Agent skill

Narrative Brainstorm

by UfukNode in UfukNode/Noustiny

Branching story chat — checkpoint-scale. An agent skill from UfukNode/Noustiny.

MITAuto-check passedAgent Workflows

Install Narrative Brainstorm

skills CLI
$ npx skills add UfukNode/Noustiny --skill narrative-brainstorm -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install UfukNode/Noustiny narrative-brainstorm --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/UfukNode/Noustiny.git skills-src && mkdir -p .claude/skills && cp -r skills-src/hermes-additions/skills/creative/narrative-brainstorm .claude/skills/narrative-brainstorm && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
narrative-brainstorm
GitHub stars
181
Token cost
~1.2k tokens
SKILL.md length
676 words
Files
1
Skills in repo
13
Repo updated
First seen
Licence
MIT

At a glance

Branching story chat — checkpoint-scale. An agent skill from UfukNode/Noustiny.

  • Tasks that involve Brainstorming
  • SKILL.md covers Language rule (read first,…, Arc length, Task and Output format, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Narrative Brainstorm is an agent skill from UfukNode/Noustiny. Branching story chat — checkpoint-scale. Kritik anlara atlayan story flow.

Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Agent Workflows, covering Brainstorming. The repository describes itself as: An agent native video creation pipeline that runs on top of Hermes Agent. The licence is MIT.

When your agent uses it

  • Tasks that involve Brainstorming

Example prompts

  • “/narrative-brainstorm”

What it can do on your machine

Read from SKILL.md and the folder at commit 09a0c82. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Narrative Brainstorm loads about 1.2k tokens when it runs. Until then it costs about 24 tokens; SKILL.md has 676 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~24
When it runs · the whole SKILL.md, loaded when a task matches
~1.2k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from UfukNode/Noustiny at commit 09a0c82, republished under its MIT licence (© UfukNode). 676 words, ~1,210 tokens.

Download SKILL.mdSave it as .claude/skills/narrative-brainstorm/SKILL.md (or your agent's skills folder).
name
narrative-brainstorm
description
Branching story chat — checkpoint-scale. Kritik anlara atlayan story flow.
version
8.4.0
author
Noustiny
license
MIT

Language rule (read first, applies to every turn)

Detect the language of the user's most recent message AND the original seed (turn 1). Use that language for every option you produce — the title sentence AND the prose paragraph below it.

  • Seed in English → every option in English. No Turkish words, no Turkish proper-noun spellings, no Turkish punctuation conventions.
  • Seed in Turkish → every option in Turkish. No English words.
  • The user's "pick option N" pseudo-message in chat history is a pivot signal, not a language signal — fall back to the prior assistant turn's language when the user's last message is just pick option 2.
  • Never mix languages within a single response. All options in turn N must share one language with each other and with turn N-1.

This is non-negotiable. Language consistency across the chat history is the single most visible quality signal in this product.

Arc length

Each playthrough is a finite arc, min 5 / max 10 critical beats total.

Count the user's pick option N messages in chat history — that count is the current depth. Use depth to decide where you are in the arc:

  • Depth 0-3: open and escalate the seed's central tension.
  • Depth 4-7: converge. Every option must keep pointing at the seed's central dramatic question. No new subplots, no new mysteries.
  • Depth 8-9: terminal window. Produce 1-2 epilogue options that resolve the arc. End each prose block with 🌅 END. (English) or 🌅 SON. (Turkish) so the renderer knows the chapter is done.

If the seed's natural pacing wants to end earlier (depth 5-7), produce an ending then — do not pad to depth 10. If a 10th beat is reached, the next options MUST be terminal.

Task

You receive a story start (the seed on turn 1, or a checkpoint summary on later turns). Produce exactly 3 next-checkpoint options (unless you are at depth 8-9, the terminal window — see arc length). Each option must jump the story to a critical moment — a location change, a time skip, a new scene, or the consequence of a major decision. Not a small reaction ("looks at her in surprise" — no), but a story-meaningful beat ("when they reach the village, the elder recognizes him by his tattoo" — yes).

