Codewhale Dogfood Install
codewhale-hq/Codewhale
Proves a Codewhale change in the real product: a stamped release build, an atomic local install, fresh-shell verification and manual QA that automated gates cannot cover.
Runs Warp's terminal UI for real, drives it with keystrokes and reads the rendered screen back to confirm that a change looks and behaves as intended.
$ npx skills add warpdotdev/warp --skill tui-verify-change -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install warpdotdev/warp tui-verify-change --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/warpdotdev/warp.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/tui-verify-change .claude/skills/tui-verify-change && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "tui-verify-change" agent skill from https://github.com/warpdotdev/warp/tree/master/.agents/skills/tui-verify-change into .claude/skills/tui-verify-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tui-verify-change", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/warpdotdev/warp/tree/master/.agents/skills/tui-verify-changeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add warpdotdev/warp --skill tui-verify-change -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install warpdotdev/warp tui-verify-change --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/warpdotdev/warp.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/tui-verify-change .agents/skills/tui-verify-change && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "tui-verify-change" agent skill from https://github.com/warpdotdev/warp/tree/master/.agents/skills/tui-verify-change into .agents/skills/tui-verify-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tui-verify-change", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add warpdotdev/warp --skill tui-verify-change -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install warpdotdev/warp tui-verify-change --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/warpdotdev/warp.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/tui-verify-change .cursor/skills/tui-verify-change && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "tui-verify-change" agent skill from https://github.com/warpdotdev/warp/tree/master/.agents/skills/tui-verify-change into .cursor/skills/tui-verify-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tui-verify-change", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/warpdotdev/warp.git --path .agents/skills/tui-verify-change--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add warpdotdev/warp --skill tui-verify-change -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install warpdotdev/warp tui-verify-change --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/warpdotdev/warp.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/tui-verify-change .gemini/skills/tui-verify-change && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "tui-verify-change" agent skill from https://github.com/warpdotdev/warp/tree/master/.agents/skills/tui-verify-change into .gemini/skills/tui-verify-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tui-verify-change", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install warpdotdev/warp tui-verify-changeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add warpdotdev/warp --skill tui-verify-change -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/warpdotdev/warp.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/tui-verify-change .github/skills/tui-verify-change && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "tui-verify-change" agent skill from https://github.com/warpdotdev/warp/tree/master/.agents/skills/tui-verify-change into .github/skills/tui-verify-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tui-verify-change", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add warpdotdev/warp --skill tui-verify-change -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install warpdotdev/warp tui-verify-change --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/warpdotdev/warp.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/tui-verify-change .opencode/skills/tui-verify-change && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "tui-verify-change" agent skill from https://github.com/warpdotdev/warp/tree/master/.agents/skills/tui-verify-change into .opencode/skills/tui-verify-change/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tui-verify-change", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
tui-verify-changeRuns Warp's terminal UI for real, drives it with keystrokes and reads the rendered screen back to confirm that a change looks and behaves as intended.
After a change to Warp's headless TUI front-end, this skill has the agent run the program in a real terminal and read the actual screen text back, instead of trusting a clean build or a passing unit test. When tmux is installed, the TUI runs in a pane, keys are sent with `tmux send-keys` and the frame is read with `tmux capture-pane`. Without tmux the agent can still start the program and watch it directly.
The agent first decides whether it is working in a local checkout or in a headless cloud runner. Locally it uses `./script/run-tui`, which builds and starts `warp_tui`. In the cloud it uses a dogfood build that logs in with a `WARP_API_KEY`. The live run is described as a manual check, and the skill recommends also adding a render-to-lines unit test, as covered by the `tui-testing` skill, so CI keeps the result. GUI-only changes are out of scope.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit f571865. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
cargoapt-getffmpegcurlFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
WARP_API_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
TUI Change Verification for Warp loads about 5.5k tokens when it runs. Until then it costs about 99 tokens; SKILL.md has 2,713 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
sudo apt-get update && sudo apt-get install -y asciinema ffmpeg tmuxsudo install -m 0755 /tmp/agg /usr/local/bin/aggAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from warpdotdev/warp at commit f571865, republished under its AGPL-3.0 licence (© warpdotdev). 2,713 words, ~5,514 tokens.
