Remotion Best Practices
lyonjs/shortvid.io
Best practices for Remotion - Video creation in React. An agent skill from lyonjs/shortvid.io.
制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。
$ npx skills add vibe-motion/skills --skill fisheye-motion -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install vibe-motion/skills fisheye-motion --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/vibe-motion/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/fisheye-motion .claude/skills/fisheye-motion && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "fisheye-motion" agent skill from https://github.com/vibe-motion/skills/tree/main/fisheye-motion into .claude/skills/fisheye-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fisheye-motion", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/vibe-motion/skills/tree/main/fisheye-motionType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add vibe-motion/skills --skill fisheye-motion -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install vibe-motion/skills fisheye-motion --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/vibe-motion/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/fisheye-motion .agents/skills/fisheye-motion && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "fisheye-motion" agent skill from https://github.com/vibe-motion/skills/tree/main/fisheye-motion into .agents/skills/fisheye-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fisheye-motion", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add vibe-motion/skills --skill fisheye-motion -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install vibe-motion/skills fisheye-motion --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/vibe-motion/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/fisheye-motion .cursor/skills/fisheye-motion && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "fisheye-motion" agent skill from https://github.com/vibe-motion/skills/tree/main/fisheye-motion into .cursor/skills/fisheye-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fisheye-motion", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/vibe-motion/skills.git --path fisheye-motion--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add vibe-motion/skills --skill fisheye-motion -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install vibe-motion/skills fisheye-motion --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/vibe-motion/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/fisheye-motion .gemini/skills/fisheye-motion && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "fisheye-motion" agent skill from https://github.com/vibe-motion/skills/tree/main/fisheye-motion into .gemini/skills/fisheye-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fisheye-motion", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install vibe-motion/skills fisheye-motionInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add vibe-motion/skills --skill fisheye-motion -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/vibe-motion/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/fisheye-motion .github/skills/fisheye-motion && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "fisheye-motion" agent skill from https://github.com/vibe-motion/skills/tree/main/fisheye-motion into .github/skills/fisheye-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fisheye-motion", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add vibe-motion/skills --skill fisheye-motion -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install vibe-motion/skills fisheye-motion --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/vibe-motion/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/fisheye-motion .opencode/skills/fisheye-motion && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "fisheye-motion" agent skill from https://github.com/vibe-motion/skills/tree/main/fisheye-motion into .opencode/skills/fisheye-motion/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "fisheye-motion", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
fisheye-motion制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。
Fisheye Motion is an agent skill from vibe-motion/skills. 制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。 核心是 clone https://github.com/vibe-motion/fisheye-motion 项目并按需改参数渲染。 触发词:鱼眼、fisheye、屏摄、摩尔纹、moire、扫描线、CRT、暗角、vignette、 聚焦推镜、高亮标注动画、screen-photo effect。
Its SKILL.md is about 730 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including assets (for example `agents/openai.yaml`).
It sits in Media & Creative, covering Video production. It works with Remotion, GitHub and React. The repository describes itself as: agent skills for vibe motion.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 4c86c0d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pnpmnpmffmpeggitFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
github.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Fisheye Motion loads about 731 tokens when it runs. Until then it costs about 64 tokens; SKILL.md has 159 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 159 words (~731 tokens).
“把一张图片(或视频)做成「用手机拍屏幕」的质感:以聚焦点为中心的桶形鱼眼畸变、 跟随画面弯曲的扫描线与固定屏幕扫描线干涉出的摩尔纹、四周暗角; 并可输出「推镜聚焦到目标区域 + 黄色标注块从左滑入」的 Remotion 视频。”
SKILL.md and 2 other files (assets) in fisheye-motion of vibe-motion/skills.
