Agent skill

Director Script Breakdown for Seedance

by Supreme-Ultimate in Supreme-Ultimate/novel-to-script-team

Breaks a script or outline into plot points and writes a director's walkthrough, character list and scene list sized for Seedance video generation.

MITAuto-check passedMedia & Creative

SKILL.md written in Chinese; this summary is our English description.

Install Director Script Breakdown for Seedance

skills CLI
$ npx skills add Supreme-Ultimate/novel-to-script-team --skill director-skill -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Supreme-Ultimate/novel-to-script-team director-skill --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Supreme-Ultimate/novel-to-script-team.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/director-skill .claude/skills/director-skill && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
director-skill
GitHub stars
175
Token cost
~1.3k tokens
SKILL.md length
289 words
Files
1
Skills in repo
17
Repo updated
First seen
Licence
MIT

At a glance

Breaks a script or outline into plot points and writes a director's walkthrough, character list and scene list sized for Seedance video generation.

  • Works in 7 steps: ../../references/00-first-principles.md → ../../references/08-camera-and-cinematogr… → ../../references/09-storyboard-methodolog… → …
  • Turning a script or synopsis into a director's walkthrough for AI video generation
  • SKILL.md covers 必读, 进阶参考(按需查阅), 技能说明 and 输入, plus 4 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

This skill takes a script, synopsis or scene outline together with a visual style and a target medium (film, short drama, comic drama, music video or advertisement) and turns it into one analysis file per episode, `01-director-analysis.md`, saved under `outputs/`. The file holds a director's walkthrough, a character list and a scene list; the last two feed the art side that generates reference images for characters and scenes.

The agent reads the whole script, then splits it into numbered plot points at natural breaks such as an emotional turn, a jump in time or place, or a change in narrative function, and checks the splits by merging neighbors that share a purpose and dividing any that carry two. Each plot point is meant to match one Seedance 2.0 generation of 4 to 15 seconds, and the skill gives a table for choosing 5, 8, 10 or 15 seconds and a rule of about one action beat per 2.5 seconds.

Each walkthrough describes visuals, character action, dialogue and sound, camera feel and lighting mood in flowing prose, using concrete physical actions rather than abstract states. Pieces longer than 60 seconds in total are advised to be written as silent versions so music can be added later. The skill also lists reference files to read first, kept in a shared folder outside the skill, on cinematography, storyboard method and micro-drama storyboards. Its text is in Chinese.

When your agent uses it

  • Turning a script or synopsis into a director's walkthrough for AI video generation
  • Splitting a short-drama episode into plot points with set durations
  • Producing character and scene lists to guide reference image generation

Example prompts

  • “Break this episode script into plot points and write the director's walkthrough for each one.”
  • “Make a character list and a scene list from the outline in ./scripts/pilot.md.”
  • “Plan this music video concept as plot points of ten or fifteen seconds each.”

Requirements

  • The shared `references/` folder that sits two levels above the skill folder

Workflow steps

7 steps, taken from the first numbered list in SKILL.md.

  1. ../../references/00-first-principles.md
  2. ../../references/08-camera-and-cinematography.md
  3. ../../references/09-storyboard-methodology.md
  4. ../../references/10a-action-dialogue-scenes.md
  5. ../../references/10b-atmosphere-fantasy.md
  6. ../../references/19-micro-drama-storyboard-system.md — 微短剧分镜两阶段系统(第一阶段:视觉词典)
  7. ../../references/20-frame-description-elements.md(帧图描述完整元素表)

What it can do on your machine

Read from SKILL.md and the folder at commit 117dceb. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Director Script Breakdown for Seedance loads about 1.3k tokens when it runs. Until then it costs about 15 tokens; SKILL.md has 289 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~15
When it runs · the whole SKILL.md, loaded when a task matches
~1.3k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Supreme-Ultimate/novel-to-script-team at commit 117dceb, republished under its MIT licence (© Supreme-Ultimate). 289 words, ~1,305 tokens.

Download SKILL.mdSave it as .claude/skills/director-skill/SKILL.md (or your agent's skills folder).
name
director-skill
description
导演执行技能。用于剧本分析、剧情拆解、导演讲戏。将剧本转化为导演讲戏本、人物清单和场景清单。

导演执行技能

必读

  1. ../../references/00-first-principles.md
  2. ../../references/08-camera-and-cinematography.md
  3. ../../references/09-storyboard-methodology.md
  4. ../../references/10a-action-dialogue-scenes.md
  5. ../../references/10b-atmosphere-fantasy.md
  6. ../../references/19-micro-drama-storyboard-system.md — 微短剧分镜两阶段系统(第一阶段:视觉词典)
    • 使用时机:AI微短剧项目,参考视觉词典系统建立人物清单和场景清单标准
    • 核心价值:角色词条(外貌锁定、表演基线、服装档案)、场景词条(空间锁定、光照状态)
  7. ../../references/20-frame-description-elements.md(帧图描述完整元素表)