.claude/skills/tui-verify-change/SKILL.md (or your agent's skills folder).Verify a change to Warp's headless TUI front-end (crates/warp_tui, and the
cell-grid element library in crates/warpui_core/src/elements/tui) by running it
and reading back the actual rendered screen.
The whole point: the TUI is a console program, so you can run it in a real
terminal and read the actual rendered screen straight back. When tmux is
available it's the ideal driver — you run the TUI in a tmux pane, drive it with
tmux send-keys, and read the frame back with tmux capture-pane — but tmux is
not required: if it isn't installed you can still run and observe the TUI
directly (see If tmux isn't installed under Step 2). Either way you (the
agent) see the actual screen text — no computer_use, no real display, no cloud
screenshot agent, and no relying on a separate watcher's description of what it
saw. (Contrast the GUI-only gui-onboarding-verification-skill,
gui-integration-test, gui-integration-test-video, and the computer_use /
verify-ui-change-in-cloud flow.) This is the fast, preferred way to confirm a
TUI change end-to-end.
This skill covers the manual live-run verification. For a durable regression
that runs in CI, also add a render-to-lines unit test per tui-testing — the two
are complementary: the live run confirms real behavior; the snapshot test locks
it in.
crates/warpui_core/src/elements/tui, a TUI view/screen in crates/warp_tui
(transcript, input, zero state, login placeholder, etc.), TUI keybindings, or
TUI rendering/behavior.If your change is GUI-only (app/, WarpUI pixel Element/View), this is the
wrong skill — use the GUI verification path instead.
How you build, run, and log in depends on where you're running. Decide this
up front — it determines whether you use ./script/run-tui or the WARP_API_KEY
path below.
./script/run-tui directly: it builds
warp_tui and runs it, selecting the internal local channel when the
warp-channel-config generator is available and falling back to
warp-tui-oss otherwise. Do not reach for WARP_API_KEY here — it's
generally not set in a local environment, and you don't need it: a local
build reaches the authenticated state through the normal interactive
device-auth login flow (or you're already signed in on this machine). The
non-interactive WARP_API_KEY login below is a cloud-runner affordance, not
a local one, so don't let a missing key block you locally.WARP_API_KEY already in the environment. That
does not mean bypassing ./script/run-tui: when the warp-channel-config
generator is available, ./script/run-tui selects the internal local
binary; otherwise it falls back to warp-tui-oss. Both accept the inherited
WARP_API_KEY, so prefer the maintained runner unless you need a specific
binary or profile. In the cloud, the inherited key signs you in without the
browser device-auth flow.The logged-out surface (the Sign in to continue placeholder and any pure
element/layout) needs neither login path — a plain OSS build is enough in either
context.
Always build with a small job count so the large warp dependency tree doesn't
OOM the machine:
cd <warp-repo-root>
CARGO_BUILD_JOBS=2 cargo build -p warp_tui --bin warp-tui-osswarp-tui-oss is the OSS channel binary and the safest default (no internal
warp-channel-config generator required). ./script/run-tui does the
equivalent, selecting the internal local binary when the generator is
available and falling back to warp-tui-oss otherwise.fix-errors). The first build of
this tree takes a while; incremental rebuilds after a one-line change are
fast (~10s), so the edit → rebuild → re-capture loop below is quick.The OSS build starts logged out and stops at a Sign in to continue
placeholder (it drives a device-authorization login flow that needs a browser).
