tokens when it runs, and up to ~12k if it reads all its reference files. Until then it costs about 55 tokens; SKILL.md has 317 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from wshobson/agents at commit 46891e7, republished under its MIT licence (© wshobson). 317 words, ~1,731 tokens.
.claude/skills/mobile-ios-design/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.Master iOS Human Interface Guidelines (HIG) and SwiftUI patterns to build polished, native iOS applications that feel at home on Apple platforms.
Clarity: Content is legible, icons are precise, adornments are subtle Deference: UI helps users understand content without competing with it Depth: Visual layers and motion convey hierarchy and enable navigation
Platform Considerations:
Stack-Based Layouts:
// Vertical stack with alignment
VStack(alignment: .leading, spacing: 12) {
Text("Title")
.font(.headline)
Text("Subtitle")
.font(.subheadline)
.foregroundStyle(.secondary)
}
// Horizontal stack with flexible spacing
HStack {
Image(systemName: "star.fill")
Text("Featured")
Spacer()
Text("View All")
.foregroundStyle(.blue)
}Grid Layouts:
// Adaptive grid that fills available width
LazyVGrid(columns: [
GridItem(.adaptive(minimum: 150, maximum: 200))
], spacing: 16) {
ForEach(items) { item in
ItemCard(item: item)
}
}
// Fixed column grid
LazyVGrid(columns: [
GridItem(.flexible()),
GridItem(.flexible()),
GridItem(.flexible())
], spacing: 12) {
ForEach(items) { item in
ItemThumbnail(item: item)
}
}NavigationStack (iOS 16+):
struct ContentView: View {
@State private var path = NavigationPath()
var body: some View {
NavigationStack(path: $path) {
List(items) { item in
NavigationLink(value: item) {
ItemRow(item: item)
}
}
.navigationTitle("Items")
.navigationDestination(for: Item.self) { item in
ItemDetailView(item: item)
}
}
}
}TabView (iOS 18+):
struct MainTabView: View {
@State private var selectedTab = 0
var body: some View {
TabView(selection: $selectedTab) {
Tab("Home", systemImage: "house", value: 0) {
HomeView()
}
Tab("Search", systemImage: "magnifyingglass", value: 1) {
SearchView()
}
Tab("Profile", systemImage: "person", value: 2) {
ProfileView()
}
}
}
}SF Symbols:
// Basic symbol
Image(systemName: "heart.fill")
.foregroundStyle(.red)
// Symbol with rendering mode
Image(systemName: "cloud.sun.fill")
.symbolRenderingMode(.multicolor)
// Variable symbol (iOS 16+)
Image(systemName: "speaker.wave.3.fill", variableValue: volume)
// Symbol effect (iOS 17+)
Image(systemName: "bell.fill")
.symbolEffect(.bounce, value: notificationCount)Dynamic Type:
// Use semantic fonts
Text("Headline")
.font(.headline)
Text("Body text that scales with user preferences")
.font(.body)
// Custom font that respects Dynamic Type
Text("Custom")
.font(.custom("Avenir", size: 17, relativeTo: .body))Colors and Materials:
// Semantic colors that adapt to light/dark mode
Text("Primary")
.foregroundStyle(.primary)
Text("Secondary")
.foregroundStyle(.secondary)
// System materials for blur effects
Rectangle()
.fill(.ultraThinMaterial)
.frame(height: 100)
// Vibrant materials for overlays
Text("Overlay")
.padding()
.background(.regularMaterial, in: RoundedRectangle(cornerRadius: 12))Shadows and Depth:
// Standard card shadow
RoundedRectangle(cornerRadius: 16)
.fill(.background)
.shadow(color: .black.opacity(0.1), radius: 8, y: 4)
// Elevated appearance
.shadow(radius: 2, y: 1)
.shadow(radius: 8, y: 4)import SwiftUI
struct FeatureCard: View {
let title: String
let description: String
let systemImage: String
var body: some View {
HStack(spacing: 16) {
Image(systemName: systemImage)
.font(.title)
.foregroundStyle(.blue)
.frame(width: 44, height: 44)
.background(.blue.opacity(0.1), in: Circle())
VStack(alignment: .leading, spacing: 4) {
Text(title)
.font(.headline)
Text(description)
.font(.subheadline)
.foregroundStyle(.secondary)
.lineLimit(2)
}
Spacer()
Image(systemName: "chevron.right")
.foregroundStyle(.tertiary)
}
.padding()
.background(.background, in: RoundedRectangle(cornerRadius: 12))
.shadow(color: .black.opacity(0.05), radius: 4, y: 2)
}
}.primary, .secondary, .background for automatic light/dark mode support.body, .headline) instead of fixed sizes.accessibilityLabel() and .accessibilityHint() modifierssafeAreaInset and avoid hardcoded padding at screen edges@SceneStorage for preserving user state.fixedSize() sparingly; prefer flexible layoutsLazyVStack/LazyHStack for long scrolling listsNavigationLink values are Hashable© wshobson, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 3 other files (references) in plugins/ui-design/skills/mobile-ios-design of wshobson/agents.