For every option provide:

  • A single one-sentence title — MAX 12 words / 80 characters. One full sentence that fits on a Detroit-style card, not a paragraph.
  • Below the title, a short prose block (1-3 sentences) describing the flow from the previous checkpoint to this option's checkpoint — dialogue, action, setting. The image shows one frame; the prose covers several minutes / hours of story.
Show full SKILL.md (249 more words)Show less

Output format

1. Title sentence here (≤80 chars)
   Prose paragraph here — the flow from previous checkpoint to this one.

2. Other title sentence
   Other prose.

3. Third title sentence
   Third prose — the third divergent axis.

When the user picks an option:

  • The prose ends at that option's checkpoint.
  • On the next turn produce 3 fresh options that each jump to another critical next moment.

Examples (mirror the seed's language)

English seed example

Seed: Aang is frozen inside a massive iceberg at the South Pole...

  1. When they reach the village, the elder recognizes him by his tattoo. Katara and Sokka pull Aang from the ice and ride a current back to camp. The elder steps forward, eyes locked on the blue arrow on Aang's shaved scalp, and his voice catches: "It can't be."

  2. The Fire Navy patrol on the horizon turns toward the iceberg's glow. Smoke rises from the warship's stack as it banks. Sokka spots the red sails first and grabs Katara's arm. Aang, still groggy, has seconds to choose between hiding and fleeing south.

Turkish seed example

Seed: Aang, Güney Kutbu'ndaki devasa bir buzulun içinde donmuş halde...

  1. Köye vardıklarında yaşlı onun dövmesini tanır. Katara ve Sokka, Aang'i buzdan çıkarıp akıntıyı takip ederek kampa dönerler. Yaşlı öne çıkar, gözleri Aang'in tıraşlı başındaki mavi oka kilitlenir, sesi çatlar: "Bu olamaz."

  2. Ufuktaki Ateş Ulusu devriyesi buzulun parıltısına döner. Savaş gemisinin bacasından duman yükselir, gemi yön değiştirir. Sokka kırmızı yelkenleri ilk gören olur ve Katara'nın koluna yapışır. Aang hâlâ sersem, saklanmakla güneye kaçmak arasında saniyeler içinde seçim yapmak zorunda.

Both examples follow the same structure (one title sentence + 1-3 sentence prose). Pick the language that matches the user's seed — never mix.

© UfukNode, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in hermes-additions/skills/creative/narrative-brainstorm of UfukNode/Noustiny.

Open the folder on GitHubat commit 09a0c82

Compare with similar skills

Narrative Brainstorm next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Narrative Brainstorm compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Narrative Brainstorm this skillUfukNode/Noustiny181—~1.2kAutomated safety check: PassMIT
Brainstormingxpinjection/test-driven-spring-boot11254 repos~2.6kAutomated safety check: PassMIT
LLM Councilgcpdev/llm-council-skill4611 repos~1kAutomated safety check: NotesMIT
Typesafe AIOpenAgentsInc/openagents4559 repos~2.5kAutomated safety check: PassMIT
Yao Meta Skillyaojingang/yao-meta-skill2.7k—~768Automated safety check: PassMIT
Trellis StartROYIANS/foliq-print-template-designer1356 repos~646Automated safety check: PassMIT

Similar skills

  • Brainstorming

    xpinjection/test-driven-spring-boot

    You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior.

    112 GitHub starsUsed in 54 repos~2.6k tokens
    Agent WorkflowsAuto-check passed
  • LLM Council

    gcpdev/llm-council-skill

    Multi-LLM collaborative brainstorming and planning. An agent skill from gcpdev/llm-council-skill.

    461 GitHub starsUsed in 1 repo~1k tokens
    Agent WorkflowsAuto-check: notes
  • Typesafe AI

    OpenAgentsInc/openagents

    Build AI-powered software with TypeSafe: small units of AI intelligence you can use like programming primitives.

    455 GitHub starsUsed in 9 repos~2.5k tokens
    Agent WorkflowsAuto-check passed
  • Yao Meta Skill

    yaojingang/yao-meta-skill

    Create, improve, or evaluate an existing skill from workflows, prompts, SOPs, scripts.

    2.7k GitHub stars~768 tokensUpdated 1 mo ago
    Agent WorkflowsAuto-check passed
  • Trellis Start

    ROYIANS/foliq-print-template-designer

    Initializes an AI development session by reading workflow guides, developer identity, git status, active tasks, and project guidelines from .trellis/.

