Agent skill

Fisheye Motion

by vibe-motion in vibe-motion/skills

制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。

No licenceAuto-check passedMedia & Creative

Install Fisheye Motion

skills CLI
$ npx skills add vibe-motion/skills --skill fisheye-motion -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install vibe-motion/skills fisheye-motion --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/vibe-motion/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/fisheye-motion .claude/skills/fisheye-motion && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
fisheye-motion
GitHub stars
1.3k
Token cost
~731 tokens
SKILL.md length
159 words
Files
3 (incl. assets)
Skills in repo
16
Repo updated
First seen
Licence
None found

At a glance

制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。

  • Works in 4 steps: 把用户的源图放到 vibe-motion-app/public/ 下。 → 改 motion/config.js → 渲染 → …
  • Tasks that involve Video production
  • SKILL.md covers 工作流程, 定位目标区域(rect / focusTo), 参数速查 and 注意事项, plus 1 more section
  • Calls pnpm, npm and ffmpeg; reaches github.com

What it does

Fisheye Motion is an agent skill from vibe-motion/skills. 制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。 核心是 clone https://github.com/vibe-motion/fisheye-motion 项目并按需改参数渲染。 触发词:鱼眼、fisheye、屏摄、摩尔纹、moire、扫描线、CRT、暗角、vignette、 聚焦推镜、高亮标注动画、screen-photo effect。

Its SKILL.md is about 730 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including assets (for example `agents/openai.yaml`).

It sits in Media & Creative, covering Video production. It works with Remotion, GitHub and React. The repository describes itself as: agent skills for vibe motion.

When your agent uses it

  • Tasks that involve Video production

Example prompts

  • “/fisheye-motion”

Requirements

  • Node.js

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. 把用户的源图放到 vibe-motion-app/public/ 下。
  2. 改 motion/config.js
  3. 渲染
  4. 需要 GIF 预览时用 ffmpeg 转

What it can do on your machine

Read from SKILL.md and the folder at commit 4c86c0d. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • pnpm
    • npm
    • ffmpeg
    • git

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Hosts in commands or code, which the agent is likely to contact:

    • github.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Fisheye Motion loads about 731 tokens when it runs. Until then it costs about 64 tokens; SKILL.md has 159 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~64
When it runs · the whole SKILL.md, loaded when a task matches
~731

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Without a licence we can't republish the file, so here is its outline and opening line. It has 159 words (~731 tokens).

“把一张图片(或视频)做成「用手机拍屏幕」的质感:以聚焦点为中心的桶形鱼眼畸变、 跟随画面弯曲的扫描线与固定屏幕扫描线干涉出的摩尔纹、四周暗角; 并可输出「推镜聚焦到目标区域 + 黄色标注块从左滑入」的 Remotion 视频。”

— opening of SKILL.md by vibe-motion
name
fisheye-motion

Read the full SKILL.md on GitHub

Files

SKILL.md and 2 other files (assets) in fisheye-motion of vibe-motion/skills.

  • SKILL.md
  • agents/openai.yaml
  • assets/fisheye-demo.gif

Open the folder on GitHubat commit 4c86c0d

Compare with similar skills

Fisheye Motion next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Fisheye Motion compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Fisheye Motion this skillvibe-motion/skills1.3k—~731Automated safety check: PassNone
Remotion Best Practiceslyonjs/shortvid.io14733 repos~1kAutomated safety check: PassMIT
HyperFrames Video Entry Pointheygen-com/hyperframes60k3 repos~5.2kAutomated safety check: PassApache-2.0
Remotion to HyperFrames Porterheygen-com/hyperframes60k3 repos~2.8kAutomated safety check: PassApache-2.0
Find Unplanned Issuesremotion-dev/remotion63k—~673Automated safety check: PassCustom licence
Anything2explainerVincentwei1021/anything2explainer2.4k—~2.7kAutomated safety check: PassCustom licence

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Questions about Fisheye Motion

What does Fisheye Motion do?

制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。. Fisheye Motion is an agent skill from vibe-motion/skills.

When should I use Fisheye Motion?

Fisheye Motion fits situations like: tasks that involve Video production.

How do I install Fisheye Motion in Claude Code?

Run `npx skills add vibe-motion/skills --skill fisheye-motion -a claude-code`. Or copy the skill folder (fisheye-motion in vibe-motion/skills) into .claude/skills/fisheye-motion in your project. Claude Code loads it when a task matches its description.

How do I install Fisheye Motion in Codex?

Run `npx skills add vibe-motion/skills --skill fisheye-motion -a codex`. Or copy the skill folder (fisheye-motion in vibe-motion/skills) into .agents/skills/fisheye-motion in your project. Codex loads it when a task matches its description.

Can I use Fisheye Motion in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add vibe-motion/skills --skill fisheye-motion -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/fisheye-motion, .gemini/skills/fisheye-motion, .github/skills/fisheye-motion and .opencode/skills/fisheye-motion in your project.

What does Fisheye Motion need to run?

Going by SKILL.md and its folder, Fisheye Motion needs the command-line tools its instructions call (pnpm, npm, ffmpeg and git). Our summary lists: Node.js.

Does Fisheye Motion access the network?

SKILL.md names 1 domain. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.

Is Fisheye Motion safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Fisheye Motion use?

No licence was found for Fisheye Motion or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.

How many tokens does Fisheye Motion use?

About 731 tokens (SKILL.md is roughly 2.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Fisheye Motion?

Skills that share tags, products or a category with Fisheye Motion: Remotion Best Practices (lyonjs/shortvid.io, 147 stars), HyperFrames Video Entry Point (heygen-com/hyperframes, 60k stars), Remotion to HyperFrames Porter (heygen-com/hyperframes, 60k stars) and Find Unplanned Issues (remotion-dev/remotion, 63k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Fisheye Motion?

vibe-motion (a GitHub organization) maintains it in vibe-motion/skills, which has 1,335 GitHub stars. The repository holds 16 skills in this directory. The repository was last updated on October 5, 2026.

Source: vibe-motion/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.