Docs
PrefectHQ/fastmcp
Write or revise a page under docs/ for gofastmcp.com. An agent skill from PrefectHQ/fastmcp.
How Limoni exposes applications to AI agents and tests — the semantic tree, the automation socket, cmd/limoni-mcp, and the uitest package.
$ npx skills add thebanri/limoni --skill limoni-agent-surface -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install thebanri/limoni limoni-agent-surface --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/thebanri/limoni.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/limoni-agent-surface .claude/skills/limoni-agent-surface && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "limoni-agent-surface" agent skill from https://github.com/thebanri/limoni/tree/main/.claude/skills/limoni-agent-surface into .claude/skills/limoni-agent-surface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "limoni-agent-surface", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/thebanri/limoni/tree/main/.claude/skills/limoni-agent-surfaceType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add thebanri/limoni --skill limoni-agent-surface -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install thebanri/limoni limoni-agent-surface --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/thebanri/limoni.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/limoni-agent-surface .agents/skills/limoni-agent-surface && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "limoni-agent-surface" agent skill from https://github.com/thebanri/limoni/tree/main/.claude/skills/limoni-agent-surface into .agents/skills/limoni-agent-surface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "limoni-agent-surface", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add thebanri/limoni --skill limoni-agent-surface -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install thebanri/limoni limoni-agent-surface --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/thebanri/limoni.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/limoni-agent-surface .cursor/skills/limoni-agent-surface && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "limoni-agent-surface" agent skill from https://github.com/thebanri/limoni/tree/main/.claude/skills/limoni-agent-surface into .cursor/skills/limoni-agent-surface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "limoni-agent-surface", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/thebanri/limoni.git --path .claude/skills/limoni-agent-surface--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add thebanri/limoni --skill limoni-agent-surface -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install thebanri/limoni limoni-agent-surface --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/thebanri/limoni.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/limoni-agent-surface .gemini/skills/limoni-agent-surface && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "limoni-agent-surface" agent skill from https://github.com/thebanri/limoni/tree/main/.claude/skills/limoni-agent-surface into .gemini/skills/limoni-agent-surface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "limoni-agent-surface", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install thebanri/limoni limoni-agent-surfaceInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add thebanri/limoni --skill limoni-agent-surface -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/thebanri/limoni.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/limoni-agent-surface .github/skills/limoni-agent-surface && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "limoni-agent-surface" agent skill from https://github.com/thebanri/limoni/tree/main/.claude/skills/limoni-agent-surface into .github/skills/limoni-agent-surface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "limoni-agent-surface", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add thebanri/limoni --skill limoni-agent-surface -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install thebanri/limoni limoni-agent-surface --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/thebanri/limoni.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/limoni-agent-surface .opencode/skills/limoni-agent-surface && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "limoni-agent-surface" agent skill from https://github.com/thebanri/limoni/tree/main/.claude/skills/limoni-agent-surface into .opencode/skills/limoni-agent-surface/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "limoni-agent-surface", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
limoni-agent-surfaceHow Limoni exposes applications to AI agents and tests — the semantic tree, the automation socket, cmd/limoni-mcp, and the uitest package.
Limoni Agent Surface is an agent skill from thebanri/limoni. How Limoni exposes applications to AI agents and tests — the semantic tree, the automation socket, cmd/limoni-mcp, and the uitest package. Load before touching core/accessibility, automation/, cmd/limoni-mcp, uitest/, a widget's AccessibilityNode, or anything about agents driving or testing a TUI.
Its SKILL.md is about 2.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering Accessibility and MCP servers. It works with Model Context Protocol. The repository describes itself as: Terminal UI engine for Go that tests can click and AI agents can drive (MCP). Zero-allocation rendering, immediate mode + Elm architecture, 3D, images, charts, accessibility… The licence is Apache-2.0.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 025c5d5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
goclaudeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Limoni Agent Surface loads about 2.8k tokens when it runs. Until then it costs about 80 tokens; SKILL.md has 1,332 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from thebanri/limoni at commit 025c5d5, republished under its Apache-2.0 licence (© thebanri). 1,332 words, ~2,812 tokens.
.claude/skills/limoni-agent-surface/SKILL.md (or your agent's skills folder).One tree serves four consumers: screen readers, the automation socket, AI agents
through MCP, and uitest. Adding a semantic node helps all four; breaking the
tree breaks all four.
widget (accessibility.Provider)
→ Frame.RegisterAccessibility f.Accessibility, valid for THIS frame only
→ Frame.AccessibilityTree() deep copy — the only safe way to keep it
→ gateway publish (limoni_debug only) automation.Snapshot{Tree, Screen, Focused, Injector}
→ automation server redacts, resolves selectors, injects input
→ cmd/limoni-mcp MCP tools over stdio for Claude Code etc.