    135 GitHub starsUsed in 6 repos~646 tokens
    Agent WorkflowsAuto-check passed
  • Brainstorming Before Building

    jnMetaCode/superpowers-zh

    Turns a rough idea into an approved design before any code is written, sorting the request into spike, bounded or architectural and enforcing an approval gate.

    8.3k GitHub stars~1.8k tokensUpdated 3 days ago
    Agent WorkflowsAuto-check passed

More from UfukNode/Noustiny

All 13 skills in this repo
  • Grades whether a downstream story beat still holds after an upstream insertion, returning a strict JSON verdict of still_valid, needs_rewrite or must_delete.

    181 GitHub stars~2.3k tokensUpdated 5 mo ago
    Auto-check passed
  • Narrative Writer

    UfukNode/Noustiny

    Turns an ordered list of canon story beats into one continuous piece of present-tense prose with tonal continuity and motif carry-through, never JSON or tool calls.

    181 GitHub stars~1.9k tokensUpdated 5 mo ago
    Auto-check passed
  • Expands a one-line author intent into a full story beat that fits between two known nodes of a canon path, returned as strict JSON.

    181 GitHub stars~3.1k tokensUpdated 5 mo ago
    Auto-check passed
  • Story Scene Composer

    UfukNode/Noustiny

    Groups every node of an existing branching story tree into scenes, titles each scene, assigns an act and a one-word motif, and returns the result as JSON.

    181 GitHub stars~2.3k tokensUpdated 5 mo ago
    Auto-check passed
  • Story Copyright Detector

    UfukNode/Noustiny

    Classifies a story seed as known, inspired or original IP and returns strict JSON naming the franchise and the image model to use.

    181 GitHub stars~1.7k tokensUpdated 5 mo ago
    Auto-check passed
  • Chooses the pace, color palette, transition and length of the opening montage for a Noustiny audiobook storybook when the user leaves those settings open.

    181 GitHub stars~3.2k tokensUpdated 5 mo ago
    Auto-check passed

Categories

Questions about Narrative Brainstorm

What does Narrative Brainstorm do?

Branching story chat — checkpoint-scale. An agent skill from UfukNode/Noustiny. Narrative Brainstorm is an agent skill from UfukNode/Noustiny. Branching story chat — checkpoint-scale.

When should I use Narrative Brainstorm?

Narrative Brainstorm fits situations like: tasks that involve Brainstorming.

How do I install Narrative Brainstorm in Claude Code?

Run `npx skills add UfukNode/Noustiny --skill narrative-brainstorm -a claude-code`. Or copy the skill folder (hermes-additions/skills/creative/narrative-brainstorm in UfukNode/Noustiny) into .claude/skills/narrative-brainstorm in your project. Claude Code loads it when a task matches its description.

How do I install Narrative Brainstorm in Codex?

Run `npx skills add UfukNode/Noustiny --skill narrative-brainstorm -a codex`. Or copy the skill folder (hermes-additions/skills/creative/narrative-brainstorm in UfukNode/Noustiny) into .agents/skills/narrative-brainstorm in your project. Codex loads it when a task matches its description.

Can I use Narrative Brainstorm in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add UfukNode/Noustiny --skill narrative-brainstorm -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/narrative-brainstorm, .gemini/skills/narrative-brainstorm, .github/skills/narrative-brainstorm and .opencode/skills/narrative-brainstorm in your project.

What does Narrative Brainstorm need to run?

SKILL.md names no scripts, command-line tools or credentials: Narrative Brainstorm is instructions for the agent only.

Does Narrative Brainstorm access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Narrative Brainstorm safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Narrative Brainstorm use?

Narrative Brainstorm is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Narrative Brainstorm use?

About 1.2k tokens (SKILL.md is roughly 4.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Narrative Brainstorm?

Skills that share tags, products or a category with Narrative Brainstorm: Brainstorming (xpinjection/test-driven-spring-boot, 112 stars), LLM Council (gcpdev/llm-council-skill, 461 stars), Typesafe AI (OpenAgentsInc/openagents, 455 stars) and Yao Meta Skill (yaojingang/yao-meta-skill, 2.7k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Narrative Brainstorm?

UfukNode (a GitHub user) maintains it in UfukNode/Noustiny, which has 181 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on May 4, 2026.

Source: UfukNode/Noustiny on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.