The login-gated root has three pre-session states you may see:
AwaitingLogin → a centered placeholder that reads Sign in to continue,
then Opening your browser… (or, once the device code is known, Open <uri> in your browser and and enter code: <code>). It does not show a Ctrl-C hint.LoggedIn → briefly Starting terminal…, then the zero state (Warp Agent + version, a "What's new" list, and the project context section) with the
input view.Failed → Login failed: <message> followed by Press Ctrl-C to exit.(Exact strings live in crates/warp_tui/src/ui.rs — verify against it if you're
asserting on placeholder text.)
So: if your change is on the login placeholder or a pure element/layout, the
logged-out OSS build is enough. If your change is in the live terminal /
transcript / input surface, you must reach the authenticated state (see the
next section), or your change will sit behind the login gate and you'll only ever
see Sign in to continue.
WARP_API_KEY) — cloud contextThis is the cloud path. In a local checkout, skip it: run ./script/run-tui
and log in interactively (see Local vs cloud verification above), since
WARP_API_KEY usually isn't set locally. Use the flow here when you're a
headless cloud runner where the key is set and there's no browser for
device-auth.
You can reach the authenticated (LoggedIn) state headlessly — no browser, no
device-auth flow — by launching any TUI channel binary with a WARP_API_KEY in
the environment. This is the fast way to verify live terminal/transcript/input
changes.
Key constraints:
warp-tui-oss as
well as the Preview, Dev, Local, and Stable binaries.WARP_API_KEY is set, a freshly started tmux server inherits it. Never echo,
print, or inline the secret value in a command — just rely on the inherited
environment variable. (--api-key <key> on the command line also works but
would expose the secret, so prefer the env var.)cd <warp-repo-root>
CARGO_BUILD_JOBS=2 cargo build -p warp_tui --bin warp-tui-oss
tmux kill-session -t tuicheck 2>/dev/null
# WARP_API_KEY is inherited from the environment by the new tmux server.
tmux new-session -d -s tuicheck -x 120 -y 40 './target/debug/warp-tui-oss'
sleep 20 # login + session start
tmux capture-pane -t tuicheck -p # expect the logged-in zero stateWhen it works you'll see the zero state (Warp Agent + input view + model
selector) instead of Sign in to continue, and you can send-keys a real prompt
and read the agent's reply back with capture-pane. (This login path was added
in warpdotdev/warp#13583.)
The TUI needs a real interactive PTY — a tmux pane is exactly that, and it
lets you both send input and read the rendered screen back as text. Start the TUI
in a detached session with an explicit size (don't skip -x/-y; a degenerate
1-row pane renders nothing useful):
cd <warp-repo-root>
tmux kill-session -t tuicheck 2>/dev/null # clear any prior run
tmux new-session -d -s tuicheck -x 120 -y 40 './target/debug/warp-tui-oss'
sleep 1 # let it draw + probe the terminal
tmux capture-pane -t tuicheck -p # <-- the rendered screen, as texttmux capture-pane -p prints the pane's current contents (the TUI's alternate
screen) to stdout, so you read the real frame directly and assert on it. Add
-e to include ANSI escape sequences when you need to check colors/styles:
tmux capture-pane -t tuicheck -p -e # includes color/style escapesDrive interactions with tmux send-keys, sleeping to let the UI settle, then
capture again. For example (type a line, submit it, wait, then read the screen):
tmux send-keys -t tuicheck "What is 2+2? Answer in one short sentence." && \
sleep 1 && tmux send-keys -t tuicheck Enter && sleep 5 && \
tmux capture-pane -t tuicheck -p -eSend special keys by name (Enter, Escape, C-c for Ctrl-C, Up/Down).
When done, tear the session down: tmux kill-session -t tuicheck.
tmux is the preferred driver because it gives you programmatic send-keys +
capture-pane, but it is not a hard requirement — never block verification
just because tmux is missing. Check with command -v tmux; if it's absent, fall
back:
./script/run-tui directly in a
real terminal and read the rendered output yourself — you already have a PTY.
