HyperFrames Animation
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
Turns a product, lesson or script into a cinematic web animation staged inside a realistic phone interface, with lock screens, chats, settings and a virtual-clock player.
SKILL.md written in Chinese; this summary is our English description.
$ npx skills add Unclecheng-li/AI_Animation --skill phone-ui-demos -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Unclecheng-li/AI_Animation phone-ui-demos --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Unclecheng-li/AI_Animation.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/phone-ui-demos .claude/skills/phone-ui-demos && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "phone-ui-demos" agent skill from https://github.com/Unclecheng-li/AI_Animation/tree/master/skills/phone-ui-demos into .claude/skills/phone-ui-demos/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "phone-ui-demos", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Unclecheng-li/AI_Animation/tree/master/skills/phone-ui-demosType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Unclecheng-li/AI_Animation --skill phone-ui-demos -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Unclecheng-li/AI_Animation phone-ui-demos --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Unclecheng-li/AI_Animation.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/phone-ui-demos .agents/skills/phone-ui-demos && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "phone-ui-demos" agent skill from https://github.com/Unclecheng-li/AI_Animation/tree/master/skills/phone-ui-demos into .agents/skills/phone-ui-demos/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "phone-ui-demos", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Unclecheng-li/AI_Animation --skill phone-ui-demos -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Unclecheng-li/AI_Animation phone-ui-demos --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Unclecheng-li/AI_Animation.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/phone-ui-demos .cursor/skills/phone-ui-demos && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "phone-ui-demos" agent skill from https://github.com/Unclecheng-li/AI_Animation/tree/master/skills/phone-ui-demos into .cursor/skills/phone-ui-demos/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "phone-ui-demos", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Unclecheng-li/AI_Animation.git --path skills/phone-ui-demos--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Unclecheng-li/AI_Animation --skill phone-ui-demos -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Unclecheng-li/AI_Animation phone-ui-demos --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Unclecheng-li/AI_Animation.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/phone-ui-demos .gemini/skills/phone-ui-demos && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "phone-ui-demos" agent skill from https://github.com/Unclecheng-li/AI_Animation/tree/master/skills/phone-ui-demos into .gemini/skills/phone-ui-demos/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "phone-ui-demos", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Unclecheng-li/AI_Animation phone-ui-demosInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Unclecheng-li/AI_Animation --skill phone-ui-demos -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Unclecheng-li/AI_Animation.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/phone-ui-demos .github/skills/phone-ui-demos && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "phone-ui-demos" agent skill from https://github.com/Unclecheng-li/AI_Animation/tree/master/skills/phone-ui-demos into .github/skills/phone-ui-demos/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "phone-ui-demos", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Unclecheng-li/AI_Animation --skill phone-ui-demos -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Unclecheng-li/AI_Animation phone-ui-demos --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Unclecheng-li/AI_Animation.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/phone-ui-demos .opencode/skills/phone-ui-demos && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "phone-ui-demos" agent skill from https://github.com/Unclecheng-li/AI_Animation/tree/master/skills/phone-ui-demos into .opencode/skills/phone-ui-demos/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "phone-ui-demos", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
phone-ui-demosTurns a product, lesson or script into a cinematic web animation staged inside a realistic phone interface, with lock screens, chats, settings and a virtual-clock player.
The skill is written in Chinese and builds web animations that look like a carefully edited screen recording of a real phone. A 3D phone sits on a 1920 by 1080 stage and content appears shot by shot through system pieces such as lock screen notifications, chats, settings pages, a control center and app screens, all in one consistent HyperOS or MIUI style. The player starts from black, has a virtual clock, segmented progress and a mute switch, and can be recorded full screen as a finished video.
Content must become something that happens on the phone: arguments turn into notifications, conversations into chat bubbles, data into rings and sliders, processes into settings lists. The agent first splits your material into five to nine shots of six to twelve seconds, shows a shot table for your confirmation, then builds each page from assets/template.html, which includes the player, sound engine, stage, phone and caption system. Spoken text sits as large captions on both sides in the background layer.
Quality control uses headless screenshots at chosen timestamps to check realism, overlaps, leftover elements, continuity between shots and the final frame, and an index page groups the shots into cards. References cover the player, the phone stage, background captions and a library of system UI patterns, and a sample set of eight shots is included.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit d9c521f. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Phone UI Demo Animations loads about 703 tokens when it runs, and up to ~4.4k if it reads all its reference files. Until then it costs about 68 tokens; SKILL.md has 176 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Unclecheng-li/AI_Animation at commit d9c521f, republished under its MIT licence (© Unclecheng-li). 176 words, ~703 tokens.