进阶参考(按需查阅)

  • ../../references/15-color-psychology.md — 色彩心理学(色彩情绪映射、色彩叙事原则)
  • ../../references/17-lighting-narrative.md — 光影叙事(光影情绪映射、明暗对比叙事)
  • ../../references/16-dramatic-principles.md — 剧作原理(三幕结构、冲突设计、节奏控制)

技能说明

剧本分析与导演讲戏技能。将剧本/梗概/分场大纲转化为:

  1. 导演讲戏本(按剧情点分节,每节包含元数据 + 导演阐述)
  2. 人物清单(用于服化道生成角色参考图)
  3. 场景清单(用于服化道生成场景参考图)

核心理念:导演像给演员讲戏一样,把脑海中的画面完整描述出来。 一个剧情点 = 一段完整叙事 = 一次 Seedance 2.0 生成任务。 段落内可包含多组镜头(如蒙太奇、快速闪回),但叙事上必须是一个完整段落。

输入

  1. 剧本/梗概/分场文本
  2. 视觉风格(用户指定)
  3. 目标媒介(电影/短剧/漫剧/MV/广告)

输出

  1. outputs/<集数>/01-director-analysis.md — 导演分析(讲戏本 + 人物清单 + 场景清单)

执行流程

第一步:通读剧本
  • 读取用户提供的剧本/梗概/分场文本
  • 理解核心叙事线、人物关系、情感走向
  • 识别关键转折点和高潮
第二步:拆解剧情点

将剧本拆分为若干剧情点(P01、P02、P03...),每个剧情点是一个完整的叙事段落。

拆分依据——叙事的自然断点:

  • 情绪转折:情绪基调发生明显变化的地方
  • 时空跳转:场景或时间发生不连续切换的地方
  • 叙事功能转换:从铺垫到冲突、从回忆到现实等功能边界

一个剧情点内可包含多组镜头:

  • 蒙太奇序列:多个快闪画面组成一个叙事段落(如"十年废材生涯的记忆洪流")
  • 连续场景:同一叙事目的下的多个镜头
  • 单镜头:简单段落用一个连续镜头讲完

反向检查:

  • 如果两个相邻段落服务于同一叙事目的 → 应合并
  • 如果一个段落内包含两个独立的叙事目的 → 应拆分
第三步:确定时长

Seedance 2.0 单次生成 4-15 秒。根据段落的叙事密度选择时长。

时长选择参考:

时长适用场景
5s单镜头,一个动作或表情变化
8s单镜头,一组连贯动作
10s多镜头,一段包含镜头转换的叙事
15s多镜头,完整的多场景叙事(如蒙太奇、连续切换)

节拍密度约束(作用于每个连续镜头内,非整段): 底层规律:AI 视频生成中,每个连续镜头内 1 拍 ≈ 2.5 秒屏幕时间。节拍太密,动作会糊、跳、不自然。

节拍定义:

  • 一个物理动作 = 1 拍("站起身"是 1 拍;"站起身→走到门前→推开门"是 3 拍)
  • 一次镜头运动 = 1 拍(推、拉、摇、环绕各算 1 拍)
  • 一句短台词(≤10 字)= 1 拍;超过 10 字按 2 拍算
  • 同时发生的事合并为 1 拍("猛然睁眼,额头渗汗"= 1 拍)

多镜头段落的节拍分配: 段落内的节拍分布在多个镜头切换中,每个镜头各自遵守密度约束。 例:15 秒蒙太奇可含 5 个子画面,每个 2-3 秒、1-2 拍,总节拍远超单镜头上限。

头尾安全区: 每次 Seedance 生成的前 0.5 秒和后 0.5 秒为安全区,不放关键内容。 开头用于场景建立,结尾用于收住或过渡。

第四步:为每个剧情点"讲戏"

导演阐述必须包含以下维度(不需要分条列举,用自然流畅的叙述融合在一起):

画面内容:谁在哪里、环境是什么样 人物动作:具体的肢体动作、走位、表情变化 台词/声音:说了什么话、什么语气、环境音 镜头感觉:什么景别、镜头怎么运动、从哪到哪 光影氛围:什么光源、什么色调、什么情绪

音频策略(根据总时长决定):

  • ≤60秒:可指定BGM风格(如"悲伤钢琴曲"、"紧张弦乐")
  • >60秒:推荐静音版本策略,仅描述环境音和对白,不指定BGM
    • 原因:多段拼接时BGM会断开,静音版本便于后期统一配乐
    • 讲戏时标注:音频策略:静音版本(仅保留环境音和对白)