When you're working alongside the user, you can also have them run it and report
what renders. Installing tmux is optional, not a prerequisite.script (util-linux):
script -qe -c './target/debug/warp-tui-oss' /tmp/tui.log, then read
/tmp/tui.log. If tmux is installable in your environment
(apt-get install -y tmux) and that's cheaper, do that and use the flow above
instead. If none of these work, run the binary directly, capture whatever
output you can, and say so in the PR/thread rather than implying a
tmux-driven capture.Everything else in this skill (what to look for, the snapshot test, the evidence) is identical whether or not tmux drove the run.
Because incremental rebuilds are ~10s, iterate tightly: edit the TUI code →
cargo build -p warp_tui --bin warp-tui-oss → tmux kill-session + restart the
session → capture-pane and compare. Verified before/after example: changing the
login placeholder string and rebuilding flips the captured line from
Sign in to continue to the new text, visible directly in capture-pane output.
You have the real screen text, so verify it yourself: grep/scan the
capture-pane output for the exact string or layout your change should
produce, and diff the before/after captures. No watcher interpretation needed —
if the expected text isn't in the capture, the change isn't rendering.
Run it in a real terminal / tmux pane (a PTY), and drive + capture it via tmux as above.
If it exits (code 101) right after the first frame instead of staying up:
don't assume it's a terminal/stdin problem — check the TUI log first:
tail -40 ~/.local/state/warp-terminal-tui/oz/warp-tui.log. One cause seen in
the headless OSS/logged-out sandbox build is a debug-only binding-validation
panic: crates/warpui_core/src/keymap/matcher.rs (validate_bindings, gated on
#[cfg(debug_assertions)]) panics with Bindings failed validation when a
keystroke binding matches a TUI keymap context without being TUI-owned (it was
app:reopen_closed_session, Ctrl+Alt+T). It does not reproduce in every
setup — it depends on which keystroke bindings the running config loads, and the
validator exempts non-keystroke (palette/custom) triggers — so treat this as one
thing to check, not a guarantee. If you hit it, two ways to still verify a
change:
Build --release — the validator is compiled out, so the TUI stays up
and you can send-keys/capture-pane freely:
cargo build --release -p warp_tui --bin warp-tui-oss then run
./target/release/warp-tui-oss.
Or poll capture-pane right after launch on the debug build to grab the
first frame before the panic:
tmux new-session -d -s tuicheck -x 120 -y 40 './target/debug/warp-tui-oss'
for i in $(seq 1 15); do
frame=$(tmux capture-pane -t tuicheck -p | sed 's/[[:space:]]*$//' | grep .)
[ -n "$frame" ] && { echo "$frame"; break; }
sleep 0.2
done
tmux kill-session -t tuicheck 2>/dev/nullIf the debug build stays up on your machine, you can send-keys/capture-pane
repeatedly without racing.
Alt screen is handled for you. capture-pane reads the alternate screen,
so you don't need to fight escape-sequence soup the way piping stdout would.
Startup probe. On launch the TUI emits terminal probes (OSC 10/11 +
a device-attributes query) to pick a theme; a normal tmux pane answers them.
Give it ~0.5–1s (a sleep) before the first capture.
Quitting. Ctrl-C is tmux send-keys -t tuicheck C-c. On the login
placeholder one Ctrl-C exits; in a live session it's press-again-to-exit (first
press cancels/clears input and arms a ~1s window; a second within the window
exits). Always tmux kill-session at the end so a stray session doesn't linger.
capture-pane text is the fast inner-loop check (Step 3) and enough to assert
on a change. But for PR evidence — and for attaching durable image/video
artifacts — you often want an actual screenshot or a short video of the
rendered TUI. Because the TUI is a console program, capture it by recording its
PTY session with asciinema, rendering that recording with agg, and
transcoding it to an MP4 (the same format Warp's computer_use screen
recording produces) with ffmpeg; pull a still frame out with ffmpeg too.