Open the folder on GitHubat commit 4c86c0d
Fisheye Motion next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Fisheye Motion this skillvibe-motion/skills | 1.3k | — | ~731 | Automated safety check: Pass | None | |
| Remotion Best Practiceslyonjs/shortvid.io | 147 | 33 repos | ~1k | Automated safety check: Pass | MIT | |
| HyperFrames Video Entry Pointheygen-com/hyperframes | 60k | 3 repos | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| Remotion to HyperFrames Porterheygen-com/hyperframes | 60k | 3 repos | ~2.8k | Automated safety check: Pass | Apache-2.0 | |
| Find Unplanned Issuesremotion-dev/remotion | 63k | — | ~673 | Automated safety check: Pass | Custom licence | |
| Anything2explainerVincentwei1021/anything2explainer | 2.4k | — | ~2.7k | Automated safety check: Pass | Custom licence |
lyonjs/shortvid.io
Best practices for Remotion - Video creation in React. An agent skill from lyonjs/shortvid.io.
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
heygen-com/hyperframes
Ports an existing Remotion (React) composition to HyperFrames HTML with GSAP, one way, and grades the result against a tiered set of reference fixtures.
remotion-dev/remotion
Audit and clean the Remotion GitHub masterplan hierarchy. An agent skill from remotion-dev/remotion.
Vincentwei1021/anything2explainer
给一个主题,产出一条黑底 MG 风格(幕底可选星点或点阵波)、有配音字幕章节进度条的科普讲解视频(中文或英文;Remotion 代码动画;时长由用户定,常用 3–5 分钟)。内含可编译模板、图元库、配音/分镜/渲染工具、风格与动效规范、多 agent 分工协议与 QC 判据,以及一条完整样片(《RAG 与知识库》)作为质量标尺。Turn any topic into a narrated…
haidrrrry/claude-remotion-skill
Create and edit professional motion graphics videos with Remotion (React-based video).
vibe-motion/skills
Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold…
vibe-motion/skills
Create fast, high-impact 15-30 second brand and product marketing videos from an official company website, verified brand sources, or user-uploaded product imagery.
vibe-motion/skills
Clone or update https://github.com/nolangz/3D-Chladni and export deterministic 3D Chladni particle motion as MP4 or transparent ProRes MOV.
vibe-motion/skills
Turn photos, videos, and Live Photos into a black-and-white to color reveal clip (单彩渐变 + 动感模糊 + 丁达尔旋焦).
vibe-motion/skills
Generate a swinging spotlight text-reveal HTML animation with configurable text, swing angle, lamp scale, glow, and colors.
vibe-motion/skills
Generate a browser-based p5.js curtain simulation that weaves user-supplied PNG, JPEG, or WebP artwork and optional text into individually moving strands.
Categories
制作屏摄风格的鱼眼畸变效果与聚焦动画:桶形鱼眼畸变 + 细扫描线/摩尔纹干涉 + 四周暗角, 可对任意图片/视频做「推镜聚焦到某处 + 黄色标注块滑入」的 Remotion 视频输出。. Fisheye Motion is an agent skill from vibe-motion/skills.
Fisheye Motion fits situations like: tasks that involve Video production.
Run `npx skills add vibe-motion/skills --skill fisheye-motion -a claude-code`. Or copy the skill folder (fisheye-motion in vibe-motion/skills) into .claude/skills/fisheye-motion in your project. Claude Code loads it when a task matches its description.
Run `npx skills add vibe-motion/skills --skill fisheye-motion -a codex`. Or copy the skill folder (fisheye-motion in vibe-motion/skills) into .agents/skills/fisheye-motion in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add vibe-motion/skills --skill fisheye-motion -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/fisheye-motion, .gemini/skills/fisheye-motion, .github/skills/fisheye-motion and .opencode/skills/fisheye-motion in your project.
Going by SKILL.md and its folder, Fisheye Motion needs the command-line tools its instructions call (pnpm, npm, ffmpeg and git). Our summary lists: Node.js.
SKILL.md names 1 domain. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Fisheye Motion or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 731 tokens (SKILL.md is roughly 2.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Fisheye Motion: Remotion Best Practices (lyonjs/shortvid.io, 147 stars), HyperFrames Video Entry Point (heygen-com/hyperframes, 60k stars), Remotion to HyperFrames Porter (heygen-com/hyperframes, 60k stars) and Find Unplanned Issues (remotion-dev/remotion, 63k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
vibe-motion (a GitHub organization) maintains it in vibe-motion/skills, which has 1,335 GitHub stars. The repository holds 16 skills in this directory. The repository was last updated on October 5, 2026.
Source: vibe-motion/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.