Train Rl
OpenPipe/ART
RL training reference for the ART framework. An agent skill from OpenPipe/ART.
Guide for adding a new reward scorer to verl-omni and wiring it into a run.
$ npx skills add verl-project/verl-omni --skill add-reward-score -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install verl-project/verl-omni add-reward-score --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/verl-project/verl-omni.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/add-reward-score .claude/skills/add-reward-score && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "add-reward-score" agent skill from https://github.com/verl-project/verl-omni/tree/main/.agents/skills/add-reward-score into .claude/skills/add-reward-score/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-reward-score", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/verl-project/verl-omni/tree/main/.agents/skills/add-reward-scoreType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add verl-project/verl-omni --skill add-reward-score -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install verl-project/verl-omni add-reward-score --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/verl-project/verl-omni.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/add-reward-score .agents/skills/add-reward-score && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "add-reward-score" agent skill from https://github.com/verl-project/verl-omni/tree/main/.agents/skills/add-reward-score into .agents/skills/add-reward-score/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-reward-score", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add verl-project/verl-omni --skill add-reward-score -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install verl-project/verl-omni add-reward-score --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/verl-project/verl-omni.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/add-reward-score .cursor/skills/add-reward-score && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "add-reward-score" agent skill from https://github.com/verl-project/verl-omni/tree/main/.agents/skills/add-reward-score into .cursor/skills/add-reward-score/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-reward-score", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/verl-project/verl-omni.git --path .agents/skills/add-reward-score--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add verl-project/verl-omni --skill add-reward-score -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install verl-project/verl-omni add-reward-score --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/verl-project/verl-omni.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/add-reward-score .gemini/skills/add-reward-score && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "add-reward-score" agent skill from https://github.com/verl-project/verl-omni/tree/main/.agents/skills/add-reward-score into .gemini/skills/add-reward-score/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-reward-score", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install verl-project/verl-omni add-reward-scoreInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add verl-project/verl-omni --skill add-reward-score -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/verl-project/verl-omni.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/add-reward-score .github/skills/add-reward-score && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "add-reward-score" agent skill from https://github.com/verl-project/verl-omni/tree/main/.agents/skills/add-reward-score into .github/skills/add-reward-score/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-reward-score", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add verl-project/verl-omni --skill add-reward-score -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install verl-project/verl-omni add-reward-score --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/verl-project/verl-omni.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/add-reward-score .opencode/skills/add-reward-score && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "add-reward-score" agent skill from https://github.com/verl-project/verl-omni/tree/main/.agents/skills/add-reward-score into .opencode/skills/add-reward-score/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "add-reward-score", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
add-reward-scoreGuide for adding a new reward scorer to verl-omni and wiring it into a run.
Add Reward Score is an agent skill from verl-project/verl-omni. Guide for adding a new reward scorer to verl-omni and wiring it into a run. Use when adding a reward function or reward model for image, video, or multimodal RL (flow-GRPO, DanceGRPO, DPO), including preference models and remote HTTP scorers.
Its SKILL.md is about 650 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in AI & LLM Engineering, covering Fine-tuning and Reinforcement learning. The repository describes itself as: Multimodal RL training framework for diffusion & omni models. The licence is Apache-2.0.
4 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 17393f3. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash and python).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Add Reward Score loads about 648 tokens when it runs. Until then it costs about 65 tokens; SKILL.md has 220 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from verl-project/verl-omni at commit 17393f3, republished under its Apache-2.0 licence (© verl-project). 220 words, ~648 tokens.
.claude/skills/add-reward-score/SKILL.md (or your agent's skills folder).One new file under verl_omni/utils/reward_score/, then select it from the run
config — there is no code registration step.
The signature, return, failure, and caching contracts live in the
reward rule; read it first, this skill does not repeat it.
For the machinery around the scorer see docs/algo/async_reward.md (reward-loop
workers, resource pools, config reference) and docs/start/http_scorer.md (the
request/response protocol for a remote scorer service).
grep -rn "^async def compute_score\|^def compute_score" verl_omni/utils/reward_score/*.pygenrm_ocr.py::compute_score_ocr is the most-copied remote pattern and the one most
examples/ scripts use; jpeg_compressibility.py is the minimal rule-based one;
hpsv3_reward.py is the reference for a locally-loaded preference model.
reward_utils.py holds the tensor/PIL conversion helpers — use them rather than
re-deriving the conversion.
Apache 2026 header, a module docstring crediting upstream if the score is adapted,
and one compute_score / compute_score_<name> entrypoint matching the rule's
keyword contract. Nothing else is required of the file.
The config keys and their semantics (custom_reward_function vs
reward_functions.<key> with weight / required, and how extra keys become
kwargs) are in the
reward rule.