.claude/skills/phone-ui-demos/SKILL.md (or your agent's skills folder). This skill also uses 15 other files; get the full folder from GitHub.把任意内容做成一辑看起来像真手机精心编排录屏的网页动画:1920×1080 舞台中央一台 3D 姿态活灵活现的手机,内容通过锁屏通知、聊天、设置页、控制中心、App 界面等系统组件逐镜头呈现。整辑接入电影化播放器(黑场起手 / 虚拟时钟 / 分段进度跳转 / 静音开关),可直接全屏录屏当成片用。
与 video-shot-demos(分镜风格轮换体系)同源的播放器底盘,但本 Skill 的画面法则完全不同:不是 29 种风格轮换,而是全系列统一一套 HyperOS/MIUI 设计语言,靠"壁纸渐变 + 系统场景 + 手机 3D 动作"制造镜头差异。
通读用户素材(产品功能清单/大纲/口播稿/知识点),把内容拆成 5–9 个镜头(每个 6–12s),输出分镜表让用户确认后再动工:
镜头 | 时长 | 系统场景(锁屏/通知/聊天/设置/控制中心/弹窗/App页…) | 壁纸渐变主题 | 手机 3D 动作设计 | 承载的信息点
叙事弧参考(实测有效):锁屏开场(手机登场+通知)→ 核心交互(App 打开/对话/流程)→ 数据沉淀(仪表盘/图谱)→ 锁屏收尾(回顾+熄屏+品牌卡)。
从 assets/template.html 复制起步——内置全部底盘:虚拟时钟播放器、音效引擎(默认静音+喇叭开关)、1920×1080 舞台 + 统一氛围层、真手机(全细节)、phoneTo 3D 姿态系统、背景大字幕(两种效果示例)、HUD 分段进度 + 镜头跳转、镜头调度。然后只改画面层与 cue。
子系统规范按需读:
references/player-and-navigation.md — 播放器底盘 / HUD 分段跳转 / 静音开关 / 镜头间导航references/phone-stage.md — 手机解剖(机身细节/壁纸/状态栏)与 phoneTo 3D 姿态系统全部动作references/bg-captions.md — 背景层大字幕:11 种入场效果库 + 逐字拆字工具references/system-ui-patterns.md — 系统 UI 组件库(通知/聊天/设置/弹窗/App 打开转场…)+ 内容转译映射表 + 镜头连续性规则写某种系统场景前,先读实例 assets/examples/kexue/ 里的对应镜头(成片级样板,双击 index.html 可运行)。cue 注释标注节拍(// 通知②:AI 出题),DUR = 规定时长 ±0.5s。
无头截图(虚拟时钟可快进到任意毫秒):
node ../video-shot-demos/scripts/shot.js 页面.html 6000 _t6s.png逐张检查:真机感(像录屏吗?)/ 重叠遮挡(两侧大字与手机、屏幕内元素)/ 中间态穿帮(玻璃面板后的孤儿元素)/ 连续性(本镜初始姿态是否接上镜结尾)/ 收尾定格。最后完整播一遍听音效节奏。
与正片同一设计语言的导航页:按幕分组卡片(编号/时长/标题/系统场景标签/壁纸色 glow),页脚标注快捷键与录屏指引。
© Unclecheng-li, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 15 other files (references, assets) in skills/phone-ui-demos of Unclecheng-li/AI_Animation.
Open the folder on GitHubat commit d9c521f
Phone UI Demo Animations next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Phone UI Demo Animations this skillUnclecheng-li/AI_Animation | 1.5k | — | ~703 | Automated safety check: Pass | MIT | |
| HyperFrames Animationheygen-com/hyperframes | 60k | 3 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Anidoodlealexgreensh/anidoodle | 878 | — | ~2.7k | Automated safety check: Pass | Apache-2.0 | |
| HyperFrames Keyframesheygen-com/hyperframes | 60k | 1 repos | ~4.1k | Automated safety check: Pass | Apache-2.0 | |
| AnalyzeKumarSashank/motiscope | 122 | — | ~3.1k | Automated safety check: Notes | MIT | |
| Awwwards Motion DesignYu-369/VibeCurb | 979 | — | ~13k | Automated safety check: Pass | MIT |
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
alexgreensh/anidoodle
Code-drawn stills, drawing timelapses, films, explainers and interactive web animations in 32 styles, with composed scores.
heygen-com/hyperframes
Writes seek-safe 2D and 3D keyframes for HyperFrames video compositions, covering punch-ins, zooms, reframes and camera moves without touching clip assembly.