Install the tooling (cloud runner — one-time). asciinema and ffmpeg are
packaged; agg ships as a prebuilt binary rather than in apt:
sudo apt-get update && sudo apt-get install -y asciinema ffmpeg tmux
# agg is not in apt — install a PINNED release binary and verify its checksum before
# installing as root (don't pull an unpinned `latest`). The checksum below is for the
# x86_64 build; on another arch use that asset's published checksum from the release.
AGG_VERSION=v1.9.0
AGG_SHA256=f111e315cd71056b116302342553dd765b7297579ed511f111d0cedb442aeda6
curl -fsSL -o /tmp/agg \
"https://github.com/asciinema/agg/releases/download/${AGG_VERSION}/agg-$(uname -m)-unknown-linux-gnu"
echo "${AGG_SHA256} /tmp/agg" | sha256sum -c - # aborts on mismatch
sudo install -m 0755 /tmp/agg /usr/local/bin/aggRecord the session. asciinema needs a real PTY, so run it inside tmux (a
bare asciinema rec in a non-interactive runner shell fails with "not a
terminal"). Drive the TUI with tmux send-keys exactly as in Step 2 — the keys
reach the binary running under asciinema:
cd <warp-repo-root>
tmux kill-session -t tuicap 2>/dev/null # clear only THIS capture session (not kill-server)
# asciinema records the TUI's PTY; -c runs the binary; --overwrite replaces a prior cast.
tmux new-session -d -s tuicap -x 120 -y 40 \
'asciinema rec --overwrite -c "./target/debug/warp-tui-oss" /tmp/tui.cast'
sleep 1 # let it draw + answer the theme probe
# ...drive the interaction you want to show, e.g.:
# tmux send-keys -t tuicap "hello" Enter && sleep 3
# Quit the TUI so asciinema finalizes the cast. The logged-out placeholder exits on one
# Ctrl-C, but a live/logged-in session needs a SECOND press within its ~1s window (see
# "Quitting" under Pitfalls) — so send two; the extra press is a harmless no-op if it
# already exited (the session is gone, hence 2>/dev/null).
tmux send-keys -t tuicap C-c && sleep 0.5 && tmux send-keys -t tuicap C-c 2>/dev/null
sleep 1For a logged-in capture, build/run warp-tui-dev with WARP_API_KEY per
Step 1 instead of warp-tui-oss.
Render the video (MP4). Match the format Warp's computer_use screen
recording uses — an H.264 / yuv420p MP4 with +faststart (see
crates/computer_use/src/linux/recording.rs) — so TUI captures are consistent
with GUI/computer-use recordings. agg only emits GIF, so render to GIF and then
transcode to MP4 with those settings. libx264 + yuv420p require even
dimensions, so pad up by a pixel when the terminal render is odd-sized:
agg --cols 120 --rows 40 /tmp/tui.cast /tmp/tui.gif
ffmpeg -y -i /tmp/tui.gif -vf "pad=ceil(iw/2)*2:ceil(ih/2)*2" \
-c:v libx264 -pix_fmt yuv420p -movflags +faststart /tmp/tui.mp4
# /tmp/tui.gif is just the intermediate; /tmp/tui.mp4 is the artifact you keep.Pull a still (PNG) from a frame while the surface is on screen — see the frame-timing pitfall below:
ffmpeg -y -ss 1.5 -i /tmp/tui.mp4 -frames:v 1 /tmp/tui.pngAttach the capture as conversation artifacts (required, not an afterthought).
Once you have the still and/or the recording, attach each to the run as a
conversation artifact so the proof persists beyond /tmp, travels with the
task, and can surface into the PR description in the native Oz flow — don't leave
it sitting in a temp file. Call the upload_artifact tool once per file, passing
the local file_path and a short description (e.g. file_path=/tmp/tui.png,
description="TUI <surface> after <change> — verification screenshot", and
likewise /tmp/tui.mp4 for the recording). For any user-visible TUI change you
verified here, attaching the screenshot and any recording is expected. These
are FILE artifacts capped at 25 MB each, so keep recordings short (see below). If
you're running somewhere the upload_artifact tool isn't available (a plain
local dev shell rather than a cloud/ambient agent), keep the files and reference
them in the PR instead.