Copy a working invocation from examples/ rather than assembling one by hand —
examples/flowgrpo_trainer/sd35/run_sd35_medium_drm_lora.sh is the multi-reward
reference.
tests/utils/reward_score/test_<name>_on_cpu.py, asserting the score is finite and
in range for a synthetic tensor; mock the transport for an async scorer
(run-cpu-tests).
def test_score_is_finite_on_cpu():
image = torch.randint(256, (3, 64, 64), dtype=torch.uint8)
out = <name>.compute_score(solution_image=image)
assert 0.0 <= out["score"]<!--
MAINTAINER GUIDE — keep this procedural; contracts belong in rules/reward.md. Update
Step 1's prose when the set of reference scorers changes materially.
-->
© verl-project, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/add-reward-score of verl-project/verl-omni.
Open the folder on GitHubat commit 17393f3
Add Reward Score next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Add Reward Score this skillverl-project/verl-omni | 1.2k | — | ~648 | Automated safety check: Pass | Apache-2.0 | |
| Train RlOpenPipe/ART | 11k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | |
| Qwopus27b Rl TrainingR6410418/Jackrong-llm-finetuning-guide | 1.7k | — | ~830 | Automated safety check: Pass | Apache-2.0 | |
| Fine Tuning With TrlOrchestra-Research/AI-Research-SKILLs | 13k | 6 repos | ~2.9k | Automated safety check: Pass | MIT | |
| Optim AgentOptim-Agent/optim-agent | 801 | — | ~1.3k | Automated safety check: Pass | MIT | |
| Safactory WorkflowsAI45Lab/SAfactory | 236 | — | ~1.8k | Automated safety check: Pass | None |
OpenPipe/ART
RL training reference for the ART framework. An agent skill from OpenPipe/ART.
R6410418/Jackrong-llm-finetuning-guide
Prepare, validate, launch-plan, monitor, resume, and stop configurable Qwopus 27B reinforcement-learning workflows for GRPO or GSPO.
Orchestra-Research/AI-Research-SKILLs
Fine-tune LLMs using reinforcement learning with TRL - SFT for instruction tuning, DPO for preference alignment, PPO/GRPO for reward optimization, and reward model training.
Optim-Agent/optim-agent
A skill your agent uses when the user wants to optimize configurable system parameters against a measurable scalar objective, especially for model training, inference, quantitative strategies…
AI45Lab/SAfactory
Integrate a benchmark or custom environment into SAfactory using fixed adapter templates and local contract tests, optionally run Docker/RJob evaluation, or prepare GRPO/RL training.
huggingface/skills
Trains or fine-tunes language and vision models with TRL or Unsloth on Hugging Face Jobs cloud GPUs, then converts the results to GGUF.
verl-project/verl-omni
Router for adding a diffusion or omni pipeline to verl-omni.
verl-project/verl-omni
Route a verl-omni performance investigation to the right tool and capture a usable trace.
verl-project/verl-omni
How to write and run verl-omni CPU tests (testoncpu.py) that exercise adapters, rewards, and configs without a GPU or model weights.
verl-project/verl-omni
verl-omni commit message + PR conventions and the mandatory contribution policy.
verl-project/verl-omni
Review your own verl-omni branch against the project rubric before opening or updating a PR.
verl-project/verl-omni
Route verl-omni training/inference consistency checks through MindStudio's MSProbe collection and root-cause analysis skills.
Categories
Guide for adding a new reward scorer to verl-omni and wiring it into a run. Add Reward Score is an agent skill from verl-project/verl-omni. Guide for adding a new reward scorer to verl-omni and wiring it into a run.
Add Reward Score fits situations like: adding a reward function; reward model for image; multimodal RL (flow-GRPO; including preference models and remote HTTP scorers.
Run `npx skills add verl-project/verl-omni --skill add-reward-score -a claude-code`. Or copy the skill folder (.agents/skills/add-reward-score in verl-project/verl-omni) into .claude/skills/add-reward-score in your project. Claude Code loads it when a task matches its description.
Run `npx skills add verl-project/verl-omni --skill add-reward-score -a codex`. Or copy the skill folder (.agents/skills/add-reward-score in verl-project/verl-omni) into .agents/skills/add-reward-score in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add verl-project/verl-omni --skill add-reward-score -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/add-reward-score, .gemini/skills/add-reward-score, .github/skills/add-reward-score and .opencode/skills/add-reward-score in your project.
SKILL.md names no scripts, command-line tools or credentials: Add Reward Score is instructions for the agent only. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Add Reward Score is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 648 tokens (SKILL.md is roughly 2.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Add Reward Score: Train Rl (OpenPipe/ART, 11k stars), Qwopus27b Rl Training (R6410418/Jackrong-llm-finetuning-guide, 1.7k stars), Fine Tuning With Trl (Orchestra-Research/AI-Research-SKILLs, 13k stars) and Optim Agent (Optim-Agent/optim-agent, 801 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
verl-project (a GitHub organization) maintains it in verl-project/verl-omni, which has 1,222 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on October 10, 2026.
Source: verl-project/verl-omni on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.