→ uitest locators + waiting assertions (same selectors)TextInput{Secret: true} draws a mask glyph, so the
text never reaches the cell buffer; its node is StateSensitive with no value;
accessibility.Redact clears sensitive values again whatever the policy says.find value="hunter2" would answer.AutomationPolicy exposes structure
only. AllowInput, ExposeScreen, ExposeInputValues are separate opt-ins.AllowUnverifiedPeers. Tests must set it off those three platforms.-tags limoni_debug. CI greps go list -deps and the symbol table of built
examples/simple and examples/agent_checklist for limoni/(automation|session).widgets.TestAccessibilityNodeConstructionDoesNotAllocate enforces it.f.Accessibility aliases reused buffers. List writes its row nodes into
a buffer owned by ListState to stay allocation-free, so the slice is only
valid until the next draw. Frame.AccessibilityTree deep-copies; anything
keeping a tree (gateway, session recording, testkit, tests) must go through it.FocusManager.Clear runs before the draw function. An immediate-mode app
handles its event at the top of the callback, where the focusable list is
empty — Tab did nothing in every limoni.Run app. Navigation now falls back to
the previous frame's registrations (lastFocusable, lastBounds).Server.Close must not wait for clients. It closes open connections;
otherwise an app hangs on exit while an agent or test is attached.app.act waits for the tree to change, then to hold still for
50ms, bounded by -settle.ExposeInputValues off looks identical to a lost keystroke; the tool says
which, or the agent types the same text again.initialize, ping, tools/list,
tools/call, notifications/cancelled. Versions answered: 2025-11-25,
2025-06-18, 2025-03-26, 2024-11-05; unknown → newest.[) were removed from MCP in 2025-06-18 — refuse with -32600.isError text results the model can act on, not JSON-RPC
errors. Unknown tool name is -32602.defer wg.Wait() must be registered before defer cancel(), or closing
stdin waits out a minute-long wait_for.destructiveHint: true; reads readOnlyHint: true.automation.Listen with a fake app that applies input
on a later frame (one event per frame, in order), and drive the bridge over
io.Pipe. See cmd/limoni-mcp/main_test.go.Not(), focus wait.-tags limoni_debug and run under a real pty; scripted
JSON-RPC against the built binary. Unit tests missed the Tab bug; this found it.claude -p "<goal>" --mcp-config mcp.json --strict-mcp-config \
--allowedTools "mcp__limoni__*" --output-format stream-json --verbose
# add --tools "" to prove the agent used no shell or file accessSockets: sockaddr_un caps the path at ~103 bytes. The scratchpad path is too
long — use $XDG_RUNTIME_DIR (also where a real app's socket belongs).
page := uitest.Run(t, 80, 24, app.draw) // immediate mode, in process
page := uitest.Program(t, 80, 24, &model{}) // declarative, real message loop
page := uitest.Connect(t, socket) // running binary, over the socket
page.GetByRole("button", "Add task").Click()
page.GetByID("name").Type("x") // clicks to focus first, waits for focus
rows := page.GetByRole("list-item", "").Within(page.GetByRole("list", "Tasks"))
page.Expect(rows.Nth(-1)).ToContainLabel("[x]")
page.Expect(page.GetByID("status")).Not().ToBeVisible()Actions wait for exactly one match; assertions retry; failures print the last
frame's tree. WithTimeout, WithSlowMo (demo pacing). Every action is logged
with t.Logf, without the typed text — it may be a password.
TestLiveDemo in examples/agent_checklist drives a visible app over the
socket for recording:
go run -tags limoni_debug ./examples/agent_checklist # terminal 1
LIMONI_DEMO_SOCKET=$XDG_RUNTIME_DIR/limoni-checklist.sock \
go test -v -run TestLiveDemo ./examples/agent_checklist # terminal 2row, labelled by
the first cell, with a cell child per column), TreeView items (tree-item,
with StateExpanded) and tabs (tab-list/tab, only when Tabs.State is
set). Table and Tabs build their nodes during Draw — only Draw knows which
filtered and sorted row lands on which screen row — into buffers on their
state, so a node built without a Draw has no children. Table's cellNodes is
sized before the row loop: rows keep sub-slices of it, and a later append
that grows it would leave them pointing at the old array.ctx.Describe. The frame only registered widgets it
rendered itself, so a widget drawn as a Block's Child or through
AsComponent was invisible — most of a real app. A container that draws a
child itself calls ctx.Describe(child, area) after drawing it; Block and
WidgetAdapter do. New containers must too.childCtx := ctx, then
change Area/Style.SetString is invisible to it. zest's "Esc clears" hint was plain text
and hidden while typing; a real agent cleared a filter with twenty
Backspaces. Draw status and key hints as widgets (Paragraph{ID: "keys"}).Locator.Check/Uncheck/Select click only when needed and wait for the state;
MCP click takes ensure: checked|unchecked|selected. Use them in any step
that may run twice — click toggles.Expect(...).ToContainValue(s): a Paragraph's text is its value (its label
is "Text"), so ToContainLabel never matches it.Locator.Node() waits for a match, not for a change. After an action, assert
with Expect (which retries); reading Node().Value straight away raced the
counter template's redraw.Page.ExpectExit() waits for the app to quit. Exited() is immediate, and a
declarative program quits through its message loop a moment after the key.page.Type/page.Press into whatever the model
focuses; Locator.Type clicks to focus, which Program mode does not route.A headless run against zest (--tools "", only mcp__limoni__*, seeded demo
log so the answer was known in advance: line 16, service api) answered
correctly in 35 calls, 33 s, $1.08. Its detours were real bugs: Ctrl+U was
typed as a "u" (TextInput inserted every Ctrl/Alt key — now ignored, readline
keys implemented) and the missing hints above. Read transcripts for detours,
not just the final answer. Summarise them from the stream-json with the tool
calls and the first line of each result.