Capture pitfalls:
script; a
bare asciinema rec in a non-interactive runner shell errors out.WARP_API_KEY ... IGNORED startup warning), not the TUI surface.
Extract a mid-recording timestamp (when the surface is up), or stop recording
while the surface is still displayed so the last frame is the surface.Keep capture-pane text as the fast inner loop; reach for asciinema+agg when you
need the image/video to attach.
A live run proves the change works now; it is not a regression guard. For any
non-trivial TUI rendering/behavior change, add or update a render-to-lines unit
test (warpui_core::elements::tui::test_support::render_to_lines /
TuiBuffer::to_lines) per tui-testing, and run:
cargo nextest run -p warp_tui
cargo nextest run -p warpui_coreFor a user-visible TUI change, prefer a screenshot or short video as the
primary evidence — an actual image/clip of the rendered surface is always more
convincing to a reviewer than raw text. Capture it per Step 4 (a still, or an
H.264 MP4 matching computer-use recordings), attach it to the run as a
conversation artifact, and reference it in the PR. Include the tmux capture-pane lines (and/or a render_to_lines snapshot diff) as a
supplement — handy for asserting on exact text — not as the main proof. Only
fall back to text alone when an image/clip genuinely can't be produced, and say
so. This is the TUI equivalent of the GUI's computer_use screenshot (see the
TUI caveat in review-pr-local).
tui-ui-guidelines (the TuiElement cell-grid library) and tui-testing
(render-to-lines unit tests) are companion TUI skills added alongside this one;
land them together. This skill's build/run/capture workflow stands on its own —
those cover authoring TUI UI and writing durable tests.
GUI-only counterparts (do not use for TUI work): gui-integration-test,
gui-integration-test-video, gui-onboarding-verification-skill.
The aim is for this skill to get better over time — not for every run to end in an edit. Most runs should need no change here; don't manufacture trivial wording tweaks just to have improved something, and never let this step turn into busywork.
Act only when a run surfaces a genuine, notable gap — a step that didn't
work as written, a command that failed, a path that moved, missing
local-vs-cloud or tmux handling, or an assumption that didn't hold. When that
happens, don't just work around it silently: capture the specific problem (what
you expected vs. what actually happened) and propose the fix in a separate
PR — separate from the change you were verifying, so the skill improvement is
reviewable on its own and the original PR stays scoped. Make the smallest correct
edit to .agents/skills/tui-verify-change/SKILL.md (follow the update-skill
conventions) that would have made the run go smoothly.
© warpdotdev, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/tui-verify-change of warpdotdev/warp.
Open the folder on GitHubat commit f571865
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in warpdotdev/warp, which our catalogue first saw on October 7, 2026.
TUI Change Verification for Warp next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| TUI Change Verification for Warp this skillwarpdotdev/warp | 65k | 1 repos | ~5.5k | Automated safety check: Notes | AGPL-3.0 | |
| Codewhale Dogfood Installcodewhale-hq/Codewhale | 41k | — | ~1.3k | Automated safety check: Pass | MIT | |
| Codex Plugin QAcode-yeongyu/oh-my-openagent | 70k | — | ~1.9k | Automated safety check: Pass | Custom licence | |
| PlotJuggler Live VerificationPlotJuggler/PlotJuggler | 6.2k | — | ~956 | Automated safety check: Pass | MPL-2.0 | |
| lo2cin4bt Acceptance Reviewlo2cin4/lo2cin4bt | 288 | — | ~1.4k | Automated safety check: Pass | Custom licence | |
| RuView Result Verificationruvnet/RuView | 97k | — | ~395 | Automated safety check: Pass | MIT |
codewhale-hq/Codewhale
Proves a Codewhale change in the real product: a stamped release build, an atomic local install, fresh-shell verification and manual QA that automated gates cannot cover.
code-yeongyu/oh-my-openagent
Tests the omo Codex plugin in an isolated CODEX_HOME with a local mock model, proving hooks fired through app-server notifications without touching ~/.codex.