Open the folder on GitHubat commit 46891e7
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in wshobson/agents, which our catalogue first saw on October 7, 2026.
Mobile iOS Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Mobile iOS Design this skillwshobson/agents | 40k | 1 repos | ~1.7k | Automated safety check: Pass | MIT | |
| Update Swiftui APIsAvdLee/SwiftUI-Agent-Skill | 3.7k | — | ~1.2k | Automated safety check: Pass | MIT | |
| Swiftui Liquid Glassharperreed/dotfiles | 334 | 8 repos | ~941 | Automated safety check: Pass | None | |
| Swiftui Expert Skillomarshahine/HomeClaw | 175 | 4 repos | ~2.8k | Automated safety check: Pass | MIT | |
| Hig Project Contextraintree-technology/hig-doctor | 143 | 5 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Liquid Glass DesignAstraFoundry/KumoApp | 291 | 5 repos | ~2.3k | Automated safety check: Pass | AGPL-3.0 |
AvdLee/SwiftUI-Agent-Skill
Scan Apple's SwiftUI documentation for deprecated APIs and update the SwiftUI Expert Skill with modern replacements.
harperreed/dotfiles
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API.
omarshahine/HomeClaw
A skill your agent uses when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance, Liquid Glass adoption, or Instruments .trace…
raintree-technology/hig-doctor
Create or update a shared Apple design context document that other HIG skills use to tailor guidance.
AstraFoundry/KumoApp
iOS 26 Liquid Glass design system — dynamic glass material with blur, reflection, and interactive morphing for SwiftUI, UIKit, and WidgetKit.
garrytan/gstack
Tests a SwiftUI app on a real iPhone connected by USB, reading the Swift source and then looping through screenshot, analysis and action to find bugs.
wshobson/agents
Cuts cloud spend across AWS, Azure, GCP and OCI with cost tagging, rightsizing, commitment and spot pricing models, and architecture changes.
wshobson/agents
Covers building subscription billing: billing cycles, subscription states, invoice generation, proration, tax handling and dunning for failed payments.
wshobson/agents
Profiles slow Python code with cProfile and memory profilers, then applies targeted fixes for CPU, memory, I/O and query bottlenecks.
wshobson/agents
Writes unit tests for shell scripts with Bats: error-condition tests, fixtures and mocks, cross-shell checks, parallel runs, helper files and CI integration.
wshobson/agents
Implement distributed tracing with Jaeger and Tempo to track requests across microservices and identify performance bottlenecks.
wshobson/agents
Reference for designing and tuning production LLM prompts: few-shot examples, chain-of-thought, structured outputs, templates and system prompts.
Categories
Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps. Mobile iOS Design is an agent skill from wshobson/agents. Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps.
Mobile iOS Design fits situations like: designing iOS interfaces; implementing SwiftUI views; ensuring apps follow Apples design principles.
Run `npx skills add wshobson/agents --skill mobile-ios-design -a claude-code`. Or copy the skill folder (plugins/ui-design/skills/mobile-ios-design in wshobson/agents) into .claude/skills/mobile-ios-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add wshobson/agents --skill mobile-ios-design -a codex`. Or copy the skill folder (plugins/ui-design/skills/mobile-ios-design in wshobson/agents) into .agents/skills/mobile-ios-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add wshobson/agents --skill mobile-ios-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/mobile-ios-design, .gemini/skills/mobile-ios-design, .github/skills/mobile-ios-design and .opencode/skills/mobile-ios-design in your project.
SKILL.md names no scripts, command-line tools or credentials: Mobile iOS Design is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Mobile iOS Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.7k tokens (SKILL.md is roughly 6.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 11k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Mobile iOS Design: Update Swiftui APIs (AvdLee/SwiftUI-Agent-Skill, 3.7k stars), Swiftui Liquid Glass (harperreed/dotfiles, 334 stars), Swiftui Expert Skill (omarshahine/HomeClaw, 175 stars) and Hig Project Context (raintree-technology/hig-doctor, 143 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
wshobson (a GitHub user) maintains it in wshobson/agents, which has 40,314 GitHub stars. The repository holds 142 skills in this directory. The repository was last updated on October 5, 2026.
Source: wshobson/agents on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.