write, stops
drawing, and every tool reports "the tree did not change" — it looks exactly
like an app hang. Pump output on a thread. To tell which it is, redirect the
app's stderr to a file and send SIGQUIT: a goroutine dump showing
Terminal.Draw → Backend.Write → syscall.write is the harness.pkill -f <pattern> kills your own shell when the pattern appears in the
command line that runs it. Stop processes by pid file.widgets.Accessible are focusable now:
Accessible.WantsFocus is true for an ID with an interactive role, and
Frame.RenderWidget registers such a widget itself.
TestTabReachesAccessibleWidgets in testkit.Program.routeMouse).© thebanri, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/limoni-agent-surface of thebanri/limoni.
Open the folder on GitHubat commit 025c5d5
Limoni Agent Surface next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Limoni Agent Surface this skillthebanri/limoni | 152 | — | ~2.8k | Automated safety check: Pass | Apache-2.0 | |
| DocsPrefectHQ/fastmcp | 28k | — | ~1k | Automated safety check: Pass | Apache-2.0 | |
| Better Designmarvkr/better-design | 254 | — | ~1.2k | Automated safety check: Pass | MIT | |
| UI Automation Workflowsconorluddy/xclaude-plugin | 183 | — | ~2.2k | Automated safety check: Pass | MIT | |
| Penpot Uiux Designgithub/awesome-copilot | 40k | 1 repos | ~3k | Automated safety check: Pass | MIT | |
| MCP Developmentcoollabsio/coolify | 63k | 1 repos | ~949 | Automated safety check: Pass | MIT |
PrefectHQ/fastmcp
Write or revise a page under docs/ for gofastmcp.com. An agent skill from PrefectHQ/fastmcp.
marvkr/better-design
Build, improve, and review production interfaces with the Better Design MCP.
conorluddy/xclaude-plugin
Accessibility-first UI automation using IDB. An agent skill from conorluddy/xclaude-plugin.
github/awesome-copilot
Comprehensive guide for creating professional UI/UX designs in Penpot using MCP tools.
coollabsio/coolify
A skill your agent uses for Laravel MCP development. An agent skill from coollabsio/coolify.
dtsola/xiaoyaosearch
Searches more than 200 Iconify icon libraries and fetches icons as SVG from a command line tool or an MCP server.
thebanri/limoni
Where allocations hide in a Limoni frame, how to find them, how to compare benchmarks honestly, and the release and CI checks that catch what one machine cannot.
thebanri/limoni
How Limoni measures and stores text — UAX. An agent skill from thebanri/limoni.
thebanri/limoni
zest, the log viewer built on Limoni — how its store, filtering and LogView fit together, how it is verified (in-process, in kitty, over MCP, in the browser), and what it deliberately does not do.
Works with
Categories
How Limoni exposes applications to AI agents and tests — the semantic tree, the automation socket, cmd/limoni-mcp, and the uitest package. Limoni Agent Surface is an agent skill from thebanri/limoni. How Limoni exposes applications to AI agents and tests — the semantic tree, the automation socket, cmd/limoni-mcp, and the uitest package.
Limoni Agent Surface fits situations like: tasks that involve Accessibility; tasks that involve MCP servers.
Run `npx skills add thebanri/limoni --skill limoni-agent-surface -a claude-code`. Or copy the skill folder (.claude/skills/limoni-agent-surface in thebanri/limoni) into .claude/skills/limoni-agent-surface in your project. Claude Code loads it when a task matches its description.
Run `npx skills add thebanri/limoni --skill limoni-agent-surface -a codex`. Or copy the skill folder (.claude/skills/limoni-agent-surface in thebanri/limoni) into .agents/skills/limoni-agent-surface in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add thebanri/limoni --skill limoni-agent-surface -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/limoni-agent-surface, .gemini/skills/limoni-agent-surface, .github/skills/limoni-agent-surface and .opencode/skills/limoni-agent-surface in your project.
Going by SKILL.md and its folder, Limoni Agent Surface needs the command-line tools its instructions call (go and claude).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Limoni Agent Surface is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.8k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Limoni Agent Surface: Docs (PrefectHQ/fastmcp, 28k stars), Better Design (marvkr/better-design, 254 stars), UI Automation Workflows (conorluddy/xclaude-plugin, 183 stars) and Penpot Uiux Design (github/awesome-copilot, 40k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
thebanri (a GitHub user) maintains it in thebanri/limoni, which has 152 GitHub stars. The repository holds 4 skills in this directory. The repository was last updated on October 5, 2026.
Source: thebanri/limoni on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.