PlotJuggler/PlotJuggler
Confirms that a change to PlotJuggler 4 really works in the running app by proving the rebuild, launching with real data and measuring the result.
lo2cin4/lo2cin4bt
Runs a pass, revise or block acceptance review on lo2cin4bt work, checking a deliverable against the request, repo contracts, tests, docs and the public GitHub boundary.
ruvnet/RuView
Proves a RuView result is real by running a deterministic SHA-256 proof and a witness bundle, and by checking reports for untagged or unreproducible accuracy claims.
codewhale-hq/Codewhale
Climbs a focused-to-broad set of verification rungs, from formatting checks to budget scripts CI enforces, so a Codewhale change is called done only with quoted command output behind it.
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
warpdotdev/warp
Required groundwork before any use_figma call: the rules and reference files for running JavaScript in a Figma file through the Plugin API without common failures.
warpdotdev/warp
Authors and edits file-based Warp software factory definitions rooted at factory.yaml, covering agents, automations, scorers and webhooks, and validates them before a pull request.
warpdotdev/warp
Turns a Figma frame or component into production code that matches the design, using the Figma MCP server and the project's own design system.
warpdotdev/warp
Migrates the compatible subset of settings and global file-based MCP servers from the Warp desktop app into Warp Agent CLI without exposing credentials or state.
warpdotdev/warp
Creates project-specific design system rules from your codebase so coding agents implement Figma designs with your components, naming and tokens.
Categories
Runs Warp's terminal UI for real, drives it with keystrokes and reads the rendered screen back to confirm that a change looks and behaves as intended. After a change to Warp's headless TUI front-end, this skill has the agent run the program in a real terminal and read the actual screen text back, instead of trusting a clean build or a passing unit test. When tmux is installed, the TUI runs in a pane, keys are sent with `tmux send-keys` and the frame is read with `tmux capture-pane`.
TUI Change Verification for Warp fits situations like: after changing a TUI element, layout, view or keybinding in crates/warp_tui; confirming real on-screen output rather than only a passing build; checking TUI behavior from a headless cloud runner with a WARP_API_KEY.
Run `npx skills add warpdotdev/warp --skill tui-verify-change -a claude-code`. Or copy the skill folder (.agents/skills/tui-verify-change in warpdotdev/warp) into .claude/skills/tui-verify-change in your project. Claude Code loads it when a task matches its description.
Run `npx skills add warpdotdev/warp --skill tui-verify-change -a codex`. Or copy the skill folder (.agents/skills/tui-verify-change in warpdotdev/warp) into .agents/skills/tui-verify-change in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add warpdotdev/warp --skill tui-verify-change -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/tui-verify-change, .gemini/skills/tui-verify-change, .github/skills/tui-verify-change and .opencode/skills/tui-verify-change in your project.
Going by SKILL.md and its folder, TUI Change Verification for Warp needs the command-line tools its instructions call (cargo, apt-get, ffmpeg and curl) and credentials named WARP_API_KEY. Our summary lists: The Warp repository with ./script/run-tui; tmux (optional); A WARP_API_KEY for cloud runs.
SKILL.md names 1 domain. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (runs commands with sudo), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
TUI Change Verification for Warp is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.5k tokens (SKILL.md is roughly 22k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with TUI Change Verification for Warp: Codewhale Dogfood Install (codewhale-hq/Codewhale, 41k stars), Codex Plugin QA (code-yeongyu/oh-my-openagent, 70k stars), PlotJuggler Live Verification (PlotJuggler/PlotJuggler, 6.2k stars) and lo2cin4bt Acceptance Review (lo2cin4/lo2cin4bt, 288 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
warpdotdev (a GitHub organization) maintains it in warpdotdev/warp, which has 65,380 GitHub stars. The repository holds 46 skills in this directory. The repository was last updated on October 7, 2026.
Source: warpdotdev/warp on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.