KumarSashank/motiscope
Analyze a screen recording of an animation to characterize its motion — timing, easing, transforms, and sequencing — so it can be recreated as web code.
Yu-369/VibeCurb
Motion design pipeline for building Awwwards/Apple-tier animations, micro-interactions, scroll sequences, page transitions, and kinetic typography.
hoodini/ai-agents-skills
Edit any selfie or screen-share footage into a viral short-form video in YUV.AI's signature style — Apple-style liquid-glass cards (real CSS backdrop-filter), dark-mode polish, MrBeast-paced cuts…
Unclecheng-li/AI_Animation
Builds validated architecture, workflow, sequence, data-flow and lifecycle diagrams as standalone interactive HTML from a small JSON spec, with optional motion and image export.
Unclecheng-li/AI_Animation
Produces one self-contained HTML animation page per video shot, sharing a cinematic player base but giving each page its own visual style, sound cues and characters.
Unclecheng-li/AI_Animation
Generates a single-file HTML presentation that pairs a narrated sidebar with a 3D card carousel, for walking through protocols, product features or step-by-step processes.
Unclecheng-li/AI_Animation
Turns a local CSV or JSON file, or data fetched from an approved source, into an editable data-visualization video by adapting HyperFrames templates.
Unclecheng-li/AI_Animation
Generates a single-file HTML animation in which white argument cards pop up in turn, older ones stack to the left and data widgets animate in, timed to a voiceover.
Unclecheng-li/AI_Animation
制作"瑞士国际主义风格(Swiss Style)+ 图表驱动"的视频分镜演示动画——纸灰底/炭黑墨/发丝线/唯一强调橙的编辑部级排版,每页用匹配内容的可视化图表(时间线/循环环/流程链/对照表/点阵计数/热力矩阵…)代替文字堆砌,一镜一 HTML,电影化播放器全屏录屏即成片。只要用户提到:瑞士风格演示页、Swiss Style…
Categories
Turns a product, lesson or script into a cinematic web animation staged inside a realistic phone interface, with lock screens, chats, settings and a virtual-clock player. The skill is written in Chinese and builds web animations that look like a carefully edited screen recording of a real phone. A 3D phone sits on a 1920 by 1080 stage and content appears shot by shot through system pieces such as lock screen notifications, chats, settings pages, a control center and app screens, all in one consistent HyperOS or MIUI style.
Phone UI Demo Animations fits situations like: presenting a product feature list as a phone-screen recording style animation; turning a lesson or explainer script into notification, chat and settings scenes; upgrading a batch of existing phone-style demo pages.
Run `npx skills add Unclecheng-li/AI_Animation --skill phone-ui-demos -a claude-code`. Or copy the skill folder (skills/phone-ui-demos in Unclecheng-li/AI_Animation) into .claude/skills/phone-ui-demos in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Unclecheng-li/AI_Animation --skill phone-ui-demos -a codex`. Or copy the skill folder (skills/phone-ui-demos in Unclecheng-li/AI_Animation) into .agents/skills/phone-ui-demos in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Unclecheng-li/AI_Animation --skill phone-ui-demos -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/phone-ui-demos, .gemini/skills/phone-ui-demos, .github/skills/phone-ui-demos and .opencode/skills/phone-ui-demos in your project.
Going by SKILL.md and its folder, Phone UI Demo Animations needs the command-line tools its instructions call (node). Our summary lists: Node.js and the video-shot-demos screenshot script, for the quality check.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Phone UI Demo Animations is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 703 tokens (SKILL.md is roughly 2.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 3.7k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Phone UI Demo Animations: HyperFrames Animation (heygen-com/hyperframes, 60k stars), Anidoodle (alexgreensh/anidoodle, 878 stars), HyperFrames Keyframes (heygen-com/hyperframes, 60k stars) and Analyze (KumarSashank/motiscope, 122 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Unclecheng-li (a GitHub user) maintains it in Unclecheng-li/AI_Animation, which has 1,478 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on October 5, 2026.
Source: Unclecheng-li/AI_Animation on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.