讲戏原则:

  • 用具体的物理动作,不用抽象概念("揉太阳穴" ✓,"表现疲惫" ✗)
  • 用连续的动作链,让画面"动起来"
  • 镜头运动要有明确方向("从侧脸推向窗外" ✓,"镜头移动" ✗)
  • 光影描述要具体("冷白荧光灯照在脸上" ✓,"灯光" ✗)
  • 情绪通过动作和环境传达,不要直接说"她很伤心"

多镜头段落的额外要求: 当一个剧情点包含多组镜头时,还需描述:

  • 镜头之间的切换方式(硬切、叠化、闪白、画面碎裂等)
  • 子画面之间的节奏(越来越快、均匀、先慢后快等)
  • 整段的叙事弧线(如"从希望到绝望的递进")
第五步:提取人物清单

从剧情中筛选需要生成参考图的人物,只记录视觉外观信息:

  • 人物名
  • 年龄
  • 外观关键词(五官、发型、体型、服装等)

筛选标准(满足任一即列入清单):

  • 本集出现在 2 个及以上剧情点中的人物
  • 虽然本集只出现 1 次,但根据已有剧本判断后续集数会再次出场的人物

不列入清单的人物(群演/一次性配角):

  • 本集只出现 1 次且不会再出场的角色(如路人、围观群众、背景人物)
  • 这些人物不进清单,但在讲戏本的导演阐述中照常描述其外观和动作
  • 描述要足够具体,让分镜师能直接在提示词中用文字描写(如"尖脸眯缝眼的白袍学员"而非"一个路人")

26 元素框架补充列(参见 references/20-frame-description-elements.md):

  • 默认朝向:角色通常以什么角度出现(正面 / 四分之三侧面 / 侧面)
  • 典型表情:角色的标志性表情或情绪状态

注意:

  • 不需要情绪弧线,参考图是静态角色设定图
  • 人物清单 = 需要参考图的角色列表,服化道会为清单中的每个角色设计提示词
第六步:提取场景清单

从剧情中提取所有关键场景,只记录视觉环境信息:

  • 场景名
  • 时间(白天/夜晚/傍晚等)
  • 光线/色调
  • 氛围关键词

26 元素框架补充列(参见 references/20-frame-description-elements.md):

  • 默认机位:该场景的典型拍摄角度(平视 / 俯拍 / 仰拍)
  • 空间布局:前景 / 中景 / 背景的典型元素
第七步:素材比对(ep02+ 时执行)

如果 outputs/{剧本名}/assets/character-prompts.md 和 outputs/{剧本名}/assets/scene-prompts.md 存在,读取已有人物和场景,为本集人物清单和场景清单中的每一项标注素材状态:

判断规则:

  • 同一人物/场景未变化 → 标注"复用"
  • 新人物/新场景 → 标注"新增"
  • 同一人物外观变化(换装、老化、受伤等)→ 标注"变体"
  • 同一场景状态变化(季节、时间、破坏等)→ 标注"变体"

ep01 或提示词文件不存在时,所有项标注"新增"。

第八步:输出

按照标准格式输出到 outputs/<集数>/01-director-analysis.md。 人物清单和场景清单中须包含"素材状态"列,服化道据此判断哪些需要设计。

输出格式

导演讲戏本
markdown
# 导演讲戏本

## P01 [剧情标题]

- 人物:[出场人物]
- 场景:[场景名(多场景段落用顿号分隔)]
- 镜头组:[单镜头 / 多镜头(X 组)]
- 时长建议:[5s/8s/10s/15s]

**导演阐述**:
[完整的画面描述,包含走位、动作、台词、镜头感觉、光影氛围。
用自然流畅的叙述融合所有维度,不要分条列举。
像给演员讲戏一样,把脑海中的影像说出来。
多镜头段落还需描述镜头切换方式、子画面节奏、整段叙事弧线。]

---

## P02 [剧情标题]
...
人物清单

标题格式:使用加粗文本 **人物清单**,不使用 ## 标题(## 仅用于剧情点 PXX)。

markdown
**人物清单**

| 人物 | 年龄 | 外观关键词 | 素材状态 |
|------|------|----------|---------|
| 林薇 | 28 | 干练短发、鹅蛋脸、职业西装 | 新增 |
| 母亲 | 55 | 花白短发、圆润脸型、朴素棉衣 | 新增 |

注意:群演/一次性配角(如路人、围观群众)不在此表中,但其外观已在讲戏本对应剧情点的导演阐述中具体描述。

素材状态取值:

  • 新增:首次出场,需服化道设计提示词
  • 复用(附素材ID):与已有素材一致,如"复用 char-001"
  • 变体(附原素材ID):外观有变化,如"变体 char-001(冬装版)"
场景清单

标题格式:同人物清单,使用加粗文本 **场景清单**。

markdown
**场景清单**

| 场景 | 时间 | 光线/色调 | 氛围关键词 | 素材状态 |
|------|------|----------|----------|---------|
| 办公室 | 深夜 | 冷白荧光灯、暗蓝 | 冷清、压抑 | 新增 |
| 火车站 | 傍晚 | 暖黄夕阳 | 喧闹、过渡 | 新增 |

素材状态取值同人物清单。

输出格式总则

## 标题仅用于剧情点(## P01、## P02...),其他所有段落(人物清单、场景清单、元数据检查等)使用加粗文本作为标题。这确保文件中 ## 标题与剧情点一一对应,避免下游解析歧义。

成功标准

  1. 每个剧情点的导演阐述至少 3-5 句话,有足够的视觉信息
  2. 讲戏内容必须让分镜师能直接提取出运镜、动作、台词、光影
  3. 剧情点之间要有叙事推进,不能重复信息
  4. 人物清单和场景清单的外观关键词要足够具体,服化道能据此设计提示词
  5. 群演/一次性配角在讲戏本中有具体外观描述,但不列入人物清单
  6. 素材状态标注准确(新增/复用/变体)
  7. 时长建议与叙事密度匹配
  8. 节拍密度符合约束(每个连续镜头内 1 拍 ≈ 2.5 秒)
  9. 多镜头段落描述了切换方式、节奏和叙事弧线
  10. 头尾安全区考虑在内(前后各 0.5 秒)

© Supreme-Ultimate, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/director-skill of Supreme-Ultimate/novel-to-script-team.

Open the folder on GitHubat commit 117dceb

Compare with similar skills

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All 17 skills in this repo
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Works with

Questions about Director Script Breakdown for Seedance

What does Director Script Breakdown for Seedance do?

Breaks a script or outline into plot points and writes a director's walkthrough, character list and scene list sized for Seedance video generation. md`, saved under `outputs/`. The file holds a director's walkthrough, a character list and a scene list; the last two feed the art side that generates reference images for characters and scenes.

When should I use Director Script Breakdown for Seedance?

Director Script Breakdown for Seedance fits situations like: turning a script or synopsis into a director's walkthrough for AI video generation; splitting a short-drama episode into plot points with set durations; producing character and scene lists to guide reference image generation.

How do I install Director Script Breakdown for Seedance in Claude Code?

Run `npx skills add Supreme-Ultimate/novel-to-script-team --skill director-skill -a claude-code`. Or copy the skill folder (skills/director-skill in Supreme-Ultimate/novel-to-script-team) into .claude/skills/director-skill in your project. Claude Code loads it when a task matches its description.

How do I install Director Script Breakdown for Seedance in Codex?

Run `npx skills add Supreme-Ultimate/novel-to-script-team --skill director-skill -a codex`. Or copy the skill folder (skills/director-skill in Supreme-Ultimate/novel-to-script-team) into .agents/skills/director-skill in your project. Codex loads it when a task matches its description.

Can I use Director Script Breakdown for Seedance in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Supreme-Ultimate/novel-to-script-team --skill director-skill -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/director-skill, .gemini/skills/director-skill, .github/skills/director-skill and .opencode/skills/director-skill in your project.

What does Director Script Breakdown for Seedance need to run?

SKILL.md names no scripts, command-line tools or credentials: Director Script Breakdown for Seedance is instructions for the agent only. Our summary lists: The shared `references/` folder that sits two levels above the skill folder.

Does Director Script Breakdown for Seedance access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Director Script Breakdown for Seedance safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Director Script Breakdown for Seedance use?

Director Script Breakdown for Seedance is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Director Script Breakdown for Seedance use?

About 1.3k tokens (SKILL.md is roughly 5.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Director Script Breakdown for Seedance?

Skills that share tags, products or a category with Director Script Breakdown for Seedance: Seedance 2.0 Storyboard Prompts (elementsix/elementsix-skills, 311 stars), Seedance Storyboard in Shanghai Animation Style (liangdabiao/smy-seedance-storyboard, 138 stars), Painterly 3D2 Cinema Prompts (liucongg/liucong-skills, 248 stars) and Seedance Storyboard Generator (liangdabiao/Seedance2-Storyboard-Generator, 2.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Director Script Breakdown for Seedance?

Supreme-Ultimate (a GitHub organization) maintains it in Supreme-Ultimate/novel-to-script-team, which has 175 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on May 2, 2026.

Source: Supreme-Ultimate/novel-to-